view src/lisp-disunion.h @ 1314:15a91d7ae2d1

[xemacs-hg @ 2003-02-20 08:16:21 by ben] check in makefile fixes et al Makefile.in.in: Major surgery. Move all stuff related to building anything in the src/ directory into src/. Simplify the dependencies -- everything in src/ is dependent on the single entry `src' in MAKE_SUBDIRS. Remove weirdo targets like `all-elc[s]', dump-elc[s], etc. mule/mule-msw-init.el: Removed. Delete this file. mule/mule-win32-init.el: New file, with stuff from mule-msw-init.el -- not just for MS Windows native, boys and girls! bytecomp.el: Change code inserted to catch trying to load a Mule-only .elc file in a non-Mule XEmacs. Formerly you got the rather cryptic "The required feature `mule' cannot be provided". Now you get "Loading this file requires Mule support". finder.el: Remove dependency on which directory this function is invoked from. update-elc.el: Don't mess around with ../src/BYTECOMPILE_CHANGE. Now that Makefile.in.in and xemacs.mak are in sync, both of them use NEEDTODUMP and the other one isn't used. dumped-lisp.el: Rewrite in terms of `list' and `nconc' instead of assemble-list, so we can have arbitrary forms, not just `when-feature'. very-early-lisp.el: Nuke this file. finder-inf.el, packages.el, update-elc.el, update-elc-2.el, loadup.el, make-docfile.el: Eliminate references to very-early-lisp. msw-glyphs.el: Comment clarification. xemacs.mak: Add macros DO_TEMACS, DO_XEMACS, and a few others; this macro section is now completely in sync with src/Makefile.in.in. Copy check-features, load-shadows, and rebuilding finder-inf.el from src/Makefile.in.in. The main build/dump/recompile process is now synchronized with src/Makefile.in.in. Change `WARNING' to `NOTE' and `error checking' to `error-checking' TO avoid tripping faux warnings and errors in the VC++ IDE. Makefile.in.in: Major surgery. Move all stuff related to building anything in the src/ directory from top-level Makefile.in.in to here. Simplify the dependencies. Rearrange into logical subsections. Synchronize the main compile/dump/build-elcs section with xemacs.mak, which is already clean and in good working order. Remove weirdo targets like `all-elc[s]', dump-elc[s], etc. Add additional levels of macros \(e.g. DO_TEMACS, DO_XEMACS, TEMACS_BATCH, XEMACS_BATCH, XEMACS_BATCH_PACKAGES) to factor out duplicated stuff. Clean up handling of "HEAP_IN_DATA" (Cygwin) so it doesn't need to ignore the return value from dumping. Add .NO_PARALLEL since various aspects of building and dumping must be serialized but do not always have dependencies between them (this is impossible in some cases). Everything related to src/ now gets built in one pass in this directory by just running `make' (except the Makefiles themselves and config.h, paths.h, Emacs.ad.h, and other generated .h files). console.c: Update list of possibly valid console types. emacs.c: Rationalize the specifying and handling of the type of the first frame. This was originally prompted by a workspace in which I got GTK to compile under C++ and in the process fixed it so it could coexist with X in the same build -- hence, a combined TTY/X/MS-Windows/GTK build is now possible under Cygwin. (However, you can't simultaneously *display* more