Mercurial > hg > xemacs-beta
view lisp/gtk-marshal.el @ 801:2b676dc88c66
[xemacs-hg @ 2002-04-01 03:58:02 by ben]
bug fixes (e.g. ballooning on X windows)
Makefile.in.in: Try to make the Makefile notice if its source Makefile.in.in is
changed, and regenerate and run itself.
Use a bigger default SHEAP_ADJUSTMENT on Cygwin; otherwise you
can't compile under Mule if a Lisp file has changed. (can't run
temacs)
TODO.ben-mule-21-5: update.
mule/mule-cmds.el: Hash the result of mswindows-get-language-environment-from-locale,
since it's very expensive (and causes huge ballooning of memory
under X Windows, since it's called from x-get-resource).
cl-extra.el, code-files.el, files.el, simple.el, subr.el, x-faces.el: Create new string-equal-ignore-case, based on built-in
compare-strings -- compare strings ignoring case without the need
to generate garbage by calling downcase. Use it in equalp and
elsewhere.
alloc.c, bytecode.c, chartab.c, data.c, elhash.c, emacs.c, eval.c, event-Xt.c, event-unixoid.c, extents.c, file-coding.c, fileio.c, fns.c, glyphs.c, gutter.c, lisp-union.h, lisp.h, mule-charset.c, nt.c, process-unix.c, process.c, specifier.c, symbols.c, sysdep.c, sysdep.h, text.c, toolbar.c: Try to implement GC triggering based on percentage of total memory
usage. Not currently activated (percentage set to 0) because not
quite working. Add `memory-usage' primitive to return XEmacs'
idea of its memory usage.
Add primitive compare-strings, compatible with FSF 21.1 -- can
compare any part of two strings, optionally ignoring case.
Improve qxe() functions in text.c for text comparison.
Use RETURN_NOT_REACHED to try to avoid warnings about unreachable
code.
Add volatile_make_int() to fix warning in unix_send_process().
author | ben |
---|---|
date | Mon, 01 Apr 2002 03:59:04 +0000 |
parents | 4d7fdf497470 |
children | ee2d33cfc3c1 |
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(defconst name-to-return-type '(("INT" . "guint") ("CALLBACK" . "GtkCallback") ("OBJECT" . "GtkObject *") ("POINTER" . "void *") ("STRING" . "gchar *") ("BOOL" . "gboolean") ("DOUBLE" . "gdouble") ("FLOAT" . "gfloat") ("LIST" . "void *") ("NONE" . nil))) (defvar defined-marshallers nil) (defun get-marshaller-name (rval args) (concat "emacs_gtk_marshal_" rval "__" (mapconcat 'identity (or args '("NONE")) "_"))) (defun define-marshaller (rval &rest args) (let ((name nil) (internal-rval (assoc rval name-to-return-type)) (ctr 0) (func-proto (format "__%s_fn" rval))) (if (not internal-rval) (error "Do not know return type of `%s'" rval)) (setq name (get-marshaller-name rval args)) (if (member name defined-marshallers) (error "Attempe to define the same marshaller more than once! %s" name)) (set-buffer (get-buffer-create "emacs-marshals.c")) (goto-char (point-max)) (if (or (member "FLOAT" args) (member "DOUBLE" args)) ;; We need to