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view lisp/mule/japanese.el @ 4690:257b468bf2ca
Move the #'query-coding-region implementation to C.
This is necessary because there is no reasonable way to access the
corresponding mswindows-multibyte functionality from Lisp, and we need such
functionality if we're going to have a reliable and portable
#'query-coding-region implementation. However, this change doesn't yet
provide #'query-coding-region for the mswindow-multibyte coding systems,
there should be no functional differences between an XEmacs with this change
and one without it.
src/ChangeLog addition:
2009-09-19 Aidan Kehoe <kehoea@parhasard.net>
Move the #'query-coding-region implementation to C.
This is necessary because there is no reasonable way to access the
corresponding mswindows-multibyte functionality from Lisp, and we
need such functionality if we're going to have a reliable and
portable #'query-coding-region implementation. However, this
change doesn't yet provide #'query-coding-region for the
mswindow-multibyte coding systems, there should be no functional
differences between an XEmacs with this change and one without it.
* mule-coding.c (struct fixed_width_coding_system):
Add a new coding system type, fixed_width, and implement it. It
uses the CCL infrastructure but has a much simpler creation API,
and its own query_method, formerly in lisp/mule/mule-coding.el.
* unicode.c:
Move the Unicode query method implementation here from
unicode.el.
* lisp.h: Declare Fmake_coding_system_internal, Fcopy_range_table
here.
* intl-win32.c (complex_vars_of_intl_win32):
Use Fmake_coding_system_internal, not Fmake_coding_system.
* general-slots.h: Add Qsucceeded, Qunencodable, Qinvalid_sequence
here.
* file-coding.h (enum coding_system_variant):
Add fixed_width_coding_system here.
(struct coding_system_methods):
Add query_method and query_lstream_method to the coding system
methods.
Provide flags for the query methods.
Declare the default query method; initialise it correctly in
INITIALIZE_CODING_SYSTEM_TYPE.
* file-coding.c (default_query_method):
New function, the default query method for coding systems that do
not set it. Moved from coding.el.
(make_coding_system_1):
Accept new elements in PROPS in #'make-coding-system; aliases, a
list of aliases; safe-chars and safe-charsets (these were
previously accepted but not saved); and category.
(Fmake_coding_system_internal):
New function, what used to be #'make-coding-system--on Mule
builds, we've now moved some of the functionality of this to
Lisp.
(Fcoding_system_canonical_name_p):
Move this earlier in the file, since it's now called from within
make_coding_system_1.
(Fquery_coding_region):
Move the implementation of this here, from coding.el.
(complex_vars_of_file_coding):
Call Fmake_coding_system_internal, not Fmake_coding_system;
specify safe-charsets properties when we're a mule build.
* extents.h (mouse_highlight_priority, Fset_extent_priority,
Fset_extent_face, Fmap_extents):
Make these available to other C files.
lisp/ChangeLog addition:
2009-09-19 Aidan Kehoe <kehoea@parhasard.net>
Move the #'query-coding-region implementation to C.
* coding.el:
Consolidate code that depends on the presence or absence of Mule
at the end of this file.
(default-query-coding-region, query-coding-region):
Move these functions to C.
(default-query-coding-region-safe-charset-skip-chars-map):
Remove this variable, the corresponding C variable is
Vdefault_query_coding_region_chartab_cache in file-coding.c.
(query-coding-string): Update docstring to reflect actual multiple
values, be more careful about not modifying a range table that
we're currently mapping over.
(encode-coding-char): Make the implementation of this simpler.
(featurep 'mule): Autoload #'make-coding-system from
mule/make-coding-system.el if we're a mule build; provide an
appropriate compiler macro.
Do various non-mule compatibility things if we're not a mule
build.
* update-elc.el (additional-dump-dependencies):
Add mule/make-coding-system as a dump time dependency if we're a
mule build.
* unicode.el (ccl-encode-to-ucs-2):
(decode-char):
(encode-char):
Move these earlier in the file, for the sake of some byte compile
warnings.
(unicode-query-coding-region):
Move this to unicode.c
* mule/make-coding-system.el:
New file, not dumped. Contains the functionality to rework the
arguments necessary for fixed-width coding systems, and contains
the implementation of #'make-coding-system, which now calls
#'make-coding-system-internal.
