Mercurial > hg > xemacs-beta
view src/signal.c @ 1799:19c89a2e24b6
[xemacs-hg @ 2003-11-20 16:04:45 by james]
Autodetect the typeof extension.
author | james |
---|---|
date | Thu, 20 Nov 2003 16:04:47 +0000 |
parents | b531bf8658e9 |
children | 51e4a77ed447 |
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/* Handling asynchronous signals. Copyright (C) 1992, 1993, 1994 Free Software Foundation, Inc. Copyright (C) 1995, 1996, 2001, 2002 Ben Wing. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not synched with FSF. Split out of keyboard.c. */ #include <config.h> #include "lisp.h" #include "console.h" #include "device-impl.h" #include "events.h" /* for signal_fake_event() */ #include "frame-impl.h" #include "process.h" #include "sysdep.h" #include "sysfile.h" #include "syssignal.h" #include "systime.h" /* Set to 1 when a quit-check signal (either a SIGIO interrupt or the asynch. timeout for poll-for-quit) occurs. The QUITP macro may look at this. */ volatile int quit_check_signal_happened; /* Count of the number of times a quit-check signal has occurred. Some stuff in event-Xt.c looks at this. */ volatile int quit_check_signal_tick_count; /* Set to 1 when a SIGINT (or SIGQUIT) interrupt is processed. maybe_read_quit_event() looks at this. */ volatile int sigint_happened; /* Set to 1 when an asynch. timeout signal occurs. */ static volatile int async_timeout_happened; /* Set to 1 when a multiple of SLOWED_DOWN_INTERRUPTS_SECS elapses, after slow_down_interrupts() is called. */ static volatile int slowed_interrupt_timeout_happened; /* This is used to synchronize setting the waiting_for_user_input_p flag. */ static volatile int async_timeout_happened_while_emacs_was_blocking; /* See check_quit() for when this is set. */ int dont_check_for_quit; static int poll_for_quit_id; static int poll_for_sigchld_id; /* This variable is used to communicate to a lisp process-filter/sentinel/asynchronous callback (via the function Fwaiting_for_user_input_p below) whether XEmacs was waiting for user-input when that process-filter was called. */ static int waiting_for_user_input_p; static int interrupts_slowed_down; #define SLOWED_DOWN_INTERRUPTS_SECS 15 #define NORMAL_QUIT_CHECK_TIMEOUT_MSECS 250 #define NORMAL_SIGCHLD_CHECK_TIMEOUT_MSECS 250 /* Used so that signals can break out of system calls that aren't naturally interruptible. */ JMP_BUF break_system_call_jump; volatile int can_break_system_calls; static SIGTYPE alarm_signal (int signo); /**********************************************************************/ /* Asynchronous timeout functions */ /**********************************************************************/ /* See the comment in event-stream.c, under major heading "Timeouts", for the difference between low-level (one-shot) and high-level (periodic/resignaling) timeouts. */ /* The pending timers are stored in an ordered list, where the first timer on the list is the first one to fire. Times recorded here are absolute. */ static struct low_level_timeout *async_timer_queue; /* Nonzero means async timers are temporarily suppressed. */ static int async_timer_suppress_count; static void set_one_shot_timer (EMACS_TIME interval) { #ifdef HAVE_SETITIMER struct itimerval it; it.it_value = interval; EMACS_SET_SECS_USECS (it.it_interval, 0, 0); qxe_setitimer (ITIMER_REAL, &it, 0); #else int secs; EMACS_TIME_TO_INT (interval, secs); alarm (secs); #endif } static void reset_interval_timer (void) { EMACS_TIME interval; /* Get the interval to set. If an interval is available, make sure it's not zero (this is a valid return, but it will cause the timer to get disabled, so convert it to a very short time). */ if (get_low_level_timeout_interval (async_timer_queue, &interval)) { if (EMACS_SECS (interval) == 0 && EMACS_USECS (interval) == 0) EMACS_SET_USECS (interval, 1); } else /* A time of 0 means "disable". */ EMACS_SET_SECS_USECS (interval, 0, 0); set_one_shot_timer (interval); } static void init_async_timeouts (void) { set_timeout_signal (SIGALRM, alarm_signal); async_timer_suppress_count = 0; } /* Turn off async timeouts. */ static void stop_async_timeouts (void) { if (async_timer_suppress_count == 0) { /* If timer was on, turn it off. */ EMACS_TIME thyme; EMACS_SET_SECS_USECS (thyme, 0, 0); set_one_shot_timer (thyme); } async_timer_suppress_count++; } /* Turn on async timeouts again. */ static void start_async_timeouts (void) { assert (async_timer_suppress_count > 0); async_timer_suppress_count--; if (async_timer_suppress_count == 0) { /* Some callers turn off async timeouts and then use the alarm for their own purposes; so reinitialize everything. */ set_timeout_signal (SIGALRM, alarm_signal); reset_interval_timer (); } } static void handle_async_timeout_signal (void) { int interval_id; int wakeup_id; Lisp_Object fun, arg; /* Avoid any possibility of GC during QUIT */ int specco = begin_gc_forbidden (); /* No checks for Vinhibit_quit here or anywhere else in this file!!! Otherwise critical quit will not work right. The only check for Vinhibit_quit is in QUIT itself. (#### ???? I don't quite understand this comment.) */ interval_id = pop_low_level_timeout (&async_timer_queue, 0); reset_interval_timer (); if (async_timeout_happened_while_emacs_was_blocking) { async_timeout_happened_while_emacs_was_blocking = 0; waiting_for_user_input_p = 1; } wakeup_id = event_stream_resignal_wakeup (interval_id, 1, &fun, &arg); if (wakeup_id == poll_for_quit_id) { quit_check_signal_happened = 1; quit_check_signal_tick_count++; } else if (wakeup_id == poll_for_sigchld_id) { kick_status_notify (); } else /* call1 GC-protects its arguments */ call1_trapping_problems ("Error in asynchronous timeout callback", fun, arg, INHIBIT_GC); waiting_for_user_input_p = 0; unbind_to (specco); } /* The following two functions are the external interface onto creating/deleting asynchronous interval timeouts, and are called by event-stream.c. We call back to event-stream.c using event_stream_resignal_wakeup(), when an interval goes off. */ int signal_add_async_interval_timeout (EMACS_TIME thyme) { int id = add_low_level_timeout (&async_timer_queue, thyme); /* If this timeout is at the head of the queue, then we need to set the timer right now for this timeout. Otherwise, things are fine as-is; after the timers ahead of us are signalled, the timer will be set for us. */ if (async_timer_queue->id == id) reset_interval_timer (); return id; } void signal_remove_async_interval_timeout (int id) { int first = (async_timer_queue && async_timer_queue->id == id); remove_low_level_timeout (&async_timer_queue, id); /* If we removed the timeout from the head of the queue, then we need to reset the interval timer right now. */ if (first) reset_interval_timer (); } /* If alarm() gets called when polling isn't disabled, it will mess up the asynchronous timeouts, and then C-g checking won't work again. Some libraries call alarm() directly, so we override the standard library's alarm() and abort() if the caller of the library function didn't wrap in stop_interrupts()/start_interrupts(). NOTE: We could potentially avoid the need to wrap by adding a one-shot timeout to simulate the alarm(), smashing our signal handler back into place, and calling the library function when the alarm goes off. But do we want to? We're not going to gain the ability to C-g out of library functions this way (unless we forcibly longjmp() out of a signal handler, which is likely to lead to a crash). --ben */ #ifdef HAVE_SETITIMER unsigned int alarm (unsigned int howlong) { struct itimerval old_it, new_it; assert (async_timer_suppress_count > 0); new_it.it_value.tv_sec = howlong; new_it.it_value.tv_usec = 0; new_it.it_interval.tv_sec = 0; new_it.it_interval.tv_usec = 0; qxe_setitimer (ITIMER_REAL, &new_it, &old_it); /* Never return zero if there was a timer outstanding. */ return old_it.it_value.tv_sec + (old_it.it_value.tv_usec > 0 ? 1 : 0); } int qxe_setitimer (int kind, const struct itimerval *itnew, struct itimerval *itold) { #ifdef WIN32_ANY /* setitimer() does not exist on native MS Windows, and appears broken on Cygwin. See win32.c. We are emulating the Unix98 setitimer() function, as found in its incarnations on modern versions of Unix. Note however that in the win32.c version, ITNEW and ITOLD must be equal if both are non-zero, due to limitations in the underlying multimedia-timer API. */ return mswindows_setitimer (kind, itnew, itold); #else /* YUCK! glibc defines setitimer's first argument as enum __itimer_which, not int, which causes compile errors if we call setitimer() in the obvious way. */ switch (kind) { case ITIMER_REAL: return setitimer (ITIMER_REAL, itnew, itold); case ITIMER_VIRTUAL: return setitimer (ITIMER_VIRTUAL, itnew, itold); case ITIMER_PROF: return setitimer (ITIMER_PROF, itnew, itold); default: abort (); return 0; } #endif } #endif /* HAVE_SETITIMER */ signal_handler_t set_timeout_signal (int signal_number, signal_handler_t action) { #ifdef CYGWIN_BROKEN_SIGNALS return mswindows_sigset (signal_number, action); #else return EMACS_SIGNAL (signal_number, action); #endif } DEFUN ("waiting-for-user-input-p", Fwaiting_for_user_input_p, 0, 0, 0, /* Return non-nil if XEmacs is waiting for input from the user. This is intended for use by asynchronous timeout callbacks and by asynchronous process output filters and sentinels (not yet implemented in XEmacs). It will always be nil if XEmacs is not inside of an asynchronous timeout or process callback. */ ()) { return waiting_for_user_input_p ? Qt : Qnil; } /**********************************************************************/ /* Enabling/disabling signals */ /**********************************************************************/ static int interrupts_initted; void stop_interrupts (void) { if (!interrupts_initted) return; #if defined(SIGIO) && !defined(BROKEN_SIGIO) unrequest_sigio (); #endif stop_async_timeouts (); } void start_interrupts (void) { if (!interrupts_initted) return; #if defined(SIGIO) && !defined(BROKEN_SIGIO) request_sigio (); #endif start_async_timeouts (); } static void establish_slow_interrupt_timer (void) { EMACS_TIME thyme; EMACS_SET_SECS_USECS (thyme, SLOWED_DOWN_INTERRUPTS_SECS, 0); set_one_shot_timer (thyme); } /* Some functions don't like being interrupted with SIGALRM or SIGIO. Previously we were calling stop_interrupts() / start_interrupts(), but then if the program hangs in one of those functions, e.g. waiting for a connect(), we're really screwed. So instead we just "slow them down". We do this by disabling all interrupts and then installing a timer of length fairly large, like 5 or 10 secs. That way, any "legitimate" connections (which should take a fairly short amount of time) go through OK, but we can interrupt bogus ones. */ void slow_down_interrupts (void) { /* We have to set the flag *before* setting the slowed-down timer, to avoid a race condition -- if the signal occurs between the call to set_one_shot_timer() and the setting of this flag, async_timeout_happened will get set, which will be a Bad Thing if there were no timeouts on