view src/offix.h @ 4775:1d61580e0cf7

Remove Fsave_window_excursion from window.c, it's overridden by Lisp. lisp/ChangeLog addition: 2009-11-08 Aidan Kehoe <kehoea@parhasard.net> * bytecomp.el (save-window-excursion): Remove the compiler form for this bytecode, we no longer generate calls to it. Keep the information about the bytecode's numeric value, we want that for disassembling code. src/ChangeLog addition: 2009-11-08 Aidan Kehoe <kehoea@parhasard.net> * window.c (Fsave_window_excursion, save_window_excursion_unwind): Remove these functions, the first was masked by #'save-window-excursion in window.el, and the second can be easily replaced with Lisp primitives. * bytecode.c (Bsave_window_excursion) : Don't pass save_window_excursion_unwind to record_unwind_protect, now the former is gone. * event-stream.c (execute_help_form): Ditto.
author Aidan Kehoe <kehoea@parhasard.net>
date Thu, 17 Dec 2009 12:57:38 +0000
parents b39c14581166
children
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/*
This is a modified DND 1.0 library which does not depend on Xt
event handling.
Modifications Copyright (c) 1997 Oliver Graf <ograf@fga.de>

Original DND lib
Copyright (C) 1996 César Crusius

This file is part of the DND Library.  This library is free
software; you can redistribute it and/or modify it under the terms of
the GNU Library General Public License as published by the Free
Software Foundation; either version 2 of the License, or (at your
option) any later version.  This library is distributed in the hope
that it will be useful, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE.  See the GNU Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free Software
Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*/

#ifndef __DragAndDropH__
#define __DragAndDropH__ 1L

/* The standard DND types are defined here */
#include "offix-types.h"

/* Xt stuff is defined here */
#include "xintrinsic.h"

void DndInitialize(Widget shell);

int
DndHandleDragging(Widget widget,
		  XEvent* event);

void DndSetData(int Type, unsigned char *Data, unsigned long Size);
void DndGetData(XEvent *event, unsigned char **Data, unsigned long *Size);

int		DndIsIcon(Widget widget);
int		DndDataType(XEvent *event);
int		DndDragButtons(XEvent *event);
Window          DndSourceWindow(XEvent *event);

void
DndDropCoordinates(Widget widget,
		   XEvent *event,
		   int *x,
		   int *y);
void
DndDropRootCoordinates(XEvent *event,
		       int *x,
		       int *y);

long
DndProtocolVersion(XEvent *event);

int
DndIsDropMessage(XEvent *event);

void
DndChangeCursor(int Type,
		int width,int height,
		char *image,char *mask,
		int hot_x,int hot_y);
#endif