view src/coding-system-slots.h @ 1314:15a91d7ae2d1

[xemacs-hg @ 2003-02-20 08:16:21 by ben] check in makefile fixes et al Makefile.in.in: Major surgery. Move all stuff related to building anything in the src/ directory into src/. Simplify the dependencies -- everything in src/ is dependent on the single entry `src' in MAKE_SUBDIRS. Remove weirdo targets like `all-elc[s]', dump-elc[s], etc. mule/mule-msw-init.el: Removed. Delete this file. mule/mule-win32-init.el: New file, with stuff from mule-msw-init.el -- not just for MS Windows native, boys and girls! bytecomp.el: Change code inserted to catch trying to load a Mule-only .elc file in a non-Mule XEmacs. Formerly you got the rather cryptic "The required feature `mule' cannot be provided". Now you get "Loading this file requires Mule support". finder.el: Remove dependency on which directory this function is invoked from. update-elc.el: Don't mess around with ../src/BYTECOMPILE_CHANGE. Now that Makefile.in.in and xemacs.mak are in sync, both of them use NEEDTODUMP and the other one isn't used. dumped-lisp.el: Rewrite in terms of `list' and `nconc' instead of assemble-list, so we can have arbitrary forms, not just `when-feature'. very-early-lisp.el: Nuke this file. finder-inf.el, packages.el, update-elc.el, update-elc-2.el, loadup.el, make-docfile.el: Eliminate references to very-early-lisp. msw-glyphs.el: Comment clarification. xemacs.mak: Add macros DO_TEMACS, DO_XEMACS, and a few others; this macro section is now completely in sync with src/Makefile.in.in. Copy check-features, load-shadows, and rebuilding finder-inf.el from src/Makefile.in.in. The main build/dump/recompile process is now synchronized with src/Makefile.in.in. Change `WARNING' to `NOTE' and `error checking' to `error-checking' TO avoid tripping faux warnings and errors in the VC++ IDE. Makefile.in.in: Major surgery. Move all stuff related to building anything in the src/ directory from top-level Makefile.in.in to here. Simplify the dependencies. Rearrange into logical subsections. Synchronize the main compile/dump/build-elcs section with xemacs.mak, which is already clean and in good working order. Remove weirdo targets like `all-elc[s]', dump-elc[s], etc. Add additional levels of macros \(e.g. DO_TEMACS, DO_XEMACS, TEMACS_BATCH, XEMACS_BATCH, XEMACS_BATCH_PACKAGES) to factor out duplicated stuff. Clean up handling of "HEAP_IN_DATA" (Cygwin) so it doesn't need to ignore the return value from dumping. Add .NO_PARALLEL since various aspects of building and dumping must be serialized but do not always have dependencies between them (this is impossible in some cases). Everything related to src/ now gets built in one pass in this directory by just running `make' (except the Makefiles themselves and config.h, paths.h, Emacs.ad.h, and other generated .h files). console.c: Update list of possibly valid console types. emacs.c: Rationalize the specifying and handling of the type of the first frame. This was originally prompted by a workspace in which I got GTK to compile under C++ and in the process fixed it so it could coexist with X in the same build -- hence, a combined TTY/X/MS-Windows/GTK build is now possible under Cygwin. (However, you can't simultaneously *display* more than one kind of device connection -- but getting that to work is not that difficult. Perhaps a project for a bored grad student. I (ben) would do it but don't see the use.) To make sense of this, I added new switches that can be used to specifically indicate the window system: -x [aka --use-x], -tty \[aka --use-tty], -msw [aka --use-ms-windows], -gtk [aka --use-gtk], and -gnome [aka --use-gnome, same as --use-gtk]. -nw continues as an alias for -tty. When none have been given, XEmacs checks for other parameters implying particular device types (-t -> tty, -display -> x [or should it have same treatment as DISPLAY below?]), and has ad-hoc logic afterwards: if env var DISPLAY is set, use x (or gtk? perhaps should check whether gnome is running), else MS Windows if it exsits, else TTY if it exists, else stream, and you must be running in batch mode. This also fixes an existing bug whereby compiling with no x, no mswin, no tty, when running non- interactively (e.g. to dump) I get "sorry, must have TTY support". emacs.c: Turn on Vstack_trace_on_error so that errors are debuggable even when occurring extremely early in reinitialization. emacs.c: Try to make sure that the user can see message output under Windows (i.e. it doesn't just disappear right away) regardless of when it occurs, e.g. in the middle of creating the first frame. emacs.c: Define new function `emacs-run-status', indicating whether XEmacs is noninteractive or interactive, whether raw, post-dump/pdump-load or run-temacs, whether we are dumping, whether pdump is in effect. event-stream.c: It's "mommas are fat", not "momas are fat". Fix other typo. event-stream.c: Conditionalize in_menu_callback check on HAVE_MENUBARS, because it won't exist on w/o menubar support, lisp.h: More hackery on RETURN_NOT_REACHED. Cygwin v3.2 DOES complain here if RETURN_NOT_REACHED() is blank, as it is for GCC 2.5+. So make it blank only for GCC 2.5 through 2.999999999999999. Declare Vstack_trace_on_error. profile.c: Need to include "profile.h" to fix warnings. sheap.c: Don't fatal() when need to rerun Make, just stderr_out() and exit(0). That way we can distinguish between a dumping failing expectedly (due to lack of stack space, triggering another dump) and unexpectedly, in which case, we want to stop building. (or go on, if -K is given) syntax.c, syntax.h: Use ints where they belong, and enum syntaxcode's where they belong, and fix warnings thereby. syntax.h: Fix crash caused by an edge condition in the syntax-cache macros. text.h: Spacing fixes. xmotif.h: New file, to get around shadowing warnings. EmacsManager.c, event-Xt.c, glyphs-x.c, gui-x.c, input-method-motif.c, xmmanagerp.h, xmprimitivep.h: Include xmotif.h. alloc.c: Conditionalize in_malloc on ERROR_CHECK_MALLOC. config.h.in, file-coding.h, fileio.c, getloadavg.c, select-x.c, signal.c, sysdep.c, sysfile.h, systime.h, text.c, unicode.c: Eliminate HAVE_WIN32_CODING_SYSTEMS, use WIN32_ANY instead. Replace defined (WIN32_NATIVE) || defined (CYGWIN) with WIN32_ANY. lisp.h: More futile attempts to walk and chew gum at the same time when dealing with subr's that don't return.
author ben
date Thu, 20 Feb 2003 08:16:21 +0000
parents e22b0213b713
children 1d74a1d115ee
line wrap: on
line source