* mule/vietnamese.el (viscii):
* mule/latin.el (iso-8859-2):
(windows-1250):
(iso-8859-3):
(iso-8859-4):
(iso-8859-14):
(iso-8859-15):
(iso-8859-16):
(iso-8859-9):
(macintosh):
(windows-1252):
* mule/hebrew.el (iso-8859-8):
* mule/greek.el (iso-8859-7):
(windows-1253):
* mule/cyrillic.el (iso-8859-5):
(koi8-r):
(koi8-u):
(windows-1251):
(alternativnyj):
(koi8-ru):
(koi8-t):
(koi8-c):
(koi8-o):
* mule/arabic.el (iso-8859-6):
(windows-1256):
Move all these coding systems to being of type fixed-width, not of
type CCL. This allows the distinct query-coding-region for them to
be in C, something which will eventually allow us to implement
query-coding-region for the mswindows-multibyte coding systems.
* mule/general-late.el (posix-charset-to-coding-system-hash):
Document why we're pre-emptively persuading the byte compiler that
the ELC for this file needs to be written using escape-quoted.
Call #'set-unicode-query-skip-chars-args, now the Unicode
query-coding-region implementation is in C.
* mule/thai-xtis.el (tis-620):
Don't bother checking whether we're XEmacs or not here.
* mule/mule-coding.el:
Move the eight bit fixed-width functionality from this file to
make-coding-system.el.
tests/ChangeLog addition:
2009-09-19 Aidan Kehoe <kehoea@parhasard.net>
* automated/mule-tests.el:
Check a coding system's type, not an 8-bit-fixed property, for
whether that coding system should be treated as a fixed-width
coding system.
* automated/query-coding-tests.el:
Don't test the query coding functionality for mswindows-multibyte
coding systems, it's not yet implemented.
author | Aidan Kehoe <kehoea@parhasard.net> |
---|---|
date | Sat, 19 Sep 2009 22:53:13 +0100 |
parents | 1d74a1d115ee |
children | 311f6817efc2 308d34e9f07d |
line wrap: on
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;;; japanese.el --- Japanese support -*- coding: iso-2022-7bit; -*- ;; Copyright (C) 1995 Electrotechnical Laboratory, JAPAN. ;; Licensed to the Free Software Foundation. ;; Copyright (C) 1997 MORIOKA Tomohiko ;; Copyright (C) 2000, 2002 Ben Wing. ;; Keywords: multilingual, Japanese ;; This file is part of XEmacs. ;; XEmacs is free software; you can redistribute it and/or modify it ;; under the terms of the GNU General Public License as published by ;; the Free Software Foundation; either version 2, or (at your option) ;; any later version. ;; XEmacs is distributed in the hope that it will be useful, but ;; WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ;; General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with XEmacs; see the file COPYING. If not, write to the Free ;; Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA ;; 02111-1307, USA. ;;; Synched up with: Emacs 20.6 (international/japanese.el). ;;; Commentary: ;; For Japanese, character sets JISX0201, JISX0208, JISX0212 are ;; supported. ;;; Code: (make-charset 'japanese-jisx0213-1 "JISX0213 Plane 1 (Japanese)" '(dimension 2 registries ["JISX0213.2000-1"] chars 94 columns 2 direction l2r final ?O graphic 0 short-name "JISX0213-1" long-name "JISX0213-1" )) ;; JISX0213 Plane 2 (make-charset 'japanese-jisx0213-2 "JISX0213 Plane 2 (Japanese)" '(dimension 2 registries ["JISX0213.2000-2"] chars 94 columns 2 direction l2r final ?P graphic 0 short-name "JISX0213-2" long-name "JISX0213-2" )) ;;; Syntax of Japanese characters. (loop for row in '(33 34 40) do (modify-syntax-entry `[japanese-jisx0208 ,row] "_")) (loop for char in '(?$B!<(B ?$B!+(B ?$B!,(B ?$B!3(B ?$B!4(B ?$B!5(B ?$B!6(B ?$B!7(B ?$B!8(B ?$B!9(B ?$B!:(B ?