view src/general.c @ 5090:0ca81354c4c7

Further frame-geometry cleanups -------------------- ChangeLog entries follow: -------------------- man/ChangeLog addition: 2010-03-03 Ben Wing <ben@xemacs.org> * internals/internals.texi (Intro to Window and Frame Geometry): * internals/internals.texi (The Paned Area): * internals/internals.texi (The Displayable Area): Update to make note of e.g. the fact that the bottom gutter is actually above the minibuffer. src/ChangeLog addition: 2010-03-03 Ben Wing <ben@xemacs.org> * emacs.c: * emacs.c (assert_equal_failed): * lisp.h: * lisp.h (assert_equal): New fun assert_equal, asserting that two values == each other, and printing out both values upon failure. * frame-gtk.c (gtk_initialize_frame_size): * frame-impl.h: * frame-impl.h (FRAME_TOP_INTERNAL_BORDER_START): * frame-impl.h (FRAME_BOTTOM_INTERNAL_BORDER_START): * frame-impl.h (FRAME_LEFT_INTERNAL_BORDER_START): * frame-impl.h (FRAME_PANED_TOP_EDGE): * frame-impl.h (FRAME_NONPANED_SIZE): * frame-x.c (x_initialize_frame_size): * frame.c: * gutter.c (get_gutter_coords): * gutter.c (calculate_gutter_size): * gutter.h: * gutter.h (WINDOW_REAL_TOP_GUTTER_BOUNDS): * gutter.h (FRAME_TOP_GUTTER_BOUNDS): * input-method-xlib.c: * input-method-xlib.c (XIM_SetGeometry): * redisplay-output.c (clear_left_border): * redisplay-output.c (clear_right_border): * redisplay-output.c (redisplay_output_pixmap): * redisplay-output.c (redisplay_clear_region): * redisplay-output.c (redisplay_clear_top_of_window): * redisplay-output.c (redisplay_clear_to_window_end): * redisplay-xlike-inc.c (XLIKE_clear_frame): * redisplay.c: * redisplay.c (UPDATE_CACHE_RETURN): * redisplay.c (pixel_to_glyph_translation): * toolbar.c (update_frame_toolbars_geometry): * window.c (Fwindow_pixel_edges): Get rid of some redundant macros. Consistently use the FRAME_TOP_*_START, FRAME_RIGHT_*_END, etc. format. Rename FRAME_*_BORDER_* to FRAME_*_INTERNAL_BORDER_*. Comment out FRAME_BOTTOM_* for gutters and the paned area due to the uncertainty over where the paned area actually begins. (Eventually we should probably move the gutters outside the minibuffer so that the paned area is contiguous.) Use FRAME_PANED_* more often in the code to make things clearer. Update the diagram to show that the bottom gutter is inside the minibuffer (!) and that there are "junk boxes" when you have left and/or right gutters (dead boxes that are mistakenly left uncleared, unlike the corresponding scrollbar dead boxes). Update the text appropriately to cover the bottom gutter position, etc. Rewrite gutter-geometry code to use the FRAME_*_GUTTER_* in place of equivalent expressions referencing other frame elements, to make the code more portable in case we move around the gutter location. Cleanup FRAME_*_GUTTER_BOUNDS() in gutter.h. Add some #### GEOM! comments where I think code is incorrect -- typically, it wasn't fixed up properly when the gutter was added. Some cosmetic changes.
author Ben Wing <ben@xemacs.org>
date Wed, 03 Mar 2010 05:07:47 -0600
parents 64eaceca611d
children 31be2a3d121d 308d34e9f07d
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/* Commonly-used symbols
   Copyright (C) 1995 Sun Microsystems.
   Copyright (C) 1995, 1996, 2000 Ben Wing.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: Not in FSF. */

/* See general-slots.h.
*/

#include <config.h>
#include "lisp.h"

#define SYMBOL(fou) Lisp_Object fou
#define SYMBOL_MODULE_API(fou) Lisp_Object fou
#define SYMBOL_KEYWORD(la_cle_est_fou) Lisp_Object la_cle_est_fou
#define SYMBOL_GENERAL(tout_le_monde, est_fou) Lisp_Object tout_le_monde

#include "general-slots.h"

#undef SYMBOL
#undef SYMBOL_MODULE_API
#undef SYMBOL_KEYWORD
#undef SYMBOL_GENERAL

void
syms_of_general (void)
{
#define SYMBOL(loco) DEFSYMBOL (loco)
#define SYMBOL_MODULE_API(loco) DEFSYMBOL (loco)
#define SYMBOL_KEYWORD(meshugeneh) DEFKEYWORD (meshugeneh)
#define SYMBOL_GENERAL(vachement, fou) defsymbol (&vachement, fou)

#include "general-slots.h"

#undef SYMBOL
#undef SYMBOL_KEYWORD
#undef SYMBOL_GENERAL
}