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redo memory-usage mechanism, add way of dynamically initializing Lisp objects
-------------------- ChangeLog entries follow: --------------------
lisp/ChangeLog addition:
2010-03-18 Ben Wing <ben@xemacs.org>
* diagnose.el (show-memory-usage):
Rewrite to take into account API changes in memory-usage functions.
src/ChangeLog addition:
2010-03-18 Ben Wing <ben@xemacs.org>
* alloc.c:
* alloc.c (disksave_object_finalization_1):
* alloc.c (lisp_object_storage_size):
* alloc.c (listu):
* alloc.c (listn):
* alloc.c (Fobject_memory_usage_stats):
* alloc.c (compute_memusage_stats_length):
* alloc.c (Fobject_memory_usage):
* alloc.c (Ftotal_object_memory_usage):
* alloc.c (malloced_storage_size):
* alloc.c (common_init_alloc_early):
* alloc.c (reinit_alloc_objects_early):
* alloc.c (reinit_alloc_early):
* alloc.c (init_alloc_once_early):
* alloc.c (syms_of_alloc):
* alloc.c (reinit_vars_of_alloc):
* buffer.c:
* buffer.c (struct buffer_stats):
* buffer.c (compute_buffer_text_usage):
* buffer.c (compute_buffer_usage):
* buffer.c (buffer_memory_usage):
* buffer.c (buffer_objects_create):
* buffer.c (syms_of_buffer):
* buffer.c (vars_of_buffer):
* console-impl.h (struct console_methods):
* dynarr.c (Dynarr_memory_usage):
* emacs.c (main_1):
* events.c (clear_event_resource):
* extents.c:
* extents.c (compute_buffer_extent_usage):
* extents.c (extent_objects_create):
* extents.h:
* faces.c:
* faces.c (compute_face_cachel_usage):
* faces.c (face_objects_create):
* faces.h:
* general-slots.h:
* glyphs.c:
* glyphs.c (compute_glyph_cachel_usage):
* glyphs.c (glyph_objects_create):
* glyphs.h:
* lisp.h:
* lisp.h (struct usage_stats):
* lrecord.h:
* lrecord.h (enum lrecord_type):
* lrecord.h (struct lrecord_implementation):
* lrecord.h (MC_ALLOC_CALL_FINALIZER_FOR_DISKSAVE):
* lrecord.h (DEFINE_DUMPABLE_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_SIZABLE_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_FROB_BLOCK_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_FROB_BLOCK_SIZABLE_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_INTERNAL_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_SIZABLE_INTERNAL_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_SIZABLE_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_FROB_BLOCK_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_FROB_BLOCK_SIZABLE_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_INTERNAL_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_SIZABLE_INTERNAL_LISP_OBJECT):
* lrecord.h (MAKE_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_MODULE_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_MODULE_SIZABLE_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_MODULE_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_MODULE_SIZABLE_LISP_OBJECT):
* lrecord.h (MAKE_MODULE_LISP_OBJECT):
* lrecord.h (INIT_LISP_OBJECT):
* lrecord.h (INIT_MODULE_LISP_OBJECT):
* lrecord.h (UNDEF_LISP_OBJECT):
* lrecord.h (UNDEF_MODULE_LISP_OBJECT):
* lrecord.h (DECLARE_LISP_OBJECT):
* lrecord.h (DECLARE_MODULE_API_LISP_OBJECT):
* lrecord.h (DECLARE_MODULE_LISP_OBJECT):
* lstream.c:
* lstream.c (syms_of_lstream):
* lstream.c (vars_of_lstream):
* marker.c:
* marker.c (compute_buffer_marker_usage):
* mc-alloc.c (mc_alloced_storage_size):
* mc-alloc.h:
* mule-charset.c:
* mule-charset.c (struct charset_stats):
* mule-charset.c (compute_charset_usage):
* mule-charset.c (charset_memory_usage):
* mule-charset.c (mule_charset_objects_create):
* mule-charset.c (syms_of_mule_charset):
* mule-charset.c (vars_of_mule_charset):
* redisplay.c:
* redisplay.c (compute_rune_dynarr_usage):
* redisplay.c (compute_display_block_dynarr_usage):
* redisplay.c (compute_glyph_block_dynarr_usage):
* redisplay.c (compute_display_line_dynarr_usage):
