view src/strcpy.c @ 563:183866b06e0b

[xemacs-hg @ 2001-05-24 07:50:48 by ben] Makefile.in.in, abbrev.c, alloc.c, buffer.c, bytecode.c, callint.c, callproc.c, casetab.c, chartab.c, cmdloop.c, cmds.c, console-msw.c, console-msw.h, console-stream.c, console-tty.c, console-x.c, console.c, data.c, database.c, debug.c, device-gtk.c, device-msw.c, device-tty.c, device-x.c, device.c, dialog-gtk.c, dialog-msw.c, dialog-x.c, dialog.c, dired-msw.c, dired.c, doc.c, doprnt.c, dragdrop.c, editfns.c, eldap.c, eldap.h, elhash.c, emacs-widget-accessors.c, emacs.c, emodules.c, esd.c, eval.c, event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, events.c, extents.c, faces.c, file-coding.c, fileio.c, filelock.c, floatfns.c, fns.c, font-lock.c, frame-gtk.c, frame-x.c, frame.c, general-slots.h, glade.c, glyphs-gtk.c, glyphs-msw.c, glyphs-widget.c, glyphs-x.c, glyphs.c, glyphs.h, gpmevent.c, gui-gtk.c, gui-x.c, gui.c, gutter.c, hpplay.c, indent.c, input-method-xlib.c, insdel.c, intl.c, keymap.c, libsst.c, libsst.h, linuxplay.c, lisp.h, lread.c, lstream.c, lstream.h, macros.c, marker.c, md5.c, menubar-gtk.c, menubar-msw.c, menubar-x.c, menubar.c, minibuf.c, miscplay.c, miscplay.h, mule-ccl.c, mule-charset.c, mule-wnnfns.c, mule.c, nas.c, ntplay.c, ntproc.c, objects-gtk.c, objects-msw.c, objects-x.c, objects.c, postgresql.c, print.c, process-nt.c, process-unix.c, process.c, ralloc.c, rangetab.c, redisplay.c, scrollbar.c, search.c, select-gtk.c, select-x.c, select.c, sgiplay.c, sheap.c, sound.c, specifier.c, sunplay.c, symbols.c, symeval.h, symsinit.h, syntax.c, sysdep.c, toolbar-msw.c, toolbar.c, tooltalk.c, ui-byhand.c, ui-gtk.c, undo.c, unexaix.c, unexapollo.c, unexconvex.c, unexec.c, widget.c, win32.c, window.c: -- defsymbol -> DEFSYMBOL. -- add an error type to all errors. -- eliminate the error functions in eval.c that let you just use Qerror as the type. -- redo the error API to be more consistent, sensibly named, and easier to use. -- redo the error hierarchy somewhat. create new errors: structure-formation-error, gui-error, invalid-constant, stack-overflow, out-of-memory, process-error, network-error, sound-error, printing-unreadable-object, base64-conversion- error; coding-system-error renamed to text-conversion error; some others. -- fix Mule problems in error strings in emodules.c, tooltalk.c. -- fix error handling in mswin open-network-stream. -- Mule-ize all sound files and clean up the headers. -- nativesound.h -> sound.h and used for all sound files. -- move some shared stuff into glyphs-shared.c: first attempt at eliminating some of the massive GTK code duplication. xemacs.mak: add glyphs-shared.c. xemacs-faq.texi: document how to debug X errors subr.el: fix doc string to reflect reality
author ben
date Thu, 24 May 2001 07:51:33 +0000
parents abe6d1db359e
children
line wrap: on
line source

/* This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: Not in FSF. */

/* In SunOS 4.1.1 the strcpy function references memory past the last byte of 
   the string!  This will core dump if the memory following the last byte is 
   not mapped.

   Here are correct versions by hbs@lucid.com.
*/

# include <config.h>
# ifndef REGISTER	/* Strictly enforced in 20.3 */
# define REGISTER
# endif

#define ALIGNED(x) (!(((unsigned long) (x)) & (sizeof (unsigned long) - 1)))

#define MAGIC    0x7efefeff
#define HIGH_BIT_P(c) ((c) & hi_bit)
#define HAS_ZERO(c) (((((c) + magic) ^ (c)) & not_magic) != not_magic)

char *
strcpy (char *to, const char *from)
{
  char *return_value = to;
  if (to == from)
    return to;
  else if (ALIGNED (to) && ALIGNED (from))
    {
      unsigned long *to1 = (unsigned long *) to;
      const unsigned long *from1 = (const unsigned long *) from;
      unsigned long c;
      unsigned long magic = MAGIC;
      unsigned long not_magic = ~magic;
/*      unsigned long hi_bit = 0x80000000; */

      while ((c = *from1) != 0)
        {
          if (HAS_ZERO(c)) 
            {
              to = (char *) to1;
              from = (const char *) from1;
              goto slow_loop;
            }
          else
            {
              *to1 = c;
              to1++; 
              from1++;
            }
        }

      to = (char *) to1;
      *to = (char) 0;
      return return_value;
    }
  else
    {
      char c;

    slow_loop:

      while ((c = *from) != 0)
        {
          *to = c;
          to++;
          from++;
        }
      *to = (char) 0;
    }
  return return_value;
}