Mercurial > hg > xemacs-beta
view src/lisp-union.h @ 853:2b6fa2618f76
[xemacs-hg @ 2002-05-28 08:44:22 by ben]
merge my stderr-proc ws
make-docfile.c: Fix places where we forget to check for EOF.
code-init.el: Don't use CRLF conversion by default on process output. CMD.EXE and
friends work both ways but Cygwin programs don't like the CRs.
code-process.el, multicast.el, process.el: Removed.
Improvements to call-process-internal:
-- allows a buffer to be specified for input and stderr output
-- use it on all systems
-- implement C-g as documented
-- clean up and comment
call-process-region uses new call-process facilities; no temp file.
remove duplicate funs in process.el.
comment exactly how coding systems work and fix various problems.
open-multicast-group now does similar coding-system frobbing to
open-network-stream.
dumped-lisp.el, faces.el, msw-faces.el: Fix some hidden errors due to code not being defined at the right time.
xemacs.mak: Add -DSTRICT.
================================================================
ALLOW SEPARATION OF STDOUT AND STDERR IN PROCESSES
================================================================
Standard output and standard error can be processed separately in
a process. Each can have its own buffer, its own mark in that buffer,
and its filter function. You can specify a separate buffer for stderr
in `start-process' to get things started, or use the new primitives:
set-process-stderr-buffer
process-stderr-buffer
process-stderr-mark
set-process-stderr-filter
process-stderr-filter
Also, process-send-region takes a 4th optional arg, a buffer.
Currently always uses a pipe() under Unix to read the error output.
(#### Would a PTY be better?)
sysdep.h, sysproc.h, unexfreebsd.c, unexsunos4.c, nt.c, emacs.c, callproc.c, symsinit.h, sysdep.c, Makefile.in.in, process-unix.c: Delete callproc.c. Move child_setup() to process-unix.c.
wait_for_termination() now only needed on a few really old systems.
console-msw.h, event-Xt.c, event-msw.c, event-stream.c, event-tty.c, event-unixoid.c, events.h, process-nt.c, process-unix.c, process.c, process.h, procimpl.h: Rewrite the process methods to handle a separate channel for
error input. Create Lstreams for reading in the error channel.
Many process methods need change. In general the changes are
fairly clear as they involve duplicating what's used for reading
the normal stdout and changing for stderr -- although tedious,
as such changes are required throughout the entire process code.
Rewrote the code that reads process output to do two loops, one
for stdout and one for stderr.
gpmevent.c, tooltalk.c: set_process_filter takes an argument for stderr.
================================================================
NEW ERROR-TRAPPING MECHANISM
================================================================
Totally rewrite error trapping code to be unified and support more
features. Basic function is call_trapping_problems(), which lets
you specify, by means of flags, what sorts of problems you want
trapped. these can include
-- quit
-- errors
-- throws past the function
-- creation of "display objects" (e.g. buffers)
-- deletion of already-existing "display objects" (e.g. buffers)
-- modification of already-existing buffers
-- entering the debugger
-- gc
-- errors->warnings (ala suspended errors)
etc. All other error funs rewritten in terms of this one.
Various older mechanisms removed or rewritten.
window.c, insdel.c, console.c, buffer.c, device.c, frame.c: When creating a display object, added call to
note_object_created(), for use with trapping_problems mechanism.
When deleting, call check_allowed_operation() and note_object
deleted().
The trapping-problems code records the objects created since the
call-trapping-problems began. Those objects can be deleted, but
none others (i.e. previously existing ones).
bytecode.c, cmdloop.c: internal_catch takes another arg.
eval.c: Add long comments describing the "five lists" used to maintain
state (backtrace, gcpro, specbind, etc.) in the Lisp engine.
backtrace.h, eval.c: Implement trapping-problems mechanism, eliminate old mechanisms or
redo in terms of new one.
frame.c, gutter.c: Flush out the concept of "critical display section", defined by
the in_display() var. Use an internal_bind() to get it reset,
rather than just doing it at end, because there may be a non-local
exit.
event-msw.c, event-stream.c, console-msw.h, device.c, dialog-msw.c, frame.c, frame.h, intl.c, toolbar.c, menubar-msw.c, redisplay.c, alloc.c, menubar-x.c: Make use of new trapping-errors stuff and rewrite code based on
old mechanisms.
glyphs-widget.c, redisplay.h: Protect calling Lisp in redisplay.
insdel.c: Protect hooks against deleting existing buffers.
frame-msw.c: Use EQ, not EQUAL in hash tables whose keys are just numbers.
