view src/nas.c @ 844:047d37eb70d7

[xemacs-hg @ 2002-05-16 13:30:23 by ben] ui fixes for things that were bothering me bytecode.c, editfns.c, lisp.h, lread.c: Fix save-restriction to use markers rather than pseudo-markers (integers representing the amount of text on either side of the region). That way, all inserts are handled correctly, not just those inside old restriction. Add buffer argument to save_restriction_save(). process.c: Clean up very dirty and kludgy code that outputs into a buffer -- use proper unwind protects, etc. font-lock.c: Do save-restriction/widen around the function -- otherwise, incorrect results will ensue when a buffer has been narrowed before a call to e.g. `buffer-syntactic-context' -- something that happens quite often. fileio.c: Look for a handler for make-temp-name. window.c, winslots.h: Try to solve this annoying problem: have two frames displaying the buffer, in different places; in one, temporarily switch away to another buffer and then back -- and you've lost your position; it's reset to the other one in the other frame. My current solution involves window-level caches of buffers and points (also a cache for window-start); when set-window-buffer is called, it looks to see if the buffer was previously visited in the window, and if so, uses the most recent point at that time. (It's a marker, so it handles changes.) #### Note: It could be argued that doing it on the frame level would be better -- e.g. if you visit a buffer temporarily through a grep, and then go back to that buffer, you presumably want the grep's position rather than some previous position provided everything was in the same frame, even though the grep was in another window in the frame. However, doing it on the frame level fails when you have two windows on the same frame. Perhaps we keep both a window and a frame cache, and use the frame cache if there are no other windows on the frame showing the buffer, else the window's cache? This is probably something to be configurable using a specifier. Suggestions please please please? window.c: Clean up a bit code that deals with the annoyance of window-point vs. point. dialog.el: Function to ask a multiple-choice question, automatically choosing a dialog box or minibuffer representation as necessary. Generalized version of yes-or-no-p, y-or-n-p. files.el: Use get-user-response to ask "yes/no/diff" question when recovering. "diff" means that a diff is displayed between the current file and the autosave. (Converts/deconverts escape-quoted as necessary. No more complaints from you, Mr. Turnbull!) One known problem: when a dialog is used, it's modal, so you can't scroll the diff. Will fix soon. lisp-mode.el: If we're filling a string, don't treat semicolon as a comment, which would give very unfriendly results. Uses `buffer-syntactic-context'. simple.el: all changes back to the beginning. (Useful if you've saved the file in the middle of the changes.) simple.el: Add option kill-word-into-kill-ring, which controls whether words deleted with kill-word, backward-kill-word, etc. are "cut" into the kill ring, or "cleared" into nothingness. (My preference is the latter, by far. I'd almost go so far as suggesting we make it the default, as you can always select a word and then cut it if you want it cut.) menubar-items.el: Add option corresponding to kill-word-into-kill-ring.
author ben
date Thu, 16 May 2002 13:30:58 +0000
parents 6728e641994e
children 26274e0d7794
line wrap: on
line source

/* nas.c --- XEmacs support for the Network Audio System server.
 *
 * Author: Richard Caley <R.Caley@ed.ac.uk>
 *
 * Copyright 1994 Free Software Foundation, Inc.
 * Copyright 1993 Network Computing Devices, Inc.
 *
 * Permission to use, copy, modify, distribute, and sell this software and
 * its documentation for any purpose is hereby granted without fee, provided
 * that the above copyright notice appear in all copies and that both that
 * copyright notice and this permission notice appear in supporting
 * documentation, and that the name Network Computing Devices, Inc. not be
 * used in advertising or publicity pertaining to distribution of this 
 * software without specific, written prior permission.
 * 
 * THIS SOFTWARE IS PROVIDED 'AS-IS'.  NETWORK COMPUTING DEVICES, INC.,
 * DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING WITHOUT
 * LIMITATION ALL IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
 * PARTICULAR PURPOSE, OR NONINFRINGEMENT.  IN NO EVENT SHALL NETWORK
 * COMPUTING DEVICES, INC., BE LIABLE FOR ANY DAMAGES WHATSOEVER, INCLUDING
 * SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES, INCLUDING LOSS OF USE, DATA,
 * OR PROFITS, EVEN IF ADVISED OF THE POSSIBILITY THEREOF, AND REGARDLESS OF
 * WHETHER IN AN ACTION IN CONTRACT, TORT OR NEGLIGENCE, ARISING OUT OF OR IN
 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */

/* Synched up with: Not in FSF. */

/* This file Mule-ized by Ben Wing, 5-15-01. */

/* There are four compile-time options.
 *
 * XTOOLKIT	This will be part of an Xt program.
 * 
 * XTEVENTS	The playing will be supervised asynchronously by the Xt event
 *		loop.  If not set, playing will be completed within the call
 *		to play_file etc. 
 *
 * ROBUST_PLAY	Causes errors in nas to be caught.  This means that the
 *		program will attempt not to die if the nas server does.
 *
 * CACHE_SOUNDS	Causes the sounds to be played in buckets in the NAS
 *		server.  They are named by their comment field, or if that is
 *		empty by the filename, or for play_sound_data by a name made up
 *		from the sample itself.
 */

/* CHANGES:
 *	10/8/94, rjc	Changed names from netaudio to nas
 *			Added back asynchronous play if nas library has
 *			correct error facilities.
 *      4/11/94, rjc    Added wait_for_sounds to be called when user wants to
 *			be sure all play has finished.
 *      1998-10-01 rlt  Added support for WAVE files.
 */

#include <config.h>
#include "lisp.h"

#include "sound.h"

#include "sysdep.h"
#include "syssignal.h"

/* NAS <= 1.2p5 defines {BIG,LITTLE}_ENDIAN in <audio/fileutil.h>,
   conflicting with GNU libc (at least); newer versions avoid this
   name space pollution.

   DO NOT USE THOSE MACROS in this file.  Use NAS_{BIG,LITTLE}_ENDIAN.

   It would be slightly more reliable to do this via configure, but that
   seems unnecessarily complex.
*/
#undef LITTLE_ENDIAN
#undef BIG_ENDIAN

#include <audio/audiolib.h>
#include <audio/soundlib.h>
#include <audio/snd.h>
#include <audio/wave.h>
#include <audio/fileutil.h>

/* NAS <= 1.2p5 <audio/fileutil.h> doesn't define the NAS_ versions */
#ifndef NAS_LITTLE_ENDIAN
# define NAS_LITTLE_ENDIAN LITTLE_ENDIAN
# define NAS_BIG_ENDIAN BIG_ENDIAN
#endif

#define XTOOLKIT
#define XTEVENTS
#define ROBUST_PLAY
#define CACHE_SOUNDS

    /*
     * For old NAS libraries, force playing to be synchronous
     * and declare the long jump point locally.
     */

#if defined (NAS_NO_ERROR_JUMP)
# undef XTEVENTS
# include <setjmp.h>
jmp_buf AuXtErrorJump;
#endif

#ifdef XTOOLKIT
# include <X11/Intrinsic.h>
# include <audio/Xtutil.h>
#endif

#if defined (ROBUST_PLAY)
static AuBool CatchIoErrorAndJump (AuServer *aud);
static AuBool CatchErrorAndJump (AuServer *aud, AuErrorEvent *event);
SIGTYPE sigpipe_handle (int signo);
#endif

extern Lisp_Object Vsynchronous_sounds;

static Sound SoundOpenDataForReading (UChar_Binary *data, int length);

static AuServer       *aud;

/* count of sounds currently being played. */
static int sounds_in_play;


#ifdef XTOOLKIT
static Display *aud_server;
static XtInputId input_id;
#else
static Extbyte *aud_server;
#endif /* XTOOLKIT */

Extbyte *
nas_init_play (
#ifdef XTOOLKIT
	   Display *display
#else
	   Extbyte *server
#endif
	   );
Extbyte *
nas_init_play (
#ifdef XTOOLKIT
	   Display *display
#else
	   Extbyte *server
#endif
	   )
{
  Extbyte *err_message;
  SIGTYPE (*old_sigpipe) (int);

#ifdef XTOOLKIT
  Extbyte * server = DisplayString (display);
  XtAppContext app_context = XtDisplayToApplicationContext (display);

  aud_server = display;
#else

  aud_server = server;
#endif

#ifdef ROBUST_PLAY
  old_sigpipe = EMACS_SIGNAL (SIGPIPE, sigpipe_handle);
  if (setjmp (AuXtErrorJump))
    {
      EMACS_SIGNAL (SIGPIPE, old_sigpipe);
      start_interrupts ();
      return "error in NAS";
    }
#endif

