Mercurial > hg > xemacs-beta
view src/ntplay.c @ 563:183866b06e0b
[xemacs-hg @ 2001-05-24 07:50:48 by ben]
Makefile.in.in, abbrev.c, alloc.c, buffer.c, bytecode.c, callint.c, callproc.c, casetab.c, chartab.c, cmdloop.c, cmds.c, console-msw.c, console-msw.h, console-stream.c, console-tty.c, console-x.c, console.c, data.c, database.c, debug.c, device-gtk.c, device-msw.c, device-tty.c, device-x.c, device.c, dialog-gtk.c, dialog-msw.c, dialog-x.c, dialog.c, dired-msw.c, dired.c, doc.c, doprnt.c, dragdrop.c, editfns.c, eldap.c, eldap.h, elhash.c, emacs-widget-accessors.c, emacs.c, emodules.c, esd.c, eval.c, event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, events.c, extents.c, faces.c, file-coding.c, fileio.c, filelock.c, floatfns.c, fns.c, font-lock.c, frame-gtk.c, frame-x.c, frame.c, general-slots.h, glade.c, glyphs-gtk.c, glyphs-msw.c, glyphs-widget.c, glyphs-x.c, glyphs.c, glyphs.h, gpmevent.c, gui-gtk.c, gui-x.c, gui.c, gutter.c, hpplay.c, indent.c, input-method-xlib.c, insdel.c, intl.c, keymap.c, libsst.c, libsst.h, linuxplay.c, lisp.h, lread.c, lstream.c, lstream.h, macros.c, marker.c, md5.c, menubar-gtk.c, menubar-msw.c, menubar-x.c, menubar.c, minibuf.c, miscplay.c, miscplay.h, mule-ccl.c, mule-charset.c, mule-wnnfns.c, mule.c, nas.c, ntplay.c, ntproc.c, objects-gtk.c, objects-msw.c, objects-x.c, objects.c, postgresql.c, print.c, process-nt.c, process-unix.c, process.c, ralloc.c, rangetab.c, redisplay.c, scrollbar.c, search.c, select-gtk.c, select-x.c, select.c, sgiplay.c, sheap.c, sound.c, specifier.c, sunplay.c, symbols.c, symeval.h, symsinit.h, syntax.c, sysdep.c, toolbar-msw.c, toolbar.c, tooltalk.c, ui-byhand.c, ui-gtk.c, undo.c, unexaix.c, unexapollo.c, unexconvex.c, unexec.c, widget.c, win32.c, window.c:
-- defsymbol -> DEFSYMBOL.
-- add an error type to all errors.
-- eliminate the error functions in eval.c that let you just
use Qerror as the type.
-- redo the error API to be more consistent, sensibly named,
and easier to use.
-- redo the error hierarchy somewhat. create new errors:
structure-formation-error, gui-error, invalid-constant,
stack-overflow, out-of-memory, process-error, network-error,
sound-error, printing-unreadable-object, base64-conversion-
error; coding-system-error renamed to text-conversion error;
some others.
-- fix Mule problems in error strings in emodules.c, tooltalk.c.
-- fix error handling in mswin open-network-stream.
-- Mule-ize all sound files and clean up the headers.
-- nativesound.h -> sound.h and used for all sound files.
-- move some shared stuff into glyphs-shared.c: first attempt
at eliminating some of the massive GTK code duplication.
xemacs.mak: add glyphs-shared.c.
xemacs-faq.texi: document how to debug X errors
subr.el: fix doc string to reflect reality
author | ben |
---|---|
date | Thu, 24 May 2001 07:51:33 +0000 |
parents | abe6d1db359e |
children | 5fd7ba8b56e7 |
line wrap: on
line source
/* Sound in windows nt XEmacs. Copyright (C) 1998 Andy Piper. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.*/ /* Synched up with: Not in FSF. */ /* This file Mule-ized by Ben Wing, 5-15-01. */ #include <config.h> #include "lisp.h" #include "sound.h" #include "nt.h" #include "sysfile.h" static int play_sound_data_1 (UChar_Binary *data, int length, int volume, int convert); void play_sound_file (Extbyte *sound_file, int volume) { DWORD flags = SND_ASYNC | SND_NODEFAULT | SND_FILENAME; OFSTRUCT ofs; Lisp_Object fname = Ffile_name_nondirectory (build_ext_string (sound_file, Qmswindows_tstr)); Extbyte *fnameext; CHECK_STRING (fname); LISP_STRING_TO_EXTERNAL (fname, fnameext, Qmswindows_tstr); if (OpenFile (fnameext, &ofs, OF_EXIST) < 0) { /* file isn't in the path so read it as data */ int size; UChar_Binary* data; int ofd = open (sound_file, O_RDONLY | OPEN_BINARY, 0); if (ofd <0) return; size = lseek (ofd, 0, SEEK_END); data = (UChar_Binary *)xmalloc (size); lseek (ofd, 0, SEEK_SET); if (!data) { close (ofd); return; } if (read (ofd, data, size) != size) { close (ofd); xfree (data); return; } close (ofd); play_sound_data_1 (data, size, 100, FALSE); } else PlaySound (fnameext, NULL, flags); } /* mswindows can't cope with playing a sound from alloca space so we have to convert if necessary */ static int play_sound_data_1 (UChar_Binary *data, int length, int volume, int convert_to_malloc) { DWORD flags = SND_ASYNC | SND_MEMORY | SND_NODEFAULT; static UChar_Binary* sound_data=0; if (sound_data) { PlaySound (NULL, NULL, flags); xfree (sound_data); sound_data=0; } if (convert_to_malloc) { sound_data = (UChar_Binary *)xmalloc (length); memcpy (sound_data, data, length); } else sound_data = data; PlaySound(sound_data, NULL, flags); /* #### Error handling? */ return 1; } int play_sound_data (UChar_Binary *data, int length, int volume) { return play_sound_data_1 (data, length, volume, TRUE); }