Mercurial > hg > xemacs-beta
view src/frame-impl.h @ 1314:15a91d7ae2d1
[xemacs-hg @ 2003-02-20 08:16:21 by ben]
check in makefile fixes et al
Makefile.in.in: Major surgery. Move all stuff related to building anything in the
src/ directory into src/. Simplify the dependencies -- everything
in src/ is dependent on the single entry `src' in MAKE_SUBDIRS.
Remove weirdo targets like `all-elc[s]', dump-elc[s], etc.
mule/mule-msw-init.el: Removed.
Delete this file.
mule/mule-win32-init.el: New file, with stuff from mule-msw-init.el -- not just for MS Windows
native, boys and girls!
bytecomp.el: Change code inserted to catch trying to load a Mule-only .elc
file in a non-Mule XEmacs. Formerly you got the rather cryptic
"The required feature `mule' cannot be provided". Now you get
"Loading this file requires Mule support".
finder.el: Remove dependency on which directory this function is invoked
from.
update-elc.el: Don't mess around with ../src/BYTECOMPILE_CHANGE. Now that
Makefile.in.in and xemacs.mak are in sync, both of them use
NEEDTODUMP and the other one isn't used.
dumped-lisp.el: Rewrite in terms of `list' and `nconc' instead of assemble-list, so
we can have arbitrary forms, not just `when-feature'.
very-early-lisp.el: Nuke this file.
finder-inf.el, packages.el, update-elc.el, update-elc-2.el, loadup.el, make-docfile.el: Eliminate references to very-early-lisp.
msw-glyphs.el: Comment clarification.
xemacs.mak: Add macros DO_TEMACS, DO_XEMACS, and a few others; this macro
section is now completely in sync with src/Makefile.in.in. Copy
check-features, load-shadows, and rebuilding finder-inf.el from
src/Makefile.in.in. The main build/dump/recompile process is now
synchronized with src/Makefile.in.in. Change `WARNING' to `NOTE'
and `error checking' to `error-checking' TO avoid tripping
faux warnings and errors in the VC++ IDE.
Makefile.in.in: Major surgery. Move all stuff related to building anything in the
src/ directory from top-level Makefile.in.in to here. Simplify
the dependencies. Rearrange into logical subsections.
Synchronize the main compile/dump/build-elcs section with
xemacs.mak, which is already clean and in good working order.
Remove weirdo targets like `all-elc[s]', dump-elc[s], etc. Add
additional levels of macros \(e.g. DO_TEMACS, DO_XEMACS,
TEMACS_BATCH, XEMACS_BATCH, XEMACS_BATCH_PACKAGES) to factor out
duplicated stuff. Clean up handling of "HEAP_IN_DATA" (Cygwin) so
it doesn't need to ignore the return value from dumping. Add
.NO_PARALLEL since various aspects of building and dumping must be
serialized but do not always have dependencies between them
(this is impossible in some cases). Everything related to src/
now gets built in one pass in this directory by just running
`make' (except the Makefiles themselves and config.h, paths.h,
Emacs.ad.h, and other generated .h files).
console.c: Update list of possibly valid console types.
emacs.c: Rationalize the specifying and handling of the type of the first
frame. This was originally prompted by a workspace in which I got
GTK to compile under C++ and in the process fixed it so it could
coexist with X in the same build -- hence, a combined
TTY/X/MS-Windows/GTK build is now possible under Cygwin. (However,
you can't simultaneously *display* more than one kind of device
connection -- but getting that to work is not that difficult.
Perhaps a project for a bored grad student. I (ben) would do it
but don't see the use.) To make sense of this, I added new
switches that can be used to specifically indicate the window
system: -x [aka --use-x], -tty \[aka --use-tty], -msw [aka
--use-ms-windows], -gtk [aka --use-gtk], and -gnome [aka
--use-gnome, same as --use-gtk]. -nw continues as an alias for
-tty. When none have been given, XEmacs checks for other
parameters implying particular device types (-t -> tty, -display
-> x [or should it have same treatment as DISPLAY below?]), and
has ad-hoc logic afterwards: if env var DISPLAY is set, use x (or
gtk? perhaps should check whether gnome is running), else MS
Windows if it exsits, else TTY if it exists, else stream, and you
must be running in batch mode. This also fixes an existing bug
whereby compiling with no x, no mswin, no tty, when running non-
interactively (e.g. to dump) I get "sorry, must have TTY support".
emacs.c: Turn on Vstack_trace_on_error so that errors are debuggable even
when occurring extremely early in reinitialization.
emacs.c: Try to make sure that the user can see message output under
Windows (i.e. it doesn't just disappear right away) regardless of
when it occurs, e.g. in the middle of creating the first frame.
emacs.c: Define new function `emacs-run-status', indicating whether XEmacs
is noninteractive or interactive, whether raw,
post-dump/pdump-load or run-temacs, whether we are dumping,
whether pdump is in effect.
event-stream.c: It's "mommas are fat", not "momas are fat".
