view lisp/sound.el @ 4967:0d4c9d0f6a8d

rewrite dynarr code -------------------- ChangeLog entries follow: -------------------- src/ChangeLog addition: 2010-02-03 Ben Wing <ben@xemacs.org> * device-x.c (x_get_resource_prefix): * device-x.c (Fx_get_resource): * device-x.c (Fx_get_resource_prefix): * device-x.c (Fx_put_resource): * dialog-msw.c: * dialog-msw.c (handle_question_dialog_box): * dired-msw.c (mswindows_sort_files): * dired-msw.c (mswindows_get_files): * extents.c (extent_fragment_sort_by_priority): * extents.c (Fset_extent_parent): * file-coding.c (coding_reader): * file-coding.c (coding_writer): * file-coding.c (gzip_convert): * frame.c (generate_title_string): * gutter.c (calculate_gutter_size_from_display_lines): * indent.c (vmotion_1): * lread.c (read_bit_vector): * mule-coding.c (iso2022_decode): * rangetab.c: * rangetab.c (Fcopy_range_table): * rangetab.c (Fget_range_table): * rangetab.c (unified_range_table_copy_data): * redisplay-msw.c (mswindows_output_string): * redisplay-output.c (output_display_line): * redisplay-output.c (redisplay_move_cursor): * redisplay-output.c (redisplay_clear_bottom_of_window): * redisplay-tty.c (tty_output_ichar_dynarr): * redisplay-tty.c (set_foreground_to): * redisplay-tty.c (set_background_to): * redisplay-xlike-inc.c (XLIKE_output_string): * redisplay.c (redisplay_window_text_width_string): * redisplay.c (redisplay_text_width_string): * redisplay.c (create_text_block): * redisplay.c (SET_CURRENT_MODE_CHARS_PIXSIZE): * redisplay.c (generate_fstring_runes): * redisplay.c (regenerate_modeline): * redisplay.c (ensure_modeline_generated): * redisplay.c (real_current_modeline_height): * redisplay.c (create_string_text_block): * redisplay.c (regenerate_window): * redisplay.c (REGEN_INC_FIND_START_END): * redisplay.c (point_visible): * redisplay.c (redisplay_window): * redisplay.c (mark_glyph_block_dynarr): * redisplay.c (line_start_cache_start): * redisplay.c (start_with_line_at_pixpos): * redisplay.c (update_line_start_cache): * redisplay.c (glyph_to_pixel_translation): * redisplay.c (pixel_to_glyph_translation): * sysdep.c (qxe_readdir): * text.c (dfc_convert_to_external_format): * text.c (dfc_convert_to_internal_format): * toolbar-common.c (common_output_toolbar_button): * window.c (window_modeline_height): * window.c (Fwindow_last_line_visible_height): * window.c (window_displayed_height): * window.c (window_scroll): * window.c (get_current_pixel_pos): Use Dynarr_begin() in place of Dynarr_atp (foo, 0). * dynarr.c (Dynarr_realloc): * dynarr.c (Dynarr_lisp_realloc): * dynarr.c (Dynarr_resize): * dynarr.c (Dynarr_insert_many): * dynarr.c (Dynarr_delete_many): * dynarr.c (Dynarr_memory_usage): * dynarr.c (stack_like_malloc): * dynarr.c (stack_like_free): * lisp.h: * lisp.h (DECLARE_DYNARR_LISP_IMP): * lisp.h (XD_DYNARR_DESC): * lisp.h (Dynarr_pop): * gutter.c (output_gutter): * redisplay-output.c (sync_rune_structs): * redisplay-output.c (redisplay_output_window): Redo the dynarr code, add greater checks. Rename the `len', `largest' and `max' members to `len_', `largest_' and `max_' to try and catch existing places that might directly modify these values. Make new accessors Dynarr_largest() and Dynarr_max() and make them and existing Dynarr_length() be non-lvalues by adding '+ 0' to them; fix a couple of places in the redisplay code that tried to modify the length directly by setting Dynarr_length(). Use the accessors whenever possible even in the dynarr code itself. The accessors also verify that 0 <= len <= largest <= max. Rename settor function Dynarr_set_size() to Dynarr_set_length() and use it more consistently; also create lower-level Dynarr_set_length_1(). This latter function should be the only function that directly modifies the `len_' member of a Dynarr, and in the process makes sure that the `largest' value is kept correct. Consistently use ERROR_CHECK_STRUCTURES instead of ERROR_CHECK_TYPES for error-checking code. Reintroduce the temporarily disabled verification code on the positions of Dynarr_at(), Dynarr_atp() and Dynarr_atp_past_end(). Also create Dynarr_resize_if() in place of a repeated code fragment. Clean up all the functions that modify Dynarrs to use the new macros and functions and verify the correctness of the Dynarr both before and after the change. Note that there are two kinds of verification -- one for accessing and one for modifying. The difference is that the modify verification additionally checks to make sure that the Dynarr isn't locked. (This is used in redisplay to check for problems with reentrancy.) * lrecord.h: Move XD_DYNARR_DESC to lisp.h, grouping with the dynarr code.
author Ben Wing <ben@xemacs.org>
date Wed, 03 Feb 2010 20:51:18 -0600
parents e38acbeb1cae
children 2a54dfbe434f 308d34e9f07d
line wrap: on
line source