the queue. */ interrupts_slowed_down++; if (interrupts_slowed_down == 1) { stop_interrupts (); establish_slow_interrupt_timer (); } } void speed_up_interrupts (void) { if (interrupts_slowed_down > 0) { start_interrupts (); /* Change this flag AFTER fiddling with interrupts, for the same race-condition reasons as above. */ interrupts_slowed_down--; } } /**********************************************************************/ /* The mechanism that drives it all */ /**********************************************************************/ /* called from QUIT when something_happened gets set (as a result of a signal) */ void check_what_happened (void) { /* No GC can happen anywhere here. handle_async_timeout_signal() prevents GC (from asynch timeout handler), so does check_quit() (from processing a message such as WM_INITMENU as a result of draining the message queue). establish_slow_interrupt_timer() is too low-level to do anything that might invoke QUIT or call Lisp code. */ #ifdef ERROR_CHECK_TRAPPING_PROBLEMS assert_with_message (proper_redisplay_wrapping_in_place (), "QUIT called from within redisplay without being properly wrapped"); /* When in a critical section, don't reset something_happened, so that every single QUIT will verify proper wrapping. (something_happened was set by enter_redisplay_critical_section() and will be reset upon exit.) */ if (!in_display) #endif something_happened = 0; if (async_timeout_happened) { async_timeout_happened = 0; handle_async_timeout_signal (); } if (slowed_interrupt_timeout_happened) { slowed_interrupt_timeout_happened = 0; establish_slow_interrupt_timer (); } check_quit (); } #ifdef SIGIO /* Signal handler for SIGIO. */ static void input_available_signal (int signo) { something_happened = 1; /* tell QUIT to wake up */ quit_check_signal_happened = 1; quit_check_signal_tick_count++; EMACS_REESTABLISH_SIGNAL (signo, input_available_signal); SIGRETURN; } #endif /* SIGIO */ /* Actual signal handler for SIGALRM. Called when: -- asynchronous timeouts (added with `add-async-timeout') go off -- when the poll-for-quit timer (used for C-g handling; more or less when SIGIO is unavailable or BROKEN_SIGIO is defined) or poll-for-sigchld timer (used when BROKEN_SIGCHLD is defined) go off. The latter two timers, if set, normally go off every 1/4 of a second -- see NORMAL_QUIT_CHECK_TIMEOUT_MSECS and NORMAL_SIGCHLD_CHECK_TIMEOUT_MSECS. (Both of these timers are treated like other asynchronous timeouts, but special-cased in handle_async_timeout_signal().) -- we called slow_down_interrupts() and SLOWED_DOWN_INTERRUPTS_SECS (or a multiple of it) has elapsed. Note that under Windows, we have no working setitimer(), so we simulate it using the multimedia timeout functions, e.g. timeSetEvent(). See setitimer() in nt.c. Note also that we don't actually *do* anything here (except in the case of can_break_system_calls). Instead, we just set various flags; next time QUIT is called, the flags will cause check_what_happened() to be called, at which point we do everything indicated by the flags. */ static SIGTYPE alarm_signal (int signo) { something_happened = 1; /* tell QUIT to wake up and call check_what_happened() */ if (interrupts_slowed_down) { /* we are in "slowed-down interrupts" mode; the only alarm happening here is the slowed-down quit-check alarm, so we set this flag. Do NOT set async_timeout_happened, because we don't want anyone looking at the timeout queue -- async timeouts are disabled. */ quit_check_signal_happened = 1; quit_check_signal_tick_count++; /* make sure we establish the slow timer again. */ slowed_interrupt_timeout_happened = 1; /* can_break_system_calls is set when we want to break out of non-interruptible system calls. */ if (can_break_system_calls) { /* reset the flag for safety and such. Do this *before* unblocking or reestablishing the signal to avoid potential race conditions. */ can_break_system_calls = 0; #ifndef WIN32_NATIVE /* #### I didn't add this WIN32_NATIVE check. I'm not sure why it's here. But then again, someone needs to review this can_break_system_calls stuff and see if it still makes sense. --ben */ EMACS_UNBLOCK_SIGNAL (signo); EMACS_REESTABLISH_SIGNAL (signo, alarm_signal); LONGJMP (break_system_call_jump, 0); #endif } } else { async_timeout_happened = 1; if (emacs_is_blocking) async_timeout_happened_while_emacs_was_blocking = 1; /* #### This is for QUITP. When it is run, it may not be the place to do arbitrary stuff like run asynch. handlers, but it needs to know whether the poll-for-quit asynch. timeout went off. Rather than put the code in to compute this specially, we just set this flag. Should fix this. */ quit_check_signal_happened = 1; #ifdef HAVE_UNIXOID_EVENT_LOOP signal_fake_event (); #endif } EMACS_REESTABLISH_SIGNAL (signo, alarm_signal); SIGRETURN; } /* Set this for debugging, to have a way to get out */ int stop_character; /* #### not currently implemented */ /* Signal handler for SIGINT and SIGQUIT. On TTY's, one of these two signals will get generated in response to C-g. (When running under X, C-g is handled using the SIGIO handler, which sets a flag telling the QUIT macro to scan the unread events for a ^G.) */ static SIGTYPE interrupt_signal (int sig) { /* This function can call lisp */ /* #### we should NOT be calling lisp from a signal handler, boys and girls */ /* Must preserve main program's value of errno. */ int old_errno = errno; EMACS_REESTABLISH_SIGNAL (sig, interrupt_signal); if (sigint_happened && CONSOLEP (Vcontrolling_terminal) && CONSOLE_LIVE_P (XCONSOLE (Vcontrolling_terminal)) && !emacs_is_blocking) { /* #### this is inherited from GNU Emacs. Do we really want this? --ben */ char c; fflush (stdout); reset_initial_console (); EMACS_UNBLOCK_SIGNAL (sig); #ifdef SIGTSTP /* Support possible in later USG versions */ /* * On systems which can suspend the current process and return to the original * shell, this command causes the user to end up back at the shell. * The "Auto-save" and "Abort" questions are not asked until * the user elects to return to emacs, at which point he can save the current * job and either dump core or continue. */ sys_suspend (); #else /* Perhaps should really fork an inferior shell? But that would not provide any way to get back to the original shell, ever. */ stdout_out ("No support for stopping a process on this operating system;\n"); stdout_out ("you can continue or abort.\n"); #endif /* not SIGTSTP */ stdout_out ("Auto-save? (y or n) "); if (((c = getc (stdin)) & ~040) == 'Y') Fdo_auto_save (Qnil, Qnil); while (c != '\n') c = getc (stdin); stdout_out ("Abort (and dump core)? (y or n) "); if (((c = getc (stdin)) & ~040) == 'Y') abort (); while (c != '\n') c = getc (stdin); stdout_out ("Continuing...\n"); reinit_initial_console (); MARK_FRAME_CHANGED (XFRAME (DEVICE_SELECTED_FRAME (XDEVICE (CONSOLE_SELECTED_DEVICE (XCONSOLE (Vcontrolling_terminal)))))); } else { /* Else request quit when it's safe */ Vquit_flag = Qt; sigint_happened = 1; #ifdef HAVE_UNIXOID_EVENT_LOOP signal_fake_event (); #endif } errno = old_errno; SIGRETURN; } /**********************************************************************/ /* Control-G checking */ /**********************************************************************/ /* Note: The code to handle QUIT is divided between lisp.h and signal.c. There is also some special-case code in the async timer code in event-stream.c to notice when the poll-for-quit (and poll-for-sigchld) timers have gone off. */ /* OK, here's an overview of how this convoluted stuff works: [1] Scattered throughout the XEmacs core code are calls to the macro QUIT; This macro checks to see whether a C-g has recently been pressed and not yet handled, and if so, it handles the C-g by calling signal_quit(), which invokes the standard Fsignal() code, with the error being Qquit. Lisp code can establish handlers for this (using condition-case), but normally there is no handler, and so execution is thrown back to the innermost enclosing event loop. (One of the things that happens when entering an event loop is that a condition-case is established that catches *all* calls to `signal', including this one.) [2] How does the QUIT macro check to see whether C-g has been pressed; obviously this needs to be extremely fast. Now for some history. In early Lemacs as inherited from the FSF going back 15 years or more, there was a great fondness for using SIGIO (which is sent whenever there is I/O available on a given socket, tty, etc.). In fact, in GNU Emacs, perhaps even today, all reading of events from the X server occurs inside the SIGIO handler! This is crazy, but not completely relevant. What is relevant is that similar stuff happened inside the SIGIO handler for C-g: it searched through all the pending (i.e. not yet delivered to XEmacs yet) X events for one that matched C-g. When it saw a match, it set Vquit_flag to Qt. On TTY's, C-g is actually mapped to be the interrupt character (i.e. it generates SIGINT), and XEmacs's handler for this signal sets Vquit_flag to Qt. Then, sometime later after the signal handlers finished and a QUIT macro was called, the macro noticed the setting of Vquit_flag and used this as an indication to call signal_quit(). What signal_quit() actually does is set Vquit_flag to Qnil (so that we won't get repeated interruptions from a single C-g press) and then calls the equivalent of (signal 'quit nil). [3] Another complication is introduced in that Vquit_flag is actually exported to Lisp as `quit-flag'. This allows users some level of control over whether and when C-g is processed as quit, esp. in combination with `inhibit-quit'. This is another Lisp variable, and if set to non-nil, it inhibits signal_quit() from getting called, meaning that the C-g gets essentially ignored. But not completely: Because the resetting of `quit-flag' happens only in signal_quit(), which isn't getting called, the C-g press is still noticed, and as soon as `inhibit-quit' is set back to nil, a quit will be signalled at the next QUIT macro. Thus, what `inhibit-quit' really does is defer quits until after the quit- inhibitted period. [4] Another consideration, introduced by XEmacs, is critical quitting. If you press Control-Shift-G instead of just C-g, `quit-flag' is set to `critical' instead of to t. When QUIT processes this value, it *ignores* the value of `inhibit-quit'. This allows you to quit even out of a quit-inhibitted section of code! Furthermore, when signal_quit() notices that it was invoked as a result of a critical quit, it automatically invokes the debugger (which otherwise would only happen when `debug-on-quit' is set to t). [5] Well, I explained above about how `quit-flag' gets set correctly, but I began with a disclaimer stating that this was the old way of doing things. What's done now? Well, first of all, the SIGIO handler (which formerly checked all pending events to see if there's a C-g) now does nothing but set a flag -- or actually two flags, something_happened and quit_check_signal_happened. There are two flags because the QUIT