view lisp/gtk-marshal.el @ 801:2b676dc88c66

[xemacs-hg @ 2002-04-01 03:58:02 by ben] bug fixes (e.g. ballooning on X windows) Makefile.in.in: Try to make the Makefile notice if its source Makefile.in.in is changed, and regenerate and run itself. Use a bigger default SHEAP_ADJUSTMENT on Cygwin; otherwise you can't compile under Mule if a Lisp file has changed. (can't run temacs) TODO.ben-mule-21-5: update. mule/mule-cmds.el: Hash the result of mswindows-get-language-environment-from-locale, since it's very expensive (and causes huge ballooning of memory under X Windows, since it's called from x-get-resource). cl-extra.el, code-files.el, files.el, simple.el, subr.el, x-faces.el: Create new string-equal-ignore-case, based on built-in compare-strings -- compare strings ignoring case without the need to generate garbage by calling downcase. Use it in equalp and elsewhere. alloc.c, bytecode.c, chartab.c, data.c, elhash.c, emacs.c, eval.c, event-Xt.c, event-unixoid.c, extents.c, file-coding.c, fileio.c, fns.c, glyphs.c, gutter.c, lisp-union.h, lisp.h, mule-charset.c, nt.c, process-unix.c, process.c, specifier.c, symbols.c, sysdep.c, sysdep.h, text.c, toolbar.c: Try to implement GC triggering based on percentage of total memory usage. Not currently activated (percentage set to 0) because not quite working. Add `memory-usage' primitive to return XEmacs' idea of its memory usage. Add primitive compare-strings, compatible with FSF 21.1 -- can compare any part of two strings, optionally ignoring case. Improve qxe() functions in text.c for text comparison. Use RETURN_NOT_REACHED to try to avoid warnings about unreachable code. Add volatile_make_int() to fix warning in unix_send_process().
author ben
date Mon, 01 Apr 2002 03:59:04 +0000
parents 4d7fdf497470
children ee2d33cfc3c1
line wrap: on
line source

(defconst name-to-return-type
  '(("INT" . "guint")
    ("CALLBACK" . "GtkCallback")
    ("OBJECT" . "GtkObject *")
    ("POINTER" . "void *")
    ("STRING" . "gchar *")
    ("BOOL" . "gboolean")
    ("DOUBLE" . "gdouble")
    ("FLOAT" . "gfloat")
    ("LIST"  . "void *")
    ("NONE" . nil)))

(defvar defined-marshallers nil)

(defun get-marshaller-name (rval args)
  (concat "emacs_gtk_marshal_" rval "__"
	  (mapconcat 'identity (or args '("NONE")) "_")))

(defun define-marshaller (rval &rest args)
  (let ((name nil)
	(internal-rval (assoc rval  name-to-return-type))
	(ctr 0)
	(func-proto (format "__%s_fn" rval)))
    (if (not internal-rval)
	(error "Do not know return type of `%s'" rval))
    (setq name (get-marshaller-name rval args))

    (if (member name defined-marshallers)
	(error "Attempe to define the same marshaller more than once! %s" name))

    (set-buffer (get-buffer-create "emacs-marshals.c"))
    (goto-char (point-max))

    (if (or (member "FLOAT" args) (member "DOUBLE" args))
	;; We need to special case anything with FLOAT in the argument
	;; list or the parameters get screwed up royally.
	(progn
	  (setq func-proto (concat (format "__%s__" rval)
				   (mapconcat 'identity args "_")
				   "_fn"))
	  (insert "typedef "
		  (or (cdr internal-rval) "void")
		  " (*"
		  func-proto ")("
		  (mapconcat (lambda (x)
			       (cdr (assoc x name-to-return-type))) args ", ")
		  ");\n")))

    (insert "\n"
	    "static void\n"
	    name " (ffi_actual_function func, GtkArg *args)\n"
	    "{\n"
	    (format "  %s rfunc = (%s) func;\n" func-proto func-proto))

    (if (string= "LIST" rval) (setq rval "POINTER"))

    (if (cdr internal-rval)
	;; It has a return type to worry about
	(insert "  " (cdr internal-rval) " *return_val;\n\n"
		(format "  return_val = GTK_RETLOC_%s (args[%d]);\n" rval (length args))
		"  *return_val = ")
      (insert "  "))
    (insert "(*rfunc) (")
    (while args
      (if (/= ctr 0)
	  (insert ", "))
      (insert (format "GTK_VALUE_%s (args[%d])" (car args) ctr))
      (setq args (cdr args)
	    ctr (1+ ctr)))
    (insert ");\n")
    (insert "}\n")))

