view src/offix.h @ 632:406bf4f67ac1

[xemacs-hg @ 2001-07-19 07:19:58 by stephent] xemacs-patches: <15142.14867.525787.322728@turnbull.sk.tsukuba.ac.jp> 2001-06-12 Stephen J. Turnbull <stephen@xemacs.org> * xemacs.mak (HAVE_ZLIB): New, defaults to HAVE_PNG. (USE_MINITAR): Default to HAVE_ZLIB. (MSW_LIBS): Add comctl32.lib if HAVE_WIDGETS. (mostlyclean, nicenclean, distclean, versionclean): Only one target per invocation of $(DEL); don't use unneeded switches (WinME support). (TEMACS_CPP_FLAGS): Add EMACS_PATCH_LEVEL.
author stephent
date Thu, 19 Jul 2001 07:19:58 +0000
parents abe6d1db359e
children b39c14581166
line wrap: on
line source

/*
This is a modified DND 1.0 library which does not depend on Xt
event handling.
Modifications Copyright (c) 1997 Oliver Graf <ograf@fga.de>

Original DND lib
Copyright (C) 1996 César Crusius

This file is part of the DND Library.  This library is free
software; you can redistribute it and/or modify it under the terms of
the GNU Library General Public License as published by the Free
Software Foundation; either version 2 of the License, or (at your
option) any later version.  This library is distributed in the hope
that it will be useful, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE.  See the GNU Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free Software
Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*/

#ifndef __DragAndDropH__
#define __DragAndDropH__ 1L

/* The standard DND types are defined here */
#include "offix-types.h"

/* Xt stuff is defined here */
#include "xintrinsic.h"

void DndInitialize(Widget shell);

int
DndHandleDragging(Widget widget,
		  XEvent* event);

void DndSetData(int Type, unsigned char *Data, unsigned long Size);
void DndGetData(XEvent *event, unsigned char **Data, unsigned long *Size);

int		DndIsIcon(Widget widget);
int		DndDataType(XEvent *event);
unsigned int	DndDragButtons(XEvent *event);
Window          DndSourceWindow(XEvent *event);

void
DndDropCoordinates(Widget widget,
		   XEvent *event,
		   int *x,
		   int *y);
void
DndDropRootCoordinates(XEvent *event,
		       int *x,
		       int *y);

long
DndProtocolVersion(XEvent *event);

int
DndIsDropMessage(XEvent *event);

void
DndChangeCursor(int Type,
		int width,int height,
		char *image,char *mask,
		int hot_x,int hot_y);
#endif