Mercurial > hg > xemacs-beta
view lisp/gtk-marshal.el @ 2393:2d4dd2ef74e7
[xemacs-hg @ 2004-11-16 07:37:29 by ben]
internals update
internals/internals.texi: Add sections on Basic Types and Low-Level Allocation. Move module
docs here. Incorporate dynamic array and blocktype docs from
source.
Add info on beta releases up to present.
Redo chapter on "Rules When Writing New C Code", grouping stuff
together properly. Put "Major Textual Changes" under this
chapter. Incorporate etc/CODING-STANDARDS.
Add discussion sections on "Instantiators and Generic Property
Accessors" and "Switching to C++". Fill out discussion on garbage
collection.
Incorporate backtraces showing crashes due to problems with
redisplay-critical-section protection.
author | ben |
---|---|
date | Tue, 16 Nov 2004 07:37:31 +0000 |
parents | 91d4c8c65a0f |
children | f981d2fdd880 |
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;; ;; To regenerate ../src/emacs-marshals.c just load this file. ;; (defconst name-to-return-type '(("INT" . "gint") ("CALLBACK" . "GtkCallback") ("OBJECT" . "GtkObject *") ("POINTER" . "void *") ("STRING" . "gchar *") ("BOOL" . "gboolean") ("DOUBLE" . "gdouble") ("FLOAT" . "gfloat") ("LIST" . "void *") ("NONE" . nil))) (defvar defined-marshallers nil) (defun get-marshaller-name (rval args) (concat "emacs_gtk_marshal_" rval "__" (mapconcat 'identity (or args '("NONE")) "_"))) (defun define-marshaller (rval &rest args) (let ((name nil) (internal-rval (assoc rval name-to-return-type)) (ctr 0) (func-proto (format "__%s_fn" rval))) (if (not internal-rval) (error "Do not know return type of `%s'" rval)) (setq name (get-marshaller-name rval args)) (if (member name defined-marshallers) (error "Attempt to define the same marshaller more than once! %s" name)) (set-buffer (get-buffer-create "emacs-marshals.c")) (goto-char (point-max)) (if (or (member "FLOAT" args) (member "DOUBLE" args)) ;; We need to special case anything with FLOAT in the argument ;; list or the parameters get screwed up royally. (progn (setq func-proto (concat (format "__%s__" rval) (mapconcat 'identity args "_") "_fn")) (insert "typedef " (or (cdr internal-rval) "void") " (*" func-proto ")(" (mapconcat (lambda (x) (cdr (assoc x name-to-return-type))) args ", ") ");\n"))) (insert "\n" "static void\n" name " (ffi_actual_function func, GtkArg *args)\n" "{\n" (format " %s rfunc = (%s) func;\n" func-proto func-proto)) (if (string= "LIST" rval) (setq rval "POINTER")) (if (cdr internal-rval) ;; It has a return type to worry about (insert " " (cdr internal-rval) " *return_val;\n\n" (format " return_val = GTK_RETLOC_%s (args[%d]);\n" rval (length args)) " *return_val = ") (insert " ")) (insert "(*rfunc) (") (while args (if (/= ctr 0) (insert ", ")) (insert (format "GTK_VALUE_%s (args[%d])" (car args) ctr)) (setq args (cdr args) ctr (1+ ctr))) (insert ");\n") (insert "}\n"))) (save-excursion (find-file "../src/emacs-marshals.c") (erase-buffer) (setq defined-marshallers nil) (insert "/* This file was automatically generated by ../lisp/gtk-marshal.el */\n" "/* DO NOT EDIT BY HAND!!! */\n") (insert "#define GTK_VALUE_ARRAY(x) GTK_VALUE_POINTER(x)\n\n") (insert "#define GTK_VALUE_LIST(x) GTK_VALUE_POINTER(x)\n\n") (let ((todo '( ("BOOL" "OBJECT" "INT") ("BOOL" "OBJECT" "OBJECT" "OBJECT") ("BOOL" "OBJECT" "OBJECT") ("BOOL" "OBJECT" "POINTER") ("BOOL" "OBJECT" "STRING") ("BOOL" "OBJECT") ("BOOL" "POINTER" "BOOL") ("BOOL" "POINTER") ("BOOL") ("FLOAT" "OBJECT" "FLOAT") ("FLOAT" "OBJECT") ("INT" "BOOL") ("INT" "OBJECT" "ARRAY") ("INT" "OBJECT" "INT" "ARRAY") ("INT" "OBJECT" "INT" "INT") ("INT" "OBJECT" "INT" "STRING") ("INT" "OBJECT" "INT") ("INT" "OBJECT" "OBJECT") ("INT" "OBJECT" "POINTER" "INT" "INT") ("INT" "OBJECT" "POINTER" "INT") ("INT" "OBJECT" "POINTER") ("INT" "OBJECT" "STRING") ("INT" "OBJECT") ("INT" "POINTER" "INT") ("INT" "POINTER" "STRING" "INT") ("INT" "POINTER" "STRING" "STRING") ("INT" "POINTER" "STRING") ("INT" "POINTER") ("INT" "STRING" "STRING" "INT" "ARRAY") ("INT" "STRING") ("INT") ("LIST" "OBJECT") ("LIST") ("NONE" "BOOL") ("NONE" "INT" "INT" "INT" "INT") ("NONE" "INT" "INT") ("NONE" "INT") ("NONE" "OBJECT" "BOOL" "INT") ("NONE" "OBJECT" "BOOL") ("NONE" "OBJECT" "FLOAT" "FLOAT" "FLOAT" "BOOL") ("NONE" "OBJECT" "FLOAT" "FLOAT" "FLOAT" "FLOAT") ("NONE" "OBJECT" "FLOAT" "FLOAT" "FLOAT") ("NONE" "OBJECT" "FLOAT" "FLOAT") ("NONE" "OBJECT" "FLOAT") ("NONE" "OBJECT" "INT" "BOOL") ("NONE" "OBJECT" "INT" "FLOAT" "BOOL") ("NONE" "OBJECT" "INT" "FLOAT") ("NONE" "OBJECT" "INT" "INT" "ARRAY" "ARRAY" "ARRAY" "ARRAY" "ARRAY" "ARRAY") ("NONE" "OBJECT" "INT" "INT" "ARRAY") ("NONE" "OBJECT" "INT" "INT" "FLOAT" "FLOAT") ("NONE" "OBJECT" "INT" "INT" "INT" "INT") ("NONE" "OBJECT" "INT" "INT" "INT") ("NONE" "OBJECT" "INT" "INT" "POINTER" "POINTER") ("NONE" "OBJECT" "INT" "INT" "POINTER") ("NONE" "OBJECT" "INT" "INT" "STRING" "INT" "POINTER" "POINTER") ("NONE" "OBJECT" "INT" "INT" "STRING") ("NONE" "OBJECT" "INT" "INT") ("NONE" "OBJECT" "INT" "OBJECT") ("NONE" "OBJECT" "INT" "POINTER") ("NONE" "OBJECT" "INT" "STRING") ("NONE" "OBJECT" "INT") ("NONE" "OBJECT" "LIST" "INT") ("NONE" "OBJECT" "LIST") ("NONE" "OBJECT" "OBJECT" "BOOL" "BOOL" "INT" "INT") ("NONE" "OBJECT" "OBJECT" "BOOL" "BOOL" "INT") ("NONE" "OBJECT" "