view src/scrollbar-msw.c @ 1314:15a91d7ae2d1

[xemacs-hg @ 2003-02-20 08:16:21 by ben] check in makefile fixes et al Makefile.in.in: Major surgery. Move all stuff related to building anything in the src/ directory into src/. Simplify the dependencies -- everything in src/ is dependent on the single entry `src' in MAKE_SUBDIRS. Remove weirdo targets like `all-elc[s]', dump-elc[s], etc. mule/mule-msw-init.el: Removed. Delete this file. mule/mule-win32-init.el: New file, with stuff from mule-msw-init.el -- not just for MS Windows native, boys and girls! bytecomp.el: Change code inserted to catch trying to load a Mule-only .elc file in a non-Mule XEmacs. Formerly you got the rather cryptic "The required feature `mule' cannot be provided". Now you get "Loading this file requires Mule support". finder.el: Remove dependency on which directory this function is invoked from. update-elc.el: Don't mess around with ../src/BYTECOMPILE_CHANGE. Now that Makefile.in.in and xemacs.mak are in sync, both of them use NEEDTODUMP and the other one isn't used. dumped-lisp.el: Rewrite in terms of `list' and `nconc' instead of assemble-list, so we can have arbitrary forms, not just `when-feature'. very-early-lisp.el: Nuke this file. finder-inf.el, packages.el, update-elc.el, update-elc-2.el, loadup.el, make-docfile.el: Eliminate references to very-early-lisp. msw-glyphs.el: Comment clarification. xemacs.mak: Add macros DO_TEMACS, DO_XEMACS, and a few others; this macro section is now completely in sync with src/Makefile.in.in. Copy check-features, load-shadows, and rebuilding finder-inf.el from src/Makefile.in.in. The main build/dump/recompile process is now synchronized with src/Makefile.in.in. Change `WARNING' to `NOTE' and `error checking' to `error-checking' TO avoid tripping faux warnings and errors in the VC++ IDE. Makefile.in.in: Major surgery. Move all stuff related to building anything in the src/ directory from top-level Makefile.in.in to here. Simplify the dependencies. Rearrange into logical subsections. Synchronize the main compile/dump/build-elcs section with xemacs.mak, which is already clean and in good working order. Remove weirdo targets like `all-elc[s]', dump-elc[s], etc. Add additional levels of macros \(e.g. DO_TEMACS, DO_XEMACS, TEMACS_BATCH, XEMACS_BATCH, XEMACS_BATCH_PACKAGES) to factor out duplicated stuff. Clean up handling of "HEAP_IN_DATA" (Cygwin) so it doesn't need to ignore the return value from dumping. Add .NO_PARALLEL since various aspects of building and dumping must be serialized but do not always have dependencies between them (this is impossible in some cases). Everything related to src/ now gets built in one pass in this directory by just running `make' (except the Makefiles themselves and config.h, paths.h, Emacs.ad.h, and other generated .h files). console.c: Update list of possibly valid console types. emacs.c: Rationalize the specifying and handling of the type of the first frame. This was originally prompted by a workspace in which I got GTK to compile under C++ and in the process fixed it so it could coexist with X in the same build -- hence, a combined TTY/X/MS-Windows/GTK build is now possible under Cygwin. (However, you can't simultaneously *display* more than one kind of device connection -- but getting that to work is not that difficult. Perhaps a project for a bored grad student. I (ben) would do it but don't see the use.) To make sense of this, I added new switches that can be used to specifically indicate the window system: -x [aka --use-x], -tty \[aka --use-tty], -msw [aka --use-ms-windows], -gtk [aka --use-gtk], and -gnome [aka --use-gnome, same as --use-gtk]. -nw continues as an alias for -tty. When none have been given, XEmacs checks for other parameters implying particular device types (-t -> tty, -display -> x [or should it have same treatment as DISPLAY below?]), and has ad-hoc logic afterwards: if env var DISPLAY is set, use x (or gtk? perhaps should check whether gnome is running), else MS Windows if it exsits, else TTY if it exists, else stream, and you must be running in batch mode. This also fixes an existing bug whereby compiling with no x, no mswin, no tty, when running non- interactively (e.g. to dump) I get "sorry, must have TTY support". emacs.c: Turn on Vstack_trace_on_error so that errors are debuggable even when occurring extremely early in reinitialization. emacs.c: Try to make sure that the user can see message output under Windows (i.e. it doesn't just disappear right away) regardless of when it occurs, e.g. in the middle of creating the first frame. emacs.c: Define new function `emacs-run-status', indicating whether XEmacs is noninteractive or interactive, whether raw, post-dump/pdump-load or run-temacs, whether we are dumping, whether pdump is in effect. event-stream.c: It's "mommas are fat", not "momas are fat". Fix other typo. event-stream.c: Conditionalize in_menu_callback check on HAVE_MENUBARS, because it won't exist on w/o menubar support, lisp.h: More hackery on RETURN_NOT_REACHED. Cygwin v3.2 DOES complain here if RETURN_NOT_REACHED() is blank, as it is for GCC 2.5+. So make it blank only for GCC 2.5 through 2.999999999999999. Declare Vstack_trace_on_error. profile.c: Need to include "profile.h" to fix warnings. sheap.c: Don't fatal() when need to rerun Make, just stderr_out() and exit(0). That way we can distinguish between a dumping failing expectedly (due to lack of stack space, triggering another dump) and unexpectedly, in which case, we want to stop building. (or go on, if -K is given) syntax.c, syntax.h: Use ints where they belong, and enum syntaxcode's where they belong, and fix warnings thereby. syntax.h: Fix crash caused by an edge condition in the syntax-cache macros. text.h: Spacing fixes. xmotif.h: New file, to get around shadowing warnings. EmacsManager.c, event-Xt.c, glyphs-x.c, gui-x.c, input-method-motif.c, xmmanagerp.h, xmprimitivep.h: Include xmotif.h. alloc.c: Conditionalize in_malloc on ERROR_CHECK_MALLOC. config.h.in, file-coding.h, fileio.c, getloadavg.c, select-x.c, signal.c, sysdep.c, sysfile.h, systime.h, text.c, unicode.c: Eliminate HAVE_WIN32_CODING_SYSTEMS, use WIN32_ANY instead. Replace defined (WIN32_NATIVE) || defined (CYGWIN) with WIN32_ANY. lisp.h: More futile attempts to walk and chew gum at the same time when dealing with subr's that don't return.
author ben
date Thu, 20 Feb 2003 08:16:21 +0000
parents 79c6ff3eef26
children a8d8f419b459
line wrap: on
line source