$B!;(B) do (modify-syntax-entry char "w")) (modify-syntax-entry ?\$B!J(B "($B!K(B") (modify-syntax-entry ?\$B!N(B "($B!O(B") (modify-syntax-entry ?\$B!P(B "($B!Q(B") (modify-syntax-entry ?\$B!V(B "($B!W(B") (modify-syntax-entry ?\$B!X(B "($B!Y(B") (modify-syntax-entry ?\$B!K(B ")$B!J(B") (modify-syntax-entry ?\$B!O(B ")$B!N(B") (modify-syntax-entry ?\$B!Q(B ")$B!P(B") (modify-syntax-entry ?\$B!W(B ")$B!V(B") (modify-syntax-entry ?\$B!Y(B ")$B!X(B") ;;; Character categories S, A, H, K, G, Y, and C (define-category ?S "Japanese 2-byte symbol character.") (modify-category-entry [japanese-jisx0208 33] ?S) (modify-category-entry [japanese-jisx0208 34] ?S) (modify-category-entry [japanese-jisx0208 40] ?S) (define-category ?A "Japanese 2-byte Alphanumeric character.") (modify-category-entry [japanese-jisx0208 35] ?A) (define-category ?H "Japanese 2-byte Hiragana character.") (modify-category-entry [japanese-jisx0208 36] ?H) (define-category ?K "Japanese 2-byte Katakana character.") (modify-category-entry [japanese-jisx0208 37] ?K) (define-category ?G "Japanese 2-byte Greek character.") (modify-category-entry [japanese-jisx0208 38] ?G) (define-category ?Y "Japanese 2-byte Cyrillic character.") (modify-category-entry [japanese-jisx0208 39] ?Y) (define-category ?C "Japanese 2-byte Kanji characters.") (loop for row from 48 to 126 do (modify-category-entry `[japanese-jisx0208 ,row] ?C)) (loop for char in '(?$B!<(B ?$B!+(B ?$B!,(B) do (modify-category-entry char ?K) (modify-category-entry char ?H)) (loop for char in '(?$B!3(B ?$B!4(B ?$B!5(B ?$B!6(B ?$B!7(B ?$B!8(B ?$B!9(B ?$B!:(B ?$B!;(B) do (modify-category-entry char ?C)) (modify-category-entry 'japanese-jisx0212 ?C) (defvar japanese-word-regexp "\\cA+\\cH*\\|\\cK+\\cH*\\|\\cC+\\cH*\\|\\cH+\\|\\ck+\\|\\sw+" "Regular expression used to match a Japanese word.") (set-word-regexp japanese-word-regexp) (setq forward-word-regexp "\\w\\>") (setq backward-word-regexp "\\<\\w") ;;; Paragraph setting (setq sentence-end (concat "\\(" "\\(" "[.?!][]\"')}]*" "\\|" "[$B!%!)!*(B][$B!O!I!G!K!Q!M!S!U!W!Y(B]*" "\\)" "\\($\\|\t\\| \\)" "\\|" "$B!#(B" "\\)" "[ \t\n]*")) ;; allow paragraphs to start with a zenkaku space (setq paragraph-start "[ $B!!(B\t\n\f]") (setq paragraph-separate "[ $B!!(B\t\f]*$") ;; EGG specific setup (define-egg-environment 'japanese "Japanese settings for egg." (lambda () (with-boundp '(its:*standard-modes* its:*current-map* wnn-server-type) (with-fboundp 'its:get-mode-map (when (not (featurep 'egg-jpn)) (load "its-hira") (load "its-kata") (load "its-hankaku") (load "its-zenkaku") (setq its:*standard-modes* (append (list (its:get-mode-map "roma-kana") (its:get-mode-map "roma-kata") (its:get-mode-map "downcase") (its:get-mode-map "upcase") (its:get-mode-map "zenkaku-downcase") (its:get-mode-map "zenkaku-upcase")) its:*standard-modes*)) (provide 'egg-jpn)) (setq wnn-server-type 'jserver) ;; Can't do this here any more. Must do it when selecting egg-wnn ;; or egg-sj3 ;; (setq egg-default-startup-file "eggrc-wnn") (setq-default its:*current-map* (its:get-mode-map "roma-kana")))))) ;; stuff for providing grammatic processing of Japanese text ;; something like this should probably be created for all environments... ;; #### Arrgh. This stuff should defvar'd in either fill.el or kinsoku.el. ;; Then the language environment should set these things, probably buffer- ;; locally. ;; #### will be moved to fill.el (defvar space-insertable (let* ((aletter (concat "\\(" ascii-char "\\|" kanji-char "\\)")) (kanji-space-insertable (concat "$B!"