Mercurial > hg > xemacs-beta
view netinstall/simpsock.cc @ 563:183866b06e0b
[xemacs-hg @ 2001-05-24 07:50:48 by ben]
Makefile.in.in, abbrev.c, alloc.c, buffer.c, bytecode.c, callint.c, callproc.c, casetab.c, chartab.c, cmdloop.c, cmds.c, console-msw.c, console-msw.h, console-stream.c, console-tty.c, console-x.c, console.c, data.c, database.c, debug.c, device-gtk.c, device-msw.c, device-tty.c, device-x.c, device.c, dialog-gtk.c, dialog-msw.c, dialog-x.c, dialog.c, dired-msw.c, dired.c, doc.c, doprnt.c, dragdrop.c, editfns.c, eldap.c, eldap.h, elhash.c, emacs-widget-accessors.c, emacs.c, emodules.c, esd.c, eval.c, event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, events.c, extents.c, faces.c, file-coding.c, fileio.c, filelock.c, floatfns.c, fns.c, font-lock.c, frame-gtk.c, frame-x.c, frame.c, general-slots.h, glade.c, glyphs-gtk.c, glyphs-msw.c, glyphs-widget.c, glyphs-x.c, glyphs.c, glyphs.h, gpmevent.c, gui-gtk.c, gui-x.c, gui.c, gutter.c, hpplay.c, indent.c, input-method-xlib.c, insdel.c, intl.c, keymap.c, libsst.c, libsst.h, linuxplay.c, lisp.h, lread.c, lstream.c, lstream.h, macros.c, marker.c, md5.c, menubar-gtk.c, menubar-msw.c, menubar-x.c, menubar.c, minibuf.c, miscplay.c, miscplay.h, mule-ccl.c, mule-charset.c, mule-wnnfns.c, mule.c, nas.c, ntplay.c, ntproc.c, objects-gtk.c, objects-msw.c, objects-x.c, objects.c, postgresql.c, print.c, process-nt.c, process-unix.c, process.c, ralloc.c, rangetab.c, redisplay.c, scrollbar.c, search.c, select-gtk.c, select-x.c, select.c, sgiplay.c, sheap.c, sound.c, specifier.c, sunplay.c, symbols.c, symeval.h, symsinit.h, syntax.c, sysdep.c, toolbar-msw.c, toolbar.c, tooltalk.c, ui-byhand.c, ui-gtk.c, undo.c, unexaix.c, unexapollo.c, unexconvex.c, unexec.c, widget.c, win32.c, window.c:
-- defsymbol -> DEFSYMBOL.
-- add an error type to all errors.
-- eliminate the error functions in eval.c that let you just
use Qerror as the type.
-- redo the error API to be more consistent, sensibly named,
and easier to use.
-- redo the error hierarchy somewhat. create new errors:
structure-formation-error, gui-error, invalid-constant,
stack-overflow, out-of-memory, process-error, network-error,
sound-error, printing-unreadable-object, base64-conversion-
error; coding-system-error renamed to text-conversion error;
some others.
-- fix Mule problems in error strings in emodules.c, tooltalk.c.
-- fix error handling in mswin open-network-stream.
-- Mule-ize all sound files and clean up the headers.
-- nativesound.h -> sound.h and used for all sound files.
-- move some shared stuff into glyphs-shared.c: first attempt
at eliminating some of the massive GTK code duplication.
xemacs.mak: add glyphs-shared.c.
xemacs-faq.texi: document how to debug X errors
subr.el: fix doc string to reflect reality
author | ben |
---|---|
date | Thu, 24 May 2001 07:51:33 +0000 |
parents | 3078fd1074e8 |
children |
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/* * Copyright (c) 2000, Red Hat, Inc. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * A copy of the GNU General Public License can be found at * http://www.gnu.org/ * * Written by DJ Delorie <dj@cygnus.com> * */ /* Simplified socket access functions */ #include "win32.h" #include <winsock.h> #include <stdio.h> #include <stdarg.h> #include <stdlib.h> #include "simpsock.h" #include "msg.h" #define SSBUFSZ 1024 SimpleSocket::SimpleSocket (char *hostname, int port) { static int initted = 0; if (!initted) { initted = 1; WSADATA d; WSAStartup (MAKEWORD (1,1), &d); } s = INVALID_SOCKET; buf = (char *) malloc (SSBUFSZ + 3); putp = getp = 0; int i1, i2, i3, i4; unsigned char ip[4]; if (sscanf (hostname, "%d.%d.%d.%d", &i1, &i2, &i3, &i4) == 4) { ip[0] = i1; ip[1] = i2; ip[2] = i3; ip[3] = i4; } else { struct hostent *he; he = gethostbyname (hostname); if (!he) { msg ("Can't resolve `%s'\n", hostname); return; } memcpy (ip, he->h_addr_list[0], 4); } s = socket (AF_INET, SOCK_STREAM, 0); if (s == INVALID_SOCKET) { msg ("Can't create socket, %d", WSAGetLastError ()); return; } struct sockaddr_in name; memset (&name, 0, sizeof (name)); name.sin_family = AF_INET; name.sin_port = htons (port); memcpy (&name.sin_addr, ip, 4); if (connect (s, (sockaddr *)&name, sizeof(name))) { msg ("Can't connect to %s:%d", hostname, port); closesocket (s); s = INVALID_SOCKET; return; } return; } SimpleSocket::~SimpleSocket () { if (s != INVALID_SOCKET) closesocket (s); s = INVALID_SOCKET; if (buf) free (buf); buf = 0; } int SimpleSocket::ok () { if (s == INVALID_SOCKET) return 0; return 1; } int SimpleSocket::printf (char *fmt, ...) { char localbuf[SSBUFSZ]; va_list args; va_start (args, fmt); vsprintf (localbuf, fmt, args); return send (s, localbuf, strlen (localbuf), 0); } int SimpleSocket::write (char *localbuf, int len) { return send (s, localbuf, len, 0); } int SimpleSocket::fill () { if (putp == getp) putp = getp = 0; int n = SSBUFSZ - putp; if (n == 0) return 0; int r = recv (s, buf + putp, n, 0); if (r > 0) { putp += r; return r; } return 0; } char * SimpleSocket::gets () { if (getp > 0 && putp > getp) { memmove (buf, buf+getp, putp-getp); putp -= getp; getp = 0; } if (putp == getp) fill(); // getp is zero, always, here, and putp is the count char *nl; while ((nl = (char *)memchr (buf, '\n', putp)) == NULL && putp < SSBUFSZ) if (fill () <= 0) break; if (nl) { getp = nl - buf + 1; while ((*nl == '\n' || *nl == '\r') && nl >= buf) *nl-- = 0; } else { getp = putp; nl = buf + putp; nl[1] = 0; } return buf; } #define MIN(a,b) ((a) < (b) ? (a) : (b)) int SimpleSocket::read (char *ubuf, int ulen) { int n, rv=0; if (putp > getp) { n = MIN (ulen, putp-getp); memmove (ubuf, buf+getp, n); getp += n; ubuf += n; ulen -= n; rv += n; } while (ulen > 0) { n = recv (s, ubuf, ulen, 0); if (n <= 0) return rv; ubuf += n; ulen -= n; rv += n; } return rv; }