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view lisp/undo-stack.el @ 4697:0d6d0edf1253
lisp beginning-end-of-defun-function Changelog entry
hg diff
diff -r ecc468b62551 lisp/ChangeLog
--- a/lisp/ChangeLog Mon Sep 21 21:40:35 2009 +0200
+++ b/lisp/ChangeLog Tue Sep 22 21:11:51 2009 +0200
@@ -1,3 +1,12 @@ 2009-09-20 Aidan Kehoe <kehoea@parhasa
+2009-09-22 Andreas Roehler <andreas.roehler@online.de>
+
+ * lisp.el (beginning-of-defun-raw):
+ new variable: beginning-of-defun-function,
+ beginning-of-defun may call FUNCTION determining start position
+ * lisp.el (end-of-defun):
+ new variable: end-of-defun-function,
+ end-of-defun may call FUNCTION determining the end position
+
;;;;;;;;;;;;;;;;;;;;;;;;
hg diff -p -r 4695 -r 4696
diff -r fee33ab25966 -r ecc468b62551 lisp/lisp.el
--- a/lisp/lisp.el Sun Sep 20 23:50:05 2009 +0100
+++ b/lisp/lisp.el Mon Sep 21 21:40:35 2009 +0200
@@ -155,6 +155,21 @@ Negative arg -N means kill N sexps after
(interactive "p")
(kill-sexp (- (or arg 1))))
+
+;; derived stuff from GNU Emacs
+(defvar beginning-of-defun-function nil
+ "If non-nil, function for `beginning-of-defun-raw' to call.
+This is used to find the beginning of the defun instead of using the
+normal recipe (see `beginning-of-defun'). Modes can define this
+if defining `defun-prompt-regexp' is not sufficient to handle the mode's
+needs.")
+
+(defvar end-of-defun-function nil
+ "If non-nil, function for `end-of-defun' to call.
+This is used to find the end of the defun instead of using the normal
+recipe (see `end-of-defun'). Modes can define this if the
+normal method is not appropriate.")
+
(defun beginning-of-defun (&optional arg)
"Move backward to the beginning of a defun.
With argument, do it that many times. Negative arg -N
@@ -175,13 +190,17 @@ This is identical to beginning-of-defun,
This is identical to beginning-of-defun, except that point does not move
to the beginning of the line when `defun-prompt-regexp' is non-nil."
(interactive "p")
- (and arg (< arg 0) (not (eobp)) (forward-char 1))
- (and (re-search-backward (if defun-prompt-regexp
- (concat "^\\s(\\|"
- "\\(" defun-prompt-regexp "\\)\\s(")
- "^\\s(")
- nil 'move (or arg 1))
- (progn (goto-char (1- (match-end 0)))) t))
+ ;; (and arg (< arg 0) (not (eobp)) (forward-char 1))
+ (unless arg (setq arg 1))
+ (cond
+ (beginning-of-defun-function
+ (funcall beginning-of-defun-function arg))
+ (t (re-search-backward (if defun-prompt-regexp
+ (concat "^\\s(\\|"
+ "\\(" defun-prompt-regexp "\\)\\s(")
+ "^\\s(")
+ nil 'move (or arg 1))
+ (progn (goto-char (1- (match-end 0)))) t)))
;; XEmacs change (optional buffer parameter)
(defun buffer-end (arg &optional buffer)
@@ -198,6 +217,10 @@ the open-parenthesis that starts a defun
;; XEmacs change (for zmacs regions)
(interactive "_p")
(if (or (null arg) (= arg 0)) (setq arg 1))
+ (if end-of-defun-function
+ (if (> arg 0)
+ (dotimes (i arg)
+ (funcall end-of-defun-function)))
(let ((first t))
(while (and (> arg 0) (< (point) (point-max)))
(let ((pos (point))) ; XEmacs -- remove unused npos.
@@ -229,7 +252,7 @@ the open-parenthesis that starts a defun
(if (looking-at "\\s<\\|\n")
(forward-line 1)))
(goto-char (point-min)))))
- (setq arg (1+ arg)))))
+ (setq arg (1+ arg))))))
(defun mark-defun ()
"Put mark at end of this defun, point at beginning.