Fix other typo.
event-stream.c: Conditionalize in_menu_callback check on HAVE_MENUBARS,
because it won't exist on w/o menubar support,
lisp.h: More hackery on RETURN_NOT_REACHED. Cygwin v3.2 DOES complain here
if RETURN_NOT_REACHED() is blank, as it is for GCC 2.5+. So make it
blank only for GCC 2.5 through 2.999999999999999.
Declare Vstack_trace_on_error.
profile.c: Need to include "profile.h" to fix warnings.
sheap.c: Don't fatal() when need to rerun Make, just stderr_out() and exit(0).
That way we can distinguish between a dumping failing expectedly
(due to lack of stack space, triggering another dump) and unexpectedly,
in which case, we want to stop building. (or go on, if -K is given)
syntax.c, syntax.h: Use ints where they belong, and enum syntaxcode's where they belong,
and fix warnings thereby.
syntax.h: Fix crash caused by an edge condition in the syntax-cache macros.
text.h: Spacing fixes.
xmotif.h: New file, to get around shadowing warnings.
EmacsManager.c, event-Xt.c, glyphs-x.c, gui-x.c, input-method-motif.c, xmmanagerp.h, xmprimitivep.h: Include xmotif.h.
alloc.c: Conditionalize in_malloc on ERROR_CHECK_MALLOC.
config.h.in, file-coding.h, fileio.c, getloadavg.c, select-x.c, signal.c, sysdep.c, sysfile.h, systime.h, text.c, unicode.c: Eliminate HAVE_WIN32_CODING_SYSTEMS, use WIN32_ANY instead.
Replace defined (WIN32_NATIVE) || defined (CYGWIN) with WIN32_ANY.
lisp.h: More futile attempts to walk and chew gum at the same time when
dealing with subr's that don't return.
| author | ben |
|---|---|
| date | Thu, 20 Feb 2003 08:16:21 +0000 |
| parents | e22b0213b713 |
| children | 6fa9919a9a0b |
line wrap: on
line source
/* Define frame-object for XEmacs. Copyright (C) 1988, 1992, 1993, 1994 Free Software Foundation, Inc. Copyright (C) 1995 Ben Wing. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: FSF 19.30. */ #ifndef INCLUDED_frame_impl_h_ #define INCLUDED_frame_impl_h_ #include "console-impl.h" /* for error_check_frame_type */ #include "frame.h" #define FRAME_TYPE_NAME(f) ((f)->framemeths->name) #define FRAME_TYPE(f) ((f)->framemeths->symbol) /******** Accessing / calling a frame method *********/ #define HAS_FRAMEMETH_P(f, m) HAS_CONTYPE_METH_P ((f)->framemeths, m) #define FRAMEMETH(f, m, args) CONTYPE_METH ((f)->framemeths, m, args) #define MAYBE_FRAMEMETH(f, m, args) \ MAYBE_CONTYPE_METH ((f)->framemeths, m, args) #define FRAMEMETH_OR_GIVEN(f, m, args, given) \ CONTYPE_METH_OR_GIVEN((f)->framemeths, m, args, given) struct frame { struct lcrecord_header header; /* Methods for this frame's console. This can also be retrieved through frame->device->console, but it's faster this way. */ struct console_methods *framemeths; /* Duplicates framemeths->symbol. See comment in struct console. */ enum console_variant frametype; /* Size of text only area of this frame, excluding scrollbars, toolbars and end of line glyphs. The size can be in characters or pixels, depending on units in which window system resizes its windows */ int height, width; /* New height and width for pending size change, in the same units as above. 