macro is now used for more than just handling QUIT; it's also used for running asynchronous timeout handlers that have recently expired, and perhaps other things. The idea here is that the QUIT macros occur extremely often in the code, but only occur at places that are relatively safe -- in particular, if an error occurs, nothing will get completely trashed. [6] Now, let's look at QUIT again. UNFINISHED. Note, however, that as of the point when this comment got committed to CVS (mid-2001), the interaction between reading C-g as an event and processing it as QUIT was overhauled to (for the first time) be understandable and actually work correctly. Now, the way things work is that if C-g is pressed while XEmacs is blocking at the top level, waiting for a user event, it will be read as an event; otherwise, it will cause QUIT. (This includes times when XEmacs is blocking, but not waiting for a user event, e.g. accept-process-output and wait_delaying_user_events().) Formerly, this was supposed to happen, but didn't always due to a bizarre and broken scheme, documented in next_event_internal like this: If we read a ^G, then set quit-flag but do not discard the ^G. The callers of next_event_internal() will do one of two things: -- set Vquit_flag to Qnil. (next-event does this.) This will cause the ^G to be treated as a normal keystroke. -- not change Vquit_flag but attempt to enqueue the ^G, at which point it will be discarded. The next time QUIT is called, it will notice that Vquit_flag was set. This required weirdness in enqueue_command_event_1 like this: put the event on the typeahead queue, unless the event is the quit char, in which case the `QUIT' which will occur on the next trip through this loop is all the processing we should do - leaving it on the queue would cause the quit to be processed twice. And further weirdness elsewhere, none of which made any sense, and didn't work, because (e.g.) it required that QUIT never happen anywhere inside next_event_internal() or any callers when C-g should be read as a user event, which was impossible to implement in practice. Now what we do is fairly simple. Callers of next_event_internal() that want C-g read as a user event call begin_dont_check_for_quit(). next_event_internal(), when it gets a C-g, simply sets Vquit_flag (just as when a C-g is detected during the operation of QUIT or QUITP), and then tries to QUIT. This will fail if blocked by the previous call, at which point next_event_internal() will return the C-g as an event. To unblock things, first set Vquit_flag to nil (it was set to t when the C-g was read, and if we don't reset it, the next call to QUIT will quit), and then unbind_to() the depth returned by begin_dont_check_for_quit(). It makes no difference is QUIT is called a zillion times in next_event_internal() or anywhere else, because it's blocked and will never signal. --ben */ /* Defer all checking or processing of C-g. You can do this, for example, if you want to read C-g's as events. (In that case, you should set Vquit_flag to Qnil just before you unbind, because it typically gets set as a result of reading C-g.) */ int begin_dont_check_for_quit (void) { int depth = specpdl_depth (); /* As an optimization in QUIT_FLAG_SAYS_SHOULD_QUIT, we bind inhibit-quit to t -- it has to be checked anyway, and by doing this, we only need to check dont_check_for_quit when quit-flag == `critical', which is rare. */ specbind (Qinhibit_quit, Qt); internal_bind_int (&dont_check_for_quit, 1); return depth; } /* If we're inside of a begin_dont_check_for_quit() section, but want to temporarily enable quit-checking, call this. This is used in particular when processing menu filters -- some menu filters do antisocial things like load large amounts of Lisp code (custom in particular), and we obviously want a way of breaking out of any problems. If you do use this, you should really be trapping the throw() that comes from the quitting (as does the code that handles menus popping up). */ int begin_do_check_for_quit (void) { int depth = specpdl_depth (); specbind (Qinhibit_quit, Qnil); internal_bind_int (&dont_check_for_quit, 0); /* #### should we set Vquit_flag to Qnil? */ return depth; } /* The effect of this function is to set Vquit_flag appropriately if the user pressed C-g or Sh-C-g. After this function finishes, Vquit_flag will be Qt for C-g, Qcritical for Sh-C-g, and unchanged otherwise. The C-g or Sh-C-g is discarded, so it won't be noticed again. */ void check_quit (void) { /* dont_check_for_quit is set in three circumstances: (1) when we are in the process of changing the window configuration. The frame might be in an inconsistent state, which will cause assertion failures if we check for QUIT. (2) when we are reading events, and want to read the C-g as an event. The normal check for quit will discard the C-g, which would be bad. (3) when we're going down with a fatal error. we're most likely in an inconsistent state, and we definitely don't want to be interrupted. */ /* We should *not* conditionalize on Vinhibit_quit, or critical-quit (Control-Shift-G) won't work right. */ /* WARNING: Even calling check_quit(), without actually dispatching a quit signal, can result in arbitrary Lisp code getting executed -- at least under Windows. (Not to mention obvious Lisp invocations like asynchronous timer callbacks.) Here's a sample stack trace to demonstrate: NTDLL! DbgBreakPoint@0 address 0x77f9eea9 assert_failed(const char * 0x012d036c, int 4596, const char * 0x012d0354) line 3478 