Mercurial > hg > xemacs-beta
view src/scrollbar.c @ 1314:15a91d7ae2d1
[xemacs-hg @ 2003-02-20 08:16:21 by ben]
check in makefile fixes et al
Makefile.in.in: Major surgery. Move all stuff related to building anything in the
src/ directory into src/. Simplify the dependencies -- everything
in src/ is dependent on the single entry `src' in MAKE_SUBDIRS.
Remove weirdo targets like `all-elc[s]', dump-elc[s], etc.
mule/mule-msw-init.el: Removed.
Delete this file.
mule/mule-win32-init.el: New file, with stuff from mule-msw-init.el -- not just for MS Windows
native, boys and girls!
bytecomp.el: Change code inserted to catch trying to load a Mule-only .elc
file in a non-Mule XEmacs. Formerly you got the rather cryptic
"The required feature `mule' cannot be provided". Now you get
"Loading this file requires Mule support".
finder.el: Remove dependency on which directory this function is invoked
from.
update-elc.el: Don't mess around with ../src/BYTECOMPILE_CHANGE. Now that
Makefile.in.in and xemacs.mak are in sync, both of them use
NEEDTODUMP and the other one isn't used.
dumped-lisp.el: Rewrite in terms of `list' and `nconc' instead of assemble-list, so
we can have arbitrary forms, not just `when-feature'.
very-early-lisp.el: Nuke this file.
finder-inf.el, packages.el, update-elc.el, update-elc-2.el, loadup.el, make-docfile.el: Eliminate references to very-early-lisp.
msw-glyphs.el: Comment clarification.
xemacs.mak: Add macros DO_TEMACS, DO_XEMACS, and a few others; this macro
section is now completely in sync with src/Makefile.in.in. Copy
check-features, load-shadows, and rebuilding finder-inf.el from
src/Makefile.in.in. The main build/dump/recompile process is now
synchronized with src/Makefile.in.in. Change `WARNING' to `NOTE'
and `error checking' to `error-checking' TO avoid tripping
faux warnings and errors in the VC++ IDE.
Makefile.in.in: Major surgery. Move all stuff related to building anything in the
src/ directory from top-level Makefile.in.in to here. Simplify
the dependencies. Rearrange into logical subsections.
Synchronize the main compile/dump/build-elcs section with
xemacs.mak, which is already clean and in good working order.
Remove weirdo targets like `all-elc[s]', dump-elc[s], etc. Add
additional levels of macros \(e.g. DO_TEMACS, DO_XEMACS,
TEMACS_BATCH, XEMACS_BATCH, XEMACS_BATCH_PACKAGES) to factor out
duplicated stuff. Clean up handling of "HEAP_IN_DATA" (Cygwin) so
it doesn't need to ignore the return value from dumping. Add
.NO_PARALLEL since various aspects of building and dumping must be
serialized but do not always have dependencies between them
(this is impossible in some cases). Everything related to src/
now gets built in one pass in this directory by just running
`make' (except the Makefiles themselves and config.h, paths.h,
Emacs.ad.h, and other generated .h files).
console.c: Update list of possibly valid console types.
emacs.c: Rationalize the specifying and handling of the type of the first
frame. This was originally prompted by a workspace in which I got
GTK to compile under C++ and in the process fixed it so it could
coexist with X in the same build -- hence, a combined
TTY/X/MS-Windows/GTK build is now possible under Cygwin. (However,
you can't simultaneously *display* more than one kind of device
connection -- but getting that to work is not that difficult.
Perhaps a project for a bored grad student. I (ben) would do it
but don't see the use.) To make sense of this, I added new
switches that can be used to specifically indicate the window
system: -x [aka --use-x], -tty \[aka --use-tty], -msw [aka
--use-ms-windows], -gtk [aka --use-gtk], and -gnome [aka
--use-gnome, same as --use-gtk]. -nw continues as an alias for
-tty. When none have been given, XEmacs checks for other
parameters implying particular device types (-t -> tty, -display
-> x [or should it have same treatment as DISPLAY below?]), and
has ad-hoc logic afterwards: if env var DISPLAY is set, use x (or
gtk? perhaps should check whether gnome is running), else MS
Windows if it exsits, else TTY if it exists, else stream, and you
must be running in batch mode. This also fixes an existing bug
whereby compiling with no x, no mswin, no tty, when running non-
interactively (e.g. to dump) I get "sorry, must have TTY support".
emacs.c: Turn on Vstack_trace_on_error so that errors are debuggable even
when occurring extremely early in reinitialization.
emacs.c: Try to make sure that the user can see message output under
Windows (i.e. it doesn't just disappear right away) regardless of
when it occurs, e.g. in the middle of creating the first frame.
emacs.c: Define new function `emacs-run-status', indicating whether XEmacs
is noninteractive or interactive, whether raw,
post-dump/pdump-load or run-temacs, whether we are dumping,
whether pdump is in effect.
event-stream.c: It's "mommas are fat", not "momas are fat".
