view lisp/gui.el @ 4967:0d4c9d0f6a8d

rewrite dynarr code -------------------- ChangeLog entries follow: -------------------- src/ChangeLog addition: 2010-02-03 Ben Wing <ben@xemacs.org> * device-x.c (x_get_resource_prefix): * device-x.c (Fx_get_resource): * device-x.c (Fx_get_resource_prefix): * device-x.c (Fx_put_resource): * dialog-msw.c: * dialog-msw.c (handle_question_dialog_box): * dired-msw.c (mswindows_sort_files): * dired-msw.c (mswindows_get_files): * extents.c (extent_fragment_sort_by_priority): * extents.c (Fset_extent_parent): * file-coding.c (coding_reader): * file-coding.c (coding_writer): * file-coding.c (gzip_convert): * frame.c (generate_title_string): * gutter.c (calculate_gutter_size_from_display_lines): * indent.c (vmotion_1): * lread.c (read_bit_vector): * mule-coding.c (iso2022_decode): * rangetab.c: * rangetab.c (Fcopy_range_table): * rangetab.c (Fget_range_table): * rangetab.c (unified_range_table_copy_data): * redisplay-msw.c (mswindows_output_string): * redisplay-output.c (output_display_line): * redisplay-output.c (redisplay_move_cursor): * redisplay-output.c (redisplay_clear_bottom_of_window): * redisplay-tty.c (tty_output_ichar_dynarr): * redisplay-tty.c (set_foreground_to): * redisplay-tty.c (set_background_to): * redisplay-xlike-inc.c (XLIKE_output_string): * redisplay.c (redisplay_window_text_width_string): * redisplay.c (redisplay_text_width_string): * redisplay.c (create_text_block): * redisplay.c (SET_CURRENT_MODE_CHARS_PIXSIZE): * redisplay.c (generate_fstring_runes): * redisplay.c (regenerate_modeline): * redisplay.c (ensure_modeline_generated): * redisplay.c (real_current_modeline_height): * redisplay.c (create_string_text_block): * redisplay.c (regenerate_window): * redisplay.c (REGEN_INC_FIND_START_END): * redisplay.c (point_visible): * redisplay.c (redisplay_window): * redisplay.c (mark_glyph_block_dynarr): * redisplay.c (line_start_cache_start): * redisplay.c (start_with_line_at_pixpos): * redisplay.c (update_line_start_cache): * redisplay.c (glyph_to_pixel_translation): * redisplay.c (pixel_to_glyph_translation): * sysdep.c (qxe_readdir): * text.c (dfc_convert_to_external_format): * text.c (dfc_convert_to_internal_format): * toolbar-common.c (common_output_toolbar_button): * window.c (window_modeline_height): * window.c (Fwindow_last_line_visible_height): * window.c (window_displayed_height): * window.c (window_scroll): * window.c (get_current_pixel_pos): Use Dynarr_begin() in place of Dynarr_atp (foo, 0). * dynarr.c (Dynarr_realloc): * dynarr.c (Dynarr_lisp_realloc): * dynarr.c (Dynarr_resize): * dynarr.c (Dynarr_insert_many): * dynarr.c (Dynarr_delete_many): * dynarr.c (Dynarr_memory_usage): * dynarr.c (stack_like_malloc): * dynarr.c (stack_like_free): * lisp.h: * lisp.h (DECLARE_DYNARR_LISP_IMP): * lisp.h (XD_DYNARR_DESC): * lisp.h (Dynarr_pop): * gutter.c (output_gutter): * redisplay-output.c (sync_rune_structs): * redisplay-output.c (redisplay_output_window): Redo the dynarr code, add greater checks. Rename the `len', `largest' and `max' members to `len_', `largest_' and `max_' to try and catch existing places that might directly modify these values. Make new accessors Dynarr_largest() and Dynarr_max() and make them and existing Dynarr_length() be non-lvalues by adding '+ 0' to them; fix a couple of places in the redisplay code that tried to modify the length directly by setting Dynarr_length(). Use the accessors whenever possible even in the dynarr code itself. The accessors also verify that 0 <= len <= largest <= max. Rename settor function Dynarr_set_size() to Dynarr_set_length() and use it more consistently; also create lower-level Dynarr_set_length_1(). This latter function should be the only function that directly modifies the `len_' member of a Dynarr, and in the process makes sure that the `largest' value is kept correct. Consistently use ERROR_CHECK_STRUCTURES instead of ERROR_CHECK_TYPES for error-checking code. Reintroduce the temporarily disabled verification code on the positions of Dynarr_at(), Dynarr_atp() and Dynarr_atp_past_end(). Also create Dynarr_resize_if() in place of a repeated code fragment. Clean up all the functions that modify Dynarrs to use the new macros and functions and verify the correctness of the Dynarr both before and after the change. Note that there are two kinds of verification -- one for accessing and one for modifying. The difference is that the modify verification additionally checks to make sure that the Dynarr isn't locked. (This is used in redisplay to check for problems with reentrancy.) * lrecord.h: Move XD_DYNARR_DESC to lisp.h, grouping with the dynarr code.
author Ben Wing <ben@xemacs.org>
date Wed, 03 Feb 2010 20:51:18 -0600
parents 79940b592197
children 308d34e9f07d
line wrap: on
line source

;;; gui.el --- Basic GUI functions for XEmacs.