#if defined (ROBUST_PLAY) && !defined (NAS_NO_ERROR_JUMP)
  AuDefaultIOErrorHandler = CatchIoErrorAndJump;
  AuDefaultErrorHandler = CatchErrorAndJump;
#endif

  stop_interrupts ();
  aud = AuOpenServer (server, 0, NULL, 0, NULL, &err_message);
  start_interrupts ();
  if (!aud)
    {
#ifdef ROBUST_PLAY
      EMACS_SIGNAL (SIGPIPE, old_sigpipe);
#endif
      if (err_message == NULL)
	return "Can't connect to audio server";
      else
	return err_message;
    }

#if defined (ROBUST_PLAY)
# if defined (NAS_NO_ERROR_JUMP)
  aud->funcs.ioerror_handler = CatchIoErrorAndJump;
  aud->funcs.error_handler = CatchErrorAndJump;
# else /* !NAS_NO_ERROR_JUMP */
  AuDefaultIOErrorHandler = NULL;
  AuDefaultErrorHandler = NULL;
# endif
#endif

#ifdef XTEVENTS
  input_id = AuXtAppAddAudioHandler (app_context, aud); 
#endif

#ifdef CACHE_SOUNDS
  AuSetCloseDownMode (aud, AuCloseDownRetainPermanent, NULL);
#endif

#ifdef ROBUST_PLAY
  EMACS_SIGNAL (SIGPIPE, old_sigpipe);
#endif

  sounds_in_play = 0;

  return NULL;
}

static void
nas_close_down_play (void)

{
  AuCloseServer (aud);
  sound_warn ("disconnected from audio server");
}

 /********************************************************************\
 *                                                                    *
 * Callback which is run when the sound finishes playing.             *
 *                                                                    *
 \********************************************************************/

static void
doneCB (AuServer       *auserver,
	AuEventHandlerRec *handler,
	AuEvent        *ev,
	AuPointer       data)
{
  int         *in_play_p = (int *) data;

  (*in_play_p) --;
}

#ifdef CACHE_SOUNDS

 /********************************************************************\
 *                                                                    *
 * Play a sound by playing the relevant bucket, if any or             *
 * downloading it if not.                                             *
 *                                                                    *
 \********************************************************************/

static void
do_caching_play (Sound s,
		 int volume,
		 UChar_Binary *buf)

{
  AuBucketAttributes *list, b;
  AuBucketID      id;
  int n;

  AuSetString (AuBucketDescription (&b),
	       AuStringLatin1, strlen (SoundComment (s)), SoundComment (s));

  list = AuListBuckets (aud, AuCompCommonDescriptionMask, &b, &n, NULL);

  if (list == NULL)
    {
      AuPointer my_buf;

      if (buf==NULL)
	{
	  if ((my_buf= (AuPointer) malloc (SoundNumBytes (s)))==NULL)
	    {
	      return;
	    }

	  if (SoundReadFile ((Extbyte *) my_buf, SoundNumBytes (s), s) != SoundNumBytes (s))
	    {
	      free (my_buf);
	      return;
	    }
	}
      else
	my_buf = (AuPointer) buf;

      id = AuSoundCreateBucketFromData (aud, 
					s,
					my_buf,
					AuAccessAllMasks, 
					NULL,
					NULL);
      if (buf == NULL)
	free (my_buf);
    }
  else /* found cached sound */
    {
      id = AuBucketIdentifier (list);
      AuFreeBucketAttributes (aud, n, list);
    }

  sounds_in_play++;

  AuSoundPlayFromBucket (aud, 
			 id, 
			 AuNone,
			 AuFixedPointFromFraction (volume, 100), 
			 doneCB, (AuPointer) &sounds_in_play,
			 1,
			 NULL, NULL,
			 NULL, NULL);

}
#endif /* CACHE_SOUNDS */


void nas_wait_for_sounds (void);
void 
nas_wait_for_sounds (void)