Fix other typo.
event-stream.c: Conditionalize in_menu_callback check on HAVE_MENUBARS,
because it won't exist on w/o menubar support,
lisp.h: More hackery on RETURN_NOT_REACHED. Cygwin v3.2 DOES complain here
if RETURN_NOT_REACHED() is blank, as it is for GCC 2.5+. So make it
blank only for GCC 2.5 through 2.999999999999999.
Declare Vstack_trace_on_error.
profile.c: Need to include "profile.h" to fix warnings.
sheap.c: Don't fatal() when need to rerun Make, just stderr_out() and exit(0).
That way we can distinguish between a dumping failing expectedly
(due to lack of stack space, triggering another dump) and unexpectedly,
in which case, we want to stop building. (or go on, if -K is given)
syntax.c, syntax.h: Use ints where they belong, and enum syntaxcode's where they belong,
and fix warnings thereby.
syntax.h: Fix crash caused by an edge condition in the syntax-cache macros.
text.h: Spacing fixes.
xmotif.h: New file, to get around shadowing warnings.
EmacsManager.c, event-Xt.c, glyphs-x.c, gui-x.c, input-method-motif.c, xmmanagerp.h, xmprimitivep.h: Include xmotif.h.
alloc.c: Conditionalize in_malloc on ERROR_CHECK_MALLOC.
config.h.in, file-coding.h, fileio.c, getloadavg.c, select-x.c, signal.c, sysdep.c, sysfile.h, systime.h, text.c, unicode.c: Eliminate HAVE_WIN32_CODING_SYSTEMS, use WIN32_ANY instead.
Replace defined (WIN32_NATIVE) || defined (CYGWIN) with WIN32_ANY.
lisp.h: More futile attempts to walk and chew gum at the same time when
dealing with subr's that don't return.
| author | ben |
|---|---|
| date | Thu, 20 Feb 2003 08:16:21 +0000 |
| parents | 064ef1d07d63 |
| children | b531bf8658e9 |
line wrap: on
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/* Generic scrollbar implementation. Copyright (C) 1994, 1995 Board of Trustees, University of Illinois. Copyright (C) 1995 Free Software Foundation, Inc. Copyright (C) 1995 Sun Microsystems, Inc. Copyright (C) 1995 Darrell Kindred <dkindred+@cmu.edu>. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ /* This file has been Mule-ized. */ #include <config.h> #include "lisp.h" #include "buffer.h" #include "commands.h" #include "scrollbar.h" #include "device-impl.h" #include "frame-impl.h" #include "glyphs.h" #include "gutter.h" #include "window.h" Lisp_Object Qinit_scrollbar_from_resources; Lisp_Object Qscrollbar_line_up; Lisp_Object Qscrollbar_line_down; Lisp_Object Qscrollbar_page_up; Lisp_Object Qscrollbar_page_down; Lisp_Object Qscrollbar_to_top; Lisp_Object Qscrollbar_to_bottom; Lisp_Object Qscrollbar_vertical_drag; Lisp_Object Qscrollbar_char_left; Lisp_Object Qscrollbar_char_right; Lisp_Object Qscrollbar_page_left; Lisp_Object Qscrollbar_page_right; Lisp_Object Qscrollbar_to_left; Lisp_Object Qscrollbar_to_right; Lisp_Object Qscrollbar_horizontal_drag; #define DEFAULT_SCROLLBAR_WIDTH 15 #define DEFAULT_SCROLLBAR_HEIGHT 15 /* Width and height of the scrollbar. */ Lisp_Object Vscrollbar_width; Lisp_Object Vscrollbar_height; /* Scrollbar visibility specifiers */ Lisp_Object Vhorizontal_scrollbar_visible_p; Lisp_Object Vvertical_scrollbar_visible_p; /* Scrollbar location specifiers */ Lisp_Object Vscrollbar_on_left_p; Lisp_Object Vscrollbar_on_top_p; Lisp_Object Vscrollbar_pointer_glyph; EXFUN (Fcenter_to_window_line, 2); static void update_scrollbar_instance (struct window *w, int vertical, struct scrollbar_instance *instance); static const struct memory_description scrollbar_instance_description [] = { { XD_LISP_OBJECT, offsetof (struct scrollbar_instance, mirror) }, { XD_LISP_OBJECT, offsetof (struct scrollbar_instance, next) }, { XD_END } }; static Lisp_Object mark_scrollbar_instance (Lisp_Object obj) { struct scrollbar_instance *data = XSCROLLBAR_INSTANCE (obj); mark_object (wrap_window_mirror (data->mirror)); if (data->next) return wrap_scrollbar_instance (data->next); else return Qnil; } DEFINE_LRECORD_IMPLEMENTATION ("scrollbar-instance", scrollbar_instance, 0, /*dumpable-flag*/ mark_scrollbar_instance, internal_object_printer, 0, 0, 0, scrollbar_instance_description, struct scrollbar_instance); static void free_scrollbar_instance (struct scrollbar_instance *instance, struct frame *frame) { if (!instance) return; else { struct device *d = XDEVICE (frame->device); MAYBE_DEVMETH (d, free_scrollbar_instance, (instance)); /* not worth calling