Mercurial > hg > xemacs-beta
view src/offix.h @ 4382:12ff8dc2b57e
Create the containing directory for the custom and init files if necessary.
2008-01-03 Aidan Kehoe <kehoea@parhasard.net>
* cus-edit.el (custom-save-all):
If the directory containing the custom file doesn't exist, try to
create it. Fixes Nick's Crabtree's bug of
5fb265820712140145w512fa3bbh355cf76f7e2cf792@mail.gmail.com ;
thank you Nick.
* menubar-items.el (default-menubar):
In the code to edit the user's init file, try to create the
containing directory if it doesn't exist.
| author | Aidan Kehoe <kehoea@parhasard.net> |
|---|---|
| date | Thu, 03 Jan 2008 12:45:44 +0100 |
| parents | b39c14581166 |
| children |
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/* This is a modified DND 1.0 library which does not depend on Xt event handling. Modifications Copyright (c) 1997 Oliver Graf <ograf@fga.de> Original DND lib Copyright (C) 1996 César Crusius This file is part of the DND Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __DragAndDropH__ #define __DragAndDropH__ 1L /* The standard DND types are defined here */ #include "offix-types.h" /* Xt stuff is defined here */ #include "xintrinsic.h" void DndInitialize(Widget shell); int DndHandleDragging(Widget widget, XEvent* event); void DndSetData(int Type, unsigned char *Data, unsigned long Size); void DndGetData(XEvent *event, unsigned char **Data, unsigned long *Size); int DndIsIcon(Widget widget); int DndDataType(XEvent *event); int DndDragButtons(XEvent *event); Window DndSourceWindow(XEvent *event); void DndDropCoordinates(Widget widget, XEvent *event, int *x, int *y); void DndDropRootCoordinates(XEvent *event, int *x, int *y); long DndProtocolVersion(XEvent *event); int DndIsDropMessage(XEvent *event); void DndChangeCursor(int Type, int width,int height, char *image,char *mask, int hot_x,int hot_y); #endif