re_match_2_internal(re_pattern_buffer * 0x012d6780, const unsigned char * 0x00000000, int 0, const unsigned char * 0x022f9328, int 34, int 0, re_registers * 0x012d53d0 search_regs, int 34) line 4596 + 41 bytes re_search_2(re_pattern_buffer * 0x012d6780, const char * 0x00000000, int 0, const char * 0x022f9328, int 34, int 0, int 34, re_registers * 0x012d53d0 search_regs, int 34) line 4269 + 37 bytes re_search(re_pattern_buffer * 0x012d6780, const char * 0x022f9328, int 34, int 0, int 34, re_registers * 0x012d53d0 search_regs) line 4031 + 37 bytes string_match_1(long 31222628, long 30282164, long 28377092, buffer * 0x022fde00, int 0) line 413 + 69 bytes Fstring_match(long 31222628, long 30282164, long 28377092, long 28377092) line 436 + 34 bytes Ffuncall(int 3, long * 0x008297f8) line 3488 + 168 bytes execute_optimized_program(const unsigned char * 0x020ddc50, int 6, long * 0x020ddf50) line 744 + 16 bytes funcall_compiled_function(long 34407748, int 1, long * 0x00829aec) line 516 + 53 bytes Ffuncall(int 2, long * 0x00829ae8) line 3523 + 17 bytes execute_optimized_program(const unsigned char * 0x020ddc90, int 4, long * 0x020ddf90) line 744 + 16 bytes funcall_compiled_function(long 34407720, int 1, long * 0x00829e28) line 516 + 53 bytes Ffuncall(int 2, long * 0x00829e24) line 3523 + 17 bytes mapcar1(long 15, long * 0x00829e48, long 34447820, long 34187868) line 2929 + 11 bytes Fmapcar(long 34447820, long 34187868) line 3035 + 21 bytes Ffuncall(int 3, long * 0x00829f20) line 3488 + 93 bytes execute_optimized_program(const unsigned char * 0x020c2b70, int 7, long * 0x020dd010) line 744 + 16 bytes funcall_compiled_function(long 34407580, int 2, long * 0x0082a210) line 516 + 53 bytes Ffuncall(int 3, long * 0x0082a20c) line 3523 + 17 bytes execute_optimized_program(const unsigned char * 0x020cf810, int 6, long * 0x020cfb10) line 744 + 16 bytes funcall_compiled_function(long 34407524, int 0, long * 0x0082a580) line 516 + 53 bytes Ffuncall(int 1, long * 0x0082a57c) line 3523 + 17 bytes run_hook_with_args_in_buffer(buffer * 0x022fde00, int 1, long * 0x0082a57c, int 0) line 3980 + 13 bytes run_hook_with_args(int 1, long * 0x0082a57c, int 0) line 3993 + 23 bytes Frun_hooks(int 1, long * 0x0082a57c) line 3847 + 19 bytes run_hook(long 34447484) line 4094 + 11 bytes unsafe_handle_wm_initmenu_1(frame * 0x01dbb000) line 736 + 11 bytes unsafe_handle_wm_initmenu(long 28377092) line 807 + 11 bytes condition_case_1(long 28377116, long (long)* 0x0101c827 unsafe_handle_wm_initmenu(long), long 28377092, long (long, long)* 0x01005fa4 mswindows_modal_loop_error_handler(long, long), long 28377092) line 1692 + 7 bytes mswindows_protect_modal_loop(long (long)* 0x0101c827 unsafe_handle_wm_initmenu(long), long 28377092) line 1194 + 32 bytes mswindows_handle_wm_initmenu(HMENU__ * 0x00010199, frame * 0x01dbb000) line 826 + 17 bytes mswindows_wnd_proc(HWND__ * 0x000501da, unsigned int 278, unsigned int 65945, long 0) line 3089 + 31 bytes USER32! UserCallWinProc@20 + 24 bytes USER32! DispatchClientMessage@20 + 47 bytes USER32! __fnDWORD@4 + 34 bytes NTDLL! KiUserCallbackDispatcher@12 + 19 bytes USER32! DispatchClientMessage@20 address 0x77e163cc USER32! DefWindowProcW@16 + 34 bytes qxeDefWindowProc(HWND__ * 0x000501da, unsigned int 274, unsigned int 61696, long 98) line 1188 + 22 bytes mswindows_wnd_proc(HWND__ * 0x000501da, unsigned int 274, unsigned int 61696, long 98) line 3362 + 21 bytes USER32! UserCallWinProc@20 + 24 bytes USER32! DispatchClientMessage@20 + 47 bytes USER32! __fnDWORD@4 + 34 bytes NTDLL! KiUserCallbackDispatcher@12 + 19 bytes USER32! DispatchClientMessage@20 address 0x77e163cc USER32! DefWindowProcW@16 + 34 bytes qxeDefWindowProc(HWND__ * 0x000501da, unsigned int 262, unsigned int 98, long 540016641) line 1188 + 22 bytes mswindows_wnd_proc(HWND__ * 0x000501da, unsigned int 262, unsigned int 98, long 540016641) line 3362 + 21 bytes USER32! UserCallWinProc@20 + 24 bytes USER32! DispatchMessageWorker@8 + 244 bytes USER32! DispatchMessageW@4 + 11 bytes qxeDispatchMessage(const tagMSG * 0x0082c684 {msg=0x00000106 wp=0x00000062 lp=0x20300001}) line 989 + 10 bytes mswindows_drain_windows_queue() line 1345 + 9 bytes emacs_mswindows_quit_p() line 3947 event_stream_quit_p() line 666 check_quit() line 686 check_what_happened() line 437 re_match_2_internal(re_pattern_buffer * 0x012d5a18, const unsigned char * 0x00000000, int 0, const unsigned char * 0x02235000, int 23486, int 14645, re_registers * 0x012d53d0 search_regs, int 23486) line 4717 + 14 bytes re_search_2(re_pattern_buffer * 0x012d5a18, const char * 0x02235000, int 23486, const char * 0x0223b38e, int 0, int 14645, int 8841, re_registers * 0x012d53d0 search_regs, int 23486) line 4269 + 37 bytes search_buffer(buffer * 0x022fde00, long 29077572, long 13789, long 23487, long 1, int 1, long 28377092, long 28377092, int 0) line 1224 + 89 bytes search_command(long 29077572, long 46975, long 28377116, long 28377092, long 28377092, int 1, int 1, int 0) line 1054 + 151 bytes Fre_search_forward(long 29077572, long 46975, long 28377116, long 28377092, long 28377092) line 2147 + 31 bytes Ffuncall(int 4, long * 0x0082ceb0) line 3488 + 216 bytes execute_optimized_program(const unsigned char * 0x02047810, int 13, long * 0x02080c10) line 744 + 16 bytes funcall_compiled_function(long 34187208, int 3, long * 0x0082d1b8) line 516 + 53 bytes Ffuncall(int 4, long * 0x0082d1b4) line 3523 + 17 bytes execute_optimized_program(const unsigned char * 0x01e96a10, int 6, long * 0x020ae510) line 744 + 16 bytes funcall_compiled_function(long 