0 if no change pending. */ int new_height, new_width; /* Size of text-only are of the frame, in default font characters. This may be inaccurate due to rounding error */ int char_height, char_width; /* Size of the whole frame, including scrollbars, toolbars and end of line glyphs, in pixels */ int pixheight, pixwidth; #ifdef HAVE_TTY /* The count of frame number. This applies to TTY frames only. */ int order_count; #endif /* Current page number for a printer frame. */ int page_number; /* Width of the internal border. This is a line of background color just inside the window's border. It is normally only non-zero on X frames, but we put it here to avoid introducing window system dependencies. */ int internal_border_width; int modiff; struct expose_ignore *subwindow_exposures; struct expose_ignore *subwindow_exposures_tail; #ifdef HAVE_SCROLLBARS /* frame-local scrollbar information. See scrollbar.c. */ int scrollbar_y_offset; /* cache of created scrollbars */ struct scrollbar_instance *sb_vcache; struct scrollbar_instance *sb_hcache; #endif #ifdef HAVE_TOOLBARS /* Size of toolbars as seen by redisplay. This is used to determine whether to re-layout windows by a call to change_frame_size early in redisplay_frame. */ int current_toolbar_size[4]; #endif /* Size of gutters as seen by redisplay. This is used to determine whether to re-layout windows by a call to change_frame_size early in redisplay_frame. */ int current_gutter_bounds[4]; /* Dynamic arrays of display lines for gutters */ display_line_dynarr *current_display_lines[4]; display_line_dynarr *desired_display_lines[4]; /* A structure of auxiliary data specific to the device type. For example, struct x_frame is for X window frames; defined in console-x-impl.h. */ void *frame_data; #define FRAME_SLOT_DECLARATION #define MARKED_SLOT(x) Lisp_Object x; #include "frameslots.h" /* Nonzero if frame is currently displayed. Mutually exclusive with iconified JV: This now a tristate flag: Value : Emacs meaning :f-v-p : X meaning 0 : not displayed : nil : unmapped >0 : user can access it,needs repainting : t : mapped and visible <0 : user can access it,needs no repainting : hidden :mapped and invisible where f-v-p is the return value of frame-visible-p */ int visible; /* one-bit flags: */ /* Is focusing onto this frame disabled? (Modal dialog boxes) */ unsigned int disabled :1; /* Are we finished initializing? */ unsigned int init_finished :1; /* Is frame marked for deletion? This is used in XSetErrorHandler(). */ unsigned int being_deleted :1; /* Nonzero if last attempt at redisplay on this frame was preempted. */ unsigned int display_preempted :1; /* Nonzero if window is currently iconified. This and visible are mutually exclusive. */ unsigned int iconified :1; /* Nonzero if this frame should be cleared and then redrawn. Setting this will also effectively set frame_changed. */ unsigned int clear :1; /* True if frame actually has a minibuffer window on it. 0 if using a minibuffer window that isn't on this frame. */ unsigned int has_minibuffer :1; /* True if frame's root window can't be split. */ unsigned int no_split :1; unsigned int top_toolbar_was_visible :1; unsigned int bottom_toolbar_was_visible :1; unsigned int left_toolbar_was_visible :1; unsigned int right_toolbar_was_visible :1; /* gutter visibility */ unsigned int top_gutter_was_visible :1; unsigned int bottom_gutter_was_visible :1; unsigned int left_gutter_was_visible :1; unsigned int right_gutter_was_visible :1; /* redisplay flags */ unsigned int buffers_changed :1; unsigned int clip_changed :1; unsigned int extents_changed :1; unsigned int faces_changed :1; unsigned int frame_changed :1; unsigned int frame_layout_changed :1; /* The layout of frame elements has changed. */ unsigned int subwindows_changed :1; unsigned int subwindows_state_changed :1; unsigned int glyphs_changed :1; unsigned int icon_changed :1; unsigned int menubar_changed :1; unsigned int modeline_changed :1; unsigned int point_changed :1; unsigned int size_changed :1; unsigned int toolbar_changed :1; unsigned int gutter_changed :1; unsigned int windows_changed :1; unsigned int windows_structure_changed :1; unsigned int window_face_cache_reset :1; /* used by expose handler */ unsigned int echo_area_garbaged :1; /* used by Fredisplay_echo_area */ unsigned int size_slipped :1; unsigned int size_change_pending :1; unsigned int mirror_dirty :1; /* flag indicating if any window on this frame is displaying a subwindow */ unsigned int subwindows_being_displayed :1; }; /* Redefine basic properties more efficiently */ #undef FRAME_LIVE_P #define FRAME_LIVE_P(f) (!EQ (FRAME_TYPE (f), Qdead)) #undef FRAME_DEVICE #define FRAME_DEVICE(f) ((f)->device) #define FRAME_TYPE_P(f, type) EQ (FRAME_TYPE (f), Q##type) #ifdef ERROR_CHECK_TYPES DECLARE_INLINE_HEADER ( struct frame * error_check_frame_type (struct frame * f, Lisp_Object sym) ) { assert (EQ (FRAME_TYPE (f), sym)); return f; } # define FRAME_TYPE_DATA(f, type) \ ((struct type##_frame *) error_check_frame_type (f, Q##type)->frame_data) #else # define FRAME_TYPE_DATA(f, type) \ ((struct type##_frame *) (f)->frame_data) #endif #define CHECK_FRAME_TYPE(x, type) \ do { \ CHECK_FRAME (x); \ if (!FRAME_TYPE_P (XFRAME (x), type)) \ dead_wrong_type_argument \ (type##_console_methods->predicate_symbol, x); \ } while (0) #define CONCHECK_FRAME_TYPE(x, type) \ do { \ CONCHECK_FRAME (x); \ if (!FRAME_TYPE_P (XFRAME (x), type)) \ x = wrong_type_argument \ (type##_console_methods->predicate_symbol, x); \ } while (0) #define FRAME_DISPLAY_P(frm) \ (DEVICE_DISPLAY_P (XDEVICE (FRAME_DEVICE (frm)))) #define CHECK_DISPLAY_FRAME(frm) \ do { \ CHECK_FRAME (frm); \ CHECK_LIVE_FRAME (frm); \ CHECK_DISPLAY_DEVICE (FRAME_DEVICE (XFRAME (frm))); \ } while (0) #define CONCHECK_DISPLAY_FRAME(frm) \ do { \ CONCHECK_FRAME (frm); \ CONCHECK_LIVE_FRAME (frm); \ CONCHECK_DISPLAY_DEVICE (FRAME_DEVICE (XFRAME (frm))); \ } while (0) #define FRAME_PRINTER_P(frm) \ (DEVICE_PRINTER_P (XDEVICE (FRAME_DEVICE (frm)))) #define CHECK_PRINTER_FRAME(frm) \ do { \ CHECK_FRAME (frm); \ CHECK_LIVE_FRAME (frm); \ CHECK_PRINTER_DEVICE (FRAME_DEVICE (XFRAME (frm))); \ } while (0) #define CONCHECK_PRINTER_FRAME(frm) \ do { \ CONCHECK_FRAME (frm); \ CONCHECK_LIVE_FRAME (frm); \ CONCHECK_PRINTER_DEVICE (FRAME_DEVICE (XFRAME (frm))); \ } while (0) /* #### These should be in the frame-*.h files but there are too many places where the abstraction is broken. Need to fix. */ #define FRAME_X_P(frm) CONSOLE_TYPESYM_X_P (FRAME_TYPE (frm)) #define CHECK_X_FRAME(z) CHECK_FRAME_TYPE (z, x) #define CONCHECK_X_FRAME(z) CONCHECK_FRAME_TYPE (z, x) #define FRAME_GTK_P(frm) CONSOLE_TYPESYM_GTK_P (FRAME_TYPE (frm)) #define CHECK_GTK_FRAME(z) CHECK_FRAME_TYPE (z, gtk) #define CONCHECK_GTK_FRAME(z) CONCHECK_FRAME_TYPE (z, gtk) #define FRAME_TTY_P(frm) CONSOLE_TYPESYM_TTY_P (FRAME_TYPE (frm)) #define CHECK_TTY_FRAME(z) CHECK_FRAME_TYPE (z, tty) #define CONCHECK_TTY_FRAME(z) CONCHECK_FRAME_TYPE (z, tty) #define FRAME_STREAM_P(frm) CONSOLE_TYPESYM_STREAM_P (FRAME_TYPE (frm)) #define CHECK_STREAM_FRAME(z) CHECK_FRAME_TYPE (z, stream) #define CONCHECK_STREAM_FRAME(z) CONCHECK_FRAME_TYPE (z, stream) #define FRAME_WIN_P(frm) CONSOLE_TYPESYM_WIN_P (FRAME_TYPE (frm)) extern int frame_changed; #define MARK_FRAME_FACES_CHANGED(f) do { \ struct