(save-excursion
  (find-file "../src/emacs-marshals.c")
  (erase-buffer)
  (setq defined-marshallers nil)

  (insert "/* This file was automatically generated by ../lisp/gtk-marshal.el */\n"
	  "/* DO NOT EDIT BY HAND!!! */\n")
  (insert "#define GTK_VALUE_ARRAY(x) GTK_VALUE_POINTER(x)\n\n")
  (insert "#define GTK_VALUE_LIST(x) GTK_VALUE_POINTER(x)\n\n")

  (let ((todo '(
		("BOOL" "OBJECT" "INT")
		("BOOL" "OBJECT" "OBJECT" "OBJECT")
		("BOOL" "OBJECT" "OBJECT")
		("BOOL" "OBJECT" "POINTER")
		("BOOL" "OBJECT" "STRING")
		("BOOL" "OBJECT")
		("BOOL" "POINTER" "BOOL")
		("BOOL" "POINTER")
		("BOOL")
		("FLOAT" "OBJECT" "FLOAT")
		("FLOAT" "OBJECT")
		("INT" "BOOL")
		("INT" "OBJECT" "ARRAY")
		("INT" "OBJECT" "INT" "ARRAY")
		("INT" "OBJECT" "INT" "INT")
		("INT" "OBJECT" "INT" "STRING")
		("INT" "OBJECT" "INT")
		("INT" "OBJECT" "OBJECT")
		("INT" "OBJECT" "POINTER" "INT" "INT")
		("INT" "OBJECT" "POINTER" "INT")
		("INT" "OBJECT" "POINTER")
		("INT" "OBJECT" "STRING")
		("INT" "OBJECT")
		("INT" "POINTER" "INT")
		("INT" "POINTER" "STRING" "INT")
		("INT" "POINTER" "STRING" "STRING")
		("INT" "POINTER" "STRING")
		("INT" "POINTER")
		("INT" "STRING" "STRING" "INT" "ARRAY")
		("INT" "STRING")
		("INT")
		("LIST" "OBJECT")
		("LIST")
		("NONE" "BOOL")
		("NONE" "INT" "INT" "INT" "INT")
		("NONE" "INT" "INT")
		("NONE" "INT")
		("NONE" "OBJECT" "BOOL" "INT")
		("NONE" "OBJECT" "BOOL")
		("NONE" "OBJECT" "FLOAT" "FLOAT" "FLOAT" "BOOL")
		("NONE" "OBJECT" "FLOAT" "FLOAT" "FLOAT" "FLOAT")
		("NONE" "OBJECT" "FLOAT" "FLOAT" "FLOAT")
		("NONE" "OBJECT" "FLOAT" "FLOAT")
		("NONE" "OBJECT" "FLOAT")
		("NONE" "OBJECT" "INT" "BOOL")
		("NONE" "OBJECT" "INT" "FLOAT" "BOOL")
		("NONE" "OBJECT" "INT" "FLOAT")
		("NONE" "OBJECT" "INT" "INT" "ARRAY" "ARRAY" "ARRAY" "ARRAY" "ARRAY" "ARRAY")
		("NONE" "OBJECT" "INT" "INT" "ARRAY")
		("NONE" "OBJECT" "INT" "INT" "FLOAT" "FLOAT")
		("NONE" "OBJECT" "INT" "INT" "INT" "INT")
		("NONE" "OBJECT" "INT" "INT" "INT")
		("NONE" "OBJECT" "INT" "INT" "POINTER" "POINTER")
		("NONE" "OBJECT" "INT" "INT" "POINTER")
		("NONE" "OBJECT" "INT" "INT" "STRING" "INT" "POINTER" "POINTER")
		("NONE" "OBJECT" "INT" "INT" "STRING")
		("NONE" "OBJECT" "INT" "INT")
		("NONE" "OBJECT" "INT" "OBJECT")
		("NONE" "OBJECT" "INT" "POINTER")
		("NONE" "OBJECT" "INT" "STRING")
		("NONE" "OBJECT" "INT")
		("NONE" "OBJECT" "LIST" "INT")
		("NONE" "OBJECT" "LIST")
		("NONE" "OBJECT" "OBJECT" "BOOL" "BOOL" "INT" "INT")
		("NONE" "OBJECT" "OBJECT" "BOOL" "BOOL" "INT")
		("NONE" "OBJECT" "OBJECT" "BOOL" "BOOL")
		("NONE" "OBJECT" "OBJECT" "FLOAT" "INT")
		("NONE" "OBJECT" "OBJECT" "INT" "INT" "INT" "INT" "INT" "INT" "INT" "INT")
		("NONE" "OBJECT" "OBJECT" "INT" "INT" "INT" "INT")
		("NONE" "OBJECT" "OBJECT" "INT" "INT" "INT")
		("NONE" "OBJECT" "OBJECT" "INT" "INT")
		("NONE" "OBJECT" "OBJECT" "INT")
		("NONE" "OBJECT" "OBJECT" "OBJECT" "INT")
		("NONE" "OBJECT" "OBJECT" "OBJECT" "OBJECT" "INT")
		("NONE" "OBJECT" "OBJECT" "OBJECT" "OBJECT")
		("NONE" "OBJECT" "OBJECT" "OBJECT" "POINTER" "POINTER" "INT" "INT")
		("NONE" "OBJECT" "OBJECT" "OBJECT")
		("NONE" "OBJECT" "OBJECT" "POINTER")
		("NONE" "OBJECT" "OBJECT" "STRING" "INT" "INT" "INT" "INT" "INT")
		("NONE" "OBJECT" "OBJECT" "STRING" "STRING" "INT")
		("NONE" "OBJECT" "OBJECT" "STRING" "STRING")
		("NONE" "OBJECT" "OBJECT" "STRING")
		("NONE" "OBJECT" "OBJECT")
		("NONE" "OBJECT" "POINTER" "BOOL")