34186676, int 3, long * 0x0082d4a0) line 516 + 53 bytes Ffuncall(int 4, long * 0x0082d49c) line 3523 + 17 bytes execute_optimized_program(const unsigned char * 0x02156b50, int 4, long * 0x020c2db0) line 744 + 16 bytes funcall_compiled_function(long 34186564, int 2, long * 0x0082d780) line 516 + 53 bytes Ffuncall(int 3, long * 0x0082d77c) line 3523 + 17 bytes execute_optimized_program(const unsigned char * 0x0082d964, int 3, long * 0x020c2d70) line 744 + 16 bytes Fbyte_code(long 29405156, long 34352480, long 7) line 2392 + 38 bytes Feval(long 34354440) line 3290 + 187 bytes condition_case_1(long 34354572, long (long)* 0x01087232 Feval(long), long 34354440, long (long, long)* 0x01084764 run_condition_case_handlers(long, long), long 28377092) line 1692 + 7 bytes condition_case_3(long 34354440, long 28377092, long 34354572) line 1779 + 27 bytes execute_rare_opcode(long * 0x0082dc7c, const unsigned char * 0x01b090af, int 143) line 1269 + 19 bytes execute_optimized_program(const unsigned char * 0x01b09090, int 6, long * 0x020ae590) line 654 + 17 bytes funcall_compiled_function(long 34186620, int 0, long * 0x0082df68) line 516 + 53 bytes Ffuncall(int 1, long * 0x0082df64) line 3523 + 17 bytes execute_optimized_program(const unsigned char * 0x02195470, int 1, long * 0x020c2df0) line 744 + 16 bytes funcall_compiled_function(long 34186508, int 0, long * 0x0082e23c) line 516 + 53 bytes Ffuncall(int 1, long * 0x0082e238) line 3523 + 17 bytes execute_optimized_program(const unsigned char * 0x01e5d410, int 6, long * 0x0207d410) line 744 + 16 bytes funcall_compiled_function(long 34186312, int 1, long * 0x0082e524) line 516 + 53 bytes Ffuncall(int 2, long * 0x0082e520) line 3523 + 17 bytes execute_optimized_program(const unsigned char * 0x02108fb0, int 2, long * 0x020c2e30) line 744 + 16 bytes funcall_compiled_function(long 34186340, int 0, long * 0x0082e7fc) line 516 + 53 bytes Ffuncall(int 1, long * 0x0082e7f8) line 3523 + 17 bytes execute_optimized_program(const unsigned char * 0x020fe150, int 2, long * 0x01e6f510) line 744 + 16 bytes funcall_compiled_function(long 31008124, int 0, long * 0x0082ebd8) line 516 + 53 bytes Ffuncall(int 1, long * 0x0082ebd4) line 3523 + 17 bytes run_hook_with_args_in_buffer(buffer * 0x022fde00, int 1, long * 0x0082ebd4, int 0) line 3980 + 13 bytes run_hook_with_args(int 1, long * 0x0082ebd4, int 0) line 3993 + 23 bytes Frun_hooks(int 1, long * 0x0082ebd4) line 3847 + 19 bytes Ffuncall(int 2, long * 0x0082ebd0) line 3509 + 14 bytes execute_optimized_program(const unsigned char * 0x01ef2210, int 5, long * 0x01da8e10) line 744 + 16 bytes funcall_compiled_function(long 31020440, int 2, long * 0x0082eeb8) line 516 + 53 bytes Ffuncall(int 3, long * 0x0082eeb4) line 3523 + 17 bytes execute_optimized_program(const unsigned char * 0x0082f09c, int 3, long * 0x01d89390) line 744 + 16 bytes Fbyte_code(long 31102388, long 30970752, long 7) line 2392 + 38 bytes Feval(long 31087568) line 3290 + 187 bytes condition_case_1(long 30961240, long (long)* 0x01087232 Feval(long), long 31087568, long (long, long)* 0x01084764 run_condition_case_handlers(long, long), long 28510180) line 1692 + 7 bytes condition_case_3(long 31087568, long 28510180, long 30961240) line 1779 + 27 bytes execute_rare_opcode(long * 0x0082f450, const unsigned char * 0x01ef23ec, int 143) line 1269 + 19 bytes execute_optimized_program(const unsigned char * 0x01ef2310, int 6, long * 0x01da8f10) line 654 + 17 bytes funcall_compiled_function(long 31020412, int 1, long * 0x0082f740) line 516 + 53 bytes Ffuncall(int 2, long * 0x0082f73c) line 3523 + 17 bytes execute_optimized_program(const unsigned char * 0x020fe650, int 3, long * 0x01d8c490) line 744 + 16 bytes funcall_compiled_function(long 31020020, int 2, long * 0x0082fa14) line 516 + 53 bytes Ffuncall(int 3, long * 0x0082fa10) line 3523 + 17 bytes Fcall_interactively(long 29685180, long 28377092, long 28377092) line 1008 + 22 bytes Fcommand_execute(long 29685180, long 28377092, long 28377092) line 2929 + 17 bytes execute_command_event(command_builder * 0x01be1900, long 36626492) line 4048 + 25 bytes Fdispatch_event(long 36626492) line 4341 + 70 bytes Fcommand_loop_1() line 582 + 9 bytes command_loop_1(long 28377092) line 495 condition_case_1(long 28377188, long (long)* 0x01064fb9 command_loop_1(long), long 28377092, long (long, long)* 0x010649d0 cmd_error(long, long), long 28377092) line 1692 + 7 bytes command_loop_3() line 256 + 35 bytes command_loop_2(long 28377092) line 269 internal_catch(long 28457612, long (long)* 0x01064b20 command_loop_2(long), long 28377092, int * volatile 0x00000000) line 1317 + 7 bytes initial_command_loop(long 28377092) line 305 + 25 bytes STACK_TRACE_EYE_CATCHER(int 1, char * * 0x01b63ff0, char * * 0x01ca5300, int 0) line 2501 main(int 1, char * * 0x01b63ff0, char * * 0x01ca5300) line 2938 XEMACS! mainCRTStartup + 180 bytes _start() line 171 KERNEL32! BaseProcessStart@4 + 115547 bytes */ int specdepth; if (dont_check_for_quit) return; if (quit_check_signal_happened) { /* Since arbitrary Lisp code may be executed (e.g. through a menu filter, see backtrace directly above), GC might happen, which would majorly fuck a lot of things, e.g. re_match() [string gets relocated] and lots of other code that's not prepared to handle GC in QUIT. */ specdepth = begin_gc_forbidden (); quit_check_signal_happened = 0; event_stream_quit_p (); unbind_to (specdepth); } } void init_poll_for_quit (void) { #if !defined (SIGIO) && !defined (DONT_POLL_FOR_QUIT) /* Check for C-g every 1/4 of a