Mercurial > hg > xemacs-beta
view src/glyphs-x.h @ 5090:0ca81354c4c7
Further frame-geometry cleanups
-------------------- ChangeLog entries follow: --------------------
man/ChangeLog addition:
2010-03-03 Ben Wing <ben@xemacs.org>
* internals/internals.texi (Intro to Window and Frame Geometry):
* internals/internals.texi (The Paned Area):
* internals/internals.texi (The Displayable Area):
Update to make note of e.g. the fact that the bottom gutter is
actually above the minibuffer.
src/ChangeLog addition:
2010-03-03 Ben Wing <ben@xemacs.org>
* emacs.c:
* emacs.c (assert_equal_failed):
* lisp.h:
* lisp.h (assert_equal):
New fun assert_equal, asserting that two values == each other, and
printing out both values upon failure.
* frame-gtk.c (gtk_initialize_frame_size):
* frame-impl.h:
* frame-impl.h (FRAME_TOP_INTERNAL_BORDER_START):
* frame-impl.h (FRAME_BOTTOM_INTERNAL_BORDER_START):
* frame-impl.h (FRAME_LEFT_INTERNAL_BORDER_START):
* frame-impl.h (FRAME_PANED_TOP_EDGE):
* frame-impl.h (FRAME_NONPANED_SIZE):
* frame-x.c (x_initialize_frame_size):
* frame.c:
* gutter.c (get_gutter_coords):
* gutter.c (calculate_gutter_size):
* gutter.h:
* gutter.h (WINDOW_REAL_TOP_GUTTER_BOUNDS):
* gutter.h (FRAME_TOP_GUTTER_BOUNDS):
* input-method-xlib.c:
* input-method-xlib.c (XIM_SetGeometry):
* redisplay-output.c (clear_left_border):
* redisplay-output.c (clear_right_border):
* redisplay-output.c (redisplay_output_pixmap):
* redisplay-output.c (redisplay_clear_region):
* redisplay-output.c (redisplay_clear_top_of_window):
* redisplay-output.c (redisplay_clear_to_window_end):
* redisplay-xlike-inc.c (XLIKE_clear_frame):
* redisplay.c:
* redisplay.c (UPDATE_CACHE_RETURN):
* redisplay.c (pixel_to_glyph_translation):
* toolbar.c (update_frame_toolbars_geometry):
* window.c (Fwindow_pixel_edges):
Get rid of some redundant macros. Consistently use the
FRAME_TOP_*_START, FRAME_RIGHT_*_END, etc. format. Rename
FRAME_*_BORDER_* to FRAME_*_INTERNAL_BORDER_*. Comment out
FRAME_BOTTOM_* for gutters and the paned area due to the
uncertainty over where the paned area actually begins. (Eventually
we should probably move the gutters outside the minibuffer so that
the paned area is contiguous.) Use FRAME_PANED_* more often in the
code to make things clearer.
Update the diagram to show that the bottom gutter is inside the
minibuffer (!) and that there are "junk boxes" when you have left
and/or right gutters (dead boxes that are mistakenly left uncleared,
unlike the corresponding scrollbar dead boxes). Update the text
appropriately to cover the bottom gutter position, etc.
Rewrite gutter-geometry code to use the FRAME_*_GUTTER_* in place of
equivalent expressions referencing other frame elements, to make the
code more portable in case we move around the gutter location.
Cleanup FRAME_*_GUTTER_BOUNDS() in gutter.h.
Add some #### GEOM! comments where I think code is incorrect --
typically, it wasn't fixed up properly when the gutter was added.
Some cosmetic changes.
author | Ben Wing <ben@xemacs.org> |
---|---|
date | Wed, 03 Mar 2010 05:07:47 -0600 |
parents | abe6d1db359e |
children | 308d34e9f07d |
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/* X-specific glyphs and related. Copyright (C) 1993, 1994 Free Software Foundation, Inc. Copyright (C) 1995 Board of Trustees, University of Illinois. Copyright (C) 1995, 1996 Ben Wing Copyright (C) 1995 Sun Microsystems, Inc. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ #ifndef INCLUDED_glyphs_x_h_ #define INCLUDED_glyphs_x_h_ #include "glyphs.h" #ifdef HAVE_X_WINDOWS #include "xintrinsic.h" #include "../lwlib/lwlib.h" #include "../lwlib/lwlib-utils.h" /**************************************************************************** * Image-Instance Object * ****************************************************************************/ struct x_image_instance_data { Pixmap* pixmaps; Cursor cursor; /* If depth>0, then that means that other colors were allocated when this pixmap was loaded. These are they; we need to free them when finalizing the image instance. */ Colormap colormap; unsigned long *pixels; int npixels; /* Should we hang on to the extra info from the XpmAttributes, like the textual color table and the comments? Is that useful? */ }; #define X_IMAGE_INSTANCE_DATA(i) ((struct x_image_instance_data *) (i)->data) #define IMAGE_INSTANCE_X_PIXMAP(i) (X_IMAGE_INSTANCE_DATA (i)->pixmaps[0]) #define IMAGE_INSTANCE_X_PIXMAP_SLICE(i,slice) \ (X_IMAGE_INSTANCE_DATA (i)->pixmaps[slice]) #define IMAGE_INSTANCE_X_PIXMAP_SLICES(i) \ (X_IMAGE_INSTANCE_DATA (i)->pixmaps) #define IMAGE_INSTANCE_X_MASK(i) \ (Pixmap)(IMAGE_INSTANCE_PIXMAP_MASK (i)) #define IMAGE_INSTANCE_X_CURSOR(i) (X_IMAGE_INSTANCE_DATA (i)->cursor) #define IMAGE_INSTANCE_X_COLORMAP(i) (X_IMAGE_INSTANCE_DATA (i)->colormap) #define IMAGE_INSTANCE_X_PIXELS(i) (X_IMAGE_INSTANCE_DATA (i)->pixels) #define IMAGE_INSTANCE_X_NPIXELS(i) (X_IMAGE_INSTANCE_DATA (i)->npixels) #define XIMAGE_INSTANCE_X_PIXMAP(i) \ IMAGE_INSTANCE_X_PIXMAP (XIMAGE_INSTANCE (i)) #define XIMAGE_INSTANCE_X_PIXMAP_SLICES(i) \ IMAGE_INSTANCE_X_PIXMAP_SLICES (XIMAGE_INSTANCE (i)) #define XIMAGE_INSTANCE_X_PIXMAP_SLICE(i) \ IMAGE_INSTANCE_X_PIXMAP_SLICE (XIMAGE_INSTANCE (i)) #define XIMAGE_INSTANCE_X_MASK(i) \ IMAGE_INSTANCE_X_MASK (XIMAGE_INSTANCE (i)) #define XIMAGE_INSTANCE_X_CURSOR(i) \ IMAGE_INSTANCE_X_CURSOR (XIMAGE_INSTANCE (i)) #define XIMAGE_INSTANCE_X_PIXELS(i) \ IMAGE_INSTANCE_X_PIXELS (XIMAGE_INSTANCE (i)) #define XIMAGE_INSTANCE_X_NPIXELS(i) \ IMAGE_INSTANCE_X_NPIXELS (XIMAGE_INSTANCE (i)) /**************************************************************************** * Subwindow Object * ****************************************************************************/ struct x_subwindow_data { union { struct { Display *display; Window parent_window; Window clip_window; } sub; struct { Widget clip_window; Position x_offset; Position y_offset; LWLIB_ID id; } wid; } data; }; #define X_SUBWINDOW_INSTANCE_DATA(i) ((struct x_subwindow_data *) (i)->data) #define IMAGE_INSTANCE_X_SUBWINDOW_DISPLAY(i) \ (X_SUBWINDOW_INSTANCE_DATA (i)->data.sub.display) #define IMAGE_INSTANCE_X_SUBWINDOW_PARENT(i) \ (X_SUBWINDOW_INSTANCE_DATA (i)->data.sub.parent_window) #define IMAGE_INSTANCE_X_CLIPWINDOW(i) \ (X_SUBWINDOW_INSTANCE_DATA (i)->data.sub.clip_window) #define IMAGE_INSTANCE_X_WIDGET_XOFFSET(i) \ (X_SUBWINDOW_INSTANCE_DATA (i)->data.wid.x_offset) #define IMAGE_INSTANCE_X_WIDGET_YOFFSET(i) \ (X_SUBWINDOW_INSTANCE_DATA (i)->data.wid.y_offset) #define IMAGE_INSTANCE_X_WIDGET_LWID(i) \ (X_SUBWINDOW_INSTANCE_DATA (i)->data.wid.id) #define IMAGE_INSTANCE_X_CLIPWIDGET(i) \ (X_SUBWINDOW_INSTANCE_DATA (i)->data.wid.clip_window) #define IMAGE_INSTANCE_X_SUBWINDOW_ID(i) \ (* (Window *) & IMAGE_INSTANCE_SUBWINDOW_ID (i)) #define IMAGE_INSTANCE_X_WIDGET_ID(i) \ (* (Widget *) & IMAGE_INSTANCE_SUBWINDOW_ID (i)) #define XIMAGE_INSTANCE_X_SUBWINDOW_PARENT(i) \ IMAGE_INSTANCE_X_SUBWINDOW_PARENT (XIMAGE_INSTANCE (i)) #define XIMAGE_INSTANCE_X_SUBWINDOW_DISPLAY(i) \ IMAGE_INSTANCE_X_SUBWINDOW_DISPLAY (XIMAGE_INSTANCE (i)) #define XIMAGE_INSTANCE_X_WIDGET_XOFFSET(i) \ IMAGE_INSTANCE_X_WIDGET_XOFFSET (XIMAGE_INSTANCE (i)) #define XIMAGE_INSTANCE_X_WIDGET_YOFFSET(i) \ IMAGE_INSTANCE_X_WIDGET_YOFFSET (XIMAGE_INSTANCE (i)) #define XIMAGE_INSTANCE_X_WIDGET_LWID(i) \ IMAGE_INSTANCE_X_WIDGET_LWID (XIMAGE_INSTANCE (i)) #define XIMAGE_INSTANCE_X_CLIPWIDGET(i) \ IMAGE_INSTANCE_X_CLIPWIDGET (XIMAGE_INSTANCE (i)) #define XIMAGE_INSTANCE_X_CLIPWINDOW(i) \ IMAGE_INSTANCE_X_CLIPWINDOW (XIMAGE_INSTANCE (i)) #define XIMAGE_INSTANCE_X_WIDGET_ID(i) \ IMAGE_INSTANCE_X_WIDGET_ID (XIMAGE_INSTANCE (i)) #define DOMAIN_X_WIDGET(domain) \ ((IMAGE_INSTANCEP (domain) && \ X_SUBWINDOW_INSTANCE_DATA (XIMAGE_INSTANCE (domain))) ? \ XIMAGE_INSTANCE_X_WIDGET_ID (domain) : \ FRAME_X_CONTAINER_WIDGET (f) (DOMAIN_XFRAME (domain))) #endif /* HAVE_X_WINDOWS */ #endif /* INCLUDED_glyphs_x_h_ */