;;; sound.el --- Loading sound files in XEmacs

;; Copyright (C) 1985, 1986, 1992, 1993, 1994 Free Software Foundation, Inc.
;; Copyright (C) 1995 Tinker Systems and INS Engineering Corp.
;; Copyright (C) 2002 Ben Wing.

;; Maintainer: XEmacs Development Team
;; Keywords: internal

;; This file is part of XEmacs.

;; XEmacs is free software; you can redistribute it and/or modify it
;; under the terms of the GNU General Public License as published by
;; the Free Software Foundation; either version 2, or (at your option)
;; any later version.

;; XEmacs is distributed in the hope that it will be useful, but
;; WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
;; General Public License for more details.

;; You should have received a copy of the GNU General Public License
;; along with XEmacs; see the file COPYING.  If not, write to the
;; Free Software Foundation, 59 Temple Place - Suite 330,
;; Boston, MA 02111-1307, USA.

;;; Synched up with: Not in FSF.

;;; Commentary:

;;; Code:
(defgroup sound nil
  "Configure XEmacs sounds and properties"
  :group 'environment)

(defcustom sound-default-alist
      '((default		:sound bass)
	(undefined-key	:sound drum)
	(undefined-click	:sound drum)
	;; beginning-of-buffer or end-of-buffer errors.
	(buffer-bound	:sound drum)
	;; buffer-read-only error
	(read-only	        :sound drum)
	;; any error other than those handled by undefined-key,
	;; undefined-click, buffer-bound, read-only
	(command-error	:sound bass)
	(y-or-n-p		:sound quiet)
	(yes-or-no-p		:sound quiet)
	(auto-save-error	:sound whip :volume 100)
	(no-completion	:sound whip)
	(isearch-failed	:sound quiet)
	(isearch-quit	:sound bass)
	;; QUIT: sound generated by ^G and its variants.
	(quit		:sound quiet :volume 75)
	;; READY: time-consuming task has completed...  compile,
	;; cvs-update, etc.
	(ready		:sound cuckoo)
	;; WARP: XEmacs has changed the selected-window or frame
	;; asynchronously...  Especially when it's done by an
	;; asynchronous process filter.  Perhaps by a debugger breakpoint
	;; has been hit?
	(warp		:sound yeep :volume 75)
	;; ALARM: used for reminders...
	(alarm		:sound cuckoo :volume 100)
	)
      "The alist of sounds and associated error symbols.

 Used to set sound-alist in load-default-sounds."
      :group 'sound
      :type '(repeat
	      (group (symbol :tag "Name")
		     (checklist :inline t
				:greedy t
				(group :inline t
				       (const :format "" :value :sound)
				       (symbol :tag "Sound"))
				(group :inline t
				       (const :format "" :value :volume)
				       (integer :tag "Volume"))
				(group :inline t
				       (const :format "" :value :pitch)
				       (integer :tag "Pitch"))
				(group :inline t
				       (const :format "" :value :duration)
				       (integer :tag "Duration"))))))

(defcustom sound-load-list
  '((load-sound-file "drum-beep"	'drum)
    (load-sound-file "quiet-beep"	'quiet)
    (load-sound-file "bass-snap"	'bass 80)
    (load-sound-file "whip"		'whip 70)
    (load-sound-file "cuckoo"		'cuckoo)
    (load-sound-file "yeep"		'yeep)
    (load-sound-file "hype"		'hype 100)
    )
  "A list of calls to load-sound-file to be processed by load-default-sounds.