frame *mffc_f = (f); \ mffc_f->faces_changed = 1; \ mffc_f->modiff++; \ if (!NILP (mffc_f->device)) \ { \ struct device *mffc_d = XDEVICE (mffc_f->device); \ MARK_DEVICE_FACES_CHANGED (mffc_d); \ } \ else \ faces_changed = 1; \ } while (0) #define MARK_FRAME_GLYPHS_CHANGED(f) do { \ struct frame *mfgc_f = (f); \ mfgc_f->glyphs_changed = 1; \ mfgc_f->modiff++; \ if (!NILP (mfgc_f->device)) \ { \ struct device *mfgc_d = XDEVICE (mfgc_f->device); \ MARK_DEVICE_GLYPHS_CHANGED (mfgc_d); \ } \ else \ glyphs_changed = 1; \ } while (0) #define MARK_FRAME_SUBWINDOWS_CHANGED(f) do { \ struct frame *mfgc_f = (f); \ mfgc_f->subwindows_changed = 1; \ mfgc_f->modiff++; \ if (!NILP (mfgc_f->device)) \ { \ struct device *mfgc_d = XDEVICE (mfgc_f->device); \ MARK_DEVICE_SUBWINDOWS_CHANGED (mfgc_d); \ } \ else \ subwindows_changed = 1; \ } while (0) #define MARK_FRAME_SUBWINDOWS_STATE_CHANGED(f) do { \ struct frame *mfgc_f = (f); \ mfgc_f->subwindows_state_changed = 1; \ mfgc_f->modiff++; \ if (!NILP (mfgc_f->device)) \ { \ struct device *mfgc_d = XDEVICE (mfgc_f->device); \ MARK_DEVICE_SUBWINDOWS_STATE_CHANGED (mfgc_d); \ } \ else \ subwindows_state_changed = 1; \ } while (0) #define MARK_FRAME_TOOLBARS_CHANGED(f) do { \ struct frame *mftc_f = (f); \ mftc_f->toolbar_changed = 1; \ mftc_f->modiff++; \ if (!NILP (mftc_f->device)) \ { \ struct device *mftc_d = XDEVICE (mftc_f->device); \ MARK_DEVICE_TOOLBARS_CHANGED (mftc_d); \ } \ else \ toolbar_changed = 1; \ } while (0) #define MARK_FRAME_GUTTERS_CHANGED(f) do { \ struct frame *mftc_f = (f); \ mftc_f->gutter_changed = 1; \ mftc_f->modiff++; \ if (!NILP (mftc_f->device)) \ { \ struct device *mftc_d = XDEVICE (mftc_f->device); \ MARK_DEVICE_GUTTERS_CHANGED (mftc_d); \ } \ else \ gutter_changed = 1; \ } while (0) #define MARK_FRAME_SIZE_CHANGED(f) do { \ struct frame *mfsc_f = (f); \ mfsc_f->size_changed = 1; \ mfsc_f->size_change_pending = 1; \ mfsc_f->modiff++; \ if (!NILP (mfsc_f->device)) \ { \ struct device *mfsc_d = XDEVICE (mfsc_f->device); \ MARK_DEVICE_SIZE_CHANGED (mfsc_d); \ } \ else \ size_changed = 1; \ } while (0) #define MARK_FRAME_CHANGED(f) do { \ struct frame *mfc_f = (f); \ mfc_f->frame_changed = 1; \ mfc_f->modiff++; \ if (!NILP (mfc_f->device)) \ { \ struct device *mfc_d = XDEVICE (mfc_f->device); \ MARK_DEVICE_FRAME_CHANGED (mfc_d); \ } \ else \ frame_changed = 1; \ } while (0) #define MARK_FRAME_LAYOUT_CHANGED(f) do { \ struct frame *mfc_f = (f); \ mfc_f->frame_layout_changed = 1; \ mfc_f->modiff++; \ if (!NILP (mfc_f->device)) \ { \ struct device *mfc_d = XDEVICE (mfc_f->device); \ MARK_DEVICE_FRAME_LAYOUT_CHANGED (mfc_d); \ } \ else \ frame_layout_changed = 1; \ } while (0) #define MARK_FRAME_WINDOWS_CHANGED(f) do { \ struct frame *mfwc_f = (f); \ mfwc_f->windows_changed = 1; \ mfwc_f->modiff++; \ if (!NILP (mfwc_f->device)) \ { \ struct device *mfwc_d = XDEVICE (mfwc_f->device); \ MARK_DEVICE_WINDOWS_CHANGED (mfwc_d); \ } \ else \ windows_changed = 1; \ } while (0) #define MARK_FRAME_WINDOWS_STRUCTURE_CHANGED(f) do { \ struct frame *fwsc_f = (f); \ fwsc_f->windows_structure_changed = 1; \ fwsc_f->modiff++; \ if (!NILP (fwsc_f->device)) \ { \ struct device *fwsc_d = XDEVICE (fwsc_f->device); \ MARK_DEVICE_WINDOWS_STRUCTURE_CHANGED (fwsc_d); \ } \ else \ windows_structure_changed = 1; \ invalidate_vertical_divider_cache_in_frame (fwsc_f); \ } while (0) #define MARK_FRAME_SIZE_SLIPPED(f) do { \ struct frame *fwsc_f = (f); \ fwsc_f->size_slipped = 