Mercurial > hg > xemacs-beta
view src/alloca.c @ 853:2b6fa2618f76
[xemacs-hg @ 2002-05-28 08:44:22 by ben]
merge my stderr-proc ws
make-docfile.c: Fix places where we forget to check for EOF.
code-init.el: Don't use CRLF conversion by default on process output. CMD.EXE and
friends work both ways but Cygwin programs don't like the CRs.
code-process.el, multicast.el, process.el: Removed.
Improvements to call-process-internal:
-- allows a buffer to be specified for input and stderr output
-- use it on all systems
-- implement C-g as documented
-- clean up and comment
call-process-region uses new call-process facilities; no temp file.
remove duplicate funs in process.el.
comment exactly how coding systems work and fix various problems.
open-multicast-group now does similar coding-system frobbing to
open-network-stream.
dumped-lisp.el, faces.el, msw-faces.el: Fix some hidden errors due to code not being defined at the right time.
xemacs.mak: Add -DSTRICT.
================================================================
ALLOW SEPARATION OF STDOUT AND STDERR IN PROCESSES
================================================================
Standard output and standard error can be processed separately in
a process. Each can have its own buffer, its own mark in that buffer,
and its filter function. You can specify a separate buffer for stderr
in `start-process' to get things started, or use the new primitives:
set-process-stderr-buffer
process-stderr-buffer
process-stderr-mark
set-process-stderr-filter
process-stderr-filter
Also, process-send-region takes a 4th optional arg, a buffer.
Currently always uses a pipe() under Unix to read the error output.
(#### Would a PTY be better?)
sysdep.h, sysproc.h, unexfreebsd.c, unexsunos4.c, nt.c, emacs.c, callproc.c, symsinit.h, sysdep.c, Makefile.in.in, process-unix.c: Delete callproc.c. Move child_setup() to process-unix.c.
wait_for_termination() now only needed on a few really old systems.
console-msw.h, event-Xt.c, event-msw.c, event-stream.c, event-tty.c, event-unixoid.c, events.h, process-nt.c, process-unix.c, process.c, process.h, procimpl.h: Rewrite the process methods to handle a separate channel for
error input. Create Lstreams for reading in the error channel.
Many process methods need change. In general the changes are
fairly clear as they involve duplicating what's used for reading
the normal stdout and changing for stderr -- although tedious,
as such changes are required throughout the entire process code.
Rewrote the code that reads process output to do two loops, one
for stdout and one for stderr.
gpmevent.c, tooltalk.c: set_process_filter takes an argument for stderr.
================================================================
NEW ERROR-TRAPPING MECHANISM
================================================================
Totally rewrite error trapping code to be unified and support more
features. Basic function is call_trapping_problems(), which lets
you specify, by means of flags, what sorts of problems you want
trapped. these can include
-- quit
-- errors
-- throws past the function
-- creation of "display objects" (e.g. buffers)
-- deletion of already-existing "display objects" (e.g. buffers)
-- modification of already-existing buffers
-- entering the debugger
-- gc
-- errors->warnings (ala suspended errors)
etc. All other error funs rewritten in terms of this one.
Various older mechanisms removed or rewritten.
window.c, insdel.c, console.c, buffer.c, device.c, frame.c: When creating a display object, added call to
note_object_created(), for use with trapping_problems mechanism.
When deleting, call check_allowed_operation() and note_object
deleted().
The trapping-problems code records the objects created since the
call-trapping-problems began. Those objects can be deleted, but
none others (i.e. previously existing ones).
bytecode.c, cmdloop.c: internal_catch takes another arg.
eval.c: Add long comments describing the "five lists" used to maintain
state (backtrace, gcpro, specbind, etc.) in the Lisp engine.
backtrace.h, eval.c: Implement trapping-problems mechanism, eliminate old mechanisms or
redo in terms of new one.
frame.c, gutter.c: Flush out the concept of "critical display section", defined by
the in_display() var. Use an internal_bind() to get it reset,
rather than just doing it at end, because there may be a non-local
exit.
event-msw.c, event-stream.c, console-msw.h, device.c, dialog-msw.c, frame.c, frame.h, intl.c, toolbar.c, menubar-msw.c, redisplay.c, alloc.c, menubar-x.c: Make use of new trapping-errors stuff and rewrite code based on
old mechanisms.
glyphs-widget.c, redisplay.h: Protect calling Lisp in redisplay.
insdel.c: Protect hooks against deleting existing buffers.
frame-msw.c: Use EQ, not EQUAL in hash tables whose keys are just numbers.
