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view tests/glyph-test.el @ 4690:257b468bf2ca
Move the #'query-coding-region implementation to C.
This is necessary because there is no reasonable way to access the
corresponding mswindows-multibyte functionality from Lisp, and we need such
functionality if we're going to have a reliable and portable
#'query-coding-region implementation. However, this change doesn't yet
provide #'query-coding-region for the mswindow-multibyte coding systems,
there should be no functional differences between an XEmacs with this change
and one without it.
src/ChangeLog addition:
2009-09-19 Aidan Kehoe <kehoea@parhasard.net>
Move the #'query-coding-region implementation to C.
This is necessary because there is no reasonable way to access the
corresponding mswindows-multibyte functionality from Lisp, and we
need such functionality if we're going to have a reliable and
portable #'query-coding-region implementation. However, this
change doesn't yet provide #'query-coding-region for the
mswindow-multibyte coding systems, there should be no functional
differences between an XEmacs with this change and one without it.
* mule-coding.c (struct fixed_width_coding_system):
Add a new coding system type, fixed_width, and implement it. It
uses the CCL infrastructure but has a much simpler creation API,
and its own query_method, formerly in lisp/mule/mule-coding.el.
* unicode.c:
Move the Unicode query method implementation here from
unicode.el.
* lisp.h: Declare Fmake_coding_system_internal, Fcopy_range_table
here.
* intl-win32.c (complex_vars_of_intl_win32):
Use Fmake_coding_system_internal, not Fmake_coding_system.
* general-slots.h: Add Qsucceeded, Qunencodable, Qinvalid_sequence
here.
* file-coding.h (enum coding_system_variant):
Add fixed_width_coding_system here.
(struct coding_system_methods):
Add query_method and query_lstream_method to the coding system
methods.
Provide flags for the query methods.
Declare the default query method; initialise it correctly in
INITIALIZE_CODING_SYSTEM_TYPE.
* file-coding.c (default_query_method):
New function, the default query method for coding systems that do
not set it. Moved from coding.el.
(make_coding_system_1):
Accept new elements in PROPS in #'make-coding-system; aliases, a
list of aliases; safe-chars and safe-charsets (these were
previously accepted but not saved); and category.
(Fmake_coding_system_internal):
New function, what used to be #'make-coding-system--on Mule
builds, we've now moved some of the functionality of this to
Lisp.
(Fcoding_system_canonical_name_p):
Move this earlier in the file, since it's now called from within
make_coding_system_1.
(Fquery_coding_region):
Move the implementation of this here, from coding.el.
(complex_vars_of_file_coding):
Call Fmake_coding_system_internal, not Fmake_coding_system;
specify safe-charsets properties when we're a mule build.
* extents.h (mouse_highlight_priority, Fset_extent_priority,
Fset_extent_face, Fmap_extents):
Make these available to other C files.
lisp/ChangeLog addition:
2009-09-19 Aidan Kehoe <kehoea@parhasard.net>
Move the #'query-coding-region implementation to C.
* coding.el:
Consolidate code that depends on the presence or absence of Mule
at the end of this file.
(default-query-coding-region, query-coding-region):
Move these functions to C.
(default-query-coding-region-safe-charset-skip-chars-map):
Remove this variable, the corresponding C variable is
Vdefault_query_coding_region_chartab_cache in file-coding.c.
(query-coding-string): Update docstring to reflect actual multiple
values, be more careful about not modifying a range table that
we're currently mapping over.
(encode-coding-char): Make the implementation of this simpler.
(featurep 'mule): Autoload #'make-coding-system from
mule/make-coding-system.el if we're a mule build; provide an
appropriate compiler macro.
Do various non-mule compatibility things if we're not a mule
build.
* update-elc.el (additional-dump-dependencies):
Add mule/make-coding-system as a dump time dependency if we're a
mule build.
* unicode.el (ccl-encode-to-ucs-2):
(decode-char):
(encode-char):
Move these earlier in the file, for the sake of some byte compile
warnings.
