view src/blocktype.c @ 563:183866b06e0b

[xemacs-hg @ 2001-05-24 07:50:48 by ben] Makefile.in.in, abbrev.c, alloc.c, buffer.c, bytecode.c, callint.c, callproc.c, casetab.c, chartab.c, cmdloop.c, cmds.c, console-msw.c, console-msw.h, console-stream.c, console-tty.c, console-x.c, console.c, data.c, database.c, debug.c, device-gtk.c, device-msw.c, device-tty.c, device-x.c, device.c, dialog-gtk.c, dialog-msw.c, dialog-x.c, dialog.c, dired-msw.c, dired.c, doc.c, doprnt.c, dragdrop.c, editfns.c, eldap.c, eldap.h, elhash.c, emacs-widget-accessors.c, emacs.c, emodules.c, esd.c, eval.c, event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, events.c, extents.c, faces.c, file-coding.c, fileio.c, filelock.c, floatfns.c, fns.c, font-lock.c, frame-gtk.c, frame-x.c, frame.c, general-slots.h, glade.c, glyphs-gtk.c, glyphs-msw.c, glyphs-widget.c, glyphs-x.c, glyphs.c, glyphs.h, gpmevent.c, gui-gtk.c, gui-x.c, gui.c, gutter.c, hpplay.c, indent.c, input-method-xlib.c, insdel.c, intl.c, keymap.c, libsst.c, libsst.h, linuxplay.c, lisp.h, lread.c, lstream.c, lstream.h, macros.c, marker.c, md5.c, menubar-gtk.c, menubar-msw.c, menubar-x.c, menubar.c, minibuf.c, miscplay.c, miscplay.h, mule-ccl.c, mule-charset.c, mule-wnnfns.c, mule.c, nas.c, ntplay.c, ntproc.c, objects-gtk.c, objects-msw.c, objects-x.c, objects.c, postgresql.c, print.c, process-nt.c, process-unix.c, process.c, ralloc.c, rangetab.c, redisplay.c, scrollbar.c, search.c, select-gtk.c, select-x.c, select.c, sgiplay.c, sheap.c, sound.c, specifier.c, sunplay.c, symbols.c, symeval.h, symsinit.h, syntax.c, sysdep.c, toolbar-msw.c, toolbar.c, tooltalk.c, ui-byhand.c, ui-gtk.c, undo.c, unexaix.c, unexapollo.c, unexconvex.c, unexec.c, widget.c, win32.c, window.c: -- defsymbol -> DEFSYMBOL. -- add an error type to all errors. -- eliminate the error functions in eval.c that let you just use Qerror as the type. -- redo the error API to be more consistent, sensibly named, and easier to use. -- redo the error hierarchy somewhat. create new errors: structure-formation-error, gui-error, invalid-constant, stack-overflow, out-of-memory, process-error, network-error, sound-error, printing-unreadable-object, base64-conversion- error; coding-system-error renamed to text-conversion error; some others. -- fix Mule problems in error strings in emodules.c, tooltalk.c. -- fix error handling in mswin open-network-stream. -- Mule-ize all sound files and clean up the headers. -- nativesound.h -> sound.h and used for all sound files. -- move some shared stuff into glyphs-shared.c: first attempt at eliminating some of the massive GTK code duplication. xemacs.mak: add glyphs-shared.c. xemacs-faq.texi: document how to debug X errors subr.el: fix doc string to reflect reality
author ben
date Thu, 24 May 2001 07:51:33 +0000
parents 3ecd8885ac67
children b39c14581166
line wrap: on
line source

/* Fixed-size block allocator.
   Copyright (C) 1994 Free Software Foundation, Inc.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/

/* Synched up with: Not in FSF. */

/* Authorship:

   Ben Wing: December 1994, for 19.12.
 */

/*

------------------------------------------------------------------------------

A "block-type object" is used to efficiently allocate and free blocks
of a particular size.  Freed blocks are remembered in a free list and
are reused as necessary to allocate new blocks, so as to avoid as
much as possible making calls to malloc() and free().

This is a container object.  Declare a block-type object of a specific type
as follows:

struct mytype_blocktype {
  Blocktype_declare (mytype);
};

Use the following functions/macros:

   structype *Blocktype_new(structype)
      [MACRO] Create a new block-type object of the specified type.
      The argument to this call should be the type of object to be
      created, e.g. foobar_blocktype.
   type *Blocktype_alloc(b)
      [MACRO] Allocate a block of the proper type for the specified
      block-type object and return a pointer to it.
   Blocktype_free(b, block)
      Free a block of the type corresponding to the specified block-type
      object.
   Blocktype_delete(b)
      Destroy a block-type object and the memory allocated to it.

*/

/* This file has been Mule-ized. */

#include <config.h>
#include "lisp.h"

#include "blocktype.h"

typedef struct blocktype
{
  Blocktype_declare (void);
} Blocktype;

struct block_internal
{
  void *next;
};

void *
Blocktype_newf (size_t elsize)
{
  Blocktype *b = xnew (Blocktype);
  b->elsize = max (elsize, sizeof (void *));
  b->free = 0;
  return (void *) b;
}

void
Blocktype_allocf (void *bbb)
{
  Blocktype *b = (Blocktype *) bbb;
  if (b->free)
    {
      b->tempel = b->free;
      b->free = ((struct block_internal *) (b->free))->next;
    }
  else
    b->tempel = (void *) xmalloc (b->elsize);
}

void
Blocktype_free (void *bbb, void *el)
{
  Blocktype *b = (Blocktype *) bbb;
  ((struct block_internal *) el)->next = b->free;
  b->free = el;
}