/* scrollbar implementation -- mswindows interface.
   Copyright (C) 1994, 1995 Board of Trustees, University of Illinois.
   Copyright (C) 1994 Amdahl Corporation.
   Copyright (C) 1995 Sun Microsystems, Inc.
   Copyright (C) 1995 Darrell Kindred <dkindred+@cmu.edu>.
   Copyright (C) 2001, 2002 Ben Wing.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: Not in FSF. */

/* This file essentially Mule-ized (except perhaps some Unicode splitting).
   5-2000. */

#include <config.h>
#include "lisp.h"

#include "device.h"
#include "elhash.h"
#include "events.h"
#include "frame-impl.h"
#include "opaque.h"
#include "scrollbar.h"
#include "specifier.h"
#include "window-impl.h"

#include "console-msw-impl.h"
#include "scrollbar-msw.h"

/* We use a similar sort of vertical scrollbar drag hack for mswindows
 * scrollbars as is used for Motif or Lucid scrollbars under X.
 * We do character-based instead of line-based scrolling, which can mean that
 * without the hack it is impossible to drag to the end of a buffer. */
#define VERTICAL_SCROLLBAR_DRAG_HACK

static int vertical_drag_in_progress = 0;
extern Lisp_Object mswindows_find_frame (HWND hwnd);

/* As long as the HWND is around, the scrollbar instance must be GC-protected.
   We have gotten crashes, apparently from trying to access a dead, freed
   frame inside of a window mirror pointed to by the scrollbar structure. */
static Lisp_Object Vmswindows_scrollbar_instance_table;

static void
mswindows_create_scrollbar_instance (struct frame *f, int vertical,
				     struct scrollbar_instance *sb)
{
  int orientation;
  Lisp_Object ptr;

  sb->scrollbar_data = xnew_and_zero (struct mswindows_scrollbar_data);

  if (vertical)
    orientation = SBS_VERT;
  else
    orientation = SBS_HORZ;

