Mercurial > hg > xemacs-beta
view src/strcmp.c @ 1298:1b4bc72f433e
[xemacs-hg @ 2003-02-14 12:05:06 by ben]
speedups to build process
autoload.el: Factor out common code in generate-{c-,}file-autoloads-1 into new
function generate-autoload-ish-1. \(I was originally going to use
this for custom as well but ended up thinking better of it.)
cus-dep.el: Cache the old computed values in custom-load.el and reuse them as
necessary, to speed up running cus-dep (which would take 25-30
seconds to do all files in lisp/*, lisp/*/* on my Pentium III
700). Use `message' not `princ' to get correct newline behavior.
Output messages showing each file we do actually process.
update-elc-2.el: Rewrite algorithm to be much faster -- cache calls to
directory-files and don't make needless calls to file-exists-p,
file-directory-p because they're way way slow.
Autoload early and only when update-elc has told us to.
update-elc.el: If no files need byte compilation, signal to update-elc-2 to do
any necessary autoload updating (using the file REBUILD_AUTOLOADS)
rather than doing it ourselves, which would be way slow. Ignore
updates to custom-load.el and auto-autoloads.el when checking to
see whether autoloads need updating. Optimize out many
unnecessary calls to file-exists-p to speed it up somewhat. (####
The remaining time is 50% or more in locate-file; this is
presumably because, even though it has a cache, it's still
statting each file to determine it's actually there. By calling
directory-files ourselves, building a tree, and then looking in
that tree, we could drastically shorten the time needed to do the
locate operation.)
author | ben |
---|---|
date | Fri, 14 Feb 2003 12:05:07 +0000 |
parents | abe6d1db359e |
children |
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/* This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ /* In SunOS 4.1.1 the strcmp and strncmp functions reference memory past the last byte of the string! This will core dump if the memory following the last byte is not mapped. Here are correct versions by hbs@lucid.com. */ # include <config.h> # ifndef REGISTER /* Strictly enforced in 20.3 */ # define REGISTER # endif #include <string.h> #define ALIGNED(x) (!(((unsigned long) (x)) & (sizeof (unsigned long) - 1))) #define MAGIC 0x7efefeff #define HIGH_BIT_P(c) ((c) & hi_bit) #define HAS_ZERO(c) (((((c) + magic) ^ (c)) & not_magic) != not_magic) int strcmp (const char *x, const char *y) { if (x == y) return 0; else if (ALIGNED (x) && ALIGNED (y)) { const unsigned long *x1 = (const unsigned long *) x; const unsigned long *y1 = (const unsigned long *) y; unsigned long c; unsigned long magic = MAGIC; unsigned long not_magic = ~magic; unsigned long hi_bit = 0x80000000; while ((c = *x1) == *y1) { if (HAS_ZERO(c)) { if (!HIGH_BIT_P (c)) return 0; else { x = (const char *) x1; y = (const char *) y1; goto slow_loop; } } x1++; y1++; } x = (const char *) x1; y = (const char *) y1; goto slow_loop; } else { char c; slow_loop: while ((c = *x) == *y) { if (c == (char) 0) return 0; x++; y++; } return (*x - *y); } } int strncmp (const char *x, const char *y, size_t n) { if ((x == y) || (n <= 0)) return 0; else if (ALIGNED (x) && ALIGNED (y)) { const unsigned long *x1 = (const unsigned long *) x; const unsigned long *y1 = (const unsigned long *) y; unsigned long c; unsigned long magic = MAGIC; unsigned long not_magic = ~magic; unsigned long hi_bit = 0x80000000; while ((c = *x1) == *y1) { n -= sizeof (unsigned long); if (n <= 0) return 0; if (HAS_ZERO(c)) { if (!HIGH_BIT_P (c)) return 0; else { x = (const char *) x1; y = (const char *) y1; goto slow_loop; } } x1++; y1++; } x = (const char *) x1; y = (const char *) y1; goto slow_loop; } else { char c; slow_loop: while ((c = *x) == *y) { n--; if (n <= 0) return 0; if (c == (char) 0) return 0; x++; y++; } return (*x - *y); } }