Mercurial > hg > xemacs-beta
view lisp/gui.el @ 5855:0bddb59072b6
Look for cased character classes when deciding on case-fold-search, #'isearch
lisp/ChangeLog addition:
2015-03-11 Aidan Kehoe <kehoea@parhasard.net>
* isearch-mode.el:
* isearch-mode.el (isearch-fix-case):
Use the new #'no-case-regexp-p function if treating ISEARCH-STRING
as a regular expression; otherwise, use the [[:upper:]] character
class.
* isearch-mode.el (isearch-no-upper-case-p): Removed.
* isearch-mode.el (with-caps-disable-folding): Removed.
These two haven't been used since 1998.
* occur.el (occur-1):
Use #'no-case-regexp-p here.
* replace.el (perform-replace):
Don't use #'no-upper-case-p, use #'no-case-regexp-p or
(string-match "[[:upper:]]" ...) as appropriate.
* simple.el:
* simple.el (no-upper-case-p): Removed. This did two different
things, and its secondary function (examining regular expressions)
just became much more complicated; move the regular expression
functionality to its own function, use character classes when
examining non-regular-expressions instead.
The code to look for character classes, and the design decision
that this should be done, are from GNU, thank you Stefan Monnier.
* simple.el (no-case-regexp-p): New.
Given a REGEXP, return non-nil if it has nothing to suggest an
interactive user wants a case-sensitive search.
* simple.el (with-search-caps-disable-folding):
* simple.el (with-interactive-search-caps-disable-folding):
Update both these macros to use #'no-case-regexp-p.
author | Aidan Kehoe <kehoea@parhasard.net> |
---|---|
date | Wed, 11 Mar 2015 18:06:15 +0000 |
parents | e9c3fe82127d |
children |
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;;; gui.el --- Basic GUI functions for XEmacs. ;; Copyright (C) 1997 Free Software Foundation, Inc. ;; Copyright (C) 1996 Ben Wing ;; Maintainer: XEmacs Development Team ;; Keywords: internal, dumped ;; This file is part of XEmacs. ;; XEmacs is free software: you can redistribute it and/or modify it ;; under the terms of the GNU General Public License as published by the ;; Free Software Foundation, either version 3 of the License, or (at your ;; option) any later version. ;; XEmacs is distributed in the hope that it will be useful, but WITHOUT ;; ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or ;; FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License ;; for more details. ;; You should have received a copy of the GNU General Public License ;; along with XEmacs. If not, see <http://www.gnu.org/licenses/>. ;;; Synched up with: Not in FSF ;;; Commentary: ;; This file is dumped with XEmacs (when window system support is compiled in). ;;; Code: (defcustom dialog-frame-plist '(width 60 height 20) "Plist of frame properties for initially creating a dialog frame. Properties specified here supersede the values given in `default-frame-plist'." :type 'plist :group 'frames) (defun make-dialog-frame (&optional props parent) "Create a frame suitable for use as a dialog box. The frame is made a child of PARENT (defaults to the selected frame), and has additional properties PROPS, as well as `dialog-frame-plist'. Normally it also has no modelines, menubars, or toolbars." (or parent (setq parent (selected-frame))) (let* ((ftop (frame-property parent 'top)) (fleft (frame-property parent 'left)) (fwidth (frame-pixel-width parent)) (fheight (frame-pixel-height parent)) (fonth (font-height (face-font 'default))) (fontw (font-width (face-font 'default))) (props (append props dialog-frame-plist)) (dfheight (plist-get props 'height)) (dfwidth (plist-get props 'width)) ;; under FVWM at least, if I don't specify the initial position, ;; it ends up always at (0, 0). xwininfo doesn't tell me ;; that there are any program-specified position hints, so ;; it must be an FVWM bug. So just be smashing and position ;; in the center of the selected frame. (frame (make-frame (append props `(popup ,parent initially-unmapped t menubar-visible-p nil has-modeline-p nil default-toolbar-visible-p nil default-gutter-visible-p nil modeline-shadow-thickness 0 left ,(+ fleft (- (/ fwidth 2) (/ (* dfwidth fontw) 2))) top ,(+ ftop (- (/ fheight 2) (/ (* dfheight fonth) 2)))))))) (set-face-foreground 'modeline [default foreground] frame) (set-face-background 'modeline [default background] frame) (make-frame-visible frame) frame)) (defvar gui-button-shadow-thickness 2) (defun gui-button-p (object) "True if OBJECT is a GUI button." (and (vectorp object) (> (length object) 0) (eq 'button (aref object 0)))) (make-face 'gui-button-face "Face used for gui buttons") (if (not (face-differs-from-default-p 'gui-button-face)) (progn (set-face-reverse-p 'gui-button-face t) (set-face-background 'gui-button-face '(((win color) . "grey75"))) (set-face-foreground 'gui-button-face '(((win color) . "black"))))) (defun make-gui-button (string &optional action user-data) "Make a GUI button whose label is STRING and whose action is ACTION. If the button is inserted in a buffer and then clicked on, and ACTION is non-nil, ACTION will be called with one argument, USER-DATA. When ACTION is called, the buffer containing the button is made current." (labels ((gui-button-action (instance action user-data) (let ((domain (image-instance-domain instance))) (with-current-buffer (if (windowp domain) (window-buffer domain) nil) (funcall action user-data))))) (vector 'button :descriptor string :face 'gui-button-face :callback-ex `(lambda (image-instance event) (funcall ,#'gui-button-action image-instance ',action ',user-data))))) (defun insert-gui-button (button &optional pos buffer) "Insert GUI button BUTTON at POS in BUFFER." (check-argument-type 'gui-button-p button) (if-fboundp 'make-annotation (make-annotation (make-glyph button) pos 'text buffer nil) (error 'unimplemented "insert-gui-button requires `annotations' package"))) ;;; gui.el ends here