Mercurial > hg > xemacs-beta
view src/gui.h @ 1314:15a91d7ae2d1
[xemacs-hg @ 2003-02-20 08:16:21 by ben]
check in makefile fixes et al
Makefile.in.in: Major surgery. Move all stuff related to building anything in the
src/ directory into src/. Simplify the dependencies -- everything
in src/ is dependent on the single entry `src' in MAKE_SUBDIRS.
Remove weirdo targets like `all-elc[s]', dump-elc[s], etc.
mule/mule-msw-init.el: Removed.
Delete this file.
mule/mule-win32-init.el: New file, with stuff from mule-msw-init.el -- not just for MS Windows
native, boys and girls!
bytecomp.el: Change code inserted to catch trying to load a Mule-only .elc
file in a non-Mule XEmacs. Formerly you got the rather cryptic
"The required feature `mule' cannot be provided". Now you get
"Loading this file requires Mule support".
finder.el: Remove dependency on which directory this function is invoked
from.
update-elc.el: Don't mess around with ../src/BYTECOMPILE_CHANGE. Now that
Makefile.in.in and xemacs.mak are in sync, both of them use
NEEDTODUMP and the other one isn't used.
dumped-lisp.el: Rewrite in terms of `list' and `nconc' instead of assemble-list, so
we can have arbitrary forms, not just `when-feature'.
very-early-lisp.el: Nuke this file.
finder-inf.el, packages.el, update-elc.el, update-elc-2.el, loadup.el, make-docfile.el: Eliminate references to very-early-lisp.
msw-glyphs.el: Comment clarification.
xemacs.mak: Add macros DO_TEMACS, DO_XEMACS, and a few others; this macro
section is now completely in sync with src/Makefile.in.in. Copy
check-features, load-shadows, and rebuilding finder-inf.el from
src/Makefile.in.in. The main build/dump/recompile process is now
synchronized with src/Makefile.in.in. Change `WARNING' to `NOTE'
and `error checking' to `error-checking' TO avoid tripping
faux warnings and errors in the VC++ IDE.
Makefile.in.in: Major surgery. Move all stuff related to building anything in the
src/ directory from top-level Makefile.in.in to here. Simplify
the dependencies. Rearrange into logical subsections.
Synchronize the main compile/dump/build-elcs section with
xemacs.mak, which is already clean and in good working order.
Remove weirdo targets like `all-elc[s]', dump-elc[s], etc. Add
additional levels of macros \(e.g. DO_TEMACS, DO_XEMACS,
TEMACS_BATCH, XEMACS_BATCH, XEMACS_BATCH_PACKAGES) to factor out
duplicated stuff. Clean up handling of "HEAP_IN_DATA" (Cygwin) so
it doesn't need to ignore the return value from dumping. Add
.NO_PARALLEL since various aspects of building and dumping must be
serialized but do not always have dependencies between them
(this is impossible in some cases). Everything related to src/
now gets built in one pass in this directory by just running
`make' (except the Makefiles themselves and config.h, paths.h,
Emacs.ad.h, and other generated .h files).
console.c: Update list of possibly valid console types.
emacs.c: Rationalize the specifying and handling of the type of the first
frame. This was originally prompted by a workspace in which I got
GTK to compile under C++ and in the process fixed it so it could
coexist with X in the same build -- hence, a combined
TTY/X/MS-Windows/GTK build is now possible under Cygwin. (However,
you can't simultaneously *display* more than one kind of device
connection -- but getting that to work is not that difficult.
Perhaps a project for a bored grad student. I (ben) would do it
but don't see the use.) To make sense of this, I added new
switches that can be used to specifically indicate the window
system: -x [aka --use-x], -tty \[aka --use-tty], -msw [aka
--use-ms-windows], -gtk [aka --use-gtk], and -gnome [aka
--use-gnome, same as --use-gtk]. -nw continues as an alias for
-tty. When none have been given, XEmacs checks for other
parameters implying particular device types (-t -> tty, -display
-> x [or should it have same treatment as DISPLAY below?]), and
has ad-hoc logic afterwards: if env var DISPLAY is set, use x (or
gtk? perhaps should check whether gnome is running), else MS
Windows if it exsits, else TTY if it exists, else stream, and you
must be running in batch mode. This also fixes an existing bug
whereby compiling with no x, no mswin, no tty, when running non-
interactively (e.g. to dump) I get "sorry, must have TTY support".
emacs.c: Turn on Vstack_trace_on_error so that errors are debuggable even
when occurring extremely early in reinitialization.
emacs.c: Try to make sure that the user can see message output under
Windows (i.e. it doesn't just disappear right away) regardless of
when it occurs, e.g. in the middle of creating the first frame.
emacs.c: Define new function `emacs-run-status', indicating whether XEmacs
is noninteractive or interactive, whether raw,
post-dump/pdump-load or run-temacs, whether we are dumping,
whether pdump is in effect.
event-stream.c: It's "mommas are fat", not "momas are fat".
Fix other typo.
event-stream.c: Conditionalize in_menu_callback check on HAVE_MENUBARS,
because it won't exist on w/o menubar support,
lisp.h: More hackery on RETURN_NOT_REACHED. Cygwin v3.2 DOES complain here
if RETURN_NOT_REACHED() is blank, as it is for GCC 2.5+. So make it
blank only for GCC 2.5 through 2.999999999999999.
Declare Vstack_trace_on_error.
profile.c: Need to include "profile.h" to fix warnings.
sheap.c: Don't fatal() when need to rerun Make, just stderr_out() and exit(0).