special case anything with FLOAT in the argument ;; list or the parameters get screwed up royally. (progn (setq func-proto (concat (format "__%s__" rval) (mapconcat 'identity args "_") "_fn")) (insert "typedef " (or (cdr internal-rval) "void") " (*" func-proto ")(" (mapconcat (lambda (x) (cdr (assoc x name-to-return-type))) args ", ") ");\n"))) (insert "\n" "static void\n" name " (ffi_actual_function func, GtkArg *args)\n" "{\n" (format " %s rfunc = (%s) func;\n" func-proto func-proto)) (if (string= "LIST" rval) (setq rval "POINTER")) (if (cdr internal-rval) ;; It has a return type to worry about (insert " " (cdr internal-rval) " *return_val;\n\n" (format " return_val = GTK_RETLOC_%s (args[%d]);\n" rval (length args)) " *return_val = ") (insert " ")) (insert "(*rfunc) (") (while args (if (/= ctr 0) (insert ", ")) (insert (format "GTK_VALUE_%s (args[%d])" (car args) ctr)) (setq args (cdr args) ctr (1+ ctr))) (insert ");\n") (insert "}\n"))) (save-excursion (find-file "../src/emacs-marshals.c") (erase-buffer) (setq defined-marshallers nil) (insert "/* This file was automatically generated by ../lisp/gtk-marshal.el */\n" "/* DO NOT EDIT BY HAND!!! */\n") (insert "#define GTK_VALUE_ARRAY(x) GTK_VALUE_POINTER(x)\n\n") (insert "#define GTK_VALUE_LIST(x) GTK_VALUE_POINTER(x)\n\n") (let ((todo '( ("BOOL" "OBJECT" "INT") ("BOOL" "OBJECT" "OBJECT" "OBJECT") ("BOOL" "OBJECT" "OBJECT") ("BOOL" "OBJECT" "POINTER") ("BOOL" "OBJECT" "STRING") ("BOOL" "OBJECT") ("BOOL" "POINTER" "BOOL") ("BOOL" "POINTER") ("BOOL") ("FLOAT" "OBJECT" "FLOAT") ("FLOAT" "OBJECT") ("INT" "BOOL") ("INT" "OBJECT" "ARRAY") ("INT" "OBJECT" "INT" "ARRAY") ("INT" "OBJECT" "INT" "INT") ("INT" "OBJECT" "INT" "STRING") ("INT" "OBJECT" "INT") ("INT" "OBJECT" "OBJECT") ("INT" "OBJECT" "POINTER" "INT" "INT") ("INT" "OBJECT" "POINTER" "INT") ("INT" "OBJECT" "POINTER") ("INT" "OBJECT" "STRING") ("INT" "OBJECT") ("INT" "POINTER" "INT") ("INT" "POINTER" "STRING" "INT") ("INT" "POINTER" "STRING" "STRING") ("INT" "POINTER" "STRING") ("INT" "POINTER") ("INT" "STRING" "STRING" "INT" "ARRAY") ("INT" "STRING") ("INT") ("LIST" "OBJECT") ("LIST") ("NONE" "BOOL") ("NONE" "INT" "INT" "INT" "INT") ("NONE" "INT" "INT") ("NONE" "INT") ("NONE" "OBJECT" "BOOL" "INT") ("NONE" "OBJECT" "BOOL") ("NONE" "OBJECT" "FLOAT" "FLOAT" "FLOAT" "BOOL") ("NONE" "OBJECT" "FLOAT" "FLOAT" "FLOAT" "FLOAT") ("NONE" "OBJECT" "FLOAT" "FLOAT" "FLOAT") ("NONE" "OBJECT" "FLOAT" "FLOAT") ("NONE" "OBJECT" "FLOAT") ("NONE" "OBJECT" "INT" "BOOL") ("NONE" "OBJECT" "INT" "FLOAT" "BOOL") ("NONE" "OBJECT" "INT" "FLOAT") ("NONE" "OBJECT" "INT" "INT" "ARRAY" "ARRAY" "ARRAY" "ARRAY" "ARRAY" "ARRAY") ("NONE" "OBJECT" "INT" "INT" "ARRAY") ("NONE" "OBJECT" "INT" "INT" "FLOAT" "FLOAT") ("NONE" "OBJECT" "INT" "INT" "INT" "INT") ("NONE" "OBJECT" "INT" "INT" "INT") ("NONE" "OBJECT" "INT" "INT" "POINTER" "POINTER") ("NONE" "OBJECT" "INT" "INT" "POINTER") ("NONE" "OBJECT" "INT" "INT" "STRING" "INT" "POINTER" "POINTER") ("NONE" "OBJECT" "INT" "INT" "STRING") ("NONE" "OBJECT" "INT" "INT") ("NONE" "OBJECT" "INT" "OBJECT") ("NONE" "OBJECT" "INT" "POINTER") ("NONE" "OBJECT" "INT" "STRING") ("NONE" "OBJECT" "INT") ("NONE" "OBJECT" "LIST" "INT") ("NONE" "OBJECT" "LIST") ("NONE" "OBJECT" "OBJECT" "BOOL" "BOOL" "INT" "INT") ("NONE" "OBJECT" "OBJECT" "BOOL" "BOOL" "INT") ("NONE" "OBJECT" "OBJECT" "BOOL" "BOOL") ("NONE" "OBJECT" "OBJECT" "FLOAT" "INT") ("NONE" "OBJECT" "OBJECT" "INT" "INT" "INT" "INT" "INT" "INT" "INT" "INT") ("NONE" "OBJECT" "OBJECT" "INT" "INT" "INT" "INT") ("NONE" "OBJECT" "OBJECT" "INT" "INT" "INT") ("NONE" "OBJECT" "OBJECT" "INT" "INT") ("NONE" "OBJECT" "OBJECT" "INT") ("NONE" "OBJECT" "OBJECT" "OBJECT" "INT") ("NONE" "OBJECT" "OBJECT" "OBJECT" "OBJECT" "INT") ("NONE" "OBJECT" "OBJECT" "OBJECT" "OBJECT") ("NONE" "OBJECT" "OBJECT" "OBJECT" "POINTER" "POINTER" "INT" "INT") ("NONE" "OBJECT" "OBJECT" "OBJECT") ("NONE" "OBJECT" "OBJECT" "POINTER") ("NONE" "OBJECT" "OBJECT" "STRING" "INT" "INT" "INT" "INT" "INT") ("NONE" "OBJECT" "OBJECT" "STRING" "STRING" "INT") ("NONE" "OBJECT" "OBJECT" "STRING" "STRING") ("NONE" "OBJECT" "OBJECT" "STRING") ("NONE" "OBJECT" "OBJECT") ("NONE" "OBJECT" "POINTER" "BOOL") ("NONE" "OBJECT" "POINTER" "INT" "FLOAT" "FLOAT") ("NONE" "OBJECT" "POINTER" "INT" "INT" "INT") ("NONE" "OBJECT" "POINTER" "INT" "INT") ("NONE" "OBJECT" "POINTER" "INT" "POINTER" "POINTER") ("NONE" "OBJECT" "POINTER" "INT" "POINTER") ("NONE" "OBJECT" "POINTER" "INT" "STRING" "INT" "POINTER" "POINTER") ("NONE" "OBJECT" "POINTER" "INT" "STRING") ("NONE" "OBJECT" "POINTER" "INT") ("NONE" "OBJECT" "POINTER" "POINTER" "INT" "INT" "INT" "INT" "INT" "INT") ("NONE" "OBJECT" "POINTER" "POINTER" "POINTER" "STRING" "INT") ("NONE" "OBJECT" "POINTER" "POINTER" "POINTER") ("NONE" "OBJECT" "POINTER" "POINTER") ("NONE" "OBJECT" "POINTER" "STRING" "INT" "POINTER" "POINTER" "POINTER" "POINTER" "BOOL" "BOOL") ("NONE" "OBJECT" "POINTER") ("NONE" "OBJECT" "STRING" "BOOL") ("NONE" "OBJECT" "STRING" "INT" "INT" "INT") ("NONE" "OBJECT" "STRING" "POINTER" "INT" "INT" "INT") ("NONE" "OBJECT" "STRING" "POINTER" "INT" "INT") ("NONE" "OBJECT" "STRING" "STRING") ("NONE" "OBJECT" "STRING") ("NONE" "OBJECT") ("NONE" "POINTER" "INT") ("NONE" "POINTER" "INT" "INT") ("NONE" "POINTER" "POINTER" "BOOL" "INT" "INT" "INT" "INT" "INT" "INT") ("NONE" "POINTER" "POINTER" "BOOL" "INT" "INT" "INT" "INT") ("NONE" "POINTER" "POINTER" "INT" "INT" "INT" "INT") ("NONE" "POINTER" "POINTER" "INT" "INT") ("NONE" "POINTER" "POINTER" "POINTER" "INT" "INT" "STRING" "INT") ("NONE" "POINTER" "POINTER" "POINTER" "INT" "INT" "STRING") ("NONE" "POINTER" "POINTER" "POINTER" "POINTER") ("NONE" "POINTER" "POINTER") ("NONE" "POINTER" "STRING" "STRING") ("NONE" "POINTER" "STRING") ("NONE" "POINTER") ("NONE") ("OBJECT" "BOOL" "BOOL" "INT") ("OBJECT" "BOOL" "INT") ("OBJECT" "FLOAT" "FLOAT" "FLOAT" "FLOAT" "FLOAT" "FLOAT") ("OBJECT" "FLOAT" "FLOAT" "FLOAT" "FLOAT" "FLOAT") ("OBJECT" "FLOAT" "FLOAT" "FLOAT" "FLOAT") ("OBJECT" "INT" "ARRAY") ("OBJECT" "INT" "BOOL" "BOOL") ("OBJECT" "INT" "INT" "ARRAY") ("OBJECT" "INT" "INT" "BOOL") ("OBJECT" "INT" "INT" "STRING") ("OBJECT" "INT" "INT") ("OBJECT" "INT") ("OBJECT" "OBJECT" "FLOAT" "INT") ("OBJECT" "OBJECT" "INT") ("OBJECT" "OBJECT" "OBJECT") ("OBJECT" "OBJECT" "STRING" "INT" "INT" "INT" "INT" "INT") ("OBJECT" "OBJECT" "STRING" "INT" "INT" "INT" "INT") ("OBJECT" "OBJECT" "STRING" "INT" "INT") ("OBJECT" "OBJECT" "STRING") ("OBJECT" "OBJECT") ("OBJECT" "POINTER" "POINTER") ("OBJECT" "POINTER" "STRING") ("OBJECT" "POINTER") ("OBJECT" "STRING" "FLOAT" "FLOAT" "FLOAT" "BOOL") ("OBJECT" "STRING" "INT" "STRING" "STRING") ("OBJECT" "STRING" "OBJECT") ("OBJECT" "STRING" "STRING" "STRING" "ARRAY" "STRING" "STRING") ("OBJECT" "STRING" "STRING") ("OBJECT" "STRING") ("OBJECT") ("POINTER" "INT" "INT") ("POINTER" "INT") ("POINTER" "OBJECT" "INT" "INT") ("POINTER" "OBJECT" "INT") ("POINTER" "OBJECT" "POINTER" "INT") ("POINTER" "OBJECT" "POINTER" "POINTER" "ARRAY" "INT" "POINTER" "POINTER" "POINTER" "POINTER" "BOOL" "BOOL") ("POINTER" "OBJECT" "POINTER") ("POINTER" "OBJECT") ("POINTER" "POINTER") ("POINTER") ("STRING" "INT" "INT" "INT") ("STRING" "INT") ("STRING" "OBJECT" "BOOL") ("STRING" "OBJECT" "FLOAT") ("STRING" "OBJECT" "INT" "INT") ("STRING" "OBJECT" "INT") ("STRING" "OBJECT") ("STRING" "POINTER" "STRING") ("STRING" "POINTER") ("STRING") ) ) ) (mapc (lambda (x) (apply 'define-marshaller x)) todo) (insert "\n #include \"hash.h\" static int our_string_eq (const void *st1, const void *st2) { if (!st1) return st2 ? 0 : 1; else if (!st2) return 0; else return !strcmp ( (const char *) st1, (const char *) st2); } unsigned long our_string_hash (const void *xv) { unsigned int h = 0; unsigned const char *x = (unsigned const char *) xv; if (!x) return 0; while (*x) { unsigned int g; h = (h << 4) + *x++; if ((g = h & 0xf0000000) != 0) h = (h ^ (g >> 24)) ^ g; } return h; } static struct hash_table *marshaller_hashtable; static void initialize_marshaller_storage (void) { if (!marshaller_hashtable) { marshaller_hashtable = make_general_hash_table (100, our_string_hash, our_string_eq); ") (mapc (lambda (x) (let ((name (get-marshaller-name (car x) (cdr x)))) (insert (format "\t\tputhash (\"%s\", (void *) %s, marshaller_hashtable);\n" name name)))) todo) (insert "\t};\n" "}\n" " static void *find_marshaller (const char *func_name) { void *fn = NULL; initialize_marshaller_storage (); if (gethash (func_name, marshaller_hashtable, (const void **)&fn)) { return (fn); } return (NULL); } ")) (save-buffer) (kill-buffer "emacs-marshals.c"))