view src/scrollbar-msw.h @ 5090:0ca81354c4c7

Further frame-geometry cleanups -------------------- ChangeLog entries follow: -------------------- man/ChangeLog addition: 2010-03-03 Ben Wing <ben@xemacs.org> * internals/internals.texi (Intro to Window and Frame Geometry): * internals/internals.texi (The Paned Area): * internals/internals.texi (The Displayable Area): Update to make note of e.g. the fact that the bottom gutter is actually above the minibuffer. src/ChangeLog addition: 2010-03-03 Ben Wing <ben@xemacs.org> * emacs.c: * emacs.c (assert_equal_failed): * lisp.h: * lisp.h (assert_equal): New fun assert_equal, asserting that two values == each other, and printing out both values upon failure. * frame-gtk.c (gtk_initialize_frame_size): * frame-impl.h: * frame-impl.h (FRAME_TOP_INTERNAL_BORDER_START): * frame-impl.h (FRAME_BOTTOM_INTERNAL_BORDER_START): * frame-impl.h (FRAME_LEFT_INTERNAL_BORDER_START): * frame-impl.h (FRAME_PANED_TOP_EDGE): * frame-impl.h (FRAME_NONPANED_SIZE): * frame-x.c (x_initialize_frame_size): * frame.c: * gutter.c (get_gutter_coords): * gutter.c (calculate_gutter_size): * gutter.h: * gutter.h (WINDOW_REAL_TOP_GUTTER_BOUNDS): * gutter.h (FRAME_TOP_GUTTER_BOUNDS): * input-method-xlib.c: * input-method-xlib.c (XIM_SetGeometry): * redisplay-output.c (clear_left_border): * redisplay-output.c (clear_right_border): * redisplay-output.c (redisplay_output_pixmap): * redisplay-output.c (redisplay_clear_region): * redisplay-output.c (redisplay_clear_top_of_window): * redisplay-output.c (redisplay_clear_to_window_end): * redisplay-xlike-inc.c (XLIKE_clear_frame): * redisplay.c: * redisplay.c (UPDATE_CACHE_RETURN): * redisplay.c (pixel_to_glyph_translation): * toolbar.c (update_frame_toolbars_geometry): * window.c (Fwindow_pixel_edges): Get rid of some redundant macros. Consistently use the FRAME_TOP_*_START, FRAME_RIGHT_*_END, etc. format. Rename FRAME_*_BORDER_* to FRAME_*_INTERNAL_BORDER_*. Comment out FRAME_BOTTOM_* for gutters and the paned area due to the uncertainty over where the paned area actually begins. (Eventually we should probably move the gutters outside the minibuffer so that the paned area is contiguous.) Use FRAME_PANED_* more often in the code to make things clearer. Update the diagram to show that the bottom gutter is inside the minibuffer (!) and that there are "junk boxes" when you have left and/or right gutters (dead boxes that are mistakenly left uncleared, unlike the corresponding scrollbar dead boxes). Update the text appropriately to cover the bottom gutter position, etc. Rewrite gutter-geometry code to use the FRAME_*_GUTTER_* in place of equivalent expressions referencing other frame elements, to make the code more portable in case we move around the gutter location. Cleanup FRAME_*_GUTTER_BOUNDS() in gutter.h. Add some #### GEOM! comments where I think code is incorrect -- typically, it wasn't fixed up properly when the gutter was added. Some cosmetic changes.
author Ben Wing <ben@xemacs.org>
date Wed, 03 Mar 2010 05:07:47 -0600
parents 5aa1854ad537
children 308d34e9f07d
line wrap: on
line source

/* Define mswindows specific scrollbar instance.
   Copyright (C) 1994, 1995 Board of Trustees, University of Illinois.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: Not in FSF. */

#ifndef INCLUDED_scrollbar_msw_h_
#define INCLUDED_scrollbar_msw_h_

#if defined (HAVE_MS_WINDOWS) && defined (HAVE_SCROLLBARS)

#include "scrollbar.h"

struct mswindows_scrollbar_data
{
  HWND hwnd;
  
  char *name;

  SCROLLINFO info;

  int scrollbar_x, scrollbar_y;
  int scrollbar_width, scrollbar_height;
  int size;
};

#define SCROLLBAR_MSW_DATA(i) ((struct mswindows_scrollbar_data *) ((i)->scrollbar_data))

#define SCROLLBAR_MSW_HANDLE(i) (SCROLLBAR_MSW_DATA (i)->hwnd)
#define SCROLLBAR_MSW_NAME(i) (SCROLLBAR_MSW_DATA (i)->name)
#define SCROLLBAR_MSW_INFO(i) (SCROLLBAR_MSW_DATA (i)->info)
#define SCROLLBAR_MSW_X(i) (SCROLLBAR_MSW_DATA (i)->x)
#define SCROLLBAR_MSW_Y(i) (SCROLLBAR_MSW_DATA (i)->y)
#define SCROLLBAR_MSW_WIDTH(i) (SCROLLBAR_MSW_DATA (i)->width)
#define SCROLLBAR_MSW_HEIGHT(i) (SCROLLBAR_MSW_DATA (i)->height)
#define SCROLLBAR_MSW_SIZE(i) (SCROLLBAR_MSW_DATA (i)->size)
     /*
void mswindows_update_frame_scrollbars (struct frame *f);
void mswindows_set_scrollbar_pointer (struct frame *f, Lisp_Object cursor);
EMACS_INT mswindows_window_is_scrollbar (struct frame *f, Window win);
     */

void mswindows_handle_scrollbar_event (HWND hwnd, int code, int pos);
int mswindows_handle_mousewheel_event (Lisp_Object frame, int keys, int delta,
				       POINTS where);

#endif /* HAVE_MS_WINDOWS and HAVE_SCROLLBARS */
#endif /* INCLUDED_scrollbar_msw_h_ */