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view src/bitmaps.h @ 5090:0ca81354c4c7
Further frame-geometry cleanups
-------------------- ChangeLog entries follow: --------------------
man/ChangeLog addition:
2010-03-03 Ben Wing <ben@xemacs.org>
* internals/internals.texi (Intro to Window and Frame Geometry):
* internals/internals.texi (The Paned Area):
* internals/internals.texi (The Displayable Area):
Update to make note of e.g. the fact that the bottom gutter is
actually above the minibuffer.
src/ChangeLog addition:
2010-03-03 Ben Wing <ben@xemacs.org>
* emacs.c:
* emacs.c (assert_equal_failed):
* lisp.h:
* lisp.h (assert_equal):
New fun assert_equal, asserting that two values == each other, and
printing out both values upon failure.
* frame-gtk.c (gtk_initialize_frame_size):
* frame-impl.h:
* frame-impl.h (FRAME_TOP_INTERNAL_BORDER_START):
* frame-impl.h (FRAME_BOTTOM_INTERNAL_BORDER_START):
* frame-impl.h (FRAME_LEFT_INTERNAL_BORDER_START):
* frame-impl.h (FRAME_PANED_TOP_EDGE):
* frame-impl.h (FRAME_NONPANED_SIZE):
* frame-x.c (x_initialize_frame_size):
* frame.c:
* gutter.c (get_gutter_coords):
* gutter.c (calculate_gutter_size):
* gutter.h:
* gutter.h (WINDOW_REAL_TOP_GUTTER_BOUNDS):
* gutter.h (FRAME_TOP_GUTTER_BOUNDS):
* input-method-xlib.c:
* input-method-xlib.c (XIM_SetGeometry):
* redisplay-output.c (clear_left_border):
* redisplay-output.c (clear_right_border):
* redisplay-output.c (redisplay_output_pixmap):
* redisplay-output.c (redisplay_clear_region):
* redisplay-output.c (redisplay_clear_top_of_window):
* redisplay-output.c (redisplay_clear_to_window_end):
* redisplay-xlike-inc.c (XLIKE_clear_frame):
* redisplay.c:
* redisplay.c (UPDATE_CACHE_RETURN):
* redisplay.c (pixel_to_glyph_translation):
* toolbar.c (update_frame_toolbars_geometry):
* window.c (Fwindow_pixel_edges):
Get rid of some redundant macros. Consistently use the
FRAME_TOP_*_START, FRAME_RIGHT_*_END, etc. format. Rename
FRAME_*_BORDER_* to FRAME_*_INTERNAL_BORDER_*. Comment out
FRAME_BOTTOM_* for gutters and the paned area due to the
uncertainty over where the paned area actually begins. (Eventually
we should probably move the gutters outside the minibuffer so that
the paned area is contiguous.) Use FRAME_PANED_* more often in the
code to make things clearer.
Update the diagram to show that the bottom gutter is inside the
minibuffer (!) and that there are "junk boxes" when you have left
and/or right gutters (dead boxes that are mistakenly left uncleared,
unlike the corresponding scrollbar dead boxes). Update the text
appropriately to cover the bottom gutter position, etc.
Rewrite gutter-geometry code to use the FRAME_*_GUTTER_* in place of
equivalent expressions referencing other frame elements, to make the
code more portable in case we move around the gutter location.
Cleanup FRAME_*_GUTTER_BOUNDS() in gutter.h.
Add some #### GEOM! comments where I think code is incorrect --
typically, it wasn't fixed up properly when the gutter was added.
Some cosmetic changes.
author | Ben Wing <ben@xemacs.org> |
---|---|
date | Wed, 03 Mar 2010 05:07:47 -0600 |
parents | 8de8e3f6228a |
children | 308d34e9f07d |
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/* This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ /* Authorship: JWZ (?): 1992?. */ #ifndef INCLUDED_bitmaps_h_ #define INCLUDED_bitmaps_h_ #if 0 /* A gnu, like on the back of the emacs manual, for icons. */ #include "../etc/gnu.xbm" /* The kitchen-sink icon. */ #include "../etc/sink.xbm" #endif /* 0 */ #include "../etc/xemacs.xbm" #if 0 /* Vertical bars */ #define compress_width 16 #define compress_height 10 static unsigned char compress_bits[] = { 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66}; /* Bracketed dash */ #define compress_width 15 #define compress_height 10 static unsigned char compress_bits[] = { 