Mercurial > hg > xemacs-beta
view man/lispref/dialog.texi @ 4539:061e030e3270
Fix some bugs in load-history construction, built-in symbol file names.
lib-src/ChangeLog addition:
2008-12-27 Aidan Kehoe <kehoea@parhasard.net>
* make-docfile.c (main): Allow more than one -d argument, followed
by a directory to change to.
(put_filename): Don't strip directory information; with previous
change, allows retrieval of Lisp function and variable origin
files from #'built-in-symbol-file relative to lisp-directory.
(scan_lisp_file): Don't add an extraneous newline after the file
name, put_filename has added the newline already.
lisp/ChangeLog addition:
2008-12-27 Aidan Kehoe <kehoea@parhasard.net>
* loadup.el (load-history):
Add the contents of current-load-list to load-history before
clearing it. Move the variable declarations earlier in the file to
a format understood by make-docfile.c.
* custom.el (custom-declare-variable): Add the variable's symbol
to the current file's load history entry correctly, don't use a
cons. Eliminate a comment that we don't need to worry about, we
don't need to check the `initialized' C variable in Lisp.
* bytecomp.el (byte-compile-output-file-form):
Merge Andreas Schwab's pre-GPLv3 GNU change of 19970831 here;
treat #'custom-declare-variable correctly, generating the
docstrings in a format understood by make-docfile.c.
* loadhist.el (symbol-file): Correct behaviour for checking
autoloaded macros and functions when supplied with a TYPE
argument. Accept fully-qualified paths from
#'built-in-symbol-file; if a path is not fully-qualified, return
it relative to lisp-directory if the filename corresponds to a
Lisp file, and relative to (concat source-directory "/src/")
otherwise.
* make-docfile.el (preloaded-file-list):
Rationalise some let bindings a little. Use the "-d" argument to
make-docfile.c to supply Lisp paths relative to lisp-directory,
not absolutely. Add in loadup.el explicitly to the list of files
to be processed by make-docfile.c--it doesn't make sense to add it
to preloaded-file-list, since that is used for purposes of
byte-compilation too.
src/ChangeLog addition:
2008-12-27 Aidan Kehoe <kehoea@parhasard.net>
* doc.c (Fbuilt_in_symbol_file):
Return a subr's filename immediately if we've found it. Check for
compiled function and compiled macro docstrings in DOC too, and
return them if they exist.
The branch of the if statement focused on functions may have
executed, but we may still want to check variable bindings; an
else clause isn't appropriate.
author | Aidan Kehoe <kehoea@parhasard.net> |
---|---|
date | Sat, 27 Dec 2008 14:05:50 +0000 |
parents | 576fb035e263 |
children | 9fae6227ede5 |
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@c -*-texinfo-*- @c This is part of the XEmacs Lisp Reference Manual. @c Copyright (C) 1990, 1991, 1992, 1993 Free Software Foundation, Inc. @c See the file lispref.texi for copying conditions. @setfilename ../../info/dialog.info @node Dialog Boxes, Toolbar, Menus, Top @chapter Dialog Boxes @cindex dialog box @menu * Dialog Box Format:: * Dialog Box Functions:: @end menu @node Dialog Box Format @section Dialog Box Format A dialog box description is a list. @itemize @bullet @item The first element of the list is a string to display in the dialog box. @item The rest of the elements are descriptions of the dialog box's buttons. Each one is a vector of three elements: @itemize @minus @item The first element is the text of the button. @item The second element is the @dfn{callback}. @item The third element is @code{t} or @code{nil}, whether this button is selectable. @end itemize @end itemize If the callback of a button is a symbol, then it must name a command. It will be invoked with @code{call-interactively}. If it is a list, then it is evaluated with @code{eval}. One (and only one) of the buttons may be @code{nil}. This marker means that all following buttons should be flushright instead of flushleft. The syntax, more precisely: @example form := <something to pass to `eval'> command := <a symbol or string, to pass to `call-interactively'> callback := command | form active-p := <t, nil, or a form to evaluate to decide whether this button should be selectable> name := <string> partition := 'nil' button := '[' name callback active-p ']' dialog := '(' name [ button ]+ [ partition [ button ]+ ] ')' @end example @node Dialog Box Functions @section Dialog Box Functions @defun popup-dialog-box dbox-desc This function pops up a dialog box. @var{dbox-desc} describes how the dialog box will appear (@pxref{Dialog Box Format}). @end defun @xref{Yes-or-No Queries}, for functions to ask a yes/no question using a dialog box.