Mercurial > hg > xemacs-beta
view lwlib/xlwmenuP.h @ 2500:3d8143fc88e1
[xemacs-hg @ 2005-01-24 23:33:30 by ben]
get working with VC7
config.inc.samp: Declare OPTIONAL_LIBRARY_DIR as root of library directories.
Redo all graphics library defaults to mirror the versions and
directories in the current binary aux distribution on xemacs
web site. Enable TIFF and COMPFACE by default since you can
now compile with them and binary libs are provided.
xemacs.mak: Put our own directories first in case of conflict (e.g. config.h
in compface).
xemacs.mak: Use MSVCRT to avoid link problems.
s/windowsnt.h:
bytecode.c, print.c: Add casts to avoid warning.
compiler.h: Add MSC_VERSION and include definitions of DOESNT_RETURN and
friends here, like for GCC. Need different definitions for VC7
and VC6.
s/windowsnt.h: Remove stuff moved to compiler.h. Disable warning 4646 ("function
declared with __declspec(noreturn) has non-void return type")
on VC7 since lots of Lisp primitives trigger this and there is
no easy way to kludge around the warning.
glyphs-eimage.c: Some really nasty hacks to allow TIFF and JPEG to both be compiled.
#### The better solution is to move the TIFF and JPEG code to
different files.
glyphs-msw.c: Define __STDC__ to avoid problems with compface.h.
intl-auto-encap-win32.c, intl-auto-encap-win32.h, intl-encap-win32.c, syswindows.h: Those wankers at Microsoft cannot leave well enough alone.
Various functions change parameter types semi-randomly between
VC6 and VC7, so we need to include our own versions that
can handle both kinds with appropriate casting.
EmacsFrame.c, EmacsShell-sub.c, EmacsShell.c, alloc.c, alloca.c, buffer.c, bytecode.c, charset.h, chartab.c, cm.c, console-stream.c, console.c, data.c, debug.h, device-msw.c, device-tty.c, device-x.c, doprnt.c, dumper.c, dynarr.c, elhash.c, emacs.c, eval.c, event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, events.c, extents.c, faces.c, file-coding.c, fileio.c, fns.c, font-lock.c, frame-gtk.c, frame-x.c, frame.c, free-hook.c, gccache-gtk.c, glyphs-eimage.c, glyphs-gtk.c, glyphs-msw.c, glyphs-x.c, glyphs.c, gtk-glue.c, gutter.c, input-method-xlib.c, insdel.c, intl-win32.c, keymap.c, lisp.h, lread.c, lstream.c, macros.c, malloc.c, menubar-gtk.c, menubar-msw.c, menubar-x.c, mule-coding.c, native-gtk-toolbar.c, number.c, objects-msw.c, objects.c, print.c, process-nt.c, process-unix.c, process.c, ralloc.c, rangetab.c, redisplay-gtk.c, redisplay-msw.c, redisplay-output.c, redisplay-tty.c, redisplay-x.c, redisplay.c, regex.c, scrollbar-gtk.c, scrollbar-x.c, search.c, select-x.c, signal.c, specifier.c, specifier.h, strftime.c, sunplay.c, symbols.c, sysdep.c, sysproc.h, text.c, text.h, toolbar-common.c, toolbar-msw.c, toolbar.c, ui-gtk.c, unexnt.c, unicode.c, win32.c, window.c, xgccache.c, s/windowsnt.h: abort() -> ABORT(). Eliminate preprocessor games with abort()
since it creates huge problems in VC7, solvable only by including
massive amounts of files in every compile (and not worth it).
author | ben |
---|---|
date | Mon, 24 Jan 2005 23:34:34 +0000 |
parents | 8de8e3f6228a |
children | ad2f4ae9895b |
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#ifndef INCLUDED_xlwmenuP_h_ #define INCLUDED_xlwmenuP_h_ #include "xlwmenu.h" #include <X11/CoreP.h> /* Elements in the stack arrays. */ typedef struct _window_state { Window window; Position x; Position y; Dimension width; Dimension height; Dimension label_width; Dimension toggle_width; } window_state; /* New fields for the XlwMenu widget instance record */ typedef struct _XlwMenu_part { /* slots set by the resources */ #ifdef NEED_MOTIF XmFontList font_list; XmFontList font_list_2; XmFontList fallback_font_list; #else XFontStruct * font; # ifdef USE_XFONTSET XFontSet font_set; # endif #endif Dimension font_ascent, font_descent; /* extracted from font/fontlist */ Pixel foreground; Pixel button_foreground; Pixel highlight_foreground; Pixel title_foreground; Dimension margin; Dimension horizontal_margin; Dimension vertical_margin; Dimension column_spacing; Dimension shadow_thickness; Dimension indicator_size; Pixel top_shadow_color; Pixel bottom_shadow_color; Pixel select_color; Pixmap top_shadow_pixmap; Pixmap bottom_shadow_pixmap; Cursor cursor_shape; XtCallbackList open; XtCallbackList select; widget_value* contents; int horizontal; Boolean use_backing_store; Boolean bounce_down; Boolean lookup_labels; /* State of the XlwMenu */ int old_depth; widget_value** old_stack; int old_stack_length; /* New state after the user moved */ int new_depth; widget_value** new_stack; int new_stack_length; /* Window resources */ window_state* windows; int windows_length; /* Internal part, set by the XlwMenu */ GC foreground_gc; GC button_gc; GC background_gc; GC inactive_gc; GC inactive_button_gc; GC shadow_top_gc; GC shadow_bottom_gc; GC select_gc; GC highlight_gc; GC title_gc; Cursor cursor; Boolean popped_up; Pixmap gray_pixmap; /* Stay-up stuff */ Boolean pointer_grabbed; Boolean next_release_must_exit; Time menu_post_time, menu_bounce_time; widget_value * last_selected_val; } XlwMenuPart; /* Full instance record declaration */ typedef struct _XlwMenuRec { CorePart core; XlwMenuPart menu; } XlwMenuRec; /* New fields for the XlwMenu widget class record */ typedef struct { int dummy; } XlwMenuClassPart; /* Full class record declaration. */ typedef struct _XlwMenuClassRec { CoreClassPart core_class; XlwMenuClassPart menu_class; } XlwMenuClassRec; /* Class pointer. */ extern XlwMenuClassRec xlwMenuClassRec; #endif /* INCLUDED_xlwmenuP_h_ */