0x1f, 0x7c, 0x1f, 0x7c, 0x03, 0x60, 0x03, 0x60, 0xe3, 0x63, 0xe3, 0x63, 0x03, 0x60, 0x03, 0x60, 0x1f, 0x7c, 0x1f, 0x7c}; #endif #if 0 /* Rectangled dash */ #define compress_width 15 #define compress_height 10 static unsigned char compress_bits[] = { 0xff, 0x7f, 0xff, 0x7f, 0x03, 0x60, 0x03, 0x60, 0xe3, 0x63, 0xe3, 0x63, 0x03, 0x60, 0x03, 0x60, 0xff, 0x7f, 0xff, 0x7f}; #endif #if 0 #define extent_begin_width 18 #define extent_begin_height 10 static unsigned char extent_begin_bits[] = { 0x0c, 0x00, 0x00, 0xcc, 0x00, 0x00, 0xcc, 0x0c, 0x00, 0xcc, 0xcc, 0x00, 0xcc, 0xcc, 0x00, 0xcc, 0xcc, 0x00, 0xcc, 0xcc, 0x00, 0xcc, 0x0c, 0x00, 0xcc, 0x00, 0x00, 0x0c, 0x00, 0x00}; #define extent_end_width 18 #define extent_end_height 10 static unsigned char extent_end_bits[] = { 0x00, 0xc0, 0x00, 0x00, 0xcc, 0x00, 0xc0, 0xcc, 0x00, 0xcc, 0xcc, 0x00, 0xcc, 0xcc, 0x00, 0xcc, 0xcc, 0x00, 0xcc, 0xcc, 0x00, 0xc0, 0xcc, 0x00, 0x00, 0xcc, 0x00, 0x00, 0xc0, 0x00}; #endif #if 0 /* A diamond. */ #define continuer_width 8 #define continuer_height 10 static unsigned char continuer_bits[] = { 0x18, 0x18, 0x34, 0x34, 0x62, 0x62, 0x34, 0x34, 0x18, 0x18}; /* A left-pointing triangle. */ #define truncator_width 8 #define truncator_height 10 static unsigned char truncator_bits[] = { 0x40, 0x60, 0x70, 0x78, 0x7c, 0x7c, 0x78, 0x70, 0x60, 0x40}; #endif /* An arrow pointing to the next line */ #define continuer_width 7 #define continuer_height 10 static unsigned char continuer_bits[] = { 0x00, 0xbc, 0xfc, 0xe0, 0xe0, 0x72, 0x3e, 0x1e, 0x1e, 0x3e}; #if 0 /* Three dots indicating truncation */ #define truncator_width 7 #define truncator_height 8 static unsigned char truncator_bits[] = { 0x06, 0x06, 0x00, 0x18, 0x18, 0x00, 0x60, 0x60}; #endif /* A Right pointing Arrow */ #define truncator_width 8 #define truncator_height 10 static unsigned char truncator_bits[] = { 0x00, 0x18, 0x30, 0x60, 0xff, 0xff, 0x60, 0x30, 0x18, 0x00}; /* A Left pointing Arrow */ #define hscroll_width 8 #define hscroll_height 10 static unsigned char hscroll_bits[] = { 0x00, 0x18, 0x0c, 0x06, 0xff, 0xff, 0x06, 0x0c, 0x18, 0x00}; #if 0 #define rarrow_width 12 #define rarrow_height 10 static unsigned char rarrow_bits[] = { 0x40, 0x00, 0xc0, 0x00, 0x80, 0x01, 0x80, 0x03, 0xfe, 0x07, 0xfe, 0x07, 0x80, 0x03, 0x80, 0x01, 0xc0, 0x00, 0x40, 0x00}; #endif /* Stipples */ #if 0 /* A stipple for hilighting. */ #define selection_width 16 #define selection_height 16 static unsigned char selection_bits[] = { 0x04, 0x84, 0x80, 0x00, 0x00, 0x20, 0x02, 0x04, 0x40, 0x00, 0x08, 0x82, 0x00, 0x10, 0x40, 0x00, 0x02, 0x40, 0x00, 0x02, 0x10, 0x00, 0x80, 0x80, 0x00, 0x08, 0x08, 0x00, 0x01, 0x02, 0x40, 0x20}; #define secondary_selection_width 16 #define secondary_selection_height 16 static unsigned char secondary_selection_bits[] = { 0x08, 0x08, 0x04, 0x04, 0x02, 0x02, 0x01, 0x01, 0x80, 0x80, 0x40, 0x40, 0x20, 0x20, 0x10, 0x10, 0x08, 0x08, 0x04, 0x04, 0x02, 0x02, 0x01, 0x01, 0x80, 0x80, 0x40, 0x40, 0x20, 0x20, 0x10, 0x10}; #define overlap_selection_width 16 #define overlap_selection_height 16 static unsigned char overlap_selection_bits[] = { 0x09, 0x88, 0x84, 0x04, 0x02, 0x22, 0x01, 0x05, 0x80, 0x80, 0x48, 0x42, 0x20, 0x20, 0x50, 0x10, 0x0a, 0x48, 0x04, 0x04, 0x12, 0x02, 0x01, 0x01, 0x80, 0x88, 0x48, 0x40, 0x21, 0xa2, 0x50, 0x10}; #define default0_stipple_width 16 #define default0_stipple_height 16 static unsigned char default0_stipple_bits[] = { 0x00, 0x00, 0x66, 0x66, 0x66, 0x66, 0x00, 0x00, 0x00, 0x00, 0x66, 0x66, 0x66, 0x66, 0x00, 0x00, 0x00, 0x00, 0x66, 0x66, 0x66, 0x66, 0x00, 0x00, 0x00, 0x00, 0x66, 0x66, 0x66, 0x66, 0x00, 0x00}; #define default1_stipple_width 16 #define default1_stipple_height 16 static unsigned char default1_stipple_bits[] = { 0x00, 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00}; #endif #endif /* INCLUDED_bitmaps_h_ */