free_managed_lcrecord() -- scrollbar instances are not created that frequently and it's dangerous. */ } } static void free_window_mirror_scrollbars (struct window_mirror *mir) { free_scrollbar_instance (mir->scrollbar_vertical_instance, mir->frame); mir->scrollbar_vertical_instance = 0; free_scrollbar_instance (mir->scrollbar_horizontal_instance, mir->frame); mir->scrollbar_horizontal_instance = 0; } static struct window_mirror * free_scrollbars_loop (Lisp_Object window, struct window_mirror *mir) { struct window_mirror *retval = NULL; while (mir) { assert (!NILP (window)); if (mir->vchild) { retval = free_scrollbars_loop (XWINDOW (window)->vchild, mir->vchild); } else if (mir->hchild) { retval = free_scrollbars_loop (XWINDOW (window)->hchild, mir->hchild); } if (retval != NULL) return retval; if (mir->scrollbar_vertical_instance || mir->scrollbar_horizontal_instance) free_window_mirror_scrollbars (mir); mir = mir->next; window = XWINDOW (window)->next; } return NULL; } /* Destroy all scrollbars associated with FRAME. Only called from delete_frame_internal. */ void free_frame_scrollbars (struct frame *f) { if (!HAS_FRAMEMETH_P (f, create_scrollbar_instance)) return; if (f->mirror_dirty) update_frame_window_mirror (f); free_scrollbars_loop (f->root_window, XWINDOW_MIRROR (f->root_mirror)); while (FRAME_SB_VCACHE (f)) { struct scrollbar_instance *tofree = FRAME_SB_VCACHE (f); FRAME_SB_VCACHE (f) = FRAME_SB_VCACHE (f)->next; tofree->next = NULL; free_scrollbar_instance (tofree, f); } while (FRAME_SB_HCACHE (f)) { struct scrollbar_instance *tofree = FRAME_SB_HCACHE (f); FRAME_SB_HCACHE (f) = FRAME_SB_HCACHE (f)->next; tofree->next = NULL; free_scrollbar_instance (tofree, f); } } static struct scrollbar_instance * create_scrollbar_instance (struct frame *f, int vertical) { struct device *d = XDEVICE (f->device); struct scrollbar_instance *instance = alloc_lcrecord_type (struct scrollbar_instance, &lrecord_scrollbar_instance); MAYBE_DEVMETH (d, create_scrollbar_instance, (f, vertical, instance)); return instance; } #define GET_SCROLLBAR_INSTANCE_INTERNAL(cache) \ do { \ if (FRAME_SB_##cache (f)) \ { \ struct scrollbar_instance *retval = FRAME_SB_##cache (f); \ FRAME_SB_##cache (f) = FRAME_SB_##cache (f)->next; \ retval->next = NULL; \ return retval; \ } \ } while (0) static struct scrollbar_instance * get_scrollbar_instance (struct frame *f, int vertical) { /* Check if there are any available scrollbars already in existence. */ if (vertical) GET_SCROLLBAR_INSTANCE_INTERNAL (VCACHE); else GET_SCROLLBAR_INSTANCE_INTERNAL (HCACHE); return create_scrollbar_instance (f, vertical); } #undef GET_SCROLLBAR_INSTANCE_INTERNAL #define RELEASE_SCROLLBAR_INSTANCE_INTERNAL(cache) \ do { \ if (!FRAME_SB_##cache (f)) \ { \ instance->next = NULL; \ FRAME_SB_##cache (f) = instance; \ } \ else \ { \ instance->next = FRAME_SB_##cache (f); \ FRAME_SB_##cache (f) = instance; \ } \ } while (0) static void release_scrollbar_instance (struct frame *f, int vertical, struct scrollbar_instance *instance) { /* #### should we do "instance->mir = 0;" for safety? */ if (vertical) RELEASE_SCROLLBAR_INSTANCE_INTERNAL (VCACHE); else RELEASE_SCROLLBAR_INSTANCE_INTERNAL (HCACHE); } #undef RELEASE_SCROLLBAR_INSTANCE_INTERNAL #ifdef MEMORY_USAGE_STATS int compute_scrollbar_instance_usage (struct device *d, struct scrollbar_instance *inst, struct overhead_stats *ovstats) { int total = 0; total += DEVMETH (d, compute_scrollbar_instance_usage, (d, inst, ovstats)); while (inst) { total += malloced_storage_size (inst, sizeof (*inst), ovstats); inst = inst->next; } return total; } #endif /* MEMORY_USAGE_STATS */ void update_window_scrollbars (struct window *w, struct window_mirror *mirror, int active, int horiz_only) { struct frame *f = XFRAME (w->frame); struct device *d = XDEVICE (f->device); if (!HAS_DEVMETH_P (d, create_scrollbar_instance)) return; in_display++; /* It is possible for this to get called from the mirror update routines. In that case the structure is in an indeterminate state but we know exactly what struct we are working with. So we pass it in in that case. We also take advantage of it at some other points where we know what the mirror struct is. */ if (!mirror) mirror = find_window_mirror (w); if (!mirror->scrollbar_vertical_instance && active) mirror->scrollbar_vertical_instance = get_scrollbar_instance (f, 1); if (!mirror->scrollbar_horizontal_instance && active) mirror->scrollbar_horizontal_instance = get_scrollbar_instance (f, 0); if (!horiz_only && mirror->scrollbar_vertical_instance) { int size = (active ? window_scrollbar_width (w) : 0); struct scrollbar_instance *instance; instance = mirror->scrollbar_vertical_instance; instance->scrollbar_is_active = active; instance->mirror = mirror; if (active && size) update_scrollbar_instance (w, 1, instance); MAYBE_DEVMETH (d, update_scrollbar_instance_status, (w, active, size, instance)); if (!active) { release_scrollbar_instance (f, 1, instance); mirror->scrollbar_vertical_instance = NULL; } } if (mirror->scrollbar_horizontal_instance) { int size = (active ? window_scrollbar_height (w) : 0); struct scrollbar_instance *instance; instance = mirror->scrollbar_horizontal_instance; instance->scrollbar_is_active = active; instance->mirror = mirror; if (active && size) update_scrollbar_instance (w, 0, instance); MAYBE_DEVMETH (d, update_scrollbar_instance_status, (w, active, size, instance)); if (!active) { release_scrollbar_instance (f, 0, instance); mirror->scrollbar_horizontal_instance = NULL; } } in_display--; } void release_window_mirror_scrollbars (struct window_mirror *mir) { struct device *d = XDEVICE (mir->frame->device); if (!HAS_DEVMETH_P (d, create_scrollbar_instance)) return; if (mir->scrollbar_vertical_instance) { release_scrollbar_instance (mir->frame, 1, mir->scrollbar_vertical_instance); MAYBE_DEVMETH (d, release_scrollbar_instance, (mir->scrollbar_vertical_instance)); } mir->scrollbar_vertical_instance = 0; if (mir->scrollbar_horizontal_instance) { release_scrollbar_instance (mir->frame, 0, mir->scrollbar_horizontal_instance); MAYBE_DEVMETH (d, release_scrollbar_instance, (mir->scrollbar_horizontal_instance)); } mir->scrollbar_horizontal_instance = 0; } /* * If w->sb_point is on the top line then return w->sb_point else * return w->start. If flag, then return beginning point of line * which w->sb_point lies on. */ static Charbpos scrollbar_point (struct window *w, int flag) { Charbpos start_pos, end_pos, sb_pos; Lisp_Object buf; struct buffer *b; if (NILP (w->buffer)) /* non-leaf window */ return 0; start_pos = marker_position (w->start[CURRENT_DISP]); sb_pos = marker_position (w->sb_point); if (!flag && sb_pos < start_pos) return start_pos; buf = get_buffer (w->buffer, 0); if (!NILP (buf)) b = XBUFFER (buf); else return start_pos; if (flag) end_pos = find_next_newline_no_quit (b, sb_pos, -1); else end_pos = find_next_newline_no_quit (b, start_pos, 1); if (flag) return end_pos; else if (sb_pos > end_pos) return start_pos; else return sb_pos; } /* * Update a window's horizontal or vertical scrollbar. */ static void update_scrollbar_instance (struct window *w, int vertical, struct scrollbar_instance *instance) { struct frame *f = XFRAME (w->frame); struct device *d = XDEVICE (f->device); struct buffer *b = XBUFFER (w->buffer); Charbpos start_pos, end_pos, sb_pos; int scrollbar_width = window_scrollbar_width (w); int scrollbar_height = window_scrollbar_height (w); int new_line_increment = -1, new_page_increment = -1; int new_minimum = -1, new_maximum = -1; int new_slider_size = -1, new_slider_position = -1; int new_width = -1, new_height = -1, new_x = -1, new_y = -1; struct window *new_window = 0; /* #### currently unused */ end_pos = BUF_Z (b) - w->window_end_pos[CURRENT_DISP]; sb_pos = scrollbar_point (w, 0); start_pos = sb_pos; /* The end position must be strictly greater than the start position, at least for the Motify scrollbar. It shouldn't hurt anything for other scrollbar implementations. */ if (end_pos <= start_pos) end_pos = start_pos + 1; if (vertical) { new_height = WINDOW_TEXT_HEIGHT (w); new_width = scrollbar_width; } else { new_height = scrollbar_height; new_width = WINDOW_TEXT_WIDTH (w); } /* If the height and width are not greater than 0, then later on the Motif widgets will bitch and moan. */ if (new_height <= 0) new_height = 1; if (new_width <= 0) new_width = 1; assert (instance->mirror && XWINDOW (real_window(instance->mirror, 0)) == w); /* Only character-based scrollbars are implemented at the moment. Line-based will be implemented in the future. */ instance->scrollbar_is_active = 1; new_line_increment = 1; new_page_increment = 1; /* We used to check for inhibit_scrollbar_slider_size_change here, but that seems bogus. */ { int x_offset, y_offset; /* Scrollbars are always the farthest from the text area, barring gutters. */ if (vertical) { if (!NILP (w->scrollbar_on_left_p)) { x_offset = WINDOW_LEFT (w); } else { x_offset = WINDOW_RIGHT (w) - scrollbar_width; if (window_needs_vertical_divider (w)) x_offset -= window_divider_width (w); } y_offset = WINDOW_TEXT_TOP (w) + f->scrollbar_y_offset; } else { x_offset = WINDOW_TEXT_LEFT (w); y_offset = f->scrollbar_y_offset; if (!NILP (w->scrollbar_on_top_p)) { y_offset += WINDOW_TOP (w); } else { y_offset += WINDOW_TEXT_BOTTOM (w); } } new_x = x_offset; new_y = y_offset; } /* A disabled scrollbar has its slider sized to the entire height of the scrollbar. Currently the minibuffer scrollbar is disabled. */ if (!MINI_WINDOW_P (w) && vertical) { if (!DEVMETH_OR_GIVEN (d, inhibit_scrollbar_slider_size_change, (), 0)) { new_minimum = BUF_BEGV (b); new_maximum = max (BUF_ZV (b), new_minimum + 1); new_slider_size = min ((end_pos - start_pos), (new_maximum - new_minimum)); new_slider_position = sb_pos; new_window = w; } } else if (!MINI_WINDOW_P (w)) { /* The minus one is to account for the truncation glyph. */ int wcw = window_char_width (w, 0) - 1; int max_width, max_slide; if (w->max_line_len < wcw) { max_width = 1; max_slide = 1; wcw = 1; } else { max_width = w->max_line_len + 2; max_slide = max_width - wcw; } new_minimum = 0; new_maximum = max_width; new_slider_size = wcw; new_slider_position = min (w->hscroll, max_slide); } else /* MINI_WINDOW_P (w) */ { new_minimum = 1; new_maximum = 2; new_slider_size = 1; new_slider_position = 1; instance->scrollbar_is_active = 0; } DEVMETH (d, update_scrollbar_instance_values, (w, instance, new_line_increment, new_page_increment, new_minimum, new_maximum, new_slider_size, new_slider_position, new_width, new_height, new_x, new_y)); } void init_frame_scrollbars (struct frame *f) { struct device *d = XDEVICE (f->device); if (HAS_DEVMETH_P (d, create_scrollbar_instance)) { int depth = unlock_ghost_specifiers_protected (); Lisp_Object frame = wrap_frame (f); call_critical_lisp_code (XDEVICE (FRAME_DEVICE (f)), Qinit_scrollbar_from_resources, frame); unbind_to (depth); } } void init_device_scrollbars (struct device *d) { if (HAS_DEVMETH_P (d, create_scrollbar_instance)) { int depth = unlock_ghost_specifiers_protected (); Lisp_Object device = wrap_device (d); call_critical_lisp_code (d, Qinit_scrollbar_from_resources, device); unbind_to (depth); } } void init_global_scrollbars (struct device *d) { if (HAS_DEVMETH_P (d, create_scrollbar_instance)) { int depth = unlock_ghost_specifiers_protected (); call_critical_lisp_code (d, Qinit_scrollbar_from_resources, Qglobal); unbind_to (depth); } } static void vertical_scrollbar_changed_in_window (Lisp_Object specifier, struct window *w, Lisp_Object oldval) { /* Hold on your cerebella guys. If we always show the dividers, changing scrollbar affects only how the text and scrollbar are laid out in the window. If we do not want the dividers to show up always, then we mark more drastic change, because changing divider appearance changes lotta things. Although we actually need to do this only if the scrollbar has appeared or disappeared completely at either window edge, we do this always, as users usually do not reposition scrollbars 200 times a second or so. Do you? */ if (NILP (w->vertical_divider_always_visible_p)) MARK_FRAME_WINDOWS_STRUCTURE_CHANGED (XFRAME (WINDOW_FRAME (w))); else MARK_WINDOWS_CHANGED (w); } /* This function is called as a result of a change to the `scrollbar-pointer' glyph. */ static void scrollbar_pointer_changed_in_window (Lisp_Object specifier, struct window *w, Lisp_Object oldval) { struct frame *f = XFRAME (WINDOW_FRAME (w)); if (f->init_finished) MAYBE_FRAMEMETH (f, scrollbar_pointer_changed_in_window, (w)); } /* #### All of the following stuff is functions that handle scrollbar actions. All of it should be moved into Lisp. This may require adding some badly-needed primitives. */ /********** vertical scrollbar stuff **********/ /* * If the original point is still visible, put the cursor back there. * Otherwise, when scrolling down stick it at the beginning of the * first visible line and when scrolling up stick it at the beginning * of the last visible line. */ /* #### This function should be moved into Lisp */ static void scrollbar_reset_cursor (Lisp_Object win, Lisp_Object orig_pt) { /* When this function is called we know that start is already accurate. We know this because either set-window-start or recenter was called immediately prior to it being called. */ Lisp_Object buf; Charbpos start_pos = XINT (Fwindow_start (win)); Charbpos ptint = XINT (orig_pt); struct window *w = XWINDOW (win); int selected = ((w == XWINDOW (Fselected_window (XFRAME (w->frame)->device))) ? 