OBJECT" "BOOL" "BOOL") ("NONE" "OBJECT" "OBJECT" "FLOAT" "INT") ("NONE" "OBJECT" "OBJECT" "INT" "INT" "INT" "INT" "INT" "INT" "INT" "INT") ("NONE" "OBJECT" "OBJECT" "INT" "INT" "INT" "INT") ("NONE" "OBJECT" "OBJECT" "INT" "INT" "INT") ("NONE" "OBJECT" "OBJECT" "INT" "INT") ("NONE" "OBJECT" "OBJECT" "INT") ("NONE" "OBJECT" "OBJECT" "OBJECT" "INT") ("NONE" "OBJECT" "OBJECT" "OBJECT" "OBJECT" "INT") ("NONE" "OBJECT" "OBJECT" "OBJECT" "OBJECT") ("NONE" "OBJECT" "OBJECT" "OBJECT" "POINTER" "POINTER" "INT" "INT") ("NONE" "OBJECT" "OBJECT" "OBJECT") ("NONE" "OBJECT" "OBJECT" "POINTER") ("NONE" "OBJECT" "OBJECT" "STRING" "INT" "INT" "INT" "INT" "INT") ("NONE" "OBJECT" "OBJECT" "STRING" "STRING" "INT") ("NONE" "OBJECT" "OBJECT" "STRING" "STRING") ("NONE" "OBJECT" "OBJECT" "STRING") ("NONE" "OBJECT" "OBJECT") ("NONE" "OBJECT" "POINTER" "BOOL") ("NONE" "OBJECT" "POINTER" "INT" "FLOAT" "FLOAT") ("NONE" "OBJECT" "POINTER" "INT" "INT" "INT") ("NONE" "OBJECT" "POINTER" "INT" "INT") ("NONE" "OBJECT" "POINTER" "INT" "POINTER" "POINTER") ("NONE" "OBJECT" "POINTER" "INT" "POINTER") ("NONE" "OBJECT" "POINTER" "INT" "STRING" "INT" "POINTER" "POINTER") ("NONE" "OBJECT" "POINTER" "INT" "STRING") ("NONE" "OBJECT" "POINTER" "INT") ("NONE" "OBJECT" "POINTER" "POINTER" "INT" "INT" "INT" "INT" "INT" "INT") ("NONE" "OBJECT" "POINTER" "POINTER" "POINTER" "STRING" "INT") ("NONE" "OBJECT" "POINTER" "POINTER" "POINTER") ("NONE" "OBJECT" "POINTER" "POINTER") ("NONE" "OBJECT" "POINTER" "STRING" "INT" "POINTER" "POINTER" "POINTER" "POINTER" "BOOL" "BOOL") ("NONE" "OBJECT" "POINTER") ("NONE" "OBJECT" "STRING" "BOOL") ("NONE" "OBJECT" "STRING" "INT" "INT" "INT") ("NONE" "OBJECT" "STRING" "POINTER" "INT" "INT" "INT") ("NONE" "OBJECT" "STRING" "POINTER" "INT" "INT") ("NONE" "OBJECT" "STRING" "STRING") ("NONE" "OBJECT" "STRING") ("NONE" "OBJECT") ("NONE" "POINTER" "INT" "INT") ("NONE" "POINTER" "INT") ("NONE" "POINTER" "POINTER" "BOOL" "INT" "INT" "INT" "INT" "INT" "INT") ("NONE" "POINTER" "POINTER" "BOOL" "INT" "INT" "INT" "INT") ("NONE" "POINTER" "POINTER" "INT" "INT" "INT" "INT") ("NONE" "POINTER" "POINTER" "INT" "INT") ("NONE" "POINTER" "POINTER" "POINTER" "INT" "INT" "STRING" "INT") ("NONE" "POINTER" "POINTER" "POINTER" "INT" "INT" "STRING") ("NONE" "POINTER" "POINTER" "POINTER" "POINTER") ("NONE" "POINTER" "POINTER") ("NONE" "POINTER" "STRING" "STRING") ("NONE" "POINTER" "STRING") ("NONE" "POINTER") ("NONE") ("OBJECT" "BOOL" "BOOL" "INT") ("OBJECT" "BOOL" "INT") ("OBJECT" "FLOAT" "FLOAT" "FLOAT" "FLOAT" "FLOAT" "FLOAT") ("OBJECT" "FLOAT" "FLOAT" "FLOAT" "FLOAT" "FLOAT") ("OBJECT" "FLOAT" "FLOAT" "FLOAT" "FLOAT") ("OBJECT" "INT" "ARRAY") ("OBJECT" "INT" "BOOL" "BOOL") ("OBJECT" "INT" "INT" "ARRAY") ("OBJECT" "INT" "INT" "BOOL") ("OBJECT" "INT" "INT" "STRING") ("OBJECT" "INT" "INT") ("OBJECT" "INT") ("OBJECT" "OBJECT" "FLOAT" "INT") ("OBJECT" "OBJECT" "INT") ("OBJECT" "OBJECT" "OBJECT") ("OBJECT" "OBJECT" "STRING" "INT" "INT" "INT" "INT" "INT") ("OBJECT" "OBJECT" "STRING" "INT" "INT" "INT" "INT") ("OBJECT" "OBJECT" "STRING" "INT" "INT") ("OBJECT" "OBJECT" "STRING") ("OBJECT" "OBJECT") ("OBJECT" "POINTER" "POINTER") ("OBJECT" "POINTER" "STRING") ("OBJECT" "POINTER") ("OBJECT" "STRING" "FLOAT" "FLOAT" "FLOAT" "BOOL") ("OBJECT" "STRING" "INT" "STRING" "STRING") ("OBJECT" "STRING" "OBJECT") ("OBJECT" "STRING" "STRING" "STRING" "ARRAY" "STRING" "STRING") ("OBJECT" "STRING" "STRING") ("OBJECT" "STRING") ("OBJECT") ("POINTER" "INT" "INT") ("POINTER" "INT") ("POINTER" "OBJECT" "INT" "INT") ("POINTER" "OBJECT" "INT") ("POINTER" "OBJECT" "POINTER" "INT") ("POINTER" "OBJECT" "POINTER" "POINTER" "ARRAY" "INT" "POINTER" "POINTER" "POINTER" "POINTER" "BOOL" "BOOL") ("POINTER" "OBJECT" "POINTER") ("POINTER" "OBJECT") ("POINTER" "POINTER") ("POINTER" "STRING" "INT") ("POINTER") ("STRING" "INT" "INT" "INT") ("STRING" "INT") ("STRING" "OBJECT" "BOOL") ("STRING" "OBJECT" "FLOAT") ("STRING" "OBJECT" "INT" "INT") ("STRING" "OBJECT" "INT") ("STRING" "OBJECT") ("STRING" "POINTER" "STRING") ("STRING" "POINTER") ("STRING") ) ) ) (mapc (lambda (x) (apply 'define-marshaller x)) todo) (insert "\n #include \"hash.h\" static int our_string_eq (const void *st1, const void *st2) { if (!st1) return st2 ? 0 : 1; else if (!st2) return 0; else return !strcmp ( (const char *) st1, (const char *) st2); } static unsigned long our_string_hash (const void *xv) { unsigned int h = 0; unsigned const char *x = (unsigned const char *) xv; if (!x) return 0; while (*x) { unsigned int g; h = (h << 4) + *x++; if ((g = h & 0xf0000000) != 0) h = (h ^ (g >> 24)) ^ g; } return h; } static struct hash_table *marshaller_hashtable; static void initialize_marshaller_storage (void) { if (!marshaller_hashtable) { marshaller_hashtable = make_general_hash_table (100, our_string_hash, our_string_eq); ") (mapc (lambda (x) (let ((name (get-marshaller-name (car x) (cdr x)))) (insert (format "\t\tputhash (\"%s\", (void *) %s, marshaller_hashtable);\n" name name)))) todo) (insert "\t};\n" "}\n" " static void *find_marshaller (const char *func_name) { void *fn = NULL; initialize_marshaller_storage (); if (gethash (func_name, marshaller_hashtable, (const void **)&fn)) { return (fn); } return (NULL); } ")) (save-buffer) (kill-buffer "emacs-marshals.c"))