Mercurial > hg > xemacs-beta
view src/blocktype.c @ 5090:0ca81354c4c7
Further frame-geometry cleanups
-------------------- ChangeLog entries follow: --------------------
man/ChangeLog addition:
2010-03-03 Ben Wing <ben@xemacs.org>
* internals/internals.texi (Intro to Window and Frame Geometry):
* internals/internals.texi (The Paned Area):
* internals/internals.texi (The Displayable Area):
Update to make note of e.g. the fact that the bottom gutter is
actually above the minibuffer.
src/ChangeLog addition:
2010-03-03 Ben Wing <ben@xemacs.org>
* emacs.c:
* emacs.c (assert_equal_failed):
* lisp.h:
* lisp.h (assert_equal):
New fun assert_equal, asserting that two values == each other, and
printing out both values upon failure.
* frame-gtk.c (gtk_initialize_frame_size):
* frame-impl.h:
* frame-impl.h (FRAME_TOP_INTERNAL_BORDER_START):
* frame-impl.h (FRAME_BOTTOM_INTERNAL_BORDER_START):
* frame-impl.h (FRAME_LEFT_INTERNAL_BORDER_START):
* frame-impl.h (FRAME_PANED_TOP_EDGE):
* frame-impl.h (FRAME_NONPANED_SIZE):
* frame-x.c (x_initialize_frame_size):
* frame.c:
* gutter.c (get_gutter_coords):
* gutter.c (calculate_gutter_size):
* gutter.h:
* gutter.h (WINDOW_REAL_TOP_GUTTER_BOUNDS):
* gutter.h (FRAME_TOP_GUTTER_BOUNDS):
* input-method-xlib.c:
* input-method-xlib.c (XIM_SetGeometry):
* redisplay-output.c (clear_left_border):
* redisplay-output.c (clear_right_border):
* redisplay-output.c (redisplay_output_pixmap):
* redisplay-output.c (redisplay_clear_region):
* redisplay-output.c (redisplay_clear_top_of_window):
* redisplay-output.c (redisplay_clear_to_window_end):
* redisplay-xlike-inc.c (XLIKE_clear_frame):
* redisplay.c:
* redisplay.c (UPDATE_CACHE_RETURN):
* redisplay.c (pixel_to_glyph_translation):
* toolbar.c (update_frame_toolbars_geometry):
* window.c (Fwindow_pixel_edges):
Get rid of some redundant macros. Consistently use the
FRAME_TOP_*_START, FRAME_RIGHT_*_END, etc. format. Rename
FRAME_*_BORDER_* to FRAME_*_INTERNAL_BORDER_*. Comment out
FRAME_BOTTOM_* for gutters and the paned area due to the
uncertainty over where the paned area actually begins. (Eventually
we should probably move the gutters outside the minibuffer so that
the paned area is contiguous.) Use FRAME_PANED_* more often in the
code to make things clearer.
Update the diagram to show that the bottom gutter is inside the
minibuffer (!) and that there are "junk boxes" when you have left
and/or right gutters (dead boxes that are mistakenly left uncleared,
unlike the corresponding scrollbar dead boxes). Update the text
appropriately to cover the bottom gutter position, etc.
Rewrite gutter-geometry code to use the FRAME_*_GUTTER_* in place of
equivalent expressions referencing other frame elements, to make the
code more portable in case we move around the gutter location.
Cleanup FRAME_*_GUTTER_BOUNDS() in gutter.h.
Add some #### GEOM! comments where I think code is incorrect --
typically, it wasn't fixed up properly when the gutter was added.
Some cosmetic changes.
author | Ben Wing <ben@xemacs.org> |
---|---|
date | Wed, 03 Mar 2010 05:07:47 -0600 |
parents | fdefd0186b75 |
children | 308d34e9f07d |
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/* Fixed-size block allocator. Copyright (C) 1994 Free Software Foundation, Inc. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ /* Authorship: Ben Wing: December 1994, for 19.12. */ /* ------------------------------------------------------------------------------ A "block-type object" is used to efficiently allocate and free blocks of a particular size. Freed blocks are remembered in a free list and are reused as necessary to allocate new blocks, so as to avoid as much as possible making calls to malloc() and free(). This is a container object. Declare a block-type object of a specific type as follows: struct mytype_blocktype { Blocktype_declare (mytype); }; Use the following functions/macros: structype *Blocktype_new(structype) [MACRO] Create a new block-type object of the specified type. The argument to this call should be the type of object to be created, e.g. foobar_blocktype. type *Blocktype_alloc(b) [MACRO] Allocate a block of the proper type for the specified block-type object and return a pointer to it. Blocktype_free(b, block) Free a block of the type corresponding to the specified block-type object. Blocktype_delete(b) Destroy a block-type object and the memory allocated to it. */ /* This file has been Mule-ized. */ #include <config.h> #include "lisp.h" #include "blocktype.h" typedef struct blocktype { Blocktype_declare (void); } Blocktype; struct block_internal { void *next; }; void * Blocktype_newf (Bytecount elsize) { Blocktype *b = xnew (Blocktype); b->elsize = max (elsize, (Bytecount) sizeof (void *)); b->free = 0; return (void *) b; } void Blocktype_allocf (void *bbb) { Blocktype *b = (Blocktype *) bbb; if (b->free) { b->tempel = b->free; b->free = ((struct block_internal *) (b->free))->next; } else b->tempel = (void *) xmalloc (b->elsize); } void Blocktype_free (void *bbb, void *el) { Blocktype *b = (Blocktype *) bbb; ((struct block_internal *) el)->next = b->free; b->free = el; }