second. #### This is just a guess. Some investigation will have to be done to see what the best value is. The best value is the smallest possible value that doesn't cause a significant amount of running time to be spent in C-g checking. */ if (!poll_for_quit_id) poll_for_quit_id = event_stream_generate_wakeup (NORMAL_QUIT_CHECK_TIMEOUT_MSECS, NORMAL_QUIT_CHECK_TIMEOUT_MSECS, Qnil, Qnil, 1); #endif /* not SIGIO and not DONT_POLL_FOR_QUIT */ } #if 0 /* not used anywhere */ void reset_poll_for_quit (void) { #if !defined (SIGIO) && !defined (DONT_POLL_FOR_QUIT) if (poll_for_quit_id) { event_stream_disable_wakeup (poll_for_quit_id, 1); poll_for_quit_id = 0; } #endif /* not SIGIO and not DONT_POLL_FOR_QUIT */ } #endif /* 0 */ #if defined (HAVE_UNIX_PROCESSES) && !defined (SIGCHLD) static void init_poll_for_sigchld (void) { /* Check for terminated processes every 1/4 of a second. #### This is just a guess. Some investigation will have to be done to see what the best value is. The best value is the smallest possible value that doesn't cause a significant amount of running time to be spent in process-termination checking. */ poll_for_sigchld_id = event_stream_generate_wakeup (NORMAL_SIGCHLD_CHECK_TIMEOUT_MSECS, NORMAL_SIGCHLD_CHECK_TIMEOUT_MSECS, Qnil, Qnil, 1); } #endif /* not SIGCHLD */ /************************************************************************/ /* initialization */ /************************************************************************/ /* If we've been nohup'ed, keep it that way. This allows `nohup xemacs &' to work. More generally, if a normally fatal signal has been redirected to SIG_IGN by our invocation environment, trust the environment. This keeps xemacs from being killed by a SIGQUIT intended for a different process after having been backgrounded under a non-job-control shell! */ static void handle_signal_if_fatal (int signo) { if (EMACS_SIGNAL (signo, fatal_error_signal) == SIG_IGN) EMACS_SIGNAL (signo, SIG_IGN); } void init_signals_very_early (void) { /* Catch all signals that would kill us. Don't catch these signals in batch mode if not initialized. On some machines, this sets static data that would make signal fail to work right when the dumped Emacs is run. */ if (noninteractive && !initialized) return; handle_signal_if_fatal (SIGILL); /* ANSI */ handle_signal_if_fatal (SIGABRT); /* ANSI */ handle_signal_if_fatal (SIGFPE); /* ANSI */ handle_signal_if_fatal (SIGSEGV); /* ANSI */ handle_signal_if_fatal (SIGTERM); /* ANSI */ #ifdef SIGHUP handle_signal_if_fatal (SIGHUP); /* POSIX */ #endif #ifdef SIGQUIT handle_signal_if_fatal (SIGQUIT); /* POSIX */ #endif #ifdef SIGTRAP handle_signal_if_fatal (SIGTRAP); /* POSIX */ #endif #ifdef SIGUSR1 handle_signal_if_fatal (SIGUSR1); /* POSIX */ #endif #ifdef SIGUSR2 handle_signal_if_fatal (SIGUSR2); /* POSIX */ #endif #ifdef SIGPIPE handle_signal_if_fatal (SIGPIPE); /* POSIX */ #endif #ifdef SIGALRM /* This will get reset later, once we're capable of handling it properly. */ handle_signal_if_fatal (SIGALRM); /* POSIX */ #endif #ifdef SIGBUS handle_signal_if_fatal (SIGBUS); /* XPG5 */ #endif #ifdef SIGSYS handle_signal_if_fatal (SIGSYS); /* XPG5 */ #endif #ifdef SIGXCPU handle_signal_if_fatal (SIGXCPU); /* XPG5 */ #endif #ifdef SIGXFSZ handle_signal_if_fatal (SIGXFSZ); /* XPG5 */ #endif #ifdef SIGVTALRM handle_signal_if_fatal (SIGVTALRM); /* XPG5 */ #endif #ifdef SIGPROF /* Messes up the REAL profiler */ /* handle_signal_if_fatal (SIGPROF); */ /* XPG5 */ #endif #ifdef SIGHWE handle_signal_if_fatal (SIGHWE); #endif #ifdef SIGPRE handle_signal_if_fatal (SIGPRE); #endif #ifdef SIGORE handle_signal_if_fatal (SIGORE); #endif #ifdef SIGUME handle_signal_if_fatal (SIGUME); #endif #ifdef SIGDLK handle_signal_if_fatal (SIGDLK); #endif #ifdef SIGCPULIM handle_signal_if_fatal (SIGCPULIM); #endif #ifdef SIGIOT handle_signal_if_fatal (SIGIOT); #endif #ifdef SIGEMT handle_signal_if_fatal (SIGEMT); #endif #ifdef SIGLOST handle_signal_if_fatal (SIGLOST); #endif #ifdef SIGSTKFLT /* coprocessor stack fault under Linux */ handle_signal_if_fatal (SIGSTKFLT); #endif #ifdef SIGUNUSED /* exists under Linux, and will kill process! */ handle_signal_if_fatal (SIGUNUSED); #endif #ifdef AIX /* 20 is SIGCHLD, 21 is SIGTTIN, 22 is SIGTTOU. */ #ifndef _I386 handle_signal_if_fatal (SIGIOINT); #endif handle_signal_if_fatal (SIGGRANT); handle_signal_if_fatal (SIGRETRACT); handle_signal_if_fatal (SIGSOUND); handle_signal_if_fatal (SIGMSG); #endif /* AIX */ #ifdef SIGDANGER /* This just means available memory is getting low. */ EMACS_SIGNAL (SIGDANGER, memory_warning_signal); #endif } void syms_of_signal (void) { DEFSUBR (Fwaiting_for_user_input_p); } void init_interrupts_late (void) { if (!noninteractive) { EMACS_SIGNAL (SIGINT, interrupt_signal); #ifdef HAVE_TERMIO /* On systems with TERMIO, C-g is set up for both SIGINT and SIGQUIT and we can't tell which one it will give us. */ EMACS_SIGNAL (SIGQUIT, interrupt_signal); #endif /* HAVE_TERMIO */ init_async_timeouts (); #ifdef SIGIO EMACS_SIGNAL (SIGIO, input_available_signal); # ifdef SIGPOLL /* XPG5 */ /* Some systems (e.g. Motorola SVR4) losingly have different values for SIGIO and SIGPOLL, and send SIGPOLL instead of SIGIO. On those same systems, an uncaught SIGPOLL kills the process. */ EMACS_SIGNAL (SIGPOLL, input_available_signal); # endif #elif !defined (DONT_POLL_FOR_QUIT) init_poll_for_quit (); #endif } #if defined (HAVE_UNIX_PROCESSES) && !defined (SIGCHLD) init_poll_for_sigchld (); #endif EMACS_UNBLOCK_ALL_SIGNALS (); interrupts_initted = 1; }