Mercurial > hg > xemacs-beta
view lisp/unicode.el @ 1314:15a91d7ae2d1
[xemacs-hg @ 2003-02-20 08:16:21 by ben]
check in makefile fixes et al
Makefile.in.in: Major surgery. Move all stuff related to building anything in the
src/ directory into src/. Simplify the dependencies -- everything
in src/ is dependent on the single entry `src' in MAKE_SUBDIRS.
Remove weirdo targets like `all-elc[s]', dump-elc[s], etc.
mule/mule-msw-init.el: Removed.
Delete this file.
mule/mule-win32-init.el: New file, with stuff from mule-msw-init.el -- not just for MS Windows
native, boys and girls!
bytecomp.el: Change code inserted to catch trying to load a Mule-only .elc
file in a non-Mule XEmacs. Formerly you got the rather cryptic
"The required feature `mule' cannot be provided". Now you get
"Loading this file requires Mule support".
finder.el: Remove dependency on which directory this function is invoked
from.
update-elc.el: Don't mess around with ../src/BYTECOMPILE_CHANGE. Now that
Makefile.in.in and xemacs.mak are in sync, both of them use
NEEDTODUMP and the other one isn't used.
dumped-lisp.el: Rewrite in terms of `list' and `nconc' instead of assemble-list, so
we can have arbitrary forms, not just `when-feature'.
very-early-lisp.el: Nuke this file.
finder-inf.el, packages.el, update-elc.el, update-elc-2.el, loadup.el, make-docfile.el: Eliminate references to very-early-lisp.
msw-glyphs.el: Comment clarification.
xemacs.mak: Add macros DO_TEMACS, DO_XEMACS, and a few others; this macro
section is now completely in sync with src/Makefile.in.in. Copy
check-features, load-shadows, and rebuilding finder-inf.el from
src/Makefile.in.in. The main build/dump/recompile process is now
synchronized with src/Makefile.in.in. Change `WARNING' to `NOTE'
and `error checking' to `error-checking' TO avoid tripping
faux warnings and errors in the VC++ IDE.
Makefile.in.in: Major surgery. Move all stuff related to building anything in the
src/ directory from top-level Makefile.in.in to here. Simplify
the dependencies. Rearrange into logical subsections.
Synchronize the main compile/dump/build-elcs section with
xemacs.mak, which is already clean and in good working order.
Remove weirdo targets like `all-elc[s]', dump-elc[s], etc. Add
additional levels of macros \(e.g. DO_TEMACS, DO_XEMACS,
TEMACS_BATCH, XEMACS_BATCH, XEMACS_BATCH_PACKAGES) to factor out
duplicated stuff. Clean up handling of "HEAP_IN_DATA" (Cygwin) so
it doesn't need to ignore the return value from dumping. Add
.NO_PARALLEL since various aspects of building and dumping must be
serialized but do not always have dependencies between them
(this is impossible in some cases). Everything related to src/
now gets built in one pass in this directory by just running
`make' (except the Makefiles themselves and config.h, paths.h,
Emacs.ad.h, and other generated .h files).
console.c: Update list of possibly valid console types.
emacs.c: Rationalize the specifying and handling of the type of the first
frame. This was originally prompted by a workspace in which I got
GTK to compile under C++ and in the process fixed it so it could
coexist with X in the same build -- hence, a combined
TTY/X/MS-Windows/GTK build is now possible under Cygwin. (However,
you can't simultaneously *display* more than one kind of device
connection -- but getting that to work is not that difficult.
Perhaps a project for a bored grad student. I (ben) would do it
but don't see the use.) To make sense of this, I added new
switches that can be used to specifically indicate the window
system: -x [aka --use-x], -tty \[aka --use-tty], -msw [aka
--use-ms-windows], -gtk [aka --use-gtk], and -gnome [aka
--use-gnome, same as --use-gtk]. -nw continues as an alias for
-tty. When none have been given, XEmacs checks for other
parameters implying particular device types (-t -> tty, -display
-> x [or should it have same treatment as DISPLAY below?]), and
has ad-hoc logic afterwards: if env var DISPLAY is set, use x (or
gtk? perhaps should check whether gnome is running), else MS
Windows if it exsits, else TTY if it exists, else stream, and you
must be running in batch mode. This also fixes an existing bug
whereby compiling with no x, no mswin, no tty, when running non-
interactively (e.g. to dump) I get "sorry, must have TTY support".
emacs.c: Turn on Vstack_trace_on_error so that errors are debuggable even
when occurring extremely early in reinitialization.
emacs.c: Try to make sure that the user can see message output under
Windows (i.e. it doesn't just disappear right away) regardless of
when it occurs, e.g. in the middle of creating the first frame.
emacs.c: Define new function `emacs-run-status', indicating whether XEmacs
is noninteractive or interactive, whether raw,
post-dump/pdump-load or run-temacs, whether we are dumping,
whether pdump is in effect.
event-stream.c: It's "mommas are fat", not "momas are fat".