That way we can distinguish between a dumping failing expectedly
(due to lack of stack space, triggering another dump) and unexpectedly,
in which case, we want to stop building. (or go on, if -K is given)
syntax.c, syntax.h: Use ints where they belong, and enum syntaxcode's where they belong,
and fix warnings thereby.
syntax.h: Fix crash caused by an edge condition in the syntax-cache macros.
text.h: Spacing fixes.
xmotif.h: New file, to get around shadowing warnings.
EmacsManager.c, event-Xt.c, glyphs-x.c, gui-x.c, input-method-motif.c, xmmanagerp.h, xmprimitivep.h: Include xmotif.h.
alloc.c: Conditionalize in_malloc on ERROR_CHECK_MALLOC.
config.h.in, file-coding.h, fileio.c, getloadavg.c, select-x.c, signal.c, sysdep.c, sysfile.h, systime.h, text.c, unicode.c: Eliminate HAVE_WIN32_CODING_SYSTEMS, use WIN32_ANY instead.
Replace defined (WIN32_NATIVE) || defined (CYGWIN) with WIN32_ANY.
lisp.h: More futile attempts to walk and chew gum at the same time when
dealing with subr's that don't return.
| author | ben |
|---|---|
| date | Thu, 20 Feb 2003 08:16:21 +0000 |
| parents | 804517e16990 |
| children | b531bf8658e9 |
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/* Generic GUI code. (menubars, scrollbars, toolbars, dialogs) Copyright (C) 1995 Board of Trustees, University of Illinois. Copyright (C) 1995, 1996, 2002 Ben Wing. Copyright (C) 1995 Sun Microsystems, Inc. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ /* Written by kkm on 12/24/97 */ #ifndef INCLUDED_gui_h_ #define INCLUDED_gui_h_ int separator_string_p (const Ibyte *s); void get_gui_callback (Lisp_Object, Lisp_Object *, Lisp_Object *); int gui_item_equal_sans_selected (Lisp_Object obj1, Lisp_Object obj2, int depth); extern int popup_up_p; /************************************************************************/ /* Image Instance Object */ /************************************************************************/ /* This structure describes gui button, menu item or submenu properties */ struct Lisp_Gui_Item { struct lcrecord_header header; Lisp_Object name; /* String */ Lisp_Object callback; /* Symbol or form */ Lisp_Object callback_ex; /* Form taking context arguments */ Lisp_Object suffix; /* String */ Lisp_Object active; /* Form */ Lisp_Object included; /* Form */ Lisp_Object config; /* Anything EQable */ Lisp_Object filter; /* Form */ Lisp_Object style; /* Symbol */ Lisp_Object selected; /* Form */ Lisp_Object keys; /* String */ Lisp_Object accelerator; /* Char or Symbol */ Lisp_Object value; /* Anything you like */ }; DECLARE_LRECORD (gui_item, Lisp_Gui_Item); #define XGUI_ITEM(x) XRECORD (x, gui_item, Lisp_Gui_Item) #define wrap_gui_item(p) wrap_record (p, gui_item) #define GUI_ITEMP(x) RECORDP (x, gui_item) #define CHECK_GUI_ITEM(x) CHECK_RECORD (x, gui_item) #define CONCHECK_GUI_ITEM(x) CONCHECK_RECORD (x, gui_item) int update_gui_item_keywords (Lisp_Object gui_item, Lisp_Object item); Lisp_Object copy_gui_item (Lisp_Object gui_item); Lisp_Object widget_gui_parse_item_keywords (Lisp_Object item); int gui_item_add_keyval_pair (Lisp_Object gui_item, Lisp_Object key, Lisp_Object val, Error_Behavior errb); Lisp_Object gui_parse_item_keywords (Lisp_Object item); Lisp_Object gui_parse_item_keywords_no_errors (Lisp_Object item); void gui_add_item_keywords_to_plist (Lisp_Object plist, Lisp_Object gui_item); int gui_item_active_p (Lisp_Object); int gui_item_selected_p (Lisp_Object); Lisp_Object gui_item_list_find_selected (Lisp_Object gui_item_list); int gui_item_included_p (Lisp_Object, Lisp_Object into); Lisp_Object gui_item_accelerator (Lisp_Object gui_item); Lisp_Object gui_name_accelerator (Lisp_Object name); int gui_item_id_hash (Lisp_Object, Lisp_Object gui_item, int); Lisp_Object gui_item_display_flush_left (Lisp_Object gui_item); Lisp_Object gui_item_display_flush_right (Lisp_Object gui_item); Lisp_Object allocate_gui_item (void); void gui_item_init (Lisp_Object gui_item); Lisp_Object parse_gui_item_tree_children (Lisp_Object list); Lisp_Object copy_gui_item_tree (Lisp_Object arg); extern Lisp_Object Qmenu_no_selection_hook, Qdelete_dialog_box_hook; /* this is mswindows biased but reasonably safe I think */ #define GUI_ITEM_ID_SLOTS 8 #define GUI_ITEM_ID_MIN(s) (s * 0x2000) #define GUI_ITEM_ID_MAX(s) (0x1FFF + GUI_ITEM_ID_MIN (s)) #define GUI_ITEM_ID_BITS(x,s) (((x) & 0x1FFF) + GUI_ITEM_ID_MIN (s)) #define MAX_MENUITEM_LENGTH 128 #endif /* INCLUDED_gui_h_ */