| author | Andreas Roehler <andreas.roehler@online.de> |
|---|---|
| date | Tue, 22 Sep 2009 21:14:03 +0200 |
| parents | 3ecd8885ac67 |
| children | 308d34e9f07d |
line wrap: on
line source
;;; undo-stack.el --- An "undoable stack" object. ;; Copyright (C) 1997 Free Software Foundation, Inc. ;; Copyright (C) 1996 Ben Wing. ;; Maintainer: XEmacs Development Team ;; Keywords: extensions, dumped ;; This file is part of XEmacs. ;; XEmacs is free software; you can redistribute it and/or modify it ;; under the terms of the GNU General Public License as published by ;; the Free Software Foundation; either version 2, or (at your option) ;; any later version. ;; XEmacs is distributed in the hope that it will be useful, but ;; WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ;; General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with XEmacs; see the file COPYING. If not, write to the ;; Free Software Foundation, 59 Temple Place - Suite 330, ;; Boston, MA 02111-1307, USA. ;;; Synched up with: Not in FSF. ;;; Commentary: ;; This file is dumped with XEmacs. ;; An "undoable stack" is an object that can be used to implement ;; a history of positions, with undo and redo. Conceptually, it ;; is the kind of data structure used to keep track of (e.g.) ;; visited Web pages, so that the "Back" and "Forward" operations ;; in the browser work. Basically, I can successively visit a ;; number of Web pages through links, and then hit "Back" a ;; few times to go to previous positions, and then "Forward" a ;; few times to reverse this process. This is similar to an ;; "undo" and "redo" mechanism. ;; Note that Emacs does not standardly contain structures like ;; this. Instead, it implements history using either a ring ;; (the kill ring, the mark ring), or something like the undo ;; stack, where successive "undo" operations get recorded as ;; normal modifications, so that if you do a bunch of successive ;; undo's, then something else, then start undoing, you will ;; be redoing all your undo's back to the point before you did ;; the undo's, and then further undo's will act like the previous ;; round of undo's. I think that both of these paradigms are ;; inferior to the "undoable-stack" paradigm because they're ;; confusing and difficult to keep track of. ;; Conceptually, imagine a position history like this: ;; 1 -> 2 -> 3 -> 4 -> 5 -> 6 ;; ^^ ;; where the arrow indicates where you currently are. "Going back" ;; and "going forward" just amount to moving the arrow. However, ;; what happens if the history state is this: ;; 1 -> 2 -> 3 -> 4 -> 5 -> 6 ;; ^^ ;; and then I visit new positions (7) and (8)? In the most general ;; implementation, you've just caused a new branch like this: ;; 1 -> 2 -> 3 -> 4 -> 5 -> 6 ;; | ;; | ;; 7 -> 8 ;; ^^ ;; But then you can end up with a whole big tree, and you need ;; more sophisticated ways of navigating ("Forward" might involve ;; a choice of paths to follow) and managing its size (if you don't ;; want to keep unlimited history, you have to truncate at some point, ;; and how do you truncate a tree?) ;; My solution to this is just to insert the new positions like ;; this: ;; 1 -> 2 -> 3 -> 4 -> 7 -> 8 -> 5 -> 6 ;; ^^ ;; (Netscape, I think, would just truncate 5 and 6 completely, ;; but that seems a bit drastic. In the Emacs-standard "ring" ;; structure, this problem is avoided by simply moving 5 and 6 ;; to the beginning of the ring. However, it doesn't seem ;; logical to me to have "going back past 1" get you to 6.) ;; Now what if we have a "maximum" size of (say) 7 elements? ;; When we add 8, we could truncate either 1 or 6. Since 5 and ;; 6 are "undone" positions, we should presumably truncate ;; them before 1. So, adding 8 truncates 6, adding 9 truncates ;; 5, and adding 10 truncates 1 because there is nothing more ;; that is forward of the insertion point. ;; Interestingly, this method of truncation is almost like ;; how a ring would truncate. A ring would move 5 and 6 ;; around to the back, like this: ;; 5 -> 6 -> 1 -> 2 -> 3 -> 4 -> 7 -> 8 ;; ^^ ;; However, when 8 is added, the ring truncates 5 instead of ;; 6, which is less than optimal. ;; Conceptually, we can implement the "undoable stack" using ;; two stacks of a sort called "truncatable stack", which are ;; just simple stacks, but where you can truncate elements ;; off of the bottom of the stack. Then, the undoable stack ;; 1 -> 2 -> 3 -> 4 -> 5 -> 6 ;; ^^ ;; is equivalent to two truncatable stacks: ;; 4 <- 3 <- 2 <- 1 ;; 5 <- 6 ;; where I reversed the direction to accord with the probable ;; implementation of a standard list. To do another undo, ;; I pop 4 off of the first stack and move it to the top of ;; the second stack. A redo operation does the opposite. ;; To truncate to the proper size, first chop off 6, then 5, ;; then 1 -- in all cases, truncating off the bottom. ;;; Code: (define-error 'trunc-stack-bottom "Bottom of stack reached") (defsubst trunc-stack-stack (stack) ;; return the list representing the trunc-stack's elements. ;; the head of the list is the most recent element. (aref stack 1)) (defsubst trunc-stack-length (stack) ;; return the number of elements in the trunc-stack. (aref stack 2)) (defsubst set-trunc-stack-stack (stack new) ;; set the list representing the trunc-stack's elements. (aset stack 1 new)) (defsubst set-trunc-stack-length (stack new) ;; set the length of the trunc-stack. (aset stack 2 new)) ;; public functions: (defun make-trunc-stack () ;; make an empty trunc-stack. (vector 'trunc-stack nil 0)) (defun trunc-stack-push (stack el) ;; push a new element onto the head of the trunc-stack. (set-trunc-stack-stack stack (cons el (trunc-stack-stack stack))) (set-trunc-stack-length stack (1+ (trunc-stack-length stack)))) (defun trunc-stack-top (stack &optional n) ;; return the nth topmost element from the trunc-stack. ;; signal an error if the stack doesn't have that many elements. (or n (setq n 0)) (if (>= n (trunc-stack-length stack)) (signal-error 'trunc-stack-bottom (list stack)) (nth n (trunc-stack-stack stack)))) (defun trunc-stack-pop (stack) ;; pop and return the topmost element from the stack. (prog1 (trunc-stack-top stack) (set-trunc-stack-stack stack (cdr (trunc-stack-stack stack))) (set-trunc-stack-length stack (1- (trunc-stack-length stack))))) (defun trunc-stack-truncate (stack &optional n) ;; truncate N items off the bottom of the stack. If the stack is ;; not that big, it just becomes empty. (or n (setq n 1)) (if (> n 0) (let ((len (trunc-stack-length stack))) (if (>= n len) (progn (set-trunc-stack-length stack 0) (set-trunc-stack-stack stack nil)) (setcdr (nthcdr (1- (- len n)) (trunc-stack-stack stack)) nil) (set-trunc-stack-length stack (- len n)))))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;; FMH! FMH! FMH! This object-oriented stuff doesn't really work ;;; properly without built-in structures (vectors suck) and without ;;; public and private functions and fields. (defsubst undoable-stack-max (stack) (aref stack 1)) (defsubst undoable-stack-a (stack) (aref stack 2)) (defsubst undoable-stack-b (stack) (aref stack 3)) ;; public functions: (defun make-undoable-stack (max) ;; make an empty undoable stack of max size MAX. (vector 'undoable-stack max (make-trunc-stack) (make-trunc-stack))) (defsubst set-undoable-stack-max (stack new) ;; change the max size of an undoable stack. (aset stack 1 new)) (defun undoable-stack-a-top (stack) ;; return the topmost element off the "A" stack of an undoable stack. ;; this is the most recent position pushed on the undoable stack. (trunc-stack-top (undoable-stack-a stack))) (defun undoable-stack-a-length (stack) (trunc-stack-length (undoable-stack-a stack))) (defun undoable-stack-b-top (stack) ;; return the topmost element off the "B" stack of an undoable stack. ;; this is the position that will become the most recent position, ;; after a redo operation. (trunc-stack-top (undoable-stack-b stack))) (defun undoable-stack-b-length (stack) (trunc-stack-length (undoable-stack-b stack))) (defun undoable-stack-push (stack el) ;; push an element onto the stack. (let* ((lena (trunc-stack-length (undoable-stack-a stack))) (lenb (trunc-stack-length (undoable-stack-b stack))) (max (undoable-stack-max stack)) (len (+ lena lenb))) ;; maybe truncate some elements. We have to deal with the ;; possibility that we have more elements than our max ;; (someone might have reduced the max). (if (>= len max) (let ((must-nuke (1+ (- len max)))) ;; chop off must-nuke elements from the B stack. (trunc-stack-truncate (undoable-stack-b stack) must-nuke) ;; but if there weren't that many elements to chop, ;; take the rest off the A stack. (if (< lenb must-nuke) (trunc-stack-truncate (undoable-stack-a stack) (- must-nuke lenb))))) (trunc-stack-push (undoable-stack-a stack) el))) (defun undoable-stack-pop (stack) ;; pop an element off the stack. (trunc-stack-pop (undoable-stack-a stack))) (defun undoable-stack-undo (stack) ;; transfer an element from the top of A to the top of B. ;; return value is undefined. (trunc-stack-push (undoable-stack-b stack) (trunc-stack-pop (undoable-stack-a stack)))) (defun undoable-stack-redo (stack) ;; transfer an element from the top of B to the top of A. ;; return value is undefined. (trunc-stack-push (undoable-stack-a stack) (trunc-stack-pop (undoable-stack-b stack)))) ;;; undo-stack.el ends here