Otherwise we run into stickiness in redisplay because
internal_equal() can QUIT.
================================================================
SIGNAL, C-G CHANGES
================================================================
Here we change the way that C-g interacts with event reading. The
idea is that a C-g occurring while we're reading a user event
should be read as C-g, but elsewhere should be a QUIT. The former
code did all sorts of bizarreness -- requiring that no QUIT occurs
anywhere in event-reading code (impossible to enforce given the
stuff called or Lisp code invoked), and having some weird system
involving enqueue/dequeue of a C-g and interaction with Vquit_flag
-- and it didn't work.
Now, we simply enclose all code where we want C-g read as an event
with {begin/end}_dont_check_for_quit(). This completely turns off
the mechanism that checks (and may remove or alter) C-g in the
read-ahead queues, so we just get the C-g normal.
Signal.c documents this very carefully.
cmdloop.c: Correct use of dont_check_for_quit to new scheme, remove old
out-of-date comments.
event-stream.c: Fix C-g handling to actually work.
device-x.c: Disable quit checking when err out.
signal.c: Cleanup. Add large descriptive comment.
process-unix.c, process-nt.c, sysdep.c: Use QUIT instead of REALLY_QUIT.
It's not necessary to use REALLY_QUIT and just confuses the issue.
lisp.h: Comment quit handlers.
================================================================
CONS CHANGES
================================================================
free_cons() now takes a Lisp_Object not the result of XCONS().
car and cdr have been renamed so that they don't get used directly;
go through XCAR(), XCDR() instead.
alloc.c, dired.c, editfns.c, emodules.c, fns.c, glyphs-msw.c, glyphs-x.c, glyphs.c, keymap.c, minibuf.c, search.c, eval.c, lread.c, lisp.h: Correct free_cons calling convention: now takes Lisp_Object,
not Lisp_Cons
chartab.c: Eliminate direct use of ->car, ->cdr, should be black box.
callint.c: Rewrote using EXTERNAL_LIST_LOOP to avoid use of Lisp_Cons.
================================================================
USE INTERNAL-BIND-*
================================================================
eval.c: Cleanups of these funs.
alloc.c, fileio.c, undo.c, specifier.c, text.c, profile.c, lread.c, redisplay.c, menubar-x.c, macros.c: Rewrote to use internal_bind_int() and internal_bind_lisp_object()
in place of whatever varied and cumbersome mechanisms were
formerly there.
================================================================
SPECBIND SANITY
================================================================
backtrace.h: - Improved comments
backtrace.h, bytecode.c, eval.c: Add new mechanism check_specbind_stack_sanity() for sanity
checking code each time the catchlist or specbind stack change.
Removed older prototype of same mechanism.
================================================================
MISC
================================================================
lisp.h, insdel.c, window.c, device.c, console.c, buffer.c: Fleshed out authorship.
device-msw.c: Correct bad Unicode-ization.
print.c: Be more careful when not initialized or in fatal error handling.
search.c: Eliminate running_asynch_code, an FSF holdover.
alloc.c: Added comments about gc-cons-threshold.
dialog-x.c: Use begin_gc_forbidden() around code to build up a widget value
tree, like in menubar-x.c.
gui.c: Use Qunbound not Qnil as the default for
gethash.
lisp-disunion.h, lisp-union.h: Added warnings on use of VOID_TO_LISP().
lisp.h: Use ERROR_CHECK_STRUCTURES to turn on
ERROR_CHECK_TRAPPING_PROBLEMS and ERROR_CHECK_TYPECHECK
lisp.h: Add assert_with_message.
lisp.h: Add macros for gcproing entire arrays. (You could do this before
but it required manual twiddling the gcpro structure.)