  SCROLLBAR_MSW_HANDLE (sb) =
    qxeCreateWindowEx (0, XETEXT ("SCROLLBAR"), 0, orientation|WS_CHILD,
		       CW_USEDEFAULT, CW_USEDEFAULT,
		       CW_USEDEFAULT, CW_USEDEFAULT,
		       FRAME_MSWINDOWS_HANDLE (f),
		       NULL, NULL, NULL);
  SCROLLBAR_MSW_INFO (sb).cbSize = sizeof (SCROLLINFO);
  SCROLLBAR_MSW_INFO (sb).fMask = SIF_ALL;
  GetScrollInfo (SCROLLBAR_MSW_HANDLE (sb), SB_CTL,
		 &SCROLLBAR_MSW_INFO (sb));
  ptr = make_opaque_ptr (SCROLLBAR_MSW_HANDLE (sb));
  Fputhash (ptr, wrap_scrollbar_instance (sb),
	    Vmswindows_scrollbar_instance_table);
  qxeSetWindowLong (SCROLLBAR_MSW_HANDLE (sb), GWL_USERDATA,
		 (LONG) LISP_TO_VOID (ptr));
}

static void
mswindows_free_scrollbar_instance (struct scrollbar_instance *sb)
{
  void *opaque =
    (void *) qxeGetWindowLong (SCROLLBAR_MSW_HANDLE (sb), GWL_USERDATA);
  Lisp_Object ptr;

  ptr = VOID_TO_LISP (opaque);
  assert (OPAQUE_PTRP (ptr));
  ptr = Fremhash (ptr, Vmswindows_scrollbar_instance_table);
  assert (!NILP (ptr));
  DestroyWindow (SCROLLBAR_MSW_HANDLE (sb));
  if (sb->scrollbar_data)
    xfree (sb->scrollbar_data);
}

static void
unshow_that_mofo (void *handle)
{
  ShowScrollBar ((HWND) handle, SB_CTL, 0);
}

static void
mswindows_release_scrollbar_instance (struct scrollbar_instance *sb)
{
  if (gc_in_progress)
    /* #### way bogus!  need to remove the offending call.
       see mark_redisplay(). */
    register_post_gc_action (unshow_that_mofo,
			     (void *) SCROLLBAR_MSW_HANDLE (sb));
  else
    ShowScrollBar (SCROLLBAR_MSW_HANDLE (sb), SB_CTL, 0);
  SCROLLBAR_MSW_SIZE (sb) = 0;
}

#define UPDATE_POS_FIELD(field)						   \
  if (new_##field >= 0 && SCROLLBAR_MSW_DATA (sb)->field != new_##field) { \
    SCROLLBAR_MSW_DATA (sb)->field = new_##field;			   \
    pos_changed = 1;							   \
  }

static void
mswindows_update_scrollbar_instance_values (struct window *w,
					    struct scrollbar_instance *sb,
					    int new_line_increment,
					    int new_page_increment,
					    int new_minimum, int new_maximum,
					    int new_slider_size,
					    int new_slider_position,
					    int new_scrollbar_width,
					    int new_scrollbar_height,
					    int new_scrollbar_x,
					    int new_scrollbar_y)
{
  int pos_changed = 0;
  int vert = qxeGetWindowLong (SCROLLBAR_MSW_HANDLE (sb), GWL_STYLE) & SBS_VERT;

#if 0
  stderr_out ("[%d, %d], page = %d, pos = %d, inhibit = %d\n", new_minimum, new_maximum,
	      new_slider_size, new_slider_position,inhibit_slider_size_change);
#endif

  /* These might be optimized, but since at least one will change at each
     call, it's probably not worth it. */
  SCROLLBAR_MSW_INFO (sb).nMin = new_minimum;
  SCROLLBAR_MSW_INFO (sb).nMax = new_maximum;
  SCROLLBAR_MSW_INFO (sb).nPage = new_slider_size + 1; /* +1 for DISABLENOSCROLL */
  SCROLLBAR_MSW_INFO (sb).nPos = new_slider_position;
#ifndef VERTICAL_SCROLLBAR_DRAG_HACK
  SCROLLBAR_MSW_INFO (sb).fMask = ((vert && vertical_drag_in_progress)
				   ? SIF_RANGE | SIF_POS
				   : SIF_ALL | SIF_DISABLENOSCROLL);
#else
  SCROLLBAR_MSW_INFO (sb).fMask = SIF_ALL | SIF_DISABLENOSCROLL;