1; \ fwsc_f->modiff++; \ if (!NILP (fwsc_f->device)) \ { \ struct device *fwsc_d = XDEVICE (fwsc_f->device); \ MARK_DEVICE_FRAME_CHANGED (fwsc_d); \ } \ else \ frame_changed = 1; \ } while (0) #define CLEAR_FRAME_SIZE_SLIPPED(f) do { \ struct frame *fwsc_f = (f); \ fwsc_f->size_slipped = 0; \ } while (0) #define SET_FRAME_CLEAR(f) MARK_FRAME_CHANGED (f); (f)->clear = 1 #define FRAME_MINIBUF_ONLY_P(f) \ EQ (FRAME_ROOT_WINDOW (f), FRAME_MINIBUF_WINDOW (f)) #define FRAME_HAS_MINIBUF_P(f) ((f)->has_minibuffer) #define FRAME_HEIGHT(f) ((f)->height) #define FRAME_WIDTH(f) ((f)->width) #define FRAME_CHARHEIGHT(f) ((f)->char_height) #define FRAME_CHARWIDTH(f) ((f)->char_width) #define FRAME_PIXHEIGHT(f) ((f)->pixheight) #define FRAME_PIXWIDTH(f) ((f)->pixwidth) #define FRAME_PAGENUMBER(f) ((f)->page_number + 0) #define FRAME_SET_PAGENUMBER(f,x) (f)->page_number = (x); #ifdef HAVE_SCROLLBARS #define FRAME_SCROLLBAR_WIDTH(f) \ (NILP ((f)->vertical_scrollbar_visible_p) ? \ 0 : XINT ((f)->scrollbar_width)) #define FRAME_SCROLLBAR_HEIGHT(f) \ (NILP ((f)->horizontal_scrollbar_visible_p) ? \ 0 : XINT ((f)->scrollbar_height)) #else #define FRAME_SCROLLBAR_WIDTH(f) 0 #define FRAME_SCROLLBAR_HEIGHT(f) 0 #endif #define FRAME_NEW_HEIGHT(f) ((f)->new_height) #define FRAME_NEW_WIDTH(f) ((f)->new_width) #define FRAME_CURSOR_X(f) ((f)->cursor_x) #define FRAME_CURSOR_Y(f) ((f)->cursor_y) #define FRAME_VISIBLE_P(f) ((f)->visible) #define FRAME_REPAINT_P(f) ((f)->visible>0) #define FRAME_NO_SPLIT_P(f) ((f)->no_split) #define FRAME_ICONIFIED_P(f) ((f)->iconified) #define FRAME_FOCUS_FRAME(f) ((f)->focus_frame) #define FRAME_MINIBUF_WINDOW(f) ((f)->minibuffer_window) #define FRAME_ROOT_WINDOW(f) ((f)->root_window) /* Catch people attempting to set this. */ #define FRAME_SELECTED_WINDOW(f) NON_LVALUE ((f)->selected_window) #define FRAME_SELECTED_XWINDOW(f) XWINDOW (FRAME_SELECTED_WINDOW (f)) #define FRAME_LAST_NONMINIBUF_WINDOW(f) \ NON_LVALUE ((f)->last_nonminibuf_window) #define FRAME_SB_VCACHE(f) ((f)->sb_vcache) #define FRAME_SB_HCACHE(f) ((f)->sb_hcache) #define FRAME_SUBWINDOW_CACHE(f) ((f)->subwindow_instance_cache) #if 0 /* FSFmacs */ #define FRAME_VISIBLE_P(f) ((f)->visible != 0) #define FRAME_SET_VISIBLE(f,p) \ ((f)->async_visible = (p), FRAME_SAMPLE_VISIBILITY (f)) /* Emacs's redisplay code could become confused if a frame's visibility changes at arbitrary times. For example, if a frame is visible while the desired glyphs are being built, but becomes invisible before they are updated, then some rows of the desired_glyphs will be left marked as enabled after redisplay is complete, which should never happen. The next time the frame becomes visible, redisplay will probably barf. Currently, there are no similar situations involving iconified, but the principle is the same. So instead of having asynchronous input handlers directly set and clear the frame's visibility and iconification flags, they just set the async_visible and async_iconified flags; the redisplay code calls the FRAME_SAMPLE_VISIBILITY macro before doing any redisplay, which sets visible and iconified from their asynchronous counterparts. Synchronous code must use the FRAME_SET_VISIBLE macro. Also, if a frame used to be invisible, but has just become visible, it must be marked as garbaged, since redisplay hasn't been keeping up its contents. */ #define FRAME_SAMPLE_VISIBILITY(f) \ (((f)->async_visible && ! (f)->visible) ? SET_FRAME_GARBAGED (f) : 0, \ (f)->visible = (f)->async_visible, \ (f)->iconified = (f)->async_iconified) #endif /* FSFmacs */ #define FRAME_BORDER_WIDTH(f) ((f)->internal_border_width) #define FRAME_BORDER_HEIGHT(f) ((f)->internal_border_width) /* This returns the frame-local value; that tells you what you should use when computing the frame size. It is *not* the actual toolbar size because that depends on the selected window. Use the macros below for that. */ #ifdef HAVE_TOOLBARS #define FRAME_RAW_THEORETICAL_TOOLBAR_VISIBLE(f, pos) \ (!NILP((f)->toolbar_buttons[pos]) && !NILP ((f)->toolbar_visible_p[pos])) #define FRAME_RAW_THEORETICAL_TOOLBAR_SIZE(f, pos) \ (!NILP ((f)->toolbar_buttons[pos]) && INTP((f)->toolbar_size[pos]) ? \ (XINT ((f)->toolbar_size[pos])) : 0) #define FRAME_RAW_THEORETICAL_TOOLBAR_BORDER_WIDTH(f, pos) \ (!NILP ((f)->toolbar_buttons[pos]) && INTP((f)->toolbar_border_width[pos]) ? \ (XINT ((f)->toolbar_border_width[pos])) : 0) #else #define FRAME_RAW_THEORETICAL_TOOLBAR_VISIBLE(f, pos) 0 #define FRAME_RAW_THEORETICAL_TOOLBAR_SIZE(f, pos) 0 #define FRAME_RAW_THEORETICAL_TOOLBAR_BORDER_WIDTH(f, pos) 0 #endif #define FRAME_THEORETICAL_TOOLBAR_SIZE(f, pos) \ (FRAME_RAW_THEORETICAL_TOOLBAR_VISIBLE (f, pos) \ ? FRAME_RAW_THEORETICAL_TOOLBAR_SIZE (f, pos) \ : 0) #define FRAME_THEORETICAL_TOP_TOOLBAR_HEIGHT(f) \ FRAME_THEORETICAL_TOOLBAR_SIZE (f, TOP_TOOLBAR) #define FRAME_THEORETICAL_BOTTOM_TOOLBAR_HEIGHT(f) \ FRAME_THEORETICAL_TOOLBAR_SIZE (f, BOTTOM_TOOLBAR) #define FRAME_THEORETICAL_LEFT_TOOLBAR_WIDTH(f) \ FRAME_THEORETICAL_TOOLBAR_SIZE (f, LEFT_TOOLBAR) #define FRAME_THEORETICAL_RIGHT_TOOLBAR_WIDTH(f) \ FRAME_THEORETICAL_TOOLBAR_SIZE (f, RIGHT_TOOLBAR) #define FRAME_THEORETICAL_TOOLBAR_BORDER_WIDTH(f, pos) \ (FRAME_RAW_THEORETICAL_TOOLBAR_VISIBLE (f, pos) \ ? FRAME_RAW_THEORETICAL_TOOLBAR_BORDER_WIDTH (f, pos) \ : 0) #define FRAME_THEORETICAL_TOP_TOOLBAR_BORDER_WIDTH(f) \ FRAME_THEORETICAL_TOOLBAR_BORDER_WIDTH (f, TOP_TOOLBAR) #define FRAME_THEORETICAL_BOTTOM_TOOLBAR_BORDER_WIDTH(f) \ FRAME_THEORETICAL_TOOLBAR_BORDER_WIDTH (f, BOTTOM_TOOLBAR) #define FRAME_THEORETICAL_LEFT_TOOLBAR_BORDER_WIDTH(f) \ FRAME_THEORETICAL_TOOLBAR_BORDER_WIDTH (f, LEFT_TOOLBAR) #define FRAME_THEORETICAL_RIGHT_TOOLBAR_BORDER_WIDTH(f) \ FRAME_THEORETICAL_TOOLBAR_BORDER_WIDTH (f, RIGHT_TOOLBAR) /* This returns the window-local value rather than the frame-local value; that tells you about what's actually visible rather than what should be used when computing the frame size. */ #ifdef HAVE_TOOLBARS #define FRAME_RAW_REAL_TOOLBAR_VISIBLE(f, pos) \ (HAS_FRAMEMETH_P (f, initialize_frame_toolbars) \ && !NILP (XWINDOW (FRAME_LAST_NONMINIBUF_WINDOW (f))->toolbar_visible_p[pos])) #define FRAME_RAW_REAL_TOOLBAR_BORDER_WIDTH(f, pos) \ ((INTP (XWINDOW \ (FRAME_LAST_NONMINIBUF_WINDOW (f))->toolbar_border_width[pos])) ? \ (XINT (XWINDOW \ (FRAME_LAST_NONMINIBUF_WINDOW (f))->toolbar_border_width[pos])) \ : 0) #define FRAME_RAW_REAL_TOOLBAR_SIZE(f, pos) \ ((INTP (XWINDOW \ (FRAME_LAST_NONMINIBUF_WINDOW (f))->toolbar_size[pos])) ? \ (XINT (XWINDOW \ (FRAME_LAST_NONMINIBUF_WINDOW (f))->toolbar_size[pos])) : 0) #define FRAME_REAL_TOOLBAR(f, pos) \ (XWINDOW (FRAME_LAST_NONMINIBUF_WINDOW (f))->toolbar[pos]) #else #define FRAME_RAW_REAL_TOOLBAR_VISIBLE(f, pos) 0 #define FRAME_RAW_REAL_TOOLBAR_BORDER_WIDTH(f, pos) 0 #define FRAME_RAW_REAL_TOOLBAR_SIZE(f, pos) 0 #define FRAME_REAL_TOOLBAR(f, pos) Qnil #endif /* Note to Chuck Note to Chuck Note to Chuck: The former