view src/keymap.h @ 5090:0ca81354c4c7

Further frame-geometry cleanups -------------------- ChangeLog entries follow: -------------------- man/ChangeLog addition: 2010-03-03 Ben Wing <ben@xemacs.org> * internals/internals.texi (Intro to Window and Frame Geometry): * internals/internals.texi (The Paned Area): * internals/internals.texi (The Displayable Area): Update to make note of e.g. the fact that the bottom gutter is actually above the minibuffer. src/ChangeLog addition: 2010-03-03 Ben Wing <ben@xemacs.org> * emacs.c: * emacs.c (assert_equal_failed): * lisp.h: * lisp.h (assert_equal): New fun assert_equal, asserting that two values == each other, and printing out both values upon failure. * frame-gtk.c (gtk_initialize_frame_size): * frame-impl.h: * frame-impl.h (FRAME_TOP_INTERNAL_BORDER_START): * frame-impl.h (FRAME_BOTTOM_INTERNAL_BORDER_START): * frame-impl.h (FRAME_LEFT_INTERNAL_BORDER_START): * frame-impl.h (FRAME_PANED_TOP_EDGE): * frame-impl.h (FRAME_NONPANED_SIZE): * frame-x.c (x_initialize_frame_size): * frame.c: * gutter.c (get_gutter_coords): * gutter.c (calculate_gutter_size): * gutter.h: * gutter.h (WINDOW_REAL_TOP_GUTTER_BOUNDS): * gutter.h (FRAME_TOP_GUTTER_BOUNDS): * input-method-xlib.c: * input-method-xlib.c (XIM_SetGeometry): * redisplay-output.c (clear_left_border): * redisplay-output.c (clear_right_border): * redisplay-output.c (redisplay_output_pixmap): * redisplay-output.c (redisplay_clear_region): * redisplay-output.c (redisplay_clear_top_of_window): * redisplay-output.c (redisplay_clear_to_window_end): * redisplay-xlike-inc.c (XLIKE_clear_frame): * redisplay.c: * redisplay.c (UPDATE_CACHE_RETURN): * redisplay.c (pixel_to_glyph_translation): * toolbar.c (update_frame_toolbars_geometry): * window.c (Fwindow_pixel_edges): Get rid of some redundant macros. Consistently use the FRAME_TOP_*_START, FRAME_RIGHT_*_END, etc. format. Rename FRAME_*_BORDER_* to FRAME_*_INTERNAL_BORDER_*. Comment out FRAME_BOTTOM_* for gutters and the paned area due to the uncertainty over where the paned area actually begins. (Eventually we should probably move the gutters outside the minibuffer so that the paned area is contiguous.) Use FRAME_PANED_* more often in the code to make things clearer. Update the diagram to show that the bottom gutter is inside the minibuffer (!) and that there are "junk boxes" when you have left and/or right gutters (dead boxes that are mistakenly left uncleared, unlike the corresponding scrollbar dead boxes). Update the text appropriately to cover the bottom gutter position, etc. Rewrite gutter-geometry code to use the FRAME_*_GUTTER_* in place of equivalent expressions referencing other frame elements, to make the code more portable in case we move around the gutter location. Cleanup FRAME_*_GUTTER_BOUNDS() in gutter.h. Add some #### GEOM! comments where I think code is incorrect -- typically, it wasn't fixed up properly when the gutter was added. Some cosmetic changes.
author Ben Wing <ben@xemacs.org>
date Wed, 03 Mar 2010 05:07:47 -0600
parents 6ef8256a020a
children b5df3737028a
line wrap: on
line source

/* prototypes for keymap-hacking
   Copyright (C) 1992, 1993, 1994 Free Software Foundation, Inc.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: Not in FSF. */


#ifndef INCLUDED_keymap_h_
#define INCLUDED_keymap_h_

typedef struct Lisp_Keymap Lisp_Keymap;

DECLARE_LRECORD (keymap, Lisp_Keymap);
#define XKEYMAP(x) XRECORD (x, keymap, Lisp_Keymap)
#define wrap_keymap(p) wrap_record (p, keymap)
#define KEYMAPP(x) RECORDP (x, keymap)
#define CHECK_KEYMAP(x) CHECK_RECORD (x, keymap)
#define CONCHECK_KEYMAP(x) CONCHECK_RECORD (x, keymap)

EXFUN (Fkeymap_prompt, 2);
EXFUN (Fkeymapp, 1);
EXFUN (Fmake_keymap, 1);
EXFUN (Fwhere_is_internal, 5);

extern Lisp_Object Qalt, Qcontrol, Qhyper, Qmeta, Qshift, Qsuper;

#define FROB(num)				\
extern Lisp_Object Qbutton##num;
#include "keymap-buttons.h"
extern Lisp_Object Vmeta_prefix_char;

Lisp_Object get_keymap (Lisp_Object object, int errorp, int autoload);
Lisp_Object event_binding (Lisp_Object event0, int accept_default);
Lisp_Object event_binding_in (Lisp_Object event0, Lisp_Object keymap,
			      int accept_default);

Lisp_Object munging_key_map_event_binding (Lisp_Object event0,
					   enum munge_me_out_the_door munge);
int relevant_keymaps_to_search (Lisp_Object keys,
				int max_maps, Lisp_Object maps[]);
void describe_map_tree (Lisp_Object startmap, int partial,
			Lisp_Object shadow, Lisp_Object prefix,
			int mice_only_p, Lisp_Object buffer);

void key_desc_list_to_event (Lisp_Object list, Lisp_Object event,
			     int allow_menu_events);

int event_matches_key_specifier_p (Lisp_Object event,
				   Lisp_Object key_specifier);

#endif /* INCLUDED_keymap_h_ */