Fix other typo.
event-stream.c: Conditionalize in_menu_callback check on HAVE_MENUBARS,
because it won't exist on w/o menubar support,
lisp.h: More hackery on RETURN_NOT_REACHED. Cygwin v3.2 DOES complain here
if RETURN_NOT_REACHED() is blank, as it is for GCC 2.5+. So make it
blank only for GCC 2.5 through 2.999999999999999.
Declare Vstack_trace_on_error.
profile.c: Need to include "profile.h" to fix warnings.
sheap.c: Don't fatal() when need to rerun Make, just stderr_out() and exit(0).
That way we can distinguish between a dumping failing expectedly
(due to lack of stack space, triggering another dump) and unexpectedly,
in which case, we want to stop building. (or go on, if -K is given)
syntax.c, syntax.h: Use ints where they belong, and enum syntaxcode's where they belong,
and fix warnings thereby.
syntax.h: Fix crash caused by an edge condition in the syntax-cache macros.
text.h: Spacing fixes.
xmotif.h: New file, to get around shadowing warnings.
EmacsManager.c, event-Xt.c, glyphs-x.c, gui-x.c, input-method-motif.c, xmmanagerp.h, xmprimitivep.h: Include xmotif.h.
alloc.c: Conditionalize in_malloc on ERROR_CHECK_MALLOC.
config.h.in, file-coding.h, fileio.c, getloadavg.c, select-x.c, signal.c, sysdep.c, sysfile.h, systime.h, text.c, unicode.c: Eliminate HAVE_WIN32_CODING_SYSTEMS, use WIN32_ANY instead.
Replace defined (WIN32_NATIVE) || defined (CYGWIN) with WIN32_ANY.
lisp.h: More futile attempts to walk and chew gum at the same time when
dealing with subr's that don't return.
author | ben |
---|---|
date | Thu, 20 Feb 2003 08:16:21 +0000 |
parents | 7f62a956b825 |
children | b531bf8658e9 |
line wrap: on
line source
;;; unicode.el --- Unicode support -*- coding: iso-2022-7bit; -*- ;; Copyright (C) 2001, 2002 Ben Wing. ;; Keywords: multilingual, Unicode ;; This file is part of XEmacs. ;; XEmacs is free software; you can redistribute it and/or modify it ;; under the terms of the GNU General Public License as published by ;; the Free Software Foundation; either version 2, or (at your option) ;; any later version. ;; XEmacs is distributed in the hope that it will be useful, but ;; WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ;; General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with XEmacs; see the file COPYING. If not, write to the Free ;; Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA ;; 02111-1307, USA. ;;; Synched up with: Not in FSF. ;;; Commentary: ;; Lisp support for Unicode, e.g. initialize the translation tables. ;;; Code: ; ;; Subsets of Unicode. ; (make-charset 'mule-unicode-2500-33ff ; "Unicode characters of the range U+2500..U+33FF." ; '(dimension ; 2 ; registry "ISO10646-1" ; chars 96 ; columns 1 ; direction l2r ; final ?2 ; graphic 0 ; short-name "Unicode subset 2" ; long-name "Unicode subset (U+2500..U+33FF)" ; )) ; (make-charset 'mule-unicode-e000-ffff ; "Unicode characters of the range U+E000..U+FFFF." ; '(dimension ; 2 ; registry "ISO10646-1" ; chars 96 ; columns 1 ; direction l2r ; final ?3 ; graphic 0 ; short-name "Unicode subset 3" ; long-name "Unicode subset (U+E000+FFFF)" ; )) ; (make-charset 'mule-unicode-0100-24ff ; "Unicode characters of the range U+0100..U+24FF." ; '(dimension ; 2 ; registry "ISO10646-1" ; chars 96 ; columns 1 ; direction l2r ; final ?1 ; graphic 0 ; short-name "Unicode subset" ; long-name "Unicode subset (U+0100..U+24FF)" ; )) ;; NOTE: This takes only a fraction of a second on my Pentium III ;; 700Mhz even with a totally optimization-disabled XEmacs. (defun load-unicode-tables () "Initialize the Unicode translation tables for all standard charsets." (let ((parse-args '(("unicode/unicode-consortium" ;; Due to the braindamaged way Mule treats the ASCII and Control-1 ;; charsets' types, trying to load them results in out-of-range ;; warnings at unicode.c:1439. They're no-ops anyway, they're ;; hardwired in unicode.c (unicode_to_ichar, ichar_to_unicode). ;; ("8859-1.TXT" ascii #x00 #x7F #x0) ;; ("8859-1.TXT" control-1 #x80 #x9F #x-80) ;; The 8859-1.TXT G1 assignments are half