Mercurial > hg > xemacs-beta
view lwlib/xlwgcs.h @ 1111:184461bc8de4
[xemacs-hg @ 2002-11-18 06:52:23 by ben]
warning fixes, etc.
* s/cygwin32.h:
-fvtable-thunks is obsolete in GCC 3 and generates warnings.
* s/mingw32.h:
* s/windowsnt.h:
Comment fixes.
* emodules.h:
Fix warnings from redefining symbols.
* eval.c:
Fix C++ errors -- no automatic casting between function pointers
and void *, function declarations inside of functions not allowed.
* event-Xt.c (emacs_Xt_enqueue_focus_event):
Warning fixes.
* fileio.c (Ffile_truename):
Warning fixes.
Use LOCAL_TO_WIN32_FILE_FORMAT rather than duplicating it.
* glyphs-x.c:
Fix style.
* intl-auto-encap-win32.c:
* intl-auto-encap-win32.h:
* intl-encap-win32.c:
* intl-encap-win32.c (qxeRegConnectRegistry):
* syswindows.h (RegConnectRegistry):
DdeCreateStringHandle needs to be manual due to new Cygwin bug.
* intl-win32.c:
wcslen/wcscmp don't seem to exist under G++ 3, Cygwin.
* lisp.h:
* lisp-union.h:
* lisp-disunion.h:
* process-unix.c (unix_send_process):
Ugh, C needs volatile and C++ must not have volatile. Remove
previous volatile hacks, which don't seem to be working any more.
* sheap.c (STATIC_HEAP_SLOP):
Try to get a working Cygwin build with old unexec.
* sheap.c (more_static_core):
No NL's in literals allowed.
* symbols.c (Fset):
Fix C++ errors.
* syswindows.h:
Fix Cygwin complaints now that some missing structs have been added.
aclocal.m4: Disable shared library modules under Cygwin for the moment,
since we need some more tricky coding done and I don't have the
time right now.
configure.in, configure.usage:
code-files.el, loadhist.el: Fix warnings.
package-get.el: Fix warnings.
NOTE: This was already fixed awhile ago, but reverted by Steve Y.
Please be careful.
postgresql/Makefile.in.in: Removed.
Move common stuff into modues/common/Makefile.common. (Also
add extraclean target and a couple of other fixes in that file.)
postgresql/configure.ac: Extract out common configure stuff into
modules/common/configure-{pre,post}.ac.
postgresql/postgresql.c: Fix warning.
ldap/Makefile.in.in: Removed.
Move common stuff into modues/common/Makefile.common. (Also
add extraclean target and a couple of other fixes in that file.)
ldap/configure.ac: Extract out common configure stuff into
modules/common/configure-{pre,post}.ac.
common/Makefile.common: Common stuff is here.
author | ben |
---|---|
date | Mon, 18 Nov 2002 06:53:08 +0000 |
parents | c33ae14dd6d0 |
children | 5460287a3327 |
line wrap: on
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/* Tabs Widget for XEmacs. Copyright (C) 1999 Edward A. Falk This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Gcs 1.7 */ #ifndef GCS_H #define GCS_H /* Overview of functions provided here: * * AllocFgGC() * Given a foreground pixel & a font, return an appropriate GC * * AllocBackgroundGC() * Given a widget, return a GC for painting the background color * * AllocShadeGC() * Given foreground, background, a contrast value & be_nice_to_colormap * flag, return a GC suitable for rendering in an intermediate color, * as determined by contrast. May return a dither pattern or a * solid color, as appropriate. * * Contrast 0 = background color, 100 = foreground color. It is legal * for contrast to be more than 100 or less than 0. * * AllocGreyGC() * Given widget, foreground, font, contrast & be_nice_to_colormap, * return a shade GC (see above) based on foreground and widget * background. * * AllocTopShadowGC() * Given widget, contrast & be_nice_to_colormap, return a GC suitable * for rendering the top shadow. * * Contrast 0 = use background pixel. Contrast > 0 = use brighter * colors. * * AllocBotShadowGC() * Given widget, contrast & be_nice_to_colormap, return a GC suitable * for rendering the bottom shadow. * * Contrast 0 = use background pixel. Contrast > 0 = use darker * colors. * * AllocArmShadowGC() * Given widget, contrast & be_nice_to_colormap, return a GC suitable * for rendering the "armed" shadow. * * Contrast 0 = use background pixel. Contrast > 0 = use darker * colors. * * AllocShadowPixel() * Given a widget & scale factor, allocate & return a color darker * or lighter than the background pixel, as determined by scale. * * Scale 100 = use background pixel. Scale > 100 = brighter color, * Scale < 100 = darker color. * * AllocGreyPixel() * Given two pixel values and scale factor, allocate & return a * pixel value between them, according to scale. * * Scale == 0: background color * Scale == 100: foreground color * 0<Scale<100: intermediate color * Scale > 100: more foreground * Scale < 0: more background * * * AllocGreyPixelC() * Given two color values and scale factor, allocate & return a * pixel value between them, according to scale. * * Scale == 0: background color * Scale == 100: foreground color * 0<Scale<100: intermediate color * Scale > 100: more foreground * Scale < 0: more background * * Draw3dBox() * Given box dimensions, shadow width, top shadow GC & bottom shadow GC, * draw a 3-d box. */ #if NeedFunctionPrototypes extern GC AllocFgGC( Widget w, Pixel fg, Font font) ; extern GC AllocBackgroundGC( Widget w, Font font) ; extern GC AllocShadeGC( Widget w, Pixel fg, Pixel bg, Font, int contrast, Bool ) ; extern GC AllocGreyGC( Widget w, Pixel fg, Font, int, Bool ) ; extern GC AllocTopShadowGC( Widget w, int contrast, int ) ; extern GC AllocBotShadowGC( Widget w, int contrast, int ) ; extern GC AllocArmGC( Widget w, int contrast, int) ; extern Pixel AllocShadowPixel(Widget, int scale) ; extern Pixel AllocGreyPixel(Widget, Pixel fg, Pixel bg, int scale) ; extern Pixel AllocGreyPixelC(Widget, XColor *fg, XColor *bg, int scale) ; extern void Draw3dBox(Widget w, int x, int y, int wid, int hgt, int s, GC topgc, GC botgc) ; #if XtSpecificationRelease < 5 extern GC XtAllocateGC(Widget, int depth, unsigned long mask, XGCValues *, unsigned long dynamic, unsigned long dontcare) ; #endif #else extern GC AllocFgGC() ; extern GC AllocBackgroundGC() ; extern GC AllocShadeGC() ; extern GC AllocGreyGC() ; extern GC AllocTopShadowGC() ; extern GC AllocBotShadowGC() ; extern GC AllocArmGC() ; extern Pixel AllocShadowPixel() ; extern Pixel AllocGreyPixel() ; extern Pixel AllocGreyPixelC() ; extern void Draw3dBox() ; #if XtSpecificationRelease < 5 extern GC XtAllocateGC() ; #endif #endif #endif /* GCS_H */