Otherwise we run into stickiness in redisplay because
internal_equal() can QUIT.
================================================================
SIGNAL, C-G CHANGES
================================================================
Here we change the way that C-g interacts with event reading. The
idea is that a C-g occurring while we're reading a user event
should be read as C-g, but elsewhere should be a QUIT. The former
code did all sorts of bizarreness -- requiring that no QUIT occurs
anywhere in event-reading code (impossible to enforce given the
stuff called or Lisp code invoked), and having some weird system
involving enqueue/dequeue of a C-g and interaction with Vquit_flag
-- and it didn't work.
Now, we simply enclose all code where we want C-g read as an event
with {begin/end}_dont_check_for_quit(). This completely turns off
the mechanism that checks (and may remove or alter) C-g in the
read-ahead queues, so we just get the C-g normal.
Signal.c documents this very carefully.
cmdloop.c: Correct use of dont_check_for_quit to new scheme, remove old
out-of-date comments.
event-stream.c: Fix C-g handling to actually work.
device-x.c: Disable quit checking when err out.
signal.c: Cleanup. Add large descriptive comment.
process-unix.c, process-nt.c, sysdep.c: Use QUIT instead of REALLY_QUIT.
It's not necessary to use REALLY_QUIT and just confuses the issue.
lisp.h: Comment quit handlers.
================================================================
CONS CHANGES
================================================================
free_cons() now takes a Lisp_Object not the result of XCONS().
car and cdr have been renamed so that they don't get used directly;
go through XCAR(), XCDR() instead.
alloc.c, dired.c, editfns.c, emodules.c, fns.c, glyphs-msw.c, glyphs-x.c, glyphs.c, keymap.c, minibuf.c, search.c, eval.c, lread.c, lisp.h: Correct free_cons calling convention: now takes Lisp_Object,
not Lisp_Cons
chartab.c: Eliminate direct use of ->car, ->cdr, should be black box.
callint.c: Rewrote using EXTERNAL_LIST_LOOP to avoid use of Lisp_Cons.
================================================================
USE INTERNAL-BIND-*
================================================================
eval.c: Cleanups of these funs.
alloc.c, fileio.c, undo.c, specifier.c, text.c, profile.c, lread.c, redisplay.c, menubar-x.c, macros.c: Rewrote to use internal_bind_int() and internal_bind_lisp_object()
in place of whatever varied and cumbersome mechanisms were
formerly there.
================================================================
SPECBIND SANITY
================================================================
backtrace.h: - Improved comments
backtrace.h, bytecode.c, eval.c: Add new mechanism check_specbind_stack_sanity() for sanity
checking code each time the catchlist or specbind stack change.
Removed older prototype of same mechanism.
================================================================
MISC
================================================================
lisp.h, insdel.c, window.c, device.c, console.c, buffer.c: Fleshed out authorship.
device-msw.c: Correct bad Unicode-ization.
print.c: Be more careful when not initialized or in fatal error handling.
search.c: Eliminate running_asynch_code, an FSF holdover.
alloc.c: Added comments about gc-cons-threshold.
dialog-x.c: Use begin_gc_forbidden() around code to build up a widget value
tree, like in menubar-x.c.
gui.c: Use Qunbound not Qnil as the default for
gethash.
lisp-disunion.h, lisp-union.h: Added warnings on use of VOID_TO_LISP().
lisp.h: Use ERROR_CHECK_STRUCTURES to turn on
ERROR_CHECK_TRAPPING_PROBLEMS and ERROR_CHECK_TYPECHECK
lisp.h: Add assert_with_message.
lisp.h: Add macros for gcproing entire arrays. (You could do this before
but it required manual twiddling the gcpro structure.)
lisp.h: Add prototypes for new functions defined elsewhere.