lisp.h: Add prototypes for new functions defined elsewhere.
author | ben |
---|---|
date | Tue, 28 May 2002 08:45:36 +0000 |
parents | e7ee5f8bde58 |
children | 184461bc8de4 |
line wrap: on
line source
/* alloca.c -- allocate automatically reclaimed memory (Mostly) portable public-domain implementation -- D A Gwyn This implementation of the PWB library alloca function, which is used to allocate space off the run-time stack so that it is automatically reclaimed upon procedure exit, was inspired by discussions with J. Q. Johnson of Cornell. J.Otto Tennant <jot@cray.com> contributed the Cray support. There are some preprocessor constants that can be defined when compiling for your specific system, for improved efficiency; however, the defaults should be okay. The general concept of this implementation is to keep track of all alloca-allocated blocks, and reclaim any that are found to be deeper in the stack than the current invocation. This heuristic does not reclaim storage as soon as it becomes invalid, but it will do so eventually. As a special case, alloca(0) reclaims storage without allocating any. It is a good idea to use alloca(0) in your main control loop, etc. to force garbage collection. */ /* Synched up with: FSF 19.30. */ /* Authorship: FSF: A long time ago. Some cleanups for XEmacs. */ #ifdef HAVE_CONFIG_H #include <config.h> #endif #ifdef emacs #include "lisp.h" #endif /* If your stack is a linked list of frames, you have to provide an "address metric" ADDRESS_FUNCTION macro. */ #if defined (CRAY) && defined (CRAY_STACKSEG_END) long i00afunc (); #define ADDRESS_FUNCTION(arg) (char *) i00afunc (&(arg)) #else #define ADDRESS_FUNCTION(arg) &(arg) #endif typedef void *pointer; #ifndef NULL #define NULL 0 #endif /* Define STACK_DIRECTION if you know the direction of stack growth for your system; otherwise it will be automatically deduced at run-time. STACK_DIRECTION > 0 => grows toward higher addresses STACK_DIRECTION < 0 => grows toward lower addresses STACK_DIRECTION = 0 => direction of growth unknown */ #ifndef STACK_DIRECTION #define STACK_DIRECTION 0 /* Direction unknown. */ #endif #if STACK_DIRECTION != 0 #define STACK_DIR STACK_DIRECTION /* Known at compile-time. */ #else /* STACK_DIRECTION == 0; need run-time code. */ static int stack_dir; /* 1 or -1 once known. */ #define STACK_DIR stack_dir static void find_stack_direction () { static char *addr = NULL; /* Address of first `dummy', once known. */ auto char dummy; /* To get stack address. */ if (addr == NULL) { /* Initial entry. */ addr = ADDRESS_FUNCTION (dummy); find_stack_direction (); /* Recurse once. */ } else { /* Second entry. */ if (ADDRESS_FUNCTION (dummy) > addr) stack_dir = 1; /* Stack grew upward. */ else stack_dir = -1; /* Stack grew downward. */ } } #endif /* STACK_DIRECTION == 0 */ /* An "alloca header" is used to: (a) chain together all alloca'ed blocks; (b) keep track of stack depth. It is very important that sizeof(header) agree with malloc alignment chunk size. The following default should work okay. */ #ifndef ALIGNMENT_SIZE #define ALIGNMENT_SIZE sizeof(double) #endif typedef union hdr { char align[ALIGNMENT_SIZE]; /* To force sizeof(header). */ struct { union hdr *next; /* For chaining headers. */ char *deep; /* For stack depth measure. */ } h; } header; static header *last_alloca_header = NULL; /* -> last alloca header. */ /* Return a pointer to at least SIZE bytes of storage, which will be automatically reclaimed upon exit from the procedure that called alloca. Originally, this space was supposed to be taken from the current stack frame of the caller, but that method cannot be made to work for some implementations of C, for example under Gould's UTX/32. */ pointer xemacs_c_alloca (unsigned int size) { auto char probe; /* Probes stack depth: */ register char *depth = ADDRESS_FUNCTION (probe); #if STACK_DIRECTION == 0 if (STACK_DIR == 0) /* Unknown growth direction. */ find_stack_direction (); #endif /* Reclaim garbage, defined as all alloca'd storage that was allocated from deeper in the stack