view lwlib/xlwmenuP.h @ 2500:3d8143fc88e1

[xemacs-hg @ 2005-01-24 23:33:30 by ben] get working with VC7 config.inc.samp: Declare OPTIONAL_LIBRARY_DIR as root of library directories. Redo all graphics library defaults to mirror the versions and directories in the current binary aux distribution on xemacs web site. Enable TIFF and COMPFACE by default since you can now compile with them and binary libs are provided. xemacs.mak: Put our own directories first in case of conflict (e.g. config.h in compface). xemacs.mak: Use MSVCRT to avoid link problems. s/windowsnt.h: bytecode.c, print.c: Add casts to avoid warning. compiler.h: Add MSC_VERSION and include definitions of DOESNT_RETURN and friends here, like for GCC. Need different definitions for VC7 and VC6. s/windowsnt.h: Remove stuff moved to compiler.h. Disable warning 4646 ("function declared with __declspec(noreturn) has non-void return type") on VC7 since lots of Lisp primitives trigger this and there is no easy way to kludge around the warning. glyphs-eimage.c: Some really nasty hacks to allow TIFF and JPEG to both be compiled. #### The better solution is to move the TIFF and JPEG code to different files. glyphs-msw.c: Define __STDC__ to avoid problems with compface.h. intl-auto-encap-win32.c, intl-auto-encap-win32.h, intl-encap-win32.c, syswindows.h: Those wankers at Microsoft cannot leave well enough alone. Various functions change parameter types semi-randomly between VC6 and VC7, so we need to include our own versions that can handle both kinds with appropriate casting. EmacsFrame.c, EmacsShell-sub.c, EmacsShell.c, alloc.c, alloca.c, buffer.c, bytecode.c, charset.h, chartab.c, cm.c, console-stream.c, console.c, data.c, debug.h, device-msw.c, device-tty.c, device-x.c, doprnt.c, dumper.c, dynarr.c, elhash.c, emacs.c, eval.c, event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, events.c, extents.c, faces.c, file-coding.c, fileio.c, fns.c, font-lock.c, frame-gtk.c, frame-x.c, frame.c, free-hook.c, gccache-gtk.c, glyphs-eimage.c, glyphs-gtk.c, glyphs-msw.c, glyphs-x.c, glyphs.c, gtk-glue.c, gutter.c, input-method-xlib.c, insdel.c, intl-win32.c, keymap.c, lisp.h, lread.c, lstream.c, macros.c, malloc.c, menubar-gtk.c, menubar-msw.c, menubar-x.c, mule-coding.c, native-gtk-toolbar.c, number.c, objects-msw.c, objects.c, print.c, process-nt.c, process-unix.c, process.c, ralloc.c, rangetab.c, redisplay-gtk.c, redisplay-msw.c, redisplay-output.c, redisplay-tty.c, redisplay-x.c, redisplay.c, regex.c, scrollbar-gtk.c, scrollbar-x.c, search.c, select-x.c, signal.c, specifier.c, specifier.h, strftime.c, sunplay.c, symbols.c, sysdep.c, sysproc.h, text.c, text.h, toolbar-common.c, toolbar-msw.c, toolbar.c, ui-gtk.c, unexnt.c, unicode.c, win32.c, window.c, xgccache.c, s/windowsnt.h: abort() -> ABORT(). Eliminate preprocessor games with abort() since it creates huge problems in VC7, solvable only by including massive amounts of files in every compile (and not worth it).
author ben
date Mon, 24 Jan 2005 23:34:34 +0000
parents 8de8e3f6228a
children ad2f4ae9895b
line wrap: on
line source

#ifndef INCLUDED_xlwmenuP_h_
#define INCLUDED_xlwmenuP_h_

#include "xlwmenu.h"
#include <X11/CoreP.h>

/* Elements in the stack arrays. */
typedef struct _window_state
{
  Window	window;
  Position	x;
  Position	y;
  Dimension	width;
  Dimension	height;
  Dimension	label_width;
  Dimension	toggle_width;
} window_state;


/* New fields for the XlwMenu widget instance record */
typedef struct _XlwMenu_part 
{
  /* slots set by the resources */

#ifdef NEED_MOTIF
  XmFontList	font_list;
  XmFontList	font_list_2;
  XmFontList	fallback_font_list;
#else
  XFontStruct *	font;
# ifdef USE_XFONTSET
  XFontSet font_set;
# endif
#endif
  Dimension	font_ascent, font_descent;  /* extracted from font/fontlist */

  Pixel		foreground;
  Pixel		button_foreground;
  Pixel		highlight_foreground;
  Pixel		title_foreground;
  Dimension	margin;
  Dimension	horizontal_margin;
  Dimension	vertical_margin;
  Dimension	column_spacing;
  Dimension	shadow_thickness;
  Dimension	indicator_size;
  Pixel 	top_shadow_color;
  Pixel 	bottom_shadow_color;
  Pixel 	select_color;
  Pixmap	top_shadow_pixmap;
  Pixmap	bottom_shadow_pixmap;
  Cursor	cursor_shape;
  XtCallbackList	open;
  XtCallbackList	select;
  widget_value*	contents;
  int		horizontal;
  Boolean	use_backing_store;
  Boolean	bounce_down;
  Boolean       lookup_labels;
  
  /* State of the XlwMenu */
  int			old_depth;
  widget_value**	old_stack;
  int			old_stack_length;

  /* New state after the user moved */
  int			new_depth;
  widget_value**	new_stack;
  int			new_stack_length;

  /* Window resources */
  window_state*		windows;
  int			windows_length;

  /* Internal part, set by the XlwMenu */
  GC			foreground_gc;
  GC			button_gc;
  GC			background_gc;
  GC			inactive_gc;
  GC			inactive_button_gc;
  GC			shadow_top_gc;
  GC			shadow_bottom_gc;
  GC			select_gc;
  GC			highlight_gc;
  GC			title_gc;
  Cursor		cursor;
  Boolean		popped_up;
  Pixmap		gray_pixmap;

  /* Stay-up stuff */
  Boolean               pointer_grabbed;
  Boolean		next_release_must_exit;
  Time			menu_post_time, menu_bounce_time;
  widget_value *	last_selected_val;
} XlwMenuPart;

/* Full instance record declaration */
typedef struct _XlwMenuRec 
{
  CorePart	core;
  XlwMenuPart	menu;
} XlwMenuRec;

/* New fields for the XlwMenu widget class record */
typedef struct 
{
  int	dummy;
} XlwMenuClassPart;

/* Full class record declaration. */
typedef struct _XlwMenuClassRec 
{
  CoreClassPart		core_class;
  XlwMenuClassPart	menu_class;
} XlwMenuClassRec;

/* Class pointer. */
extern XlwMenuClassRec xlwMenuClassRec;

#endif /* INCLUDED_xlwmenuP_h_ */