(B" aletter "\\|" "$B!#(B" aletter "\\|" aletter "$B!J(B" "\\|" "$B!K(B" aletter "\\|" ascii-alphanumeric kanji-kanji-char "\\|" kanji-kanji-char ascii-alphanumeric))) (concat " " aletter "\\|" kanji-space-insertable)) "Regexp for finding points that can have spaces inserted into them for justification") ;; Beginning of FSF synching with international/japanese.el. ;; (make-coding-system ;; 'iso-2022-jp 2 ?J ;; "ISO 2022 based 7bit encoding for Japanese (MIME:ISO-2022-JP)" ;; '((ascii japanese-jisx0208-1978 japanese-jisx0208 ;; latin-jisx0201 japanese-jisx0212 katakana-jisx0201) nil nil nil ;; short ascii-eol ascii-cntl seven) ;; '((safe-charsets ascii japanese-jisx0208-1978 japanese-jisx0208 ;; latin-jisx0201 japanese-jisx0212 katakana-jisx0201) ;; (mime-charset . iso-2022-jp))) (make-coding-system 'iso-2022-jp 'iso2022 "ISO-2022-JP (Japanese mail)" '(charset-g0 ascii short t seven t input-charset-conversion ((latin-jisx0201 ascii) (japanese-jisx0208-1978 japanese-jisx0208)) safe-charsets (ascii japanese-jisx0208-1978 japanese-jisx0208 latin-jisx0201 japanese-jisx0212 katakana-jisx0201) mnemonic "MULE/7bit" documentation "Coding system used for communication with mail and news in Japan." )) (make-coding-system 'jis7 'iso2022 "JIS7 (old Japanese 7-bit encoding)" '(charset-g0 ascii charset-g1 katakana-jisx0201 short t seven t lock-shift t input-charset-conversion ((latin-jisx0201 ascii) (japanese-jisx0208-1978 japanese-jisx0208)) safe-charsets (latin-jisx0201 ascii japanese-jisx0208-1978 japanese-jisx0208) mnemonic "JIS7" documentation "Old JIS 7-bit encoding; mostly superseded by ISO-2022-JP. Uses locking-shift (SI/SO) to select half-width katakana." )) (make-coding-system 'jis8 'iso2022 "JIS8 (old Japanese 8-bit encoding)" '(charset-g0 ascii charset-g1 katakana-jisx0201 short t input-charset-conversion ((latin-jisx0201 ascii) (japanese-jisx0208-1978 japanese-jisx0208)) safe-charsets (latin-jisx0201 ascii japanese-jisx0208-1978 japanese-jisx0208) mnemonic "JIS8" documentation "Old JIS 8-bit encoding; mostly superseded by ISO-2022-JP. Uses high bytes for half-width katakana." )) (define-coding-system-alias 'junet 'iso-2022-jp) ;; (make-coding-system ;; 'iso-2022-jp-2 2 ?J ;; "ISO 2022 based 7bit encoding for CJK, Latin-1, and Greek (MIME:ISO-2022-JP-2)" ;; '((ascii japanese-jisx0208-1978 japanese-jisx0208 ;; latin-jisx0201 japanese-jisx0212 katakana-jisx0201 ;; chinese-gb2312 korean-ksc5601) nil ;; (nil latin-iso8859-1 greek-iso8859-7) nil ;; short ascii-eol ascii-cntl seven nil single-shift) ;; '((safe-charsets ascii japanese-jisx0208-1978 japanese-jisx0208 ;; latin-jisx0201 japanese-jisx0212 katakana-jisx0201 ;; chinese-gb2312 korean-ksc5601 ;; latin-iso8859-1 greek-iso8859-7) ;; (mime-charset . iso-2022-jp-2))) ;; (make-coding-system ;; 'japanese-shift-jis 1 ?S ;; "Shift-JIS 8-bit encoding for Japanese (MIME:SHIFT_JIS)" ;; nil ;; '((safe-charsets ascii japanese-jisx0208 japanese-jisx0208-1978 ;; latin-jisx0201 katakana-jisx0201) ;; (mime-charset . shift-jis) ;; (charset-origin-alist (japanese-jisx0208 "SJIS" encode-sjis-char) ;; (katakana-jisx0201 "SJIS" encode-sjis-char)))) (make-coding-system 'shift-jis 'shift-jis "Shift-JIS" '(mnemonic "Ja/SJIS" documentation "The standard Japanese encoding in MS Windows." safe-charsets (ascii japanese-jisx0208 japanese-jisx0208-1978 latin-jisx0201 katakana-jisx0201) )) ;; A former name? (define-coding-system-alias 'shift_jis 'shift-jis) ;; FSF: ;; (define-coding-system-alias 'shift-jis 'japanese-shift-jis) ;; (define-coding-system-alias 'sjis 'japanese-shift-jis) ;; (make-coding-system ;; 'japanese-iso-7bit-1978-irv 2 ?j ;; "ISO 2022 based 7-bit encoding for Japanese JISX0208-1978 and JISX0201-Roman" ;; '((ascii japanese-jisx0208-1978 japanese-jisx0208 ;; latin-jisx0201 japanese-jisx0212 katakana-jisx0201 t) nil nil nil ;; short ascii-eol ascii-cntl seven nil nil use-roman use-oldjis) ;; '(ascii japanese-jisx0208-1978 japanese-jisx0208 latin-jisx0201)) (make-coding-system 'iso-2022-jp-1978-irv 'iso2022 "ISO-2022-JP-1978-IRV (Old JIS)" '(charset-g0 ascii short t seven t output-charset-conversion ((ascii latin-jisx0201) (japanese-jisx0208 japanese-jisx0208-1978)) safe-charsets (ascii latin-jisx0201 japanese-jisx0208 japanese-jisx0208-1978) documentation "This is a coding system used for old JIS terminals. It's an ISO 2022 based 7-bit encoding for Japanese JISX0208-1978 and JISX0201-Roman." mnemonic "Ja-78/7bit" )) ;; FSF: ;; (define-coding-system-alias 'iso-2022-jp-1978-irv 'japanese-iso-7bit-1978-irv) ;; (define-coding-system-alias 'old-jis 'japanese-iso-7bit-1978-irv) (define-coding-system-alias 'old-jis 'iso-2022-jp-1978-irv) ;; (make-coding-system ;; 'japanese-iso-8bit 2 ?E ;; "ISO 2022 based EUC encoding for Japanese (MIME:EUC-JP)" ;; '(ascii japanese-jisx0208 katakana-jisx0201 japanese-jisx0212 ;; short ascii-eol ascii-cntl nil nil single-shift) ;; '((safe-charsets ascii latin-jisx0201 japanese-jisx0208 japanese-jisx0208-1978 ;; katakana-jisx0201 japanese-jisx0212) ;; (mime-charset . euc-jp))) ;; (make-coding-system 'euc-jp 'iso2022 "Japanese EUC" '(charset-g0 ascii charset-g1 japanese-jisx0208 charset-g2 katakana-jisx0201 charset-g3 japanese-jisx0212 safe-charsets (ascii japanese-jisx0208 katakana-jisx0201 japanese-jisx0212) short t mnemonic "Ja/EUC" documentation "Japanese EUC (Extended Unix Code), the standard Japanese encoding in Unix. Equivalent MIME encoding: EUC-JP. Japanese EUC was the forefather of all the different EUC's, which all follow a similar structure: 1. Up to four character sets can be encoded. 2. This is a non-modal encoding, i.e. it is impossible to set a global state that affects anything more than the directly following character. [Modal encodings typically have escape sequences to change global settings, which affect all the following characters until the setting is turned off. Modal encodings are typically used when it's necessary to support text in a wide variety of character sets and still keep basic ASCII compatibility, or in cases (e.g. sending email) where the allowed characters that can pass the gateway are small and (typically) no high-bit range is available. 3. The first character set is always ASCII or some national variant of it, and encoded in the standard ASCII position. All characters in all other character sets are encoded entirely using high-half bytes. Therefore, it is safe to scan for ASCII characters, such as '/' to separate path components, in the obvious way. 4. Each of the other three character sets can be of dimension 1, 2, or 3. A dimension-1 character set contains 96 bytes; a dimension-2 character set contains 96 x 96 bytes; and a dimension-3 character set contains 96 x 96 x 96 bytes. 94 instead of 96 as the number of characters per dimension is also supported. Character sets of dimensions 1, 2, and 3 use 1-3 bytes, respectively, to encode a character, and each byte is in the range A0-FF (or A1-FE for those with 94 bytes per dimension). 5. The four character sets encoded in EUC are called G0, G1, G2, and G3. As mentioned earlier, G0 is ASCII or some variant, and encoded into the ASCII positions 00 - 7F. G1 is encoded directly by laying out its bytes. G2 is encoded using an 8E byte followed by the character's bytes. G3 is encoded using an 8F byte followed by the character's bytes." )) ;; FSF: ;; (define-coding-system-alias 'euc-japan-1990 'japanese-iso-8bit) ;; (define-coding-system-alias 'euc-japan 'japanese-iso-8bit) ;; (define-coding-system-alias 'euc-jp 'japanese-iso-8bit) (define-coding-system-alias 'euc-japan 'euc-jp) ; only for w3 (define-coding-system-alias 'japanese-euc 'euc-jp) (set-language-info-alist "Japanese" '((setup-function . setup-japanese-environment-internal) (exit-function . exit-japanese-environment) (tutorial . "TUTORIAL.ja") (charset japanese-jisx0208 japanese-jisx0208-1978 japanese-jisx0212 latin-jisx0201 katakana-jisx0201) (coding-system iso-2022-jp euc-jp shift-jis iso-2022-jp-2) (coding-priority iso-2022-jp euc-jp shift-jis iso-2022-jp-2) ;; These locale names come from the X11R6 locale.alias file. ;; What an incredible fucking mess!!!!!!!!!!!!!!!!!!!!!!!!!! ;; What's worse is that typical Unix implementations of ;; setlocale() return back exactly what you passed them, even ;; though it's perfectly allowed (and in fact done under ;; Windows) to expand the locale to its full form (including ;; encoding), so you have some hint as to the encoding!!! ;; ;; We order them in such a way that we're maximally likely ;; to get an encoding name. ;; (locale ;; SunOS 5.7: ja ja_JP.PCK ja_JP.UTF-8 japanese ;; RedHat Linux 6.2J: ja ja_JP ja_JP.eucJP ja_JP.ujis \ ;; japanese japanese.euc ;; HP-UX 10.20: ja_JP.SJIS ja_JP.eucJPput ja_JP.kana8 ;; Cygwin b20.1: ja_JP.EUC ;; FreeBSD 2.2.8: ja_JP.EUC ja_JP.SJIS ;; EUC locales "ja_JP.EUC" "ja_JP.eucJP" "ja_JP.AJEC" "ja_JP.ujis" "Japanese-EUC" "japanese.euc" ;; Shift-JIS locales "ja_JP.SJIS" "ja_JP.mscode" "ja.SJIS" ;; 7-bit locales "ja_JP.ISO-2022-JP" "ja_JP.jis7" "ja_JP.pjis" "ja_JP.JIS" "ja.JIS" ;; 8-bit locales "ja_JP.jis8" ;; encoding-unspecified locales "ja_JP" "Ja_JP" "Jp_JP" "japanese" "japan" "ja" ) ;; (input-method . "japanese") (features japan-util) (sample-text . "Japanese ($BF|K\8l(B) $B$3$s$K$A$O(B, (I:]FAJ(B") (documentation . t))) ;; Set the native-coding-system separately so the lambdas get compiled. (Not ;; a huge speed improvement, but this code is called at startup, and every ;; little helps there.) (set-language-info "Japanese" 'native-coding-system (list ;; first, see if an explicit encoding was given. (lambda (locale) (let ((case-fold-search t)) (cond ;; many unix versions ((string-match "\\.euc" locale) 'euc-jp) ((string-match "\\.sjis" locale) 'shift-jis) ;; X11R6 (CJKV p. 471) ((string-match "\\.jis7" locale) 'jis7) ((string-match "\\.jis8" locale) 'jis8) ((string-match "\\.mscode" locale) 'shift-jis) ((string-match "\\.pjis" locale) 'iso-2022-jp) ((string-match "\\.ujis" locale) 'euc-jp) ;; other names in X11R6 locale.alias ((string-match "\\.ajec" locale) 'euc-jp) ((string-match "-euc" locale) 'euc-jp) ((string-match "\\.iso-2022-jp" locale) 'iso-2022-jp) ((string-match "\\.jis" locale) 'jis7) ;; or just jis? ))) ;; aix (CJKV p. 465) (lambda (locale) (when (eq system-type 'aix) (cond ((string-match "^Ja_JP" locale) 'shift-jis) ((string-match "^ja_JP" locale) 'euc-jp)))) ;; other X11R6 locale.alias (lambda (locale) (cond ((string-match "^Jp_JP" locale) 'euc-jp) ((and (eq system-type 'hpux) (eq locale "japanese")) 'shift-jis))) ;; fallback 'euc-jp)) ;;; japanese.el ends here