author | ben |
---|---|
date | Tue, 28 May 2002 08:45:36 +0000 |
parents | 5d09ddada9ae |
children | 804517e16990 |
line wrap: on
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/* Fundamental definitions for XEmacs Lisp interpreter -- union objects. Copyright (C) 1985, 1986, 1987, 1992, 1993, 1994 Free Software Foundation, Inc. Copyright (C) 2002 Ben Wing. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Divergent from FSF. */ /* Definition of Lisp_Object type as a union. The declaration order of the objects within the struct members of the union is dependent on ENDIAN-ness. See lisp-disunion.h for more details. */ typedef union Lisp_Object { /* if non-valbits are at lower addresses */ #ifdef WORDS_BIGENDIAN struct { EMACS_UINT val : VALBITS; enum_field (Lisp_Type) type : GCTYPEBITS; } gu; struct { signed EMACS_INT val : INT_VALBITS; unsigned int bits : INT_GCBITS; } s; struct { EMACS_UINT val : INT_VALBITS; unsigned int bits : INT_GCBITS; } u; #else /* non-valbits are at higher addresses */ struct { enum_field (Lisp_Type) type : GCTYPEBITS; EMACS_UINT val : VALBITS; } gu; struct { unsigned int bits : INT_GCBITS; signed EMACS_INT val : INT_VALBITS; } s; struct { unsigned int bits : INT_GCBITS; EMACS_UINT val : INT_VALBITS; } u; #endif /* non-valbits are at higher addresses */ EMACS_UINT ui; signed EMACS_INT i; /* This was formerly declared 'void *v' etc. but that causes GCC to accept any (yes, any) pointer as the argument of a function declared to accept a Lisp_Object. */ struct nosuchstruct *v; } Lisp_Object; #define XCHARVAL(x) ((x).gu.val) #define XPNTRVAL(x) ((x).ui) #define XREALINT(x) ((x).s.val) #define XUINT(x) ((x).u.val) #define XTYPE(x) ((x).gu.type) #define EQ(x,y) ((x).v == (y).v) DECLARE_INLINE_HEADER ( Lisp_Object make_int_verify (EMACS_INT val) ) { Lisp_Object obj; obj.s.bits = 1; obj.s.val = val; type_checking_assert (XREALINT (obj) == val); return obj; } DECLARE_INLINE_HEADER ( Lisp_Object make_int (EMACS_INT val) ) { Lisp_Object obj; obj.s.bits = 1; obj.s.val = val; return obj; } #ifdef __cplusplus #define volatile_make_int(val) make_int (val) #else /* Ugh, need different definition to avoid compiler complaint in unix_send_process(). Furthermore, there's no way under C++, it seems, to declare something volatile and then return it. Perhaps I'd have to assign to something else instead? But in any case, the warnings about volatile clobbering doesn't occur in C++. I bet the thing is that C++ already has a built-in system for dealing with non-local exits and such, in a smart way that doesn't clobber registers, and incorporates longjmp() into that. */ DECLARE_INLINE_HEADER ( Lisp_Object volatile_make_int (EMACS_INT val) ) { volatile Lisp_Object obj; obj.s.bits = 1; obj.s.val = val; return obj; } #endif /* __cplusplus */ DECLARE_INLINE_HEADER ( Lisp_Object make_char_1 (Emchar val) ) { Lisp_Object obj; obj.gu.type = Lisp_Type_Char; obj.gu.val = val; return obj; } DECLARE_INLINE_HEADER ( Lisp_Object wrap_pointer_1 (const void *ptr) ) { Lisp_Object obj; obj.ui = (EMACS_UINT) ptr; return obj; } extern Lisp_Object Qnull_pointer, Qzero; #define INTP(x) ((x).s.bits) #define INT_PLUS(x,y) make_int (XINT (x) + XINT (y)) #define INT_MINUS(x,y) make_int (XINT (x) - XINT (y)) #define INT_PLUS1(x) make_int (XINT (x) + 1) #define INT_MINUS1(x) make_int (XINT (x) - 1) /* WARNING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! You can only VOID_TO_LISP something that had previously been LISP_TO_VOID'd. You cannot go the other way, i.e. create a bogus Lisp_Object. If you want to stuff a void * into a Lisp_Object, use make_opaque_ptr(). */ /* Convert between a (void *) and a Lisp_Object, as when the Lisp_Object is passed to a toolkit callback function */ DECLARE_INLINE_HEADER ( Lisp_Object VOID_TO_LISP (const void *arg) ) { Lisp_Object larg; larg.v = (struct nosuchstruct *) arg; return larg; } #define LISP_TO_VOID(larg) ((void *) ((larg).v)) /* Convert a Lisp_Object into something that can't be used as an lvalue. Useful for type-checking. */ #if (__GNUC__ > 1) #define NON_LVALUE(larg) ({ (larg); }) #else /* Well, you can't really do it without using a function call, and there's no real point in that; no-union-type is the rule, and that will catch errors. */ #define NON_LVALUE(larg) (larg) #endif