than currently. */ { register header *hp; /* Traverses linked list. */ for (hp = last_alloca_header; hp != NULL;) if ((STACK_DIR > 0 && hp->h.deep > depth) || (STACK_DIR < 0 && hp->h.deep < depth)) { register header *np = hp->h.next; #ifdef emacs xfree (hp); /* Collect garbage. */ #else free (hp); /* Collect garbage. */ #endif hp = np; /* -> next header. */ } else break; /* Rest are not deeper. */ last_alloca_header = hp; /* -> last valid storage. */ } #ifdef emacs need_to_check_c_alloca = size > 0 || last_alloca_header; recompute_funcall_allocation_flag (); #endif if (size == 0) return NULL; /* No allocation required. */ /* Allocate combined header + user data storage. */ { #ifdef emacs register pointer new = xmalloc (sizeof (header) + size); #else register pointer new = malloc (sizeof (header) + size); #endif /* Address of header. */ ((header *) new)->h.next = last_alloca_header; ((header *) new)->h.deep = depth; last_alloca_header = (header *) new; /* User storage begins just after header. */ return (pointer) ((char *) new + sizeof (header)); } } #if defined (CRAY) && defined (CRAY_STACKSEG_END) #ifdef DEBUG_I00AFUNC #include <stdio.h> #endif #ifndef CRAY_STACK #define CRAY_STACK #ifndef CRAY2 /* Stack structures for CRAY-1, CRAY X-MP, and CRAY Y-MP */ struct stack_control_header { long shgrow:32; /* Number of times stack has grown. */ long shaseg:32; /* Size of increments to stack. */ long shhwm:32; /* High water mark of stack. */ long shsize:32; /* Current size of stack (all segments). */ }; /* The stack segment linkage control information occurs at the high-address end of a stack segment. (The stack grows from low addresses to high addresses.) The initial part of the stack segment linkage control information is 0200 (octal) words. This provides for register storage for the routine which overflows the stack. */ struct stack_segment_linkage { long ss[0200]; /* 0200 overflow words. */ long sssize:32; /* Number of words in this segment. */ long ssbase:32; /* Offset to stack base. */ long:32; long sspseg:32; /* Offset to linkage control of previous segment of stack. */ long:32; long sstcpt:32; /* Pointer to task common address block. */ long sscsnm; /* Private control structure number for microtasking. */ long ssusr1; /* Reserved for user. */ long ssusr2; /* Reserved for user. */ long sstpid; /* Process ID for pid based multi-tasking. */ long ssgvup; /* Pointer to multitasking thread giveup. */ long sscray[7]; /* Reserved for Cray Research. */ long ssa0; long ssa1; long ssa2; long ssa3; long ssa4; long ssa5; long ssa6; long ssa7; long sss0; long sss1; long sss2; long sss3; long sss4; long sss5; long sss6; long sss7; }; #else /* CRAY2 */ /* The following structure defines the vector of words returned by the STKSTAT library routine. */ struct stk_stat { long now; /* Current total stack size. */ long maxc; /* Amount of contiguous space which would be required to satisfy the maximum stack demand to date. */ long high_water; /* Stack high-water mark. */ long overflows; /* Number of stack overflow ($STKOFEN) calls. */ long hits; /* Number of internal buffer hits. */ long extends; /* Number of block extensions. */ long stko_mallocs; /* Block allocations by $STKOFEN. */ long underflows; /* Number of stack underflow calls ($STKRETN). */ long stko_free; /* Number of deallocations by $STKRETN. */ long stkm_free; /* Number of deallocations by $STKMRET. */ long segments; /* Current number of stack segments. */ long maxs; /* Maximum number of stack segments so far. */ long pad_size; /* Stack pad size. */ long current_address; /* Current stack segment address. */ long current_size; /* Current stack segment size. This number is actually corrupted by STKSTAT to include the fifteen word trailer area. */ long initial_address; /* Address of initial segment. */ long initial_size; /* Size of initial segment. */ }; /* The following structure describes the data structure which trails any stack segment. I think that the description in 'asdef' is out of date. I only describe the parts that I am sure