view src/s/windowsnt.h @ 446:1ccc32a20af4 r21-2-38

Import from CVS: tag r21-2-38
author cvs
date Mon, 13 Aug 2007 11:37:21 +0200
parents abe6d1db359e
children 223736d75acb
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/* System description file for Windows 9x and NT.
   Copyright (C) 1993, 1994, 1995 Free Software Foundation, Inc.

This file is part of GNU Emacs.

GNU Emacs is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.

GNU Emacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: FSF 19.31. */

/* Capsule summary of different preprocessor flags:

1. Keep in mind that there are two possible OS environments we are dealing
   with -- Cygwin and Native Windows.  Cygwin provides a POSIX emulation
   layer on top of MS Windows -- in particular, providing the file-system,
   process, tty, and signal semantics that are part of a modern, standard
   Unix operating system.  MS Windows also provides these services, but
   through their own API, called Win32.  When compiling in a Cygwin
   environment, the Win32 API's are also available, and in fact are used
   to do native GUI programming.

2. There are two windowing environments we can target XEmacs for when
   running under MS Windows -- Windows native, and X. (It may seem strange
   to write an X application under Windows, but there are in fact many X
   servers out there running on Windows, and as far as I know there is no
   real (or at least, that works well) networking Window-system extension
   under MS Windows.  Furthermore, if you're porting a Unix application to
   Windows and use Cygwin to assist you, it might seem natural to use an
   X server to avoid having to port all the code to Windows.) For XEmacs,
   there are various reasons people could come up with for why we would
   want to keep maintaining X Windows under MS Windows support.

That gives us four possible build environments.  I (Ben) build
regularly on fully-native-everything, Andy builds on Cygwin + MS
Windows + X Windows for windowing.

The build flags used for these divisions are:

CYGWIN -- for Cygwin-only stuff.
WIN32_NATIVE -- Win32 native OS-level stuff (files, process, etc.).
HAVE_X_WINDOWS -- for X Windows (regardless of whether under MS Win)
HAVE_MS_WINDOWS -- MS Windows native windowing system (anything related to
                   the appearance of the graphical screen).

Finally, there's also the MINGW build environment, which uses GCC
\(similar to Cygwin), but native MS Windows libraries rather than a
POSIX emulation layer (the Cygwin approach).  This environment defines
WIN32_NATIVE, but also defines MINGW, which is used mostly because
uses its own include files (related to Cygwin), which have a few
things messed up.


Formerly, we had a whole host of flags.  Here's the conversion, for porting
code from GNU Emacs and such:


WINDOWSNT -> WIN32_NATIVE
WIN32 -> WIN32_NATIVE
_WIN32 -> WIN32_NATIVE
HAVE_WIN32 -> WIN32_NATIVE
DOS_NT -> WIN32_NATIVE
HAVE_NTGUI -> WIN32_NATIVE, unless it ends up already bracketed by this
HAVE_FACES -> always true
MSDOS -> determine whether this code is really specific to MS-DOS (and not
         Windows -- e.g. DJGPP code); if so, delete the code; otherwise,
         convert to WIN32_NATIVE (we do not support MS-DOS w/DOS Extender
         under XEmacs)

__CYGWIN__ -> CYGWIN
__CYGWIN32__ -> CYGWIN
__MINGW32__ -> MINGW

*/

/* Identify ourselves */
#ifndef WIN32_NATIVE
#define WIN32_NATIVE
#endif

/* In case non-Microsoft compiler is used, we fake _MSC_VER */
#ifndef _MSC_VER
#define _MSC_VER  1
#endif

typedef unsigned short mode_t;
/* typedef long ptrdiff_t; -kkm */
typedef int pid_t;

#include <stddef.h>

/* If you are compiling with a non-C calling convention but need to
   declare vararg routines differently, put it here */
#define _VARARGS_ __cdecl

/* If you are providing a function to something that will call the
   function back (like a signal handler and signal, or main) its calling
   convention must be whatever standard the libraries expect */
#define _CALLBACK_ __cdecl

/* SYSTEM_TYPE should indicate the kind of system you are using.
 It sets the Lisp variable system-type.  */

#define SYSTEM_TYPE "windows-nt"