  /* Ignore XEmacs' requests to update the thumb position and size; they don't
   * bear any relation to reality because we're reporting made-up positions */
  if (!(vert && vertical_drag_in_progress))
#endif
    SetScrollInfo (SCROLLBAR_MSW_HANDLE (sb), SB_CTL, &SCROLLBAR_MSW_INFO (sb),
		   TRUE);

  UPDATE_POS_FIELD (scrollbar_x);
  UPDATE_POS_FIELD (scrollbar_y);
  UPDATE_POS_FIELD (scrollbar_width);
  UPDATE_POS_FIELD (scrollbar_height);

  if (pos_changed)
    {
      MoveWindow (SCROLLBAR_MSW_HANDLE (sb),
		  new_scrollbar_x, new_scrollbar_y,
		  new_scrollbar_width, new_scrollbar_height,
		  TRUE);
    }
}

static void
mswindows_update_scrollbar_instance_status (struct window *w,
					    int active, int size,
					    struct scrollbar_instance *sb)
{
  if (SCROLLBAR_MSW_SIZE (sb) != size)
    {
      SCROLLBAR_MSW_SIZE (sb) = size;
      ShowScrollBar (SCROLLBAR_MSW_HANDLE (sb), SB_CTL,
		     SCROLLBAR_MSW_SIZE (sb));
      SCROLLBAR_MSW_INFO(sb).fMask |= SIF_DISABLENOSCROLL;
      SetScrollInfo(SCROLLBAR_MSW_HANDLE (sb), SB_CTL, &SCROLLBAR_MSW_INFO (sb), TRUE);
    }
}

void
mswindows_handle_scrollbar_event (HWND hwnd, int code, int pos)
{
  struct frame *f;
  Lisp_Object win, frame;
  struct scrollbar_instance *sb = 0;
  void *v;
  SCROLLINFO scrollinfo;
  int vert = qxeGetWindowLong (hwnd, GWL_STYLE) & SBS_VERT;
  int value;

  v = (void *) qxeGetWindowLong (hwnd, GWL_USERDATA);
  if (!v)
    {
      /* apparently this can happen, as it was definitely necessary
	 to put the check in for sb below (VERTICAL_SCROLLBAR_DRAG_HACK) */
      frame = mswindows_find_frame (hwnd);
      f = XFRAME (frame);
      win = FRAME_SELECTED_WINDOW (f);
    }
  else
    {
      Lisp_Object ptr;
      ptr = VOID_TO_LISP (v);
      assert (OPAQUE_PTRP (ptr));
      ptr = Fgethash (ptr, Vmswindows_scrollbar_instance_table, Qnil);
      sb = XSCROLLBAR_INSTANCE (ptr);
      /* #### we're still hitting an abort here with 0 as the second
         parameter, although only occasionally.  It seems that sometimes we
         receive events for scrollbars that don't exist anymore.  I assume
         it must happen like this: The user does something that causes a
         scrollbar to disappear (e.g. Alt-TAB, causing recomputation of
         everything in the new frame) and then immediately uses the mouse
         wheel, generating scrollbar events.  Both events get posted before
         we have a chance to process them, and in processing the first, the
         scrollbar mentioned in the second disappears. */
      win = real_window (sb->mirror, 1);
      if (NILP (win))
	return;
      frame = WINDOW_FRAME (XWINDOW (win));
      f = XFRAME (frame);
    }

  /* SB_LINEDOWN == SB_CHARLEFT etc. This is the way they will
     always be - any Windows is binary compatible backward with
     old programs */

  switch (code)
    {
    case SB_LINEDOWN:
      mswindows_enqueue_misc_user_event
	(frame, vert ? Qscrollbar_line_down : Qscrollbar_char_right, win);
      break;

    case SB_LINEUP:
      mswindows_enqueue_misc_user_event
	(frame, vert ? Qscrollbar_line_up : Qscrollbar_char_left, win);
      break;

    case SB_PAGEDOWN:
      mswindows_enqueue_misc_user_event
	(win, vert ? Qscrollbar_page_down : Qscrollbar_page_right,
	 vert ? Fcons (win, Qnil) : win);
      break;

