Mercurial > hg > xemacs-beta
view src/strcpy.c @ 611:38db05db9cb5
[xemacs-hg @ 2001-06-08 12:21:09 by ben]
------ gc-in-window-procedure fixes ------
alloc.c: Create "post-gc actions", to avoid those dreaded "GC during window
procedure" problems.
event-msw.c: Abort, clean and simple, when GC in window procedure. We want
to flush these puppies out.
glyphs-msw.c: Use a post-gc action when destroying subwindows.
lisp.h: Declare register_post_gc_action().
scrollbar-msw.c: Use a post-gc action when unshowing scrollbar windows, if in gc.
redisplay.c: Add comment about the utter evilness of what's going down here.
------ cygwin setitimer fixes ------
Makefile.in.in: Compile profile.c only when HAVE_SETITIMER.
nt.c: Style fixes.
nt.c: Move setitimer() emulation to win32.c, because Cygwin needs it too.
profile.c: Make sure we don't compile if no setitimer(). Use qxe_setitimer()
instead of just plain setitimer().
signal.c: Define qxe_setitimer() as an encapsulation around setitimer() --
call setitimer() directly unless Cygwin or MS Win, in which case
we use our simulated version in win32.c.
systime.h: Prototype mswindows_setitimer() and qxe_setitimer(). Long
comment about "qxe" and the policy regarding encapsulation.
win32.c: Move setitimer() emulation here, so Cygwin can use it.
Rename a couple of functions and variables to be longer and more
descriptive. In setitimer_helper_proc(), send the signal
using either mswindows_raise() or (on Cygwin) kill(). If for
some reason we are still getting lockups, we'll change the kill()
to directly invoke the signal handlers.
------ windows shell fixes ------
callproc.c, ntproc.c: Comments about how these two files must die.
callproc.c: On MS Windows, init shell-file-name from SHELL, then COMSPEC,
not just COMSPEC. (more correct and closer to FSF.) Don't
force a value for SHELL into the environment. (Comments added
to explain why not.)
nt.c: Don't shove a fabricated SHELL into the environment. See above.
------ misc fixes ------
glyphs-shared.c: Style correction.
xemacs-faq.texi: Merge in the rest of Hrvoje's Windows FAQ. Redo section 7
to update current reality and add condensed versions of
new changes for 21.1 and 21.4. (Not quite done for 21.4.)
Lots more Windows updates.
process.el: Need to quote a null
argument, too. From Dan Holmsand.
startup.el:
startup.el: Call MS Windows init function.
win32-native.el: Correct comments at top. Correctly handle passing arguments
to Cygwin programs and to bash. Fix quoting of zero-length
arguments (from Dan Holmsand). Set shell-command-switch based
on shell-file-name, which in turn comes from env var SHELL.
author | ben |
---|---|
date | Fri, 08 Jun 2001 12:21:27 +0000 |
parents | abe6d1db359e |
children |
line wrap: on
line source
/* This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ /* In SunOS 4.1.1 the strcpy function references memory past the last byte of the string! This will core dump if the memory following the last byte is not mapped. Here are correct versions by hbs@lucid.com. */ # include <config.h> # ifndef REGISTER /* Strictly enforced in 20.3 */ # define REGISTER # endif #define ALIGNED(x) (!(((unsigned long) (x)) & (sizeof (unsigned long) - 1))) #define MAGIC 0x7efefeff #define HIGH_BIT_P(c) ((c) & hi_bit) #define HAS_ZERO(c) (((((c) + magic) ^ (c)) & not_magic) != not_magic) char * strcpy (char *to, const char *from) { char *return_value = to; if (to == from) return to; else if (ALIGNED (to) && ALIGNED (from)) { unsigned long *to1 = (unsigned long *) to; const unsigned long *from1 = (const unsigned long *) from; unsigned long c; unsigned long magic = MAGIC; unsigned long not_magic = ~magic; /* unsigned long hi_bit = 0x80000000; */ while ((c = *from1) != 0) { if (HAS_ZERO(c)) { to = (char *) to1; from = (const char *) from1; goto slow_loop; } else { *to1 = c; to1++; from1++; } } to = (char *) to1; *to = (char) 0; return return_value; } else { char c; slow_loop: while ((c = *from) != 0) { *to = c; to++; from++; } *to = (char) 0; } return return_value; }