		("NONE" "OBJECT" "POINTER" "INT" "FLOAT" "FLOAT")
		("NONE" "OBJECT" "POINTER" "INT" "INT" "INT")
		("NONE" "OBJECT" "POINTER" "INT" "INT")
		("NONE" "OBJECT" "POINTER" "INT" "POINTER" "POINTER")
		("NONE" "OBJECT" "POINTER" "INT" "POINTER")
		("NONE" "OBJECT" "POINTER" "INT" "STRING" "INT" "POINTER" "POINTER")
		("NONE" "OBJECT" "POINTER" "INT" "STRING")
		("NONE" "OBJECT" "POINTER" "INT")
		("NONE" "OBJECT" "POINTER" "POINTER" "INT" "INT" "INT" "INT" "INT" "INT")
		("NONE" "OBJECT" "POINTER" "POINTER" "POINTER" "STRING" "INT")
		("NONE" "OBJECT" "POINTER" "POINTER" "POINTER")
		("NONE" "OBJECT" "POINTER" "POINTER")
		("NONE" "OBJECT" "POINTER" "STRING" "INT" "POINTER" "POINTER" "POINTER" "POINTER" "BOOL" "BOOL")
		("NONE" "OBJECT" "POINTER")
		("NONE" "OBJECT" "STRING" "BOOL")
		("NONE" "OBJECT" "STRING" "INT" "INT" "INT")
		("NONE" "OBJECT" "STRING" "POINTER" "INT" "INT" "INT")
		("NONE" "OBJECT" "STRING" "POINTER" "INT" "INT")
		("NONE" "OBJECT" "STRING" "STRING")
		("NONE" "OBJECT" "STRING")
		("NONE" "OBJECT")
		("NONE" "POINTER" "INT")
		("NONE" "POINTER" "INT" "INT")
		("NONE" "POINTER" "POINTER" "BOOL" "INT" "INT" "INT" "INT" "INT" "INT")
		("NONE" "POINTER" "POINTER" "BOOL" "INT" "INT" "INT" "INT")
		("NONE" "POINTER" "POINTER" "INT" "INT" "INT" "INT")
		("NONE" "POINTER" "POINTER" "INT" "INT")
		("NONE" "POINTER" "POINTER" "POINTER" "INT" "INT" "STRING" "INT")
		("NONE" "POINTER" "POINTER" "POINTER" "INT" "INT" "STRING")
		("NONE" "POINTER" "POINTER" "POINTER" "POINTER")
		("NONE" "POINTER" "POINTER")
		("NONE" "POINTER" "STRING" "STRING")
		("NONE" "POINTER" "STRING")
		("NONE" "POINTER")
		("NONE")
		("OBJECT" "BOOL" "BOOL" "INT")
		("OBJECT" "BOOL" "INT")
		("OBJECT" "FLOAT" "FLOAT" "FLOAT" "FLOAT" "FLOAT" "FLOAT")
		("OBJECT" "FLOAT" "FLOAT" "FLOAT" "FLOAT" "FLOAT")
		("OBJECT" "FLOAT" "FLOAT" "FLOAT" "FLOAT")
		("OBJECT" "INT" "ARRAY")
		("OBJECT" "INT" "BOOL" "BOOL")
		("OBJECT" "INT" "INT" "ARRAY")
		("OBJECT" "INT" "INT" "BOOL")
		("OBJECT" "INT" "INT" "STRING")
		("OBJECT" "INT" "INT")
		("OBJECT" "INT")
		("OBJECT" "OBJECT" "FLOAT" "INT")
		("OBJECT" "OBJECT" "INT")
		("OBJECT" "OBJECT" "OBJECT")
		("OBJECT" "OBJECT" "STRING" "INT" "INT" "INT" "INT" "INT")
		("OBJECT" "OBJECT" "STRING" "INT" "INT" "INT" "INT")
		("OBJECT" "OBJECT" "STRING" "INT" "INT")
		("OBJECT" "OBJECT" "STRING")
		("OBJECT" "OBJECT")
		("OBJECT" "POINTER" "POINTER")
		("OBJECT" "POINTER" "STRING")
		("OBJECT" "POINTER")
		("OBJECT" "STRING" "FLOAT" "FLOAT" "FLOAT" "BOOL")
		("OBJECT" "STRING" "INT" "STRING" "STRING")
		("OBJECT" "STRING" "OBJECT")
		("OBJECT" "STRING" "STRING" "STRING" "ARRAY" "STRING" "STRING")
		("OBJECT" "STRING" "STRING")
		("OBJECT" "STRING")
		("OBJECT")
		("POINTER" "INT" "INT")
		("POINTER" "INT")
		("POINTER" "OBJECT" "INT" "INT")
		("POINTER" "OBJECT" "INT")
		("POINTER" "OBJECT" "POINTER" "INT")
		("POINTER" "OBJECT" "POINTER" "POINTER" "ARRAY" "INT" "POINTER" "POINTER" "POINTER" "POINTER" "BOOL" "BOOL")
		("POINTER" "OBJECT" "POINTER")
		("POINTER" "OBJECT")
		("POINTER" "POINTER")
		("POINTER")
		("STRING" "INT" "INT" "INT")
		("STRING" "INT")
		("STRING" "OBJECT" "BOOL")
		("STRING" "OBJECT" "FLOAT")
		("STRING" "OBJECT" "INT" "INT")
		("STRING" "OBJECT" "INT")
		("STRING" "OBJECT")
		("STRING" "POINTER" "STRING")
		("STRING" "POINTER")
		("STRING")
		)
	      )
	)
    (mapc (lambda (x) (apply 'define-marshaller x)) todo)

