view src/ntplay.c @ 3017:1e7cc382eb16

[xemacs-hg @ 2005-10-24 10:07:26 by ben] refactor mc-alloc dependencies next-error.el, occur.el: Fix some byte-compile warnings. alloc.c, buffer.c, buffer.h, casetab.c, casetab.h, charset.h, chartab.c, chartab.h, console-impl.h, console-msw-impl.h, console.c, data.c, database.c, device-impl.h, device-msw.c, device.c, dialog-msw.c, elhash.c, events.h, extents-impl.h, extents.c, faces.c, faces.h, file-coding.c, file-coding.h, frame-impl.h, frame.c, glyphs.c, glyphs.h, gui.c, gui.h, keymap.c, lisp.h, lrecord.h, lstream.c, lstream.h, mule-charset.c, objects-impl.h, objects.c, opaque.c, opaque.h, print.c, process.c, procimpl.h, rangetab.c, rangetab.h, scrollbar-gtk.c, scrollbar-msw.c, scrollbar-x.c, scrollbar.c, scrollbar.h, specifier.c, specifier.h, symbols.c, symeval.h, toolbar.c, toolbar.h, tooltalk.c, ui-gtk.c, ui-gtk.h, unicode.c, window-impl.h, window.c: Eliminate the majority of #ifdef MC_ALLOC occurrences through macros LCRECORD_HEADER, ALLOC_LCRECORD_TYPE, MALLOCED_STORAGE_SIZE, etc. (defined in lrecord.h).
author ben
date Mon, 24 Oct 2005 10:07:42 +0000
parents 902d5bd9b75c
children 16112448d484 4aebb0131297
line wrap: on
line source

/* Sound in windows nt XEmacs.
   Copyright (C) 1998 Andy Piper.
   Copyright (C) 2001 Ben Wing.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to the Free
Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
02111-1307, USA.*/

/* Synched up with: Not in FSF. */

/* This file Mule-ized by Ben Wing, 5-15-01. */

#include <config.h>
#include "lisp.h"

#include "sound.h"
#include "syswindows.h"

#include "sysfile.h"

static int play_sound_data_1 (Binbyte *data, int length,
			      int volume, int convert);

void
nt_play_sound_file (Lisp_Object path, int UNUSED (volume))
{
  DWORD flags = SND_ASYNC | SND_NODEFAULT | SND_FILENAME;
  Lisp_Object fname = Ffile_name_nondirectory (path);
  Extbyte *fnameext;

  LISP_STRING_TO_TSTR (fname, fnameext);

  if (qxeSearchPath (NULL, fnameext, NULL, 0, NULL, NULL) == 0)
    {
      /* file isn't in the path so read it as data */
      int size;
      Binbyte *data;
      int ofd = qxe_open (XSTRING_DATA (path), O_RDONLY | OPEN_BINARY, 0);
      
      if (ofd < 0)
	return;

      size = lseek (ofd, 0, SEEK_END);
      data = xnew_binbytes (size);
      lseek (ofd, 0, SEEK_SET);
      
      if (!data)
	{
	  retry_close (ofd);
	  return;
	}

      if (retry_read (ofd, data, size) != size)
	{
	  retry_close (ofd);
	  xfree (data, Binbyte *);
	  return;
	}
      retry_close (ofd);
      
      play_sound_data_1 (data, size, 100, FALSE);
    }
  else 
    qxePlaySound (fnameext, NULL, flags);
}

/* mswindows can't cope with playing a sound from alloca space so we
   have to convert if necessary */
static int
play_sound_data_1 (Binbyte *data, int length, int UNUSED (volume),
		   int convert_to_malloc)
{
  DWORD flags = SND_ASYNC | SND_MEMORY | SND_NODEFAULT;
  static Binbyte *sound_data = 0;
  if (sound_data)
    {
      qxePlaySound (NULL, NULL, flags);
      xfree (sound_data, Binbyte *);
      sound_data = 0;
    }

  if (convert_to_malloc)
    {
      sound_data = xnew_binbytes (length);
      memcpy (sound_data, data, length);
    }
  else
    sound_data = data;

  qxePlaySound ((Extbyte *) sound_data, NULL, flags);

  /* #### Error handling? */ 
  return 1;
}

int
play_sound_data (Binbyte *data, int length, int volume)
{
  return play_sound_data_1 (data, length, volume, TRUE);
}