about. */ struct stk_trailer { long this_address; /* Address of this block. */ long this_size; /* Size of this block (does not include this trailer). */ long unknown2; long unknown3; long link; /* Address of trailer block of previous segment. */ long unknown5; long unknown6; long unknown7; long unknown8; long unknown9; long unknown10; long unknown11; long unknown12; long unknown13; long unknown14; }; #endif /* CRAY2 */ #endif /* not CRAY_STACK */ #ifdef CRAY2 /* Determine a "stack measure" for an arbitrary ADDRESS. I doubt that "lint" will like this much. */ static long i00afunc (long *address) { struct stk_stat status; struct stk_trailer *trailer; long *block, size; long result = 0; /* We want to iterate through all of the segments. The first step is to get the stack status structure. We could do this more quickly and more directly, perhaps, by referencing the $LM00 common block, but I know that this works. */ STKSTAT (&status); /* Set up the iteration. */ trailer = (struct stk_trailer *) (status.current_address + status.current_size - 15); /* There must be at least one stack segment. Therefore it is a fatal error if "trailer" is null. */ if (trailer == 0) abort (); /* Discard segments that do not contain our argument address. */ while (trailer != 0) { block = (long *) trailer->this_address; size = trailer->this_size; if (block == 0 || size == 0) abort (); trailer = (struct stk_trailer *) trailer->link; if ((block <= address) && (address < (block + size))) break; } /* Set the result to the offset in this segment and add the sizes of all predecessor segments. */ result = address - block; if (trailer == 0) { return result; } do { if (trailer->this_size <= 0) abort (); result += trailer->this_size; trailer = (struct stk_trailer *) trailer->link; } while (trailer != 0); /* We are done. Note that if you present a bogus address (one not in any segment), you will get a different number back, formed from subtracting the address of the first block. This is probably not what you want. */ return (result); } #else /* not CRAY2 */ /* Stack address function for a CRAY-1, CRAY X-MP, or CRAY Y-MP. Determine the number of the cell within the stack, given the address of the cell. The purpose of this routine is to linearize, in some sense, stack addresses for alloca. */ static long i00afunc (long address) { long stkl = 0; long size, pseg, this_segment, stack; long result = 0; struct stack_segment_linkage *ssptr; /* Register B67 contains the address of the end of the current stack segment. If you (as a subprogram) store your registers on the stack and find that you are past the contents of B67, you have overflowed the segment. B67 also points to the stack segment linkage control area, which is what we are really interested in. */ stkl = CRAY_STACKSEG_END (); ssptr = (struct stack_segment_linkage *) stkl; /* If one subtracts 'size' from the end of the segment, one has the address of the first word of the segment. If this is not the first segment, 'pseg' will be nonzero. */ pseg = ssptr->sspseg; size = ssptr->sssize; this_segment = stkl - size; /* It is possible that calling this routine itself caused a stack overflow. Discard stack segments which do not contain the target address. */ while (!(this_segment <= address && address <= stkl)) { #ifdef DEBUG_I00AFUNC fprintf (stderr, "%011o %011o %011o\n", this_segment, address, stkl); #endif if (pseg == 0) break; stkl = stkl - pseg; ssptr = (struct stack_segment_linkage *) stkl; size = ssptr->sssize; pseg = ssptr->sspseg; this_segment = stkl - size; } result = address - this_segment; /* If you subtract pseg from the current end of the stack, you get the address of the previous stack segment's end. This seems a little convoluted to me, but I'll bet you save a cycle somewhere. */ while (pseg != 0) { #ifdef DEBUG_I00AFUNC fprintf (stderr, "%011o %011o\n", pseg, size); #endif stkl = stkl - pseg; ssptr = (struct stack_segment_linkage *) stkl; size = ssptr->sssize; pseg = ssptr->sspseg; result += size; } return (result); } #endif /* not CRAY2 */ #endif /* CRAY */