no-ops, hardwired in ;; unicode.c ichar_to_unicode, but not in unicode_to_ichar. ("8859-1.TXT" latin-iso8859-1 #xA0 #xFF #x-80) ;; "8859-10.TXT" ;; "8859-13.TXT" ("8859-14.TXT" latin-iso8859-14 #xA0 #xFF #x-80) ("8859-15.TXT" latin-iso8859-15 #xA0 #xFF #x-80) ("8859-2.TXT" latin-iso8859-2 #xA0 #xFF #x-80) ("8859-3.TXT" latin-iso8859-3 #xA0 #xFF #x-80) ("8859-4.TXT" latin-iso8859-4 #xA0 #xFF #x-80) ("8859-5.TXT" cyrillic-iso8859-5 #xA0 #xFF #x-80) ("8859-6.TXT" arabic-iso8859-6 #xA0 #xFF #x-80) ("8859-7.TXT" greek-iso8859-7 #xA0 #xFF #x-80) ("8859-8.TXT" hebrew-iso8859-8 #xA0 #xFF #x-80) ("8859-9.TXT" latin-iso8859-9 #xA0 #xFF #x-80) ;; charset for Big5 does not matter; specifying `big5' will ;; automatically make the right thing happen ("BIG5.TXT" chinese-big5-1 nil nil nil big5) ("CNS11643.TXT" chinese-cns11643-1 #x10000 #x1FFFF #x-10000) ("CNS11643.TXT" chinese-cns11643-2 #x20000 #x2FFFF #x-20000) ;; "CP1250.TXT" ;; "CP1251.TXT" ;; "CP1252.TXT" ;; "CP1253.TXT" ;; "CP1254.TXT" ;; "CP1255.TXT" ;; "CP1256.TXT" ;; "CP1257.TXT" ;; "CP1258.TXT" ;; "CP874.TXT" ;; "CP932.TXT" ;; "CP936.TXT" ;; "CP949.TXT" ;; "CP950.TXT" ;; "GB12345.TXT" ("GB2312.TXT" chinese-gb2312) ;; "HANGUL.TXT" ("JIS0201.TXT" latin-jisx0201 #x21 #x80) ("JIS0201.TXT" katakana-jisx0201 #xA0 #xFF #x-80) ("JIS0208.TXT" japanese-jisx0208 nil nil nil ignore-first-column) ("JIS0212.TXT" japanese-jisx0212) ;; "JOHAB.TXT" ;; "KOI8-R.TXT" ;; "KSC5601.TXT" ;; note that KSC5601.TXT as currently distributed is NOT what ;; it claims to be! see comments in KSX1001.TXT. ("KSX1001.TXT" korean-ksc5601) ;; "OLD5601.TXT" ;; "SHIFTJIS.TXT" ) ("unicode/mule-ucs" ;; use these instead of the above ones once we support surrogates ;;("chinese-cns11643-1.txt" chinese-cns11643-1) ;;("chinese-cns11643-2.txt" chinese-cns11643-2) ;;("chinese-cns11643-3.txt" chinese-cns11643-3) ;;("chinese-cns11643-4.txt" chinese-cns11643-4) ;;("chinese-cns11643-5.txt" chinese-cns11643-5) ;;("chinese-cns11643-6.txt" chinese-cns11643-6) ;;("chinese-cns11643-7.txt" chinese-cns11643-7) ("chinese-sisheng.txt" chinese-sisheng) ("ethiopic.txt" ethiopic) ("indian-is13194.txt" indian-is13194) ("ipa.txt" ipa) ("thai-tis620.txt" thai-tis620) ("tibetan.txt" tibetan) ("vietnamese-viscii-lower.txt" vietnamese-viscii-lower) ("vietnamese-viscii-upper.txt" vietnamese-viscii-upper) ) ("unicode/other" ("lao.txt" lao) ) ))) (mapcar #'(lambda (tables) (let ((undir (expand-file-name (car tables) data-directory))) (mapcar #'(lambda (args) (apply 'parse-unicode-translation-table (expand-file-name (car args) undir) (cdr args))) (cdr tables)))) parse-args))) (defun init-unicode-at-startup () (load-unicode-tables)) (make-coding-system 'utf-16 'unicode "UTF-16" '(mnemonic "UTF-16" documentation "UTF-16 Unicode encoding -- the standard (almost-) fixed-width two-byte encoding, with surrogates. It will be fixed-width if all characters are in the BMP (Basic Multilingual Plane -- first 65536 codepoints). Cannot represent characters with codepoints above 0x10FFFF (a little more than 1,000,000). Unicode and ISO guarantee never to encode any characters outside this range -- all the rest are for private, corporate or internal use." type utf-16)) (make-coding-system 'utf-16-bom 'unicode "UTF-16 w/BOM" '(mnemonic "UTF16-BOM" documentation "UTF-16 Unicode encoding with byte order mark (BOM) at the beginning. The BOM is Unicode character U+FEFF -- i.e. the first two bytes are 0xFE and 0xFF, respectively, or reversed in a little-endian representation. It has been sanctioned by the Unicode Consortium for use at the beginning of a Unicode stream as a marker of the byte order of the stream, and commonly appears in Unicode files under Microsoft Windows, where it also functions as a magic cookie identifying a Unicode file. The character is called \"ZERO WIDTH NO-BREAK SPACE\" and is suitable as a byte-order marker because: -- it has no displayable representation -- due to its semantics it never normally appears at the beginning of a stream -- its reverse U+FFFE is not a