#define NO_MATHERR

#define SIZEOF_SHORT 2
#define SIZEOF_INT 4
#define SIZEOF_LONG 4
#define SIZEOF_LONG_LONG 0
#define SIZEOF_VOID_P 4

/* NOMULTIPLEJOBS should be defined if your system's shell
 does not have "job control" (the ability to stop a program,
 run some other program, then continue the first one).  */

/* #define NOMULTIPLEJOBS */

/* Letter to use in finding device name of first pty,
  if system supports pty's.  'a' means it is /dev/ptya0  */

#define FIRST_PTY_LETTER 'a'

/*
 *      Define HAVE_TIMEVAL if the system supports the BSD style clock values.
 *      Look in <sys/time.h> for a timeval structure.
 */

#define HAVE_TIMEVAL

/*
 *      Define HAVE_SELECT if the system supports the `select' system call.
 */

/* #define HAVE_SELECT */

/*
 *      Define HAVE_PTYS if the system supports pty devices.
 */

/* #define HAVE_PTYS */

/* If your system uses COFF (Common Object File Format) then define the
   preprocessor symbol "COFF". */

#define COFF

/* NT supports Winsock which is close enough (with some hacks) */

#define HAVE_SOCKETS

/* define MAIL_USE_FLOCK if the mailer uses flock
   to interlock access to /usr/spool/mail/$USER.
   The alternative is that a lock file named
   /usr/spool/mail/$USER.lock.  */

#define MAIL_USE_POP
#define HAVE_LOCKING
#define MAIL_USE_LOCKING

/* If the character used to separate elements of the executable path
   is not ':', #define this to be the appropriate character constant.  */
#define SEPCHAR ';'

/* ============================================================ */

/* Here, add any special hacks needed
   to make Emacs work on this system.  For example,
   you might define certain system call names that don't
   exist on your system, or that do different things on
   your system and must be used only through an encapsulation
   (Which you should place, by convention, in sysdep.c).  */

/* XEmacs file I/O for DOS text files requires FILE_CODING */
#define FILE_CODING

#define DIRECTORY_SEP ((char)XCHAR(Vdirectory_sep_char))

/* Define this to be the separator between devices and paths */
#define DEVICE_SEP ':'

/* We'll support either convention on NT.  */
#define IS_DIRECTORY_SEP(_c_) ((_c_) == '/' || (_c_) == '\\')
#define IS_ANY_SEP(_c_) (IS_DIRECTORY_SEP (_c_) || IS_DEVICE_SEP (_c_))

/* The null device on Windows NT. */
#define NULL_DEVICE     "NUL:"
#define EXEC_SUFFIXES   ".exe:.com:.bat:.cmd:"

#ifndef MAXPATHLEN
#define MAXPATHLEN      _MAX_PATH
#endif

#define LISP_FLOAT_TYPE

#define HAVE_GETTIMEOFDAY
#define HAVE_GETHOSTNAME
#define HAVE_DUP2
#define HAVE_RENAME
#define HAVE_CLOSEDIR

#define HAVE_TZNAME

#define HAVE_LONG_FILE_NAMES

#define HAVE_MKDIR
#define HAVE_RMDIR
#define HAVE_RANDOM
#define HAVE_LOGB
#define HAVE_FREXP
#define HAVE_FMOD
#define HAVE_FTIME
#define HAVE_MKTIME

#define HAVE_MOUSE
#define HAVE_H_ERRNO
#define HAVE_STRUCT_UTIMBUF

/* Compatibility macros. Some used to be routines in nt.c */
#define strcasecmp(x,y) _stricmp(x,y)
#define random() (rand() << 15 | rand())
#define srandom(seed) (srand(seed))
#define setpgrp(pid,gid)

#define MODE_LINE_BINARY_TEXT(_b_) (NILP ((_b_)->buffer_file_type) ? "T" : "B")


#include <stdio.h>

/* subprocess calls that are emulated */
#ifndef DONT_ENCAPSULATE
#define spawnve sys_spawnve
int spawnve (int mode, const char *cmdname, 
	     const char * const *argv, const char *const *envp);
#endif

/* IO calls that are emulated or shadowed */
#define pipe    sys_pipe
int sys_pipe (int * phandles);

