view man/lispref/edebug.texi @ 2028:2ba4f06a264d

[xemacs-hg @ 2004-04-19 08:02:27 by stephent] texi doc improvements <87zn98wg4q.fsf@tleepslib.sk.tsukuba.ac.jp>
author stephent
date Mon, 19 Apr 2004 08:02:38 +0000
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@comment %**start of header
@setfilename ../info/edebug.info
@settitle Edebug User Manual
@comment %**end of header

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@ifinfo
This file documents Edebug

This is edition 1.6 of the Edebug User Manual
for edebug Version 3.4,

Copyright (C) 1991,1992,1993,1994 Free Software Foundation, Inc.

Permission is granted to make and distribute verbatim copies of
this manual provided the copyright notice and this permission notice
are preserved on all copies.

@ignore
Permission is granted to process this file through TeX and print the
results, provided the printed document carries copying permission
notice identical to this one except for the removal of this paragraph
(this paragraph not being relevant to the printed manual).

@end ignore
Permission is granted to copy and distribute modified versions of this
manual under the conditions for verbatim copying, provided that the entire
resulting derived work is distributed under the terms of a permission
notice identical to this one.

Permission is granted to copy and distribute translations of this manual
into another language, under the above conditions for modified versions,
except that this permission notice may be stated in a translation approved
by the Foundation.
@end ifinfo
@comment

@comment
@setchapternewpage odd

@titlepage
@title Edebug User Manual
@subtitle A Source Level Debugger for XEmacs Lisp
@subtitle Edition 1.6, February 1994

@author by Daniel LaLiberte,  liberte@@cs.uiuc.edu
@page
@vskip 0pt plus 1filll
Copyright @copyright{} 1991,1992,1993,1994 Daniel LaLiberte

@sp 2
This is edition 1.6 of the @cite{Edebug User Manual}
for edebug Version 3.4, February 1994


@sp 2

Permission is granted to make and distribute verbatim copies of
this manual provided the copyright notice and this permission notice
are preserved on all copies.

Permission is granted to copy and distribute modified versions of this
manual under the conditions for verbatim copying, provided that the entire
resulting derived work is distributed under the terms of a permission
notice identical to this one.

Permission is granted to copy and distribute translations of this manual
into another language, under the above conditions for modified versions,
except that this permission notice may be stated in a translation approved
by this author.
@end titlepage
@page


@node Top, Edebug, (dir), (dir)
@chapter Edebug User Manual

  Edebug is a source-level debugger for XEmacs Lisp programs.


@menu
* Edebug::			Edebug
* Bugs and Todo List::		Bugs and Todo List
* Index::			Index
@end menu

@c from included file:
@c @node Edebug, Bugs and Todo List, Top, Top
@c @section Edebug

@include edebug-inc.texi


@node Bugs and Todo List, Index, Edebug, Top
@section Bugs and Todo List

A debugger should be as bug free as possible, and I strive to achieve
perfection.  But Edebug is fairly complex and I don't understand all of
it any more, so bugs happen.  Please report anything suspicious to save
someone else the trouble of finding the same bug.  Email to
liberte@@cs.uiuc.edu.  There is also a mailing list for Edebug beta
testers: edebug-request@@cs.uiuc.edu.

@cindex bugs in Edebug
If you want to run Edebug on Edebug itself, often it is easiest to first
copy a reliable version of @file{edebug.el} into another file, say
@file{fdebug.el}, and replace all strings @samp{edebug} with
@samp{fdebug}, then evaluate the fdebug buffer and run Fdebug on
the buggy Edebug.

The following is a list of things I might do in the future, but often I
do other things not on the list as I discover the need for them.  Send
me your suggestions and priorities.

@itemize @bullet

@item
Bug: I've noticed that the point of some buffers is reset to the point
of some other buffer, but I haven't been able to repeat it so perhaps
it is fixed.

@item
There may be a bug in the trace buffer display.  It should display as
much as it can of the bottom of the buffer, but I think it scrolls off
sometimes.

There is a bug in window updating when there is both a trace buffer
and an evaluation list - the source buffer doesn't get displayed.

@item
Killing and reinserting an instrumented definition or parts of
it leaves marks in the buffer which may confuse Edebug later.