legal Unicode character -- neither byte sequence is at all likely in any other standard encoding, particularly at the beginning of a stream This coding system will insert a BOM at the beginning of a stream when writing and strip it off when reading." type utf-16 need-bom t)) (make-coding-system 'utf-16-little-endian 'unicode "UTF-16 Little Endian" '(mnemonic "UTF16-LE" documentation "Little-endian version of UTF-16 Unicode encoding. See `utf-16' coding system." type utf-16 little-endian t)) (make-coding-system 'utf-16-little-endian-bom 'unicode "UTF-16 Little Endian w/BOM" '(mnemonic "MSW-Unicode" documentation "Little-endian version of UTF-16 Unicode encoding, with byte order mark. Standard encoding for representing Unicode under MS Windows. See `utf-16-bom' coding system." type utf-16 little-endian t need-bom t)) (make-coding-system 'ucs-4 'unicode "UCS-4" '(mnemonic "UCS4" documentation "UCS-4 Unicode encoding -- fully fixed-width four-byte encoding." type ucs-4)) (make-coding-system 'ucs-4-little-endian 'unicode "UCS-4 Little Endian" '(mnemonic "UCS4-LE" documentation "Little-endian version of UCS-4 Unicode encoding. See `ucs-4' coding system." type ucs-4 little-endian t)) (make-coding-system 'utf-8 'unicode "UTF-8" '(mnemonic "UTF8" documentation "UTF-8 Unicode encoding -- ASCII-compatible 8-bit variable-width encoding with the same principles as the Mule-internal encoding: -- All ASCII characters (codepoints 0 through 127) are represented by themselves (i.e. using one byte, with the same value as the ASCII codepoint), and these bytes are disjoint from bytes representing non-ASCII characters. This means that any 8-bit clean application can safely process UTF-8-encoded text as it were ASCII, with no corruption (e.g. a '/' byte is always a slash character, never the second byte of some other character, as with Big5, so a pathname encoded in UTF-8 can safely be split up into components and reassembled again using standard ASCII processes). -- Leading bytes and non-leading bytes in the encoding of a character are disjoint, so moving backwards is easy. -- Given only the leading byte, you know how many following bytes are present. " type utf-8)) (make-coding-system 'utf-8-bom 'unicode "UTF-8 w/BOM" '(mnemonic "MSW-UTF8" documentation "UTF-8 Unicode encoding, with byte order mark. Standard encoding for representing UTF-8 under MS Windows." type utf-8 little-endian t need-bom t)) ;; #### UTF-7 is not yet implemented, and it's tricky to do. There's ;; an implementation in appendix A.1 of the Unicode Standard, Version ;; 2.0, but I don't know its licensing characteristics. ; (make-coding-system ; 'utf-7 'unicode ; "UTF-7" ; '(mnemonic "UTF7" ; documentation ; "UTF-7 Unicode encoding -- 7-bit-ASCII modal Internet-mail-compatible ; encoding especially designed for headers, with the following ; properties: ; -- Only characters that are considered safe for passing through any mail ; gateway without damage are used. ; -- This is a modal encoding, with two states. The first, default ; state encodes the most common Unicode characters (upper and ; lowercase letters, digits, and 9 common punctuation marks) as ; themselves, and the second state, entered using '+' and ; terminated with '-' or any character disallowed in state 2, ; encodes any Unicode characters by first converting to UTF-16, ; most significant byte first, and then to a slightly modified ; Base64 encoding. (Thus, UTF-7 has the same limitations on the ; characters it can encode as UTF-16.) ; -- The modified Base64 encoding deviates from standard Base64 in ; that it omits the `=' pad character. This is eliminated so as to ; avoid conflicts with the use of `=' as an escape in the ; Quoted-Printable encoding and the related Q encoding for headers: ; With this modification, non-whitespace chars in UTF-7 will be ; represented in Quoted-Printable and in Q as-is, with no further ; encoding. ; For more information, see Appendix A.1 of The Unicode Standard 2.0, or ; wherever it is in v3.0." ; type utf-7))