    case SB_PAGEUP:
      mswindows_enqueue_misc_user_event
	(frame,
	 vert ? Qscrollbar_page_up : Qscrollbar_page_left,
	 vert ? Fcons (win, Qnil) : win);
      break;

    case SB_BOTTOM:
      mswindows_enqueue_misc_user_event
	(frame, vert ? Qscrollbar_to_bottom : Qscrollbar_to_right, win);
      break;

    case SB_TOP:
      mswindows_enqueue_misc_user_event
	(frame, vert ? Qscrollbar_to_top : Qscrollbar_to_left, win);
      break;

    case SB_THUMBTRACK:
    case SB_THUMBPOSITION:
      scrollinfo.cbSize = sizeof(SCROLLINFO);
      scrollinfo.fMask = SIF_ALL;
      GetScrollInfo (hwnd, SB_CTL, &scrollinfo);
      vertical_drag_in_progress = vert;
#ifdef VERTICAL_SCROLLBAR_DRAG_HACK
      if (vert && (scrollinfo.nTrackPos > scrollinfo.nPos))
        /* new buffer position =
	 *  buffer position at start of drag +
	 *   ((text remaining in buffer at start of drag) *
	 *    (amount that the thumb has been moved) /
	 *    (space that remained past end of the thumb at start of drag)) */
	value = (int)
	  (scrollinfo.nPos
	   + (((double)
	      (scrollinfo.nMax - scrollinfo.nPos)
	       * (scrollinfo.nTrackPos - scrollinfo.nPos))
	      / (scrollinfo.nMax - scrollinfo.nPage - scrollinfo.nPos)))
	  - 2;	/* ensure that the last line doesn't disappear off screen */
      else
#endif
        value = scrollinfo.nTrackPos;
      mswindows_enqueue_misc_user_event
	(frame,
	 vert ? Qscrollbar_vertical_drag : Qscrollbar_horizontal_drag,
	 Fcons (win, make_int (value)));
      break;

    case SB_ENDSCROLL:
#ifdef VERTICAL_SCROLLBAR_DRAG_HACK
      if (vertical_drag_in_progress && sb)
	/* User has just dropped the thumb - finally update it */
	SetScrollInfo (SCROLLBAR_MSW_HANDLE (sb), SB_CTL,
		       &SCROLLBAR_MSW_INFO (sb), TRUE);
#endif
      vertical_drag_in_progress = 0;
      break;
    }
}

static int
can_scroll (struct scrollbar_instance *scrollbar)
{
  return scrollbar != NULL
	&& IsWindowVisible (SCROLLBAR_MSW_HANDLE (scrollbar))
	&& IsWindowEnabled (SCROLLBAR_MSW_HANDLE (scrollbar));
}

int
mswindows_handle_mousewheel_event (Lisp_Object frame, int keys, int delta,
				   POINTS where)
{
  int hasVertBar, hasHorzBar;	/* Indicates presence of scroll bars */
  unsigned wheelScrollLines = 0; /* Number of lines per wheel notch */
  Lisp_Object win = Qnil, corpore, sano;
  struct window_mirror *mirror;
  int mene, _mene, tekel, upharsin;
  Charbpos mens, sana;
  Charcount in;
  struct window *needle_in_haystack = 0;
  POINT donde_esta;

  donde_esta.x = where.x;
  donde_esta.y = where.y;

  /* Find the window to scroll */

  /* The mouse event could actually occur outside of the emacs
     frame. */
  if (ScreenToClient (FRAME_MSWINDOWS_HANDLE (XFRAME (frame)), 
		      &donde_esta) != 0)
    {
      /* stderr_out ("donde_esta: %d %d\n", donde_esta.x, donde_esta.y); */
      pixel_to_glyph_translation (XFRAME (frame), donde_esta.x, donde_esta.y,
				  &mene, &_mene, &tekel, &upharsin,
				  &needle_in_haystack,
				  &mens, &sana, &in, &corpore, &sano);
      
      if (needle_in_haystack)
	{
	  win = wrap_window (needle_in_haystack);
	  /* stderr_out ("found needle\n");
	     debug_print (win); */
	}
    }
  
  if (!needle_in_haystack)
    {
      win = FRAME_SELECTED_WINDOW (XFRAME (frame));
      needle_in_haystack = XWINDOW (win);
    }

  mirror = find_window_mirror (needle_in_haystack);