(unicode-query-coding-region):
Move this to unicode.c
* mule/make-coding-system.el:
New file, not dumped. Contains the functionality to rework the
arguments necessary for fixed-width coding systems, and contains
the implementation of #'make-coding-system, which now calls
#'make-coding-system-internal.
* mule/vietnamese.el (viscii):
* mule/latin.el (iso-8859-2):
(windows-1250):
(iso-8859-3):
(iso-8859-4):
(iso-8859-14):
(iso-8859-15):
(iso-8859-16):
(iso-8859-9):
(macintosh):
(windows-1252):
* mule/hebrew.el (iso-8859-8):
* mule/greek.el (iso-8859-7):
(windows-1253):
* mule/cyrillic.el (iso-8859-5):
(koi8-r):
(koi8-u):
(windows-1251):
(alternativnyj):
(koi8-ru):
(koi8-t):
(koi8-c):
(koi8-o):
* mule/arabic.el (iso-8859-6):
(windows-1256):
Move all these coding systems to being of type fixed-width, not of
type CCL. This allows the distinct query-coding-region for them to
be in C, something which will eventually allow us to implement
query-coding-region for the mswindows-multibyte coding systems.
* mule/general-late.el (posix-charset-to-coding-system-hash):
Document why we're pre-emptively persuading the byte compiler that
the ELC for this file needs to be written using escape-quoted.
Call #'set-unicode-query-skip-chars-args, now the Unicode
query-coding-region implementation is in C.
* mule/thai-xtis.el (tis-620):
Don't bother checking whether we're XEmacs or not here.
* mule/mule-coding.el:
Move the eight bit fixed-width functionality from this file to
make-coding-system.el.
tests/ChangeLog addition:
2009-09-19 Aidan Kehoe <kehoea@parhasard.net>
* automated/mule-tests.el:
Check a coding system's type, not an 8-bit-fixed property, for
whether that coding system should be treated as a fixed-width
coding system.
* automated/query-coding-tests.el:
Don't test the query coding functionality for mswindows-multibyte
coding systems, it's not yet implemented.
author | Aidan Kehoe <kehoea@parhasard.net> |
---|---|
date | Sat, 19 Sep 2009 22:53:13 +0100 |
parents | 0784d089fdc9 |
children | 8a653fbe5c27 |
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(set-extent-begin-glyph (make-extent (point) (point)) (setq im (make-glyph [xbm :file "xemacsicon.xbm"]))) (set-extent-begin-glyph (make-extent (point) (point)) (make-glyph [string :data "xemacs"])) (defun foo () (interactive) (setq ok-select (not ok-select))) (defun fee () (interactive) (message "hello")) ;; button in a group (setq ok-select nil) (set-extent-begin-glyph (make-extent (point) (point)) (make-glyph (setq radio-button1 [button :face widget :descriptor ["ok1" (setq ok-select t) :style radio :selected ok-select]]))) ;; button in a group (set-extent-begin-glyph (make-extent (point) (point)) (make-glyph (setq radio-button2 [button :descriptor ["ok2" (setq ok-select nil) :style radio :selected (not ok-select)]]))) ;; toggle button (set-extent-begin-glyph (make-extent (point) (point)) (setq tbutton (make-glyph [button :descriptor ["ok3" (setq ok-select nil) :style toggle :selected (not ok-select)]]))) (set-extent-begin-glyph (make-extent (point) (point)) (make-glyph (setq toggle-button [button :descriptor ["ok4" :style toggle :callback (setq ok-select (not ok-select)) :selected ok-select]]))) ;; normal pushbutton (set-extent-begin-glyph (make-extent (point) (point)) (setq push-button (make-glyph [button :width 10 :height 2 :face modeline-mousable :descriptor "ok" :callback foo :selected t]))) ;; tree view (set-extent-begin-glyph (make-extent (point) (point)) (setq tree (make-glyph [tree-view :width 10 :descriptor "My Tree" :items (["One" foo] (["Two" foo] ["Four" foo] "Six") "Three")]))) ;; tab control (set-extent-begin-glyph (make-extent (point) (point)) (setq tab (make-glyph [tab-control :descriptor "My Tab" :face highlight :orientation right :items (["One" foo :selected t] ["Two" fee :selected nil] ["Three" foo :selected nil])]))) ;; progress gauge (set-extent-begin-glyph (make-extent (point) (point)) (setq pgauge (make-glyph [progress-gauge :width 10 :height 2 :value 0 :descriptor "ok"]))) ;; progress the progress ... (let ((x 0)) (while (<= x 100) (set-glyph-image pgauge `[progress-gauge :width 10 :height 2 :descriptor "ok" :value ,x]) (setq x (+ x 5)) (sit-for 0.1))) ;; progress gauge in the modeline (setq global-mode-string (cons (make-extent nil nil) (setq pg (make-glyph [progress-gauge :width 5 :pixel-height 16 :descriptor "ok"])))) ;; progress the progress ... (let ((x 0)) (while (<= x 100) (set-glyph-image pg `[progress-gauge :width 5 :pixel-height 16 :descriptor "ok" :value ,x]) (setq x (+ x 5)) (redisplay-frame) (sit-for 0.1))) (set-extent-begin-glyph (make-extent (point) (point)) (make-glyph [button :face modeline-mousable :descriptor "ok" :callback foo :image [xpm :file "../etc/xemacs-icon.xpm"]])) ;; normal pushbutton (set-extent-begin-glyph (make-extent (point) (point)) (setq pbutton (make-glyph [button :descriptor ["A Big Button" foo ]]))) ;; edit box (set-extent-begin-glyph (make-extent (point) (point)) (make-glyph (setq edit-field [edit-field :pixel-width 50 :pixel-height 30 :face bold-italic :descriptor ["Hello"]]))) ;; combo box (set-extent-begin-glyph (make-extent (point) (point)) (make-glyph (setq combo-box [combo-box :width 10 :descriptor ["Hello"] :items ("One" "Two" "Three")]))) ;; label (set-extent-begin-glyph (make-extent (point) (point)) (make-glyph (setq label [label :pixel-width 150 :descriptor "Hello"]))) ;; string (set-extent-begin-glyph (make-extent (point) (point)) (make-glyph (setq str [string :data "Hello There"]))) ;; scrollbar ;(set-extent-begin-glyph ; (make-extent (point) (point)) ; (make-glyph [scrollbar :width 50 :height 20 :descriptor ["Hello"]])) ;; generic subwindow (setq sw (make-glyph [subwindow :pixel-width 50 :pixel-height 70])) (set-extent-begin-glyph (make-extent (point) (point)) sw) ;; layout (setq layout (make-glyph `[layout :descriptor "The Layout" :orientation vertical :justify left :border [string :data "Hello There Mrs"] :items ([layout :orientation horizontal :items (,radio-button1 ,radio-button2)] ,edit-field ,toggle-button ,label ,str)])) ;(set-glyph-face layout 'gui-element) (set-extent-begin-glyph (make-extent (point) (point)) layout) ;; another test layout (set-extent-begin-glyph (make-extent (point) (point)) (setq layout-2 (make-glyph `[layout :descriptor "The Layout" :orientation vertical :items ([progress-gauge :value 0 :width 10 :height 2 :descriptor "ok"])]))) (set-glyph-image layout-2 `[layout :descriptor "The Layout" :orientation vertical :items ([progress-gauge :value 4 :width 10 :height 2 :descriptor "ok"])]) (setq test-toggle-widget nil) (defun test-toggle (widget) (set-extent-begin-glyph (make-extent (point) (point)) (make-glyph (vector 'button :descriptor "ok" :style 'toggle :selected `(funcall test-toggle-value ,widget) :callback `(funcall test-toggle-action ,widget))))) (defun test-toggle-action (widget &optional event) (if widget (message "Widget is t") (message "Widget is nil"))) (defun test-toggle-value (widget) (setq widget (not widget)) (not widget))