/* Definitions of marked slots in coding systems
   Copyright (C) 1991, 1995 Free Software Foundation, Inc.
   Copyright (C) 1995 Sun Microsystems, Inc.
   Copyright (C) 2000, 2001, 2002 Ben Wing.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: ????.  Split out of file-coding.h. */

/* We define the Lisp_Objects in the coding system structure in a separate
   file because there are numerous places we want to iterate over them,
   such as when defining them in the structure, initializing them, or
   marking them.

   To use, define MARKED_SLOT before including this file.  In the structure
   definition, you also need to define CODING_SYSTEM_SLOT_DECLARATION.  No
   need to undefine either value; that happens automatically.  */

#ifndef MARKED_SLOT_ARRAY
#ifdef CODING_SYSTEM_SLOT_DECLARATION
#define MARKED_SLOT_ARRAY(slot, size) MARKED_SLOT(slot[size])
#else
#define MARKED_SLOT_ARRAY(slot, size) do {		\
    int mslotidx;					\
    for (mslotidx = 0; mslotidx < size; mslotidx++)	\
      {							\
	MARKED_SLOT (slot[mslotidx])			\
      }							\
  } while (0);
#endif
#endif /* not MARKED_SLOT_ARRAY */

  /* Name and description of this coding system.  The description
     should be suitable for a menu entry. */
  MARKED_SLOT (name)
  MARKED_SLOT (description)

  /* Mnemonic string displayed in the modeline when this coding
     system is active for a particular buffer. */
  MARKED_SLOT (mnemonic)

  /* Long documentation on the coding system. */
  MARKED_SLOT (documentation)
  /* Functions to handle additional conversion after reading or before
     writing. #### This mechanism should be replaced by the ability to
     simply create new coding system types. */
  MARKED_SLOT (post_read_conversion)
  MARKED_SLOT (pre_write_conversion)

  /* If this coding system is not of the correct type for text file
     conversion (i.e. decodes byte->char), we wrap it with appropriate
     char<->byte converters.  This is created dynamically, when it's
     needed, and cached here. */
  MARKED_SLOT (text_file_wrapper)

  /* ------------------------ junk to handle EOL -------------------------
     I had hoped that we could handle this without lots of special-case
     code, but it appears not to be the case if we want to maintain
     compatibility with the existing way.  However, at least with the way
     we do things now, we avoid EOL junk in most of the coding system
     methods themselves, or in the decode/encode functions.  The EOL
     special-case code is limited to coding-system creation and to the
     convert-eol and undecided coding system types. */

  /* If this coding system wants autodetection of the EOL type, then at the
     appropriate time we wrap this coding system with
     convert-eol-autodetect. (We do NOT do this at creation time because
     then we end up with multiple convert-eols wrapped into the final
     result -- esp. with autodetection using `undecided' -- leading to a
     big mess.) We cache the wrapped coding system here. */
  MARKED_SLOT (auto_eol_wrapper)
  
  /* Subsidiary coding systems that specify a particular type of EOL
     marking, rather than autodetecting it.  These will only be non-nil
     if (eol_type == EOL_AUTODETECT).  These are chains. */
  MARKED_SLOT_ARRAY (eol, 3)
  /* If this coding system is a subsidiary, this element points back to its
     parent. */
  MARKED_SLOT (subsidiary_parent)

  /* At decoding or encoding time, we use the following coding system, if
     it exists, in place of the coding system object.  This is how we
     handle coding systems with EOL types of CRLF or CR.  Formerly, we did
     the canonicalization at creation time, returning a chain in place of
     the original coding system; but that interferes with
     `coding-system-property' and causes other complications.  CANONICAL is
     used when determining the end types of a coding system.
     canonicalize-after-coding also consults CANONICAL (it has to, because
     the data in the lstream is based on CANONICAL, not on the original
     coding system). */
  MARKED_SLOT (canonical)

#undef MARKED_SLOT
#undef MARKED_SLOT_ARRAY
#undef CODING_SYSTEM_SLOT_DECLARATION