than one kind of device connection -- but getting that to work is not that difficult. Perhaps a project for a bored grad student. I (ben) would do it but don't see the use.) To make sense of this, I added new switches that can be used to specifically indicate the window system: -x [aka --use-x], -tty \[aka --use-tty], -msw [aka --use-ms-windows], -gtk [aka --use-gtk], and -gnome [aka --use-gnome, same as --use-gtk]. -nw continues as an alias for -tty. When none have been given, XEmacs checks for other parameters implying particular device types (-t -> tty, -display -> x [or should it have same treatment as DISPLAY below?]), and has ad-hoc logic afterwards: if env var DISPLAY is set, use x (or gtk? perhaps should check whether gnome is running), else MS Windows if it exsits, else TTY if it exists, else stream, and you must be running in batch mode. This also fixes an existing bug whereby compiling with no x, no mswin, no tty, when running non- interactively (e.g. to dump) I get "sorry, must have TTY support". emacs.c: Turn on Vstack_trace_on_error so that errors are debuggable even when occurring extremely early in reinitialization. emacs.c: Try to make sure that the user can see message output under Windows (i.e. it doesn't just disappear right away) regardless of when it occurs, e.g. in the middle of creating the first frame. emacs.c: Define new function `emacs-run-status', indicating whether XEmacs is noninteractive or interactive, whether raw, post-dump/pdump-load or run-temacs, whether we are dumping, whether pdump is in effect. event-stream.c: It's "mommas are fat", not "momas are fat". Fix other typo. event-stream.c: Conditionalize in_menu_callback check on HAVE_MENUBARS, because it won't exist on w/o menubar support, lisp.h: More hackery on RETURN_NOT_REACHED. Cygwin v3.2 DOES complain here if RETURN_NOT_REACHED() is blank, as it is for GCC 2.5+. So make it blank only for GCC 2.5 through 2.999999999999999. Declare Vstack_trace_on_error. profile.c: Need to include "profile.h" to fix warnings. sheap.c: Don't fatal() when need to rerun Make, just stderr_out() and exit(0). That way we can distinguish between a dumping failing expectedly (due to lack of stack space, triggering another dump) and unexpectedly, in which case, we want to stop building. (or go on, if -K is given) syntax.c, syntax.h: Use ints where they belong, and enum syntaxcode's where they belong, and fix warnings thereby. syntax.h: Fix crash caused by an edge condition in the syntax-cache macros. text.h: Spacing fixes. xmotif.h: New file, to get around shadowing warnings. EmacsManager.c, event-Xt.c, glyphs-x.c, gui-x.c, input-method-motif.c, xmmanagerp.h, xmprimitivep.h: Include xmotif.h. alloc.c: Conditionalize in_malloc on ERROR_CHECK_MALLOC. config.h.in, file-coding.h, fileio.c, getloadavg.c, select-x.c, signal.c, sysdep.c, sysfile.h, systime.h, text.c, unicode.c: Eliminate HAVE_WIN32_CODING_SYSTEMS, use WIN32_ANY instead. Replace defined (WIN32_NATIVE) || defined (CYGWIN) with WIN32_ANY. lisp.h: More futile attempts to walk and chew gum at the same time when dealing with subr's that don't return.
author ben
date Thu, 20 Feb 2003 08:16:21 +0000
parents 184461bc8de4
children ae48681c47fa
line wrap: on
line source