;; Copyright (C) 1997 Free Software Foundation, Inc.
;; Copyright (C) 1996 Ben Wing

;; Maintainer: XEmacs Development Team
;; Keywords: internal, dumped
 
;; This file is part of XEmacs.

;; XEmacs is free software; you can redistribute it and/or modify it
;; under the terms of the GNU General Public License as published by
;; the Free Software Foundation; either version 2, or (at your option)
;; any later version.

;; XEmacs is distributed in the hope that it will be useful, but
;; WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
;; General Public License for more details.

;; You should have received a copy of the GNU General Public License
;; along with XEmacs; see the file COPYING.  If not, write to the 
;; Free Software Foundation, 59 Temple Place - Suite 330,
;; Boston, MA 02111-1307, USA.

;;; Synched up with: Not in FSF

;;; Commentary:

;; This file is dumped with XEmacs (when window system support is compiled in).

;;; Code:

(defcustom dialog-frame-plist '(width 60 height 20)
  "Plist of frame properties for initially creating a dialog frame.
Properties specified here supersede the values given in
`default-frame-plist'."
  :type 'plist
  :group 'frames)

(defun make-dialog-frame (&optional props parent)
  "Create a frame suitable for use as a dialog box.
The frame is made a child of PARENT (defaults to the selected frame),
and has additional properties PROPS, as well as `dialog-frame-plist'.
Normally it also has no modelines, menubars, or toolbars."
  (or parent (setq parent (selected-frame)))
  (let* ((ftop (frame-property parent 'top))
	 (fleft (frame-property parent 'left))
	 (fwidth (frame-pixel-width parent))
	 (fheight (frame-pixel-height parent))
	 (fonth (font-height (face-font 'default)))
	 (fontw (font-width (face-font 'default)))
	 (props (append props dialog-frame-plist))
	 (dfheight (plist-get props 'height))
	 (dfwidth (plist-get props 'width))
	 ;; under FVWM at least, if I don't specify the initial position,
	 ;; it ends up always at (0, 0).  xwininfo doesn't tell me
	 ;; that there are any program-specified position hints, so
	 ;; it must be an FVWM bug.  So just be smashing and position
	 ;; in the center of the selected frame.
	 (frame (make-frame
		 (append props
			 `(popup ,parent initially-unmapped t
				 menubar-visible-p nil
				 has-modeline-p nil
				 default-toolbar-visible-p nil
				 default-gutter-visible-p nil
				 modeline-shadow-thickness 0
				 left ,(+ fleft (- (/ fwidth 2)
						   (/ (* dfwidth fontw)
						      2)))
				 top ,(+ ftop (- (/ fheight 2)
						 (/ (* dfheight fonth)
						    2))))))))
    (set-face-foreground 'modeline [default foreground] frame)
    (set-face-background 'modeline [default background] frame)
    (make-frame-visible frame)
    frame))

(defvar gui-button-shadow-thickness 2)

(defun gui-button-p (object)
  "True if OBJECT is a GUI button."
  (and (vectorp object)
       (> (length object) 0)
       (eq 'button (aref object 0))))

(make-face 'gui-button-face "Face used for gui buttons")
(if (not (face-differs-from-default-p 'gui-button-face))
    (progn
      (set-face-reverse-p 'gui-button-face t)
      (set-face-background 'gui-button-face '(((win color) . "grey75")))
      (set-face-foreground 'gui-button-face '(((win color) . "black")))))


(defun gui-button-action (instance action user-data)
  (let ((domain (image-instance-domain instance)))
    (with-current-buffer (if (windowp domain)
			     (window-buffer domain) nil)
      (funcall action user-data))))

(defun make-gui-button (string &optional action user-data)
  "Make a GUI button whose label is STRING and whose action is ACTION.
If the button is inserted in a buffer and then clicked on, and ACTION
is non-nil, ACTION will be called with one argument, USER-DATA.
When ACTION is called, the buffer containing the button is made current."
  (vector 'button
	  :descriptor string
	  :face 'gui-button-face
	  :callback-ex `(lambda (image-instance event)
			  (gui-button-action image-instance
					     (quote ,action)
					     (quote ,user-data)))))

(defun insert-gui-button (button &optional pos buffer)
  "Insert GUI button BUTTON at POS in BUFFER."
  (check-argument-type 'gui-button-p button)
  (if-fboundp 'make-annotation
      (make-annotation (make-glyph button)
		       pos 'text buffer nil)
    (error 'unimplemented "insert-gui-button requires `annotations' package")))
  

;;; gui.el ends here