  /* Check that there is something to scroll */
  hasVertBar = can_scroll (mirror->scrollbar_vertical_instance);
  hasHorzBar = can_scroll (mirror->scrollbar_horizontal_instance);
  if (!hasVertBar && !hasHorzBar)
    return FALSE;

  /* No support for panning and zooming, so ignore */
  if (keys & (MK_SHIFT | MK_CONTROL))
    return FALSE;

  /* Get the number of lines per wheel delta */
  qxeSystemParametersInfo (SPI_GETWHEELSCROLLLINES, 0, &wheelScrollLines, 0);

  /* Calculate the amount to scroll */
  if (wheelScrollLines == WHEEL_PAGESCROLL)
    {
      /* Scroll by a page */
      Lisp_Object function;
      if (hasVertBar)
	function = delta > 0 ? Qscrollbar_page_up : Qscrollbar_page_down;
      else
	function = delta > 0 ? Qscrollbar_page_left : Qscrollbar_page_right;
      mswindows_enqueue_misc_user_event (frame, function, Fcons (win, Qnil));
    }
  else /* Scroll by a number of lines */
    {
      /* Calc the number of lines to scroll */
      int toScroll = MulDiv (delta, wheelScrollLines, WHEEL_DELTA);

      /* Do the scroll */
      Lisp_Object function;
      if (hasVertBar)
	function = delta > 0 ? Qscrollbar_line_up : Qscrollbar_line_down;
      else
	function = delta > 0 ? Qscrollbar_char_left : Qscrollbar_char_right;
      if (toScroll < 0)
	toScroll = -toScroll;
      while (toScroll--)
	mswindows_enqueue_misc_user_event (frame, function, win);
    }

  return TRUE;
}

#ifdef MEMORY_USAGE_STATS

static int
mswindows_compute_scrollbar_instance_usage (struct device *d,
				    struct scrollbar_instance *inst,
				    struct overhead_stats *ovstats)
{
  int total = 0;

  while (inst)
    {
      struct mswindows_scrollbar_data *data =
	(struct mswindows_scrollbar_data *) inst->scrollbar_data;

      total += malloced_storage_size (data, sizeof (*data), ovstats);
      inst = inst->next;
    }

  return total;
}

#endif /* MEMORY_USAGE_STATS */

/************************************************************************/
/*          Device-specific ghost specifiers initialization             */
/************************************************************************/

DEFUN ("mswindows-init-scrollbar-metrics", Fmswindows_init_scrollbar_metrics,
       1, 1, 0, /*
*/
       (locale))
{
  if (DEVICEP (locale))
    {
      add_spec_to_ghost_specifier (Vscrollbar_width,
				   make_int (GetSystemMetrics (SM_CXVSCROLL)),
				   locale, Qmswindows, Qnil);
      add_spec_to_ghost_specifier (Vscrollbar_height,
				   make_int (GetSystemMetrics (SM_CYHSCROLL)),
				   locale, Qmswindows, Qnil);
    }
  return Qnil;
}


/************************************************************************/
/*                            initialization                            */
/************************************************************************/

void
console_type_create_scrollbar_mswindows (void)
{
  CONSOLE_HAS_METHOD (mswindows, create_scrollbar_instance);
  CONSOLE_HAS_METHOD (mswindows, free_scrollbar_instance);
  CONSOLE_HAS_METHOD (mswindows, release_scrollbar_instance);
  CONSOLE_HAS_METHOD (mswindows, update_scrollbar_instance_values);
  CONSOLE_HAS_METHOD (mswindows, update_scrollbar_instance_status);
/*  CONSOLE_HAS_METHOD (mswindows, scrollbar_width_changed_in_frame); */
#ifdef MEMORY_USAGE_STATS
  CONSOLE_HAS_METHOD (mswindows, compute_scrollbar_instance_usage);
#endif
}

void
syms_of_scrollbar_mswindows (void)
{
  DEFSUBR (Fmswindows_init_scrollbar_metrics);
}

void
vars_of_scrollbar_mswindows (void)
{
  Fprovide (intern ("mswindows-scrollbars"));

  staticpro (&Vmswindows_scrollbar_instance_table);
  Vmswindows_scrollbar_instance_table =
    make_lisp_hash_table (100, HASH_TABLE_NON_WEAK, HASH_TABLE_EQ);
}