/* Fundamental definitions for XEmacs Lisp interpreter -- non-union objects.
   Copyright (C) 1985, 1986, 1987, 1992, 1993 Free Software Foundation, Inc.
   Copyright (C) 2001, 2002 Ben Wing.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: FSF 19.30.  Split out from lisp.h. */
/* This file has diverged greatly from FSF Emacs.  Syncing is no
   longer desirable or possible */

/*
 Format of a non-union-type Lisp Object

             3         2         1         0
       bit  10987654321098765432109876543210
            --------------------------------
            VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVTT

   Integers are treated specially, and look like this:

             3         2         1         0
       bit  10987654321098765432109876543210
            --------------------------------
            VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVT

 For integral Lisp types, i.e. integers and characters, the value
 bits are the Lisp object.  Some people call such Lisp_Objects "immediate".

 The object is obtained by masking off the type bits.
     Bit 1 is used as a value bit by splitting the Lisp integer type
 into two subtypes, Lisp_Type_Int_Even and Lisp_Type_Int_Odd.
 By this trickery we get 31 bits for integers instead of 30.

 For non-integral types, the value bits of a Lisp_Object contain
 a pointer to a structure containing the object.  The pointer is
 obtained by masking off the type and mark bits.

     All pointer-based types are coalesced under a single type called
 Lisp_Type_Record.  The type bits for this type are required by the
 implementation to be 00, just like the least significant bits of
 word-aligned struct pointers on 32-bit hardware.  This requires that
 all structs implementing Lisp_Objects have an alignment of at least 4
 bytes.  Because of this, Lisp_Object pointers don't have to be masked
 and are full-sized.

 There are no mark bits in the Lisp_Object itself (there used to be).

 Integers and characters don't need to be marked.  All other types are
 lrecord-based, which means they get marked by setting the mark bit in
 the struct lrecord_header.

 Here is a brief description of the following macros:

 XTYPE     The type bits of a Lisp_Object
 XPNTRVAL  The value bits of a Lisp_Object storing a pointer
 XCHARVAL  The value bits of a Lisp_Object storing a Ichar
 XREALINT  The value bits of a Lisp_Object storing an integer, signed
 XUINT     The value bits of a Lisp_Object storing an integer, unsigned
 INTP      Non-zero if this Lisp_Object is an integer
 Qzero     Lisp Integer 0
 EQ        Non-zero if two Lisp_Objects are identical, not merely equal. */


typedef EMACS_INT Lisp_Object;

#define Lisp_Type_Int_Bit (Lisp_Type_Int_Even & Lisp_Type_Int_Odd)
#define VALMASK (((1UL << VALBITS) - 1UL) << GCTYPEBITS)
#define XTYPE(x) ((enum Lisp_Type) (((EMACS_UINT)(x)) & ~VALMASK))
#define XPNTRVAL(x) (x) /* This depends on Lisp_Type_Record == 0 */
#define XCHARVAL(x) ((x) >> GCBITS)
#define XREALINT(x) ((x) >> INT_GCBITS)
#define XUINT(x) ((EMACS_UINT)(x) >> INT_GCBITS)

#define wrap_pointer_1(ptr) ((Lisp_Object) (ptr))

DECLARE_INLINE_HEADER (
Lisp_Object
make_int_verify (EMACS_INT val)
)
{
  Lisp_Object obj = (Lisp_Object) ((val << INT_GCBITS) | Lisp_Type_Int_Bit);
  type_checking_assert (XREALINT (obj) == val);
  return obj;
}

#define make_int(x) ((Lisp_Object) (((x) << INT_GCBITS) | Lisp_Type_Int_Bit))

#define make_char_1(x) ((Lisp_Object) (((x) << GCBITS) | Lisp_Type_Char))

#define INTP(x) ((EMACS_UINT)(x) & Lisp_Type_Int_Bit)
#define INT_PLUS(x,y)  ((x)+(y)-Lisp_Type_Int_Bit)
#define INT_MINUS(x,y) ((x)-(y)+Lisp_Type_Int_Bit)
#define INT_PLUS1(x)   INT_PLUS  (x, make_int (1))
#define INT_MINUS1(x)  INT_MINUS (x, make_int (1))

#define Qzero make_int (0)
#define Qnull_pointer ((Lisp_Object) 0)
#define EQ(x,y) ((x) == (y))

/* WARNING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

   You can only VOID_TO_LISP something that had previously been
   LISP_TO_VOID'd.  You cannot go the other way, i.e. create a bogus
   Lisp_Object.  If you want to stuff a void * into a Lisp_Object, use
   make_opaque_ptr(). */

/* Convert between a (void *) and a Lisp_Object, as when the
   Lisp_Object is passed to a toolkit callback function */
#define VOID_TO_LISP(varg) ((Lisp_Object) (varg))
#define LISP_TO_VOID(larg) ((void *) (larg))

/* Convert a Lisp_Object into something that can't be used as an
   lvalue.  Useful for type-checking. */
#define NON_LVALUE(larg) ((larg) + 0)