{
  AuEvent         ev;

  while (sounds_in_play>0)
    {
      AuNextEvent (aud, AuTrue, &ev);
      AuDispatchEvent (aud, &ev);
    }
}

int nas_play_sound_file (Extbyte *sound_file, int volume);
int
nas_play_sound_file (Extbyte *sound_file,
		     int volume)
{
  SIGTYPE (*old_sigpipe) (int);

#ifdef ROBUST_PLAY
  old_sigpipe = EMACS_SIGNAL (SIGPIPE, sigpipe_handle);
  if (setjmp (AuXtErrorJump))
    {
      EMACS_SIGNAL (SIGPIPE, old_sigpipe);
      return 0;
    }
#endif

  if (aud==NULL)
    {
      if (aud_server != NULL)
	{
	  Extbyte *m;
	  /* attempt to reconect */
	  if ((m = nas_init_play (aud_server)) != NULL)
	    {
	      
#ifdef ROBUST_PLAY
	      EMACS_SIGNAL (SIGPIPE, old_sigpipe);
#endif
	      return 0;
	    }
	}
      else
	{
	  sound_warn ("Attempt to play with no audio init\n");
#ifdef ROBUST_PLAY
	  EMACS_SIGNAL (SIGPIPE, old_sigpipe);
#endif
	  return 0;
	}
    }

#ifndef CACHE_SOUNDS
  sounds_in_play++;
  AuSoundPlayFromFile (aud,
		       sound_file,
		       AuNone,
		       AuFixedPointFromFraction (volume,100),
		       doneCB, (AuPointer) &sounds_in_play,
		       NULL,
		       NULL,
		       NULL,
		       NULL);
#else
  /* Cache the sounds in buckets on the server */

  {
    Sound s;

    if ((s = SoundOpenFileForReading (sound_file))==NULL)
      {
#ifdef ROBUST_PLAY
	EMACS_SIGNAL (SIGPIPE, old_sigpipe);
#endif
	return 0;
      }

    if (SoundComment (s) == NULL || SoundComment (s)[0] == '\0')
      {
	SoundComment (s) = FileCommentFromFilename (sound_file);
      }

    do_caching_play (s, volume, NULL);

    SoundCloseFile (s);

  }
#endif /* CACHE_SOUNDS */

#ifndef XTEVENTS
  nas_wait_for_sounds ();
#else
  if (!NILP (Vsynchronous_sounds))
    nas_wait_for_sounds ();
#endif

#ifdef ROBUST_PLAY
  EMACS_SIGNAL (SIGPIPE, old_sigpipe);
#endif

  return 1;
}

int nas_play_sound_data (UChar_Binary *data, int length, int volume);
int
nas_play_sound_data (UChar_Binary *data, int length, int volume)
{
  Sound s;
  int offset;
  SIGTYPE (*old_sigpipe) (int);

#if !defined (XTEVENTS)
  AuEvent         ev;
#endif

#ifdef ROBUST_PLAY
  old_sigpipe = EMACS_SIGNAL (SIGPIPE, sigpipe_handle);
  if (setjmp (AuXtErrorJump) != 0)
    {
      EMACS_SIGNAL (SIGPIPE, old_sigpipe);
      return 0;
    }
#endif


  if (aud == NULL) {
    if (aud_server != NULL)
      {
	Extbyte *m;
	/* attempt to reconect */
	if ((m = nas_init_play (aud_server)) != NULL)
	  {
#ifdef ROBUST_PLAY
	    EMACS_SIGNAL (SIGPIPE, old_sigpipe);
#endif
	    return 0;
	  }
      }
    else
      {
	sound_warn ("Attempt to play with no audio init\n");
#ifdef ROBUST_PLAY
	EMACS_SIGNAL (SIGPIPE, old_sigpipe);
#endif
	return 0;
      }
  }

  if ((s=SoundOpenDataForReading (data, length))==NULL)
    {
      sound_warn ("unknown sound type");
#ifdef ROBUST_PLAY
      EMACS_SIGNAL (SIGPIPE, old_sigpipe);
#endif
      return 0;
    }

  if (SoundFileFormat (s) == SoundFileFormatSnd)
    {
      /* hack, hack */
      offset = ((SndInfo *) (s->formatInfo))->h.dataOffset;
    }
  else if (SoundFileFormat (s) == SoundFileFormatWave)