    (insert "\n
#include \"hash.h\"
static int
our_string_eq (const void *st1, const void *st2)
{
  if (!st1)
    return st2 ? 0 : 1;
  else if (!st2)
    return 0;
  else
    return !strcmp ( (const char *) st1, (const char *) st2);
}

unsigned long
our_string_hash (const void *xv)
{
  unsigned int h = 0;
  unsigned const char *x = (unsigned const char *) xv;

  if (!x) return 0;

  while (*x)
    {
      unsigned int g;
      h = (h << 4) + *x++;
      if ((g = h & 0xf0000000) != 0)
	h = (h ^ (g >> 24)) ^ g;
    }

  return h;
}

static struct hash_table *marshaller_hashtable;

static void initialize_marshaller_storage (void)
{
	if (!marshaller_hashtable)
	{
		marshaller_hashtable = make_general_hash_table (100, our_string_hash, our_string_eq);
")
    
    (mapc (lambda (x)
	    (let ((name (get-marshaller-name (car x) (cdr x))))
	      (insert (format "\t\tputhash (\"%s\", (void *) %s, marshaller_hashtable);\n" name name))))
	  todo)
    (insert "\t};\n"
	    "}\n"
	    "
static void *find_marshaller (const char *func_name)
{
	void *fn = NULL;
	initialize_marshaller_storage ();

	if (gethash (func_name, marshaller_hashtable, (const void **)&fn))
	{
		return (fn);
	}

	return (NULL);
}
"))

  (save-buffer)
  (kill-buffer "emacs-marshals.c"))