@item
Design problem: The position of definitions with complex names (e.g.
defmethod) cannot be remembered properly, but nor can the names of such
definitions be determined from calls of them.

@item
After some errors, with @code{edebug-on-error} non-@code{nil}, continuing
execution succeeds, returning @code{nil}.

@item
There are some interesting problems with defining or executing keyboard
macros across the Edebug activation boundary.

@item
There are no other known bugs, so if you find any, please let me know.
There is nothing worse than a buggy debugger!

@item
I need to rethink locally binding @code{debug-on-error},
@code{debug-on-quit}, and keyboard macro state variables.  Should we
allow the global values to be changed by the user?

@item
"(" in the first column of doc strings messes up edebug reading.
But no more than normal.

@item
There could be a command to return a value from the debugger -
particularly useful for errors.

@item
Let me know if you find any side effects that could be avoided
or at least documented in the manual.
Also @pxref{The Outside Context}.

@item
@cindex selective display
Make edebug work with selective display - don't stop in hidden lines.

@item
Debug just one or selected subexpressions of a definition - the rest is
evalled normally.

@item
Should @code{overlay-arrow-position} and @code{-string} be buffer local?
It would be better if they could be window-local.

@item
Use copy of @code{current-local-map} instead of @code{emacs-lisp-mode-map}
(but only copy the first time after lower level command - to save time).

@item
Better integration with standard debug.

@item
Use @code{inhibit-quit} while edebugging?

@item
Crawl mode would @code{sit-for} 0 or 1 in the outside window configuration
between each edebug step.
Maybe it should be a separate option that applies to trace as well.

@item
Customizable @code{sit-for} time.  Less than a second would be nice.

@item
Generalize step, trace, Trace-fast to one command with argument for
@code{sit-for} time.
Generalize go, continue, Continue-fast to another command with argument

@item
Counting conditions - stop after n iterations.  You can do it manually now
with conditional breakpoints.

@item
Performance monitoring - summarize trace data.

@item
Preserve breakpoints across instrumenting.
You can now install calls to @code{edebug} in your code.

@item
After stepping into code not previously instrumented (with
@code{edebug-step-in}), maybe restore to non-instrumented code after
entered.

@item
Optionally replace expressions with results in a separate buffer from
the source code.  This idea is based on discussions with Carl Witty
regarding his stepper debugger.  Also, unparse code into its own buffer
if source code is not available, or if user wishes to use
replace-with-results mode.

@item
Preserve previous bindings of local variables, and allow user to jump
back to previous frames, particularly binding frames (i.e. @code{let},
@code{condition-case}, function and macro calls) to view values at that
frame.  What about buffer local variables?  It would be simpler to have
access to the Lisp stack.

Variables display, like the evaluation list but automatically display
all local variables and values.

@item
Investigate minimal instrumentation that doesn't call edebug functions
but instead sets edebug index and result variables.  Stepping is done
through standard debugger features such as setting
@code{debug-on-next-call}.  Breakpoints are done by modifying code as
well as calling @code{backtrace-debug} for active frames.

@item
Edebugging of uninstrumented code.  Similar to above minimal
instrumentation but find out where we are at each edebug call by looking
in a map from each list form in the code to its position.
Problem is symbols are not unique.

@item
Investigate hiding debugger internal stack frames.  This is both to
simplify the standard debugger (which currently must be byte compiled to
work) and to better support the integration of edebug and the standard
debugger.

@item
Fix Emacs' lack of stack checking.  The current workaround of
incrementing @code{max-lisp-eval-depth} and @code{max-specpdl-size} is
unsafe.

@item
Although variables can't be tracked everywhere, watchpoints would be
nice for variables that edebug can monitor.  That is, when the value of
a specific variable changes, edebug would stop.  This can be done now
with the @code{edebug-global-break-condition}, though it is awkward.

@item
How about a command to add the previous sexp (?) to the eval-list?

@item
Highlight all instrumented code, breakpoints, and subexpressions about
to be evaluated or just evaluated.  This should be done in a way that
works with Epoch, XEmacs, and Emacs 19.

@end itemize


@page
@node Index,  , Bugs and Todo List, Top
@section Index

@printindex cp

@comment To prevent the Concept Index's last page from being numbered "i".
@page

@contents
@bye