1 : 0); buf = Fwindow_buffer (win); if (NILP (buf)) return; /* the window was deleted out from under us */ if (ptint < XINT (Fwindow_start (win))) { if (selected) Fgoto_char (make_int (start_pos), buf); else Fset_window_point (win, make_int (start_pos)); } else if (!point_would_be_visible (XWINDOW (win), start_pos, ptint)) { Fmove_to_window_line (make_int (-1), win); if (selected) Fbeginning_of_line (Qnil, buf); else { /* #### Taken from forward-line. */ Charbpos pos; pos = find_next_newline (XBUFFER (buf), marker_position (w->pointm[CURRENT_DISP]), -1); Fset_window_point (win, make_int (pos)); } } else { if (selected) Fgoto_char (orig_pt, buf); else Fset_window_point (win, orig_pt); } } DEFUN ("scrollbar-line-up", Fscrollbar_line_up, 1, 1, 0, /* Function called when the line-up arrow on the scrollbar is clicked. This is the little arrow at the top of the scrollbar. One argument, the scrollbar's window. You can advise this function to change the scrollbar behavior. */ (window)) { CHECK_LIVE_WINDOW (window); window_scroll (window, make_int (1), -1, ERROR_ME_NOT); zmacs_region_stays = 1; return Qnil; } DEFUN ("scrollbar-line-down", Fscrollbar_line_down, 1, 1, 0, /* Function called when the line-down arrow on the scrollbar is clicked. This is the little arrow at the bottom of the scrollbar. One argument, the scrollbar's window. You can advise this function to change the scrollbar behavior. */ (window)) { CHECK_LIVE_WINDOW (window); window_scroll (window, make_int (1), 1, ERROR_ME_NOT); zmacs_region_stays = 1; return Qnil; } DEFUN ("scrollbar-page-up", Fscrollbar_page_up, 1, 1, 0, /* Function called when the user gives the "page-up" scrollbar action. \(The way this is done can vary from scrollbar to scrollbar.) One argument, a cons containing the scrollbar's window and a value (#### document me! This value is nil for Motif/Lucid scrollbars and a number for Athena scrollbars). You can advise this function to change the scrollbar behavior. */ (object)) { Lisp_Object window = Fcar (object); CHECK_LIVE_WINDOW (window); /* Motif and Athena scrollbars behave differently, but in accordance with their standard behaviors. It is not possible to hide the differences down in lwlib because knowledge of XEmacs buffer and cursor motion routines is necessary. */ if (NILP (XCDR (object))) window_scroll (window, Qnil, -1, ERROR_ME_NOT); else { Charbpos charbpos; Lisp_Object value = Fcdr (object); CHECK_INT (value); Fmove_to_window_line (Qzero, window); /* can't use Fvertical_motion() because it moves the buffer point rather than the window's point. #### It does? Why does it take a window argument then? */ charbpos = vmotion (XWINDOW (window), XINT (Fwindow_point (window)), XINT (value), 0); Fset_window_point (window, make_int (charbpos)); Fcenter_to_window_line (Qzero, window); } zmacs_region_stays = 1; return Qnil; } DEFUN ("scrollbar-page-down", Fscrollbar_page_down, 1, 1, 0, /* Function called when the user gives the "page-down" scrollbar action. \(The way this is done can vary from scrollbar to scrollbar.) One argument, a cons containing the scrollbar's window and a value (#### document me! This value is nil for Motif/Lucid scrollbars and a number for Athena scrollbars). You can advise this function to change the scrollbar behavior. */ (object)) { Lisp_Object window = Fcar (object); CHECK_LIVE_WINDOW (window); /* Motif and Athena scrollbars behave differently, but in accordance with their standard behaviors. It is not possible to hide the differences down in lwlib because knowledge of XEmacs buffer and cursor motion routines is necessary. */ if (NILP (XCDR (object))) window_scroll (window, Qnil, 1, ERROR_ME_NOT); else { Lisp_Object value = Fcdr (object); CHECK_INT (value); Fmove_to_window_line (value, window); Fcenter_to_window_line (Qzero, window); } zmacs_region_stays = 1; return Qnil; } DEFUN ("scrollbar-to-top", Fscrollbar_to_top, 1, 1, 0, /* Function called when the user invokes the "to-top" scrollbar action. The way this is done can vary from scrollbar to scrollbar, but C-button1 on the up-arrow is very common. One argument, the scrollbar's window. You can advise this function to change the scrollbar behavior. */ (window)) { Lisp_Object orig_pt = Fwindow_point (window); Fset_window_point (window, Fpoint_min (Fwindow_buffer (window))); Fcenter_to_window_line (Qzero, window); scrollbar_reset_cursor (window, orig_pt); zmacs_region_stays = 1; return Qnil; } DEFUN ("scrollbar-to-bottom", Fscrollbar_to_bottom, 1, 1, 0, /* Function called when the user invokes the "to-bottom" scrollbar action. The way this is done can vary from scrollbar to scrollbar, but C-button1 on the down-arrow is very common. One argument, the scrollbar's window. You can advise this function to change the scrollbar behavior. */ (window)) { Lisp_Object orig_pt = Fwindow_point (window); Fset_window_point (window, Fpoint_max (Fwindow_buffer (window))); Fcenter_to_window_line (make_int (-3), window); scrollbar_reset_cursor (window, orig_pt); zmacs_region_stays = 1; return Qnil; } DEFUN ("scrollbar-vertical-drag", Fscrollbar_vertical_drag, 1, 1, 0, /* Function called when the user drags the vertical scrollbar slider. One argument, a cons containing the scrollbar's window and a value between point-min and point-max. You can advise this function to change the scrollbar behavior. */ (object)) { Charbpos start_pos; Lisp_Object orig_pt; Lisp_Object window = Fcar (object); Lisp_Object value = Fcdr (object); orig_pt = Fwindow_point (window); Fset_marker (XWINDOW (window)->sb_point, value, Fwindow_buffer (window)); start_pos = scrollbar_point (XWINDOW (window), 1); Fset_window_start (window, make_int (start_pos), Qnil); scrollbar_reset_cursor (window, orig_pt); Fsit_for(Qzero, Qnil); zmacs_region_stays = 1; return Qnil; } DEFUN ("scrollbar-set-hscroll", Fscrollbar_set_hscroll, 2, 2, 0, /* Set WINDOW's hscroll position to VALUE. This ensures that VALUE is in the proper range for the horizontal scrollbar. */ (window, value)) { struct window *w; int hscroll, wcw, max_len; CHECK_LIVE_WINDOW (window); if (!EQ (value, Qmax)) CHECK_INT (value); w = XWINDOW (window); wcw = window_char_width (w, 0) - 1; /* #### We should be able to scroll further right as long as there is a visible truncation glyph. This calculation for max is bogus. */ max_len = w->max_line_len + 2; if (EQ (value, Qmax) || (XINT (value) > (max_len - wcw))) hscroll = max_len - wcw; else hscroll = XINT (value); /* Can't allow this out of set-window-hscroll's acceptable range. */ /* #### What hell on the earth this code limits scroll size to the machine-dependent SHORT size? -- kkm */ if (hscroll < 0) hscroll = 0; else if (hscroll >= (1 << (SHORTBITS - 1)) - 1) hscroll = (1 << (SHORTBITS - 1)) - 1; if (hscroll != w->hscroll) Fset_window_hscroll (window, make_int (hscroll)); return Qnil; } /************************************************************************/ /* initialization */ /************************************************************************/ void syms_of_scrollbar (void) { INIT_LRECORD_IMPLEMENTATION (scrollbar_instance); DEFSYMBOL (Qscrollbar_line_up); DEFSYMBOL (Qscrollbar_line_down); DEFSYMBOL (Qscrollbar_page_up); DEFSYMBOL (Qscrollbar_page_down); DEFSYMBOL (Qscrollbar_to_top); DEFSYMBOL (Qscrollbar_to_bottom); DEFSYMBOL (Qscrollbar_vertical_drag); DEFSYMBOL (Qscrollbar_char_left); DEFSYMBOL (Qscrollbar_char_right); DEFSYMBOL (Qscrollbar_page_left); DEFSYMBOL (Qscrollbar_page_right); DEFSYMBOL (Qscrollbar_to_left); DEFSYMBOL (Qscrollbar_to_right); DEFSYMBOL (Qscrollbar_horizontal_drag); DEFSYMBOL (Qinit_scrollbar_from_resources); /* #### All these functions should be moved into Lisp. See comment above. */ DEFSUBR (Fscrollbar_line_up); DEFSUBR (Fscrollbar_line_down); DEFSUBR (Fscrollbar_page_up); DEFSUBR (Fscrollbar_page_down); DEFSUBR (Fscrollbar_to_top); DEFSUBR (Fscrollbar_to_bottom); DEFSUBR (Fscrollbar_vertical_drag); DEFSUBR (Fscrollbar_set_hscroll); } void vars_of_scrollbar (void) { DEFVAR_LISP ("scrollbar-pointer-glyph", &Vscrollbar_pointer_glyph /* *The shape of the mouse-pointer when over a scrollbar. This is a glyph; use `set-glyph-image' to change it. If unspecified in a particular domain, the window-system-provided default pointer is used. */ ); Fprovide (intern ("scrollbar")); } void specifier_vars_of_scrollbar (void) { DEFVAR_SPECIFIER ("scrollbar-width", &Vscrollbar_width /* *Width of vertical scrollbars. This is a specifier; use `set-specifier' to change it. */ ); Vscrollbar_width = make_magic_specifier (Qnatnum); set_specifier_fallback (Vscrollbar_width, #ifdef HAVE_TTY list2 (Fcons (list1 (Qtty), make_int (0)), Fcons (Qnil, make_int (DEFAULT_SCROLLBAR_WIDTH))) #else list1 (Fcons (Qnil, make_int (DEFAULT_SCROLLBAR_WIDTH))) #endif ); set_specifier_caching (Vscrollbar_width, offsetof (struct window, scrollbar_width), vertical_scrollbar_changed_in_window, offsetof (struct frame, scrollbar_width), frame_size_slipped, 0); DEFVAR_SPECIFIER ("scrollbar-height", &Vscrollbar_height /* *Height of horizontal scrollbars. This is a specifier; use `set-specifier' to change it. */ ); Vscrollbar_height = make_magic_specifier (Qnatnum); set_specifier_fallback (Vscrollbar_height, #ifdef HAVE_TTY list2 (Fcons (list1 (Qtty), make_int (0)), Fcons (Qnil, make_int (DEFAULT_SCROLLBAR_HEIGHT))) #else list1 (Fcons (Qnil, make_int (DEFAULT_SCROLLBAR_HEIGHT))) #endif ); set_specifier_caching (Vscrollbar_height, offsetof (struct window, scrollbar_height), some_window_value_changed, offsetof (struct frame, scrollbar_height), frame_size_slipped, 0); DEFVAR_SPECIFIER ("horizontal-scrollbar-visible-p", &Vhorizontal_scrollbar_visible_p /* *Whether the horizontal scrollbar is visible. This is a specifier; use `set-specifier' to change it. */ ); Vhorizontal_scrollbar_visible_p = Fmake_specifier (Qboolean); set_specifier_fallback (Vhorizontal_scrollbar_visible_p, list1 (Fcons (Qnil, Qt))); set_specifier_caching (Vhorizontal_scrollbar_visible_p, offsetof (struct window, horizontal_scrollbar_visible_p), some_window_value_changed, offsetof (struct frame, horizontal_scrollbar_visible_p), frame_size_slipped, 0); DEFVAR_SPECIFIER ("vertical-scrollbar-visible-p", &Vvertical_scrollbar_visible_p /* *Whether the vertical scrollbar is visible. This is a specifier; use `set-specifier' to change it. */ ); Vvertical_scrollbar_visible_p = Fmake_specifier (Qboolean); set_specifier_fallback (Vvertical_scrollbar_visible_p, list1 (Fcons (Qnil, Qt))); set_specifier_caching (Vvertical_scrollbar_visible_p, offsetof (struct window, vertical_scrollbar_visible_p), vertical_scrollbar_changed_in_window, offsetof (struct frame, vertical_scrollbar_visible_p), frame_size_slipped, 0); DEFVAR_SPECIFIER ("scrollbar-on-left-p", &Vscrollbar_on_left_p /* *Whether the vertical scrollbar is on the left side of window or frame. This is a specifier; use `set-specifier' to change it. */ ); Vscrollbar_on_left_p = Fmake_specifier (Qboolean); { /* Kludge. Under X, we want athena scrollbars on the left, while all other scrollbars go on the right by default. */ Lisp_Object fallback = list1 (Fcons (Qnil, Qnil)); #if defined (HAVE_X_WINDOWS) \ && !defined (LWLIB_SCROLLBARS_MOTIF) \ && !defined (LWLIB_SCROLLBARS_LUCID) \ && !defined (LWLIB_SCROLLBARS_ATHENA3D) fallback = Fcons (Fcons (list1 (Qx), Qt), fallback); #endif set_specifier_fallback (Vscrollbar_on_left_p, fallback); } set_specifier_caching (Vscrollbar_on_left_p, offsetof (struct window, scrollbar_on_left_p), vertical_scrollbar_changed_in_window, offsetof (struct frame, scrollbar_on_left_p), frame_size_slipped, 0); DEFVAR_SPECIFIER ("scrollbar-on-top-p", &Vscrollbar_on_top_p /* *Whether the horizontal scrollbar is on the top side of window or frame. This is a specifier; use `set-specifier' to change it. */ ); Vscrollbar_on_top_p = Fmake_specifier (Qboolean); set_specifier_fallback (Vscrollbar_on_top_p, list1 (Fcons (Qnil, Qnil))); set_specifier_caching (Vscrollbar_on_top_p, offsetof (struct window, scrollbar_on_top_p), some_window_value_changed, offsetof (struct frame, scrollbar_on_top_p), frame_size_slipped, 0); } void complex_vars_of_scrollbar (void) { Vscrollbar_pointer_glyph = Fmake_glyph_internal (Qpointer); set_specifier_caching (XGLYPH (Vscrollbar_pointer_glyph)->image, offsetof (struct window, scrollbar_pointer), scrollbar_pointer_changed_in_window, 0, 0, 0); }