definitions of FRAME_REAL_FOO_TOOLBAR_VISIBLE looked at the toolbar data to see what was there. The current ones look at the current values of the specifiers. This is a semantic change; the former definition returned what was *actually* there right at the moment, while the current one returns what *ought* to be there once redisplay has run to completion. I think this new definition is more correct in almost all circumstances and is much less likely to lead to strange race conditions. I'm not completely sure that there aren't some places in the redisplay code that use these macros and expect the former semantics, so if you encounter some odd toolbar behavior, you might want to look into this. --ben */ #define FRAME_REAL_TOOLBAR_VISIBLE(f, pos) \ ((!NILP (FRAME_REAL_TOOLBAR (f, pos)) \ && FRAME_RAW_REAL_TOOLBAR_SIZE (f, pos) > 0) \ ? FRAME_RAW_REAL_TOOLBAR_VISIBLE (f, pos) \ : 0) #define FRAME_REAL_TOOLBAR_SIZE(f, pos) \ ((!NILP (FRAME_REAL_TOOLBAR (f, pos)) \ && FRAME_RAW_REAL_TOOLBAR_VISIBLE (f, pos)) \ ? FRAME_RAW_REAL_TOOLBAR_SIZE (f, pos) \ : 0) #define FRAME_REAL_TOOLBAR_BORDER_WIDTH(f, pos) \ ((!NILP (FRAME_REAL_TOOLBAR (f, pos)) \ && FRAME_RAW_REAL_TOOLBAR_VISIBLE (f, pos)) \ ? FRAME_RAW_REAL_TOOLBAR_BORDER_WIDTH (f, pos) \ : 0) #define FRAME_REAL_TOP_TOOLBAR_HEIGHT(f) \ FRAME_REAL_TOOLBAR_SIZE (f, TOP_TOOLBAR) #define FRAME_REAL_BOTTOM_TOOLBAR_HEIGHT(f) \ FRAME_REAL_TOOLBAR_SIZE (f, BOTTOM_TOOLBAR) #define FRAME_REAL_LEFT_TOOLBAR_WIDTH(f) \ FRAME_REAL_TOOLBAR_SIZE (f, LEFT_TOOLBAR) #define FRAME_REAL_RIGHT_TOOLBAR_WIDTH(f) \ FRAME_REAL_TOOLBAR_SIZE (f, RIGHT_TOOLBAR) #define FRAME_REAL_TOP_TOOLBAR_BORDER_WIDTH(f) \ FRAME_REAL_TOOLBAR_BORDER_WIDTH (f, TOP_TOOLBAR) #define FRAME_REAL_BOTTOM_TOOLBAR_BORDER_WIDTH(f) \ FRAME_REAL_TOOLBAR_BORDER_WIDTH (f, BOTTOM_TOOLBAR) #define FRAME_REAL_LEFT_TOOLBAR_BORDER_WIDTH(f) \ FRAME_REAL_TOOLBAR_BORDER_WIDTH (f, LEFT_TOOLBAR) #define FRAME_REAL_RIGHT_TOOLBAR_BORDER_WIDTH(f) \ FRAME_REAL_TOOLBAR_BORDER_WIDTH (f, RIGHT_TOOLBAR) #define FRAME_REAL_TOP_TOOLBAR_VISIBLE(f) \ FRAME_REAL_TOOLBAR_VISIBLE (f, TOP_TOOLBAR) #define FRAME_REAL_BOTTOM_TOOLBAR_VISIBLE(f) \ FRAME_REAL_TOOLBAR_VISIBLE (f, BOTTOM_TOOLBAR) #define FRAME_REAL_LEFT_TOOLBAR_VISIBLE(f) \ FRAME_REAL_TOOLBAR_VISIBLE (f, LEFT_TOOLBAR) #define FRAME_REAL_RIGHT_TOOLBAR_VISIBLE(f) \ FRAME_REAL_TOOLBAR_VISIBLE (f, RIGHT_TOOLBAR) #define FRAME_TOP_BORDER_START(f) \ (FRAME_REAL_TOP_TOOLBAR_HEIGHT (f) + \ 2 * FRAME_REAL_TOP_TOOLBAR_BORDER_WIDTH (f)) #define FRAME_TOP_BORDER_END(f) \ (FRAME_TOP_BORDER_START (f) + FRAME_BORDER_HEIGHT (f)) #define FRAME_BOTTOM_BORDER_START(f) \ (FRAME_PIXHEIGHT (f) - FRAME_BORDER_HEIGHT (f) - \ FRAME_REAL_BOTTOM_TOOLBAR_HEIGHT (f) - \ 2 * FRAME_REAL_BOTTOM_TOOLBAR_BORDER_WIDTH (f)) #define FRAME_BOTTOM_BORDER_END(f) \ (FRAME_PIXHEIGHT (f) - FRAME_REAL_BOTTOM_TOOLBAR_HEIGHT (f) - \ 2 * FRAME_REAL_BOTTOM_TOOLBAR_BORDER_WIDTH (f)) #define FRAME_LEFT_BORDER_START(f) \ (FRAME_REAL_LEFT_TOOLBAR_WIDTH (f) + \ 2 * FRAME_REAL_LEFT_TOOLBAR_BORDER_WIDTH (f)) #define FRAME_LEFT_BORDER_END(f) \ (FRAME_LEFT_BORDER_START (f) + FRAME_BORDER_WIDTH (f)) #define FRAME_RIGHT_BORDER_START(f) \ (FRAME_PIXWIDTH (f) - FRAME_BORDER_WIDTH (f) - \ FRAME_REAL_RIGHT_TOOLBAR_WIDTH(f) - \ 2 * FRAME_REAL_RIGHT_TOOLBAR_BORDER_WIDTH (f)) #define FRAME_RIGHT_BORDER_END(f) \ (FRAME_PIXWIDTH (f) - FRAME_REAL_RIGHT_TOOLBAR_WIDTH (f) - \ 2 * FRAME_REAL_RIGHT_TOOLBAR_BORDER_WIDTH(f)) #endif /* INCLUDED_frame_impl_h_ */
