view modules/README @ 563:183866b06e0b

[xemacs-hg @ 2001-05-24 07:50:48 by ben] Makefile.in.in, abbrev.c, alloc.c, buffer.c, bytecode.c, callint.c, callproc.c, casetab.c, chartab.c, cmdloop.c, cmds.c, console-msw.c, console-msw.h, console-stream.c, console-tty.c, console-x.c, console.c, data.c, database.c, debug.c, device-gtk.c, device-msw.c, device-tty.c, device-x.c, device.c, dialog-gtk.c, dialog-msw.c, dialog-x.c, dialog.c, dired-msw.c, dired.c, doc.c, doprnt.c, dragdrop.c, editfns.c, eldap.c, eldap.h, elhash.c, emacs-widget-accessors.c, emacs.c, emodules.c, esd.c, eval.c, event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, events.c, extents.c, faces.c, file-coding.c, fileio.c, filelock.c, floatfns.c, fns.c, font-lock.c, frame-gtk.c, frame-x.c, frame.c, general-slots.h, glade.c, glyphs-gtk.c, glyphs-msw.c, glyphs-widget.c, glyphs-x.c, glyphs.c, glyphs.h, gpmevent.c, gui-gtk.c, gui-x.c, gui.c, gutter.c, hpplay.c, indent.c, input-method-xlib.c, insdel.c, intl.c, keymap.c, libsst.c, libsst.h, linuxplay.c, lisp.h, lread.c, lstream.c, lstream.h, macros.c, marker.c, md5.c, menubar-gtk.c, menubar-msw.c, menubar-x.c, menubar.c, minibuf.c, miscplay.c, miscplay.h, mule-ccl.c, mule-charset.c, mule-wnnfns.c, mule.c, nas.c, ntplay.c, ntproc.c, objects-gtk.c, objects-msw.c, objects-x.c, objects.c, postgresql.c, print.c, process-nt.c, process-unix.c, process.c, ralloc.c, rangetab.c, redisplay.c, scrollbar.c, search.c, select-gtk.c, select-x.c, select.c, sgiplay.c, sheap.c, sound.c, specifier.c, sunplay.c, symbols.c, symeval.h, symsinit.h, syntax.c, sysdep.c, toolbar-msw.c, toolbar.c, tooltalk.c, ui-byhand.c, ui-gtk.c, undo.c, unexaix.c, unexapollo.c, unexconvex.c, unexec.c, widget.c, win32.c, window.c: -- defsymbol -> DEFSYMBOL. -- add an error type to all errors. -- eliminate the error functions in eval.c that let you just use Qerror as the type. -- redo the error API to be more consistent, sensibly named, and easier to use. -- redo the error hierarchy somewhat. create new errors: structure-formation-error, gui-error, invalid-constant, stack-overflow, out-of-memory, process-error, network-error, sound-error, printing-unreadable-object, base64-conversion- error; coding-system-error renamed to text-conversion error; some others. -- fix Mule problems in error strings in emodules.c, tooltalk.c. -- fix error handling in mswin open-network-stream. -- Mule-ize all sound files and clean up the headers. -- nativesound.h -> sound.h and used for all sound files. -- move some shared stuff into glyphs-shared.c: first attempt at eliminating some of the massive GTK code duplication. xemacs.mak: add glyphs-shared.c. xemacs-faq.texi: document how to debug X errors subr.el: fix doc string to reflect reality
author ben
date Thu, 24 May 2001 07:51:33 +0000
parents aabb7f5b1c81
children 25e260cb7994
line wrap: on
line source

This directory contains a number of sample Emacs dynamic modules.
These modules can be loaded with the command 'M-x load-module'.

To compile one of these modules, simply enter the desired directory
and type 'make'. Then, from within Emacs, load the module by
specifying the path to the directory which contains the compiled
module.

Each of these samples describes different features and limitations
of the Emacs module loading technology. Please refer to the README
files in each directory for a brief discussion on what the sample
in that directory is demonstrating.  For a complete discussion on
Emacs dynamic modules, please consult the Emacs Module Writers Guide,
which can be found in the ../info directory.

NOTE: As this technology matures, this directory will eventually contain
large parts of XEmacs itself, which will be loaded in as required.