  Reference load-sound-file for more information."

  :group 'sound
  :type '(repeat  (sexp :tag "Sound")
		  ))

(defcustom default-sound-directory (locate-data-directory "sounds")
  "Default directory to load a sound file from."
  :group 'sound
  :type 'directory
  )

;; #### This should really be a list.  --hniksic
(defcustom sound-extension-list (cond ((or (eq system-type 'cygwin32)
					   (eq system-type 'windows-nt))
				       ".wav:")
				      ((eq system-type 'linux)
				       ".wav:.au:")
				      (t
				       ".au:"))
  "Filename extensions to complete sound file name with. If more than one
   extension is used, they should be separated by \":\". "
  :group 'sound
  :type 'string)

(defcustom default-sound-directory-list (locate-data-directory-list "sounds")
  "List of directories which to search for sound files"
  :group 'sound
  :type '(repeat directory )
  )

;;;###autoload
(or sound-alist
    ;; these should be silent until sounds are loaded
    (setq sound-alist '((ready nil) (warp nil))))

;;;###autoload
(defun load-sound-file (filename sound-name &optional volume)
  "Read in an audio-file and add it to the sound-alist.

FILENAME can either be absolute or relative, in which case the file will
be searched in the directories given by `default-sound-directory-list'.
When looking for the file, the extensions given by `sound-extension-list' are
also tried in the given order.

You can only play sound files if you are running on display 0 of the
console of a machine with native sound support or running a NetAudio
or ESD server and XEmacs has the necessary sound support compiled in.

The sound file must be in the Sun/NeXT U-LAW format, except on Linux
and MS Windows, where .wav files are also supported by the sound card
drivers."
  (interactive "fSound file name: \n\
SSymbol to name this sound: \n\
nVolume (0 for default): ")
  (unless (symbolp sound-name)
    (error "sound-name not a symbol"))
  (unless (or (null volume) (integerp volume))
    (error "volume not an integer or nil"))
  (let ((file
	 ;; For absolute file names, we don't have on choice on the
	 ;; location, but sound extensions however can still be tried
	 (locate-file filename
		      (if (file-name-absolute-p filename)
			  (list (file-name-directory filename))
			default-sound-directory-list)
		      (split-string sound-extension-list ":")))
	buf data)
    (unless file
      (error "Couldn't load sound file %s" filename))
    (unwind-protect
	(save-excursion
	  (set-buffer (setq buf (get-buffer-create " *sound-tmp*")))
	  (buffer-disable-undo (current-buffer))
	  (erase-buffer)
	  (let ((coding-system-for-read 'binary))
	    (insert-file-contents  file))
	  (setq data (buffer-string))
	  (erase-buffer))
      (and buf (kill-buffer buf)))
    (let ((old (assq sound-name sound-alist)))
      ;; some conses in sound-alist might have been dumped with emacs.
      (if old (setq sound-alist (delq old (copy-sequence sound-alist)))))
    (setq sound-alist (cons
		       (nconc (list sound-name)
			      (if (and volume (not (eq 0 volume)))
				  (list ':volume volume))
			      (list ':sound data))
		       sound-alist)))
  sound-name)

;;;###autoload
(defun load-default-sounds ()
  "Load and install some sound files as beep-types, using
`load-sound-file'.  This only works if you're on display 0 of the
console of a machine with native sound support or running a NetAudio
server and XEmacs has the necessary sound support compiled in."
  (interactive)
  ;; #### - this should do NOTHING if the sounds can't be played.
  (message "Loading sounds...")
  (setq sound-alist nil)
  ;; this is where the calls to load-sound-file get done
  (mapc 'eval sound-load-list)
  (setq sound-alist
	(append sound-default-alist
		sound-alist))
  (message "Loading sounds...done")
  ;; (beep nil 'quiet)
  )

;;; sound.el ends here.