#ifndef HAVE_X_WINDOWS
#define sleep   sys_sleep
void sleep (int seconds);
#endif

#define wait    sys_wait
int wait (int *status);

#define kill    sys_kill
int kill (int pid, int sig);

/* map to MSVC names */
#define popen     _popen
#define pclose    _pclose

typedef int uid_t;
typedef int gid_t;
typedef int pid_t;
typedef int ssize_t;

/* Encapsulation of system calls */
#ifndef DONT_ENCAPSULATE
#define getpid sys_getpid
pid_t getpid (void);
#endif

/* Random global functions called everywhere. Implemented in nt.c */
/* #### Most of these are FSFisms and must be avoided */
/* #### All of these are FSFisms and must be avoided */
void dostounix_filename (char *p);
void unixtodos_filename (char *p);
int crlf_to_lf (int n, unsigned char *buf, unsigned int *lf_count);

char *getwd (char *dir);

void *sbrk (unsigned long increment);

struct passwd;
struct passwd *getpwuid (uid_t uid);
struct passwd *getpwnam (const char *name);
uid_t getuid (void);
uid_t geteuid (void);
gid_t getgid (void);
gid_t getegid (void);

/* Setitimer is emulated */
#define HAVE_SETITIMER

/* We now have emulation for some signals */
#define HAVE_SIGHOLD
#define sigset(s,h) mswindows_sigset(s,h)
#define sighold(s) mswindows_sighold(s)
#define sigrelse(s) mswindows_sigrelse(s)
#define sigpause(s) mswindows_sigpause(s)

/* Defines that we need that aren't in the standard signal.h  */
#define SIGHUP  1               /* Hang up */
#define SIGQUIT 3               /* Quit process */
#define SIGKILL 9               /* Die, die die */
#define SIGALRM 14              /* Alarm */
#define SIGPROF 29		/* Profiling timer exp */

/* Defines size_t and alloca ().  */
#include <malloc.h>

#include <sys/stat.h>

/* Define for those source files that do not include enough NT 
   system files.  */
#ifndef NULL
#ifdef __cplusplus
#define NULL	0
#else
#define NULL	((void *)0)
#endif
#endif

/* For proper declaration of environ.  */
#include <stdlib.h>
#include <string.h>

/* Define process implementation */
#define HAVE_WIN32_PROCESSES

/* We need a little extra space, see ../../lisp/loadup.el */
#define SYSTEM_PURESIZE_EXTRA 15000

/* ============================================================ */

/* See unexnt.c */
#if (_MSC_VER >= 1100)
#define DUMP_SEPARATE_SECTION
#endif
#ifdef DUMP_SEPARATE_SECTION
#pragma data_seg("xdata")
#pragma bss_seg("xdata")
#endif

#ifdef HAVE_SCROLLBARS
/* Ensure the NT 4 mouse definitions in winuser.h are available */
 #ifndef _WIN32_WINNT
  #define _WIN32_WINNT 0x0400
 #endif
#endif

/* Force the various NT 4 structures and constants to be included; we're
   careful not to call (or even link with) functions not in NT 3.51 when
   running on 3.51, but when running on NT 4 or Win9x, we use the later
   functions, and need their headers. */
/* The VC++ (5.0, at least) headers treat WINVER non-existent as 0x0400 */
#if defined (WINVER) && WINVER < 0x0400
# undef WINVER
# define WINVER 0x0400
#endif

/* MSVC 6.0 has a mechanism to declare functions which never return */
#if (_MSC_VER >= 1200)
#define DOESNT_RETURN __declspec(noreturn) void
#define DECLARE_DOESNT_RETURN(decl) __declspec(noreturn) extern void decl
#define DECLARE_DOESNT_RETURN_GCC_ATTRIBUTE_SYNTAX_SUCKS(decl,str,idx) \
          __declspec(noreturn) extern void decl PRINTF_ARGS(str,idx)
#endif /* MSVC 6.0 */

#define CORRECT_DIR_SEPS(s) \
  do { if ('/' == DIRECTORY_SEP) dostounix_filename (s); \
       else unixtodos_filename (s); \
  } while (0)