* redisplay.c (compute_line_start_cache_dynarr_usage):
* redisplay.h:
* scrollbar-gtk.c (gtk_compute_scrollbar_instance_usage):
* scrollbar-msw.c (mswindows_compute_scrollbar_instance_usage):
* scrollbar-x.c (x_compute_scrollbar_instance_usage):
* scrollbar.c (compute_scrollbar_instance_usage):
* scrollbar.h:
* symbols.c:
* symbols.c (reinit_symbol_objects_early):
* symbols.c (init_symbols_once_early):
* symbols.c (reinit_symbols_early):
* symbols.c (defsymbol_massage_name_1):
* symsinit.h:
* ui-gtk.c:
* ui-gtk.c (emacs_gtk_object_getprop):
* ui-gtk.c (emacs_gtk_object_putprop):
* ui-gtk.c (ui_gtk_objects_create):
* unicode.c (compute_from_unicode_table_size_1):
* unicode.c (compute_to_unicode_table_size_1):
* unicode.c (compute_from_unicode_table_size):
* unicode.c (compute_to_unicode_table_size):
* window.c:
* window.c (struct window_stats):
* window.c (compute_window_mirror_usage):
* window.c (compute_window_usage):
* window.c (window_memory_usage):
* window.c (window_objects_create):
* window.c (syms_of_window):
* window.c (vars_of_window):
* window.h:
Redo memory-usage mechanism, make it general; add way of dynamically
initializing Lisp object types -- OBJECT_HAS_METHOD(), similar to
CONSOLE_HAS_METHOD().
(1) Create OBJECT_HAS_METHOD(), OBJECT_HAS_PROPERTY() etc. for
specifying that a Lisp object type has a particular method or
property. Call such methods with OBJECT_METH, MAYBE_OBJECT_METH,
OBJECT_METH_OR_GIVEN; retrieve properties with OBJECT_PROPERTY.
Methods that formerly required a DEFINE_*GENERAL_LISP_OBJECT() to
specify them (getprop, putprop, remprop, plist, disksave) now
instead use the dynamic-method mechanism. The main benefit of
this is that new methods or properties can be added without
requiring that the declaration statements of all existing methods
be modified. We have to make the `struct lrecord_implementation'
non-const, but I don't think this should have any effect on speed --
the only possible method that's really speed-critical is the
mark method, and we already extract those out into a separate
(non-const) array for increased cache locality.
Object methods need to be reinitialized after pdump, so we put
them in separate functions such as face_objects_create(),
extent_objects_create() and call them appropriately from emacs.c
The only current object property (`memusage_stats_list') that
objects can specify is a Lisp object and gets staticpro()ed so it
only needs to be set during dump time, but because it references
symbols that might not exist in a syms_of_() function, we
initialize it in vars_of_(). There is also an object property
(`num_extra_memusage_stats') that is automatically initialized based
on `memusage_stats_list'; we do that in reinit_vars_of_alloc(),
which is called after all vars_of_() functions are called.
`disksaver' method was renamed `disksave' to correspond with the
name normally given to the function (e.g. disksave_lstream()).
(2) Generalize the memory-usage mechanism in `buffer-memory-usage',
`window-memory-usage', `charset-memory-usage' into an object-type-
specific mechanism called by a single function
`object-memory-usage'. (Former function `object-memory-usage'
renamed to `total-object-memory-usage'). Generalize the mechanism
of different "slices" so that we can have different "classes" of
memory described and different "slices" onto each class; `t'
separates classes, `nil' separates slices. Currently we have
three classes defined: the memory of an object itself,
non-Lisp-object memory associated with the object (e.g. arrays or
dynarrs stored as fields in the object), and Lisp-object memory
associated with the object (other internal Lisp objects stored in
the object). This isn't completely finished yet and we might need
to further separate the "other internal Lisp objects" class into
two classes.
The memory-usage mechanism uses a `struct usage_stats' (renamed
from `struct overhead_stats') to describe a malloc-view onto a set
of allocated memory (listing how much was requested and various
types of overhead) and a more general `struct generic_usage_stats'
(with a `struct usage_stats' in it) to hold all statistics about
object memory. `struct generic_usage_stats' contains an array of
32 Bytecounts, which are statistics of unspecified semantics. The
intention is that individual types declare a corresponding struct
(e.g. `struct window_stats') with the same structure but with
specific fields in place of the array, corresponding to specific
statistics. The number of such statistics is an object property
computed from the list of tags (Lisp symbols describing the
statistics) stored in `memusage_stats_list'. The idea here is to
allow particular object types to customize the number and
semantics of the statistics where completely avoiding consing.
This doesn't matter so much yet, but the intention is to have the
memory usage of all objects computed at the end of GC, at the same
time as other statistics are currently computed. The values for
all statistics for a single type would be added up to compute
aggregate values for all objects of a specific type. To make this
efficient, we can't allow any memory allocation at all.
(3) Create some additional functions for creating lists that
specify the elements directly as args rather than indirectly through
an array: listn() (number of args given), listu() (list terminated
by Qunbound).
(4) Delete a bit of remaining unused C window_config stuff, also
unused lrecord_type_popup_data.
author | Ben Wing <ben@xemacs.org> |
---|---|
date | Thu, 18 Mar 2010 10:50:06 -0500 |
parents | 9ad43877534d |
children |
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Introduction Thank you for downloading XEmacs. We of the XEmacs development team believe user satisfaction is our number one priority, and we hope that you will be pleased with the power of our editor. Please follow all of the instructions in order to enjoy a quick and easy installation. Getting Started In this guide, information which you will need to supply will be enclosed in angle brackets, <like this>. Commands which you will have to enter will be indented, like this. You will need to provide a loading directory, in which to load the material from tape (/tmp/xemacs is recommended), and a permanent installation directory (/usr/local/xemacs is recommended). Loading From Tape First create and change directory to the loading directory: mkdir <working directory> cd <working directory> Now you are ready to load the software from tape. The specific device name needed to load the tape varies with hardware vendors, and may be found in Appendix A, "Vendors and Device Names". Load the software from tape: tar xvf /dev/<device name> You have now loaded all of the software from tape, and are ready to compile and install the XEmacs Text Editor. Compiling and Installing the XEmacs Editor Compiling and installing the libraries is handled by a user-friendly shell script. You will need to provide some information to the script, such as your organization name and registration number. To run the script, type /bin/sh xemacs/xemacs.install -d <installation directory> Follow the script's directions, and provide the information which it prompts for. When the script prompts you for the directory in which the distribution files are located, you will find that you are unable to provide it with any directory which the script will deem satisfactory. That is because it is necessary to order the following additional parts which are necessary to continue with the installation: Part Number Qty Name Price GM-96-3026 1 Goat, male 1000.00 CB-13-2395 1 Candle, black 50.00 CG-63-6376 1 Chalk dust container 10.00 IB-89-3335 5 Incense sticks 5.00 DE-44-8846 1 Dagger, ebon, curved 500.00 AS-87-2319 1 Altar, silver 10000.00 Wait until the additional parts arrive; you will be ready to continue the installation the next Friday the 13th at midnight. Ritual for Successfully Completing Installation Stand in front of the computer. Pour out the chalk dust in an inscribed pentagram around you; be sure that it is without breaks. Set an incense stick at each of the five corners, the altar in front of the computer, and the candle in front of the altar. Light each of the incense sticks and the candles, chanting in a low voice: Daemons and spirits of the netherworld Forces of all that is chaotic and mysterious Essence of Netscape and MicroSoft I am coming here to appease you I offer you this goat That my software may work I bind you here Do not make my system crash Let the software install as advertised Place the goat on the altar, and slaughter it with the dagger. May this goat feed you Sate your lust for blood Into it may your mischief fly Not my computer Make the software work For this is the only way Then spit into the computer's ventilation slots. This will complete different circuits inside the computer, causing its motherboard and cards to function in ways that the engineers never intended, thereby making your system compatible with our libraries. Reboot your computer. The installation is now complete. [This has undergone a minor rewrite for XEmacs. It originally appeared on rec.humor.funny courtesy of jonathan seth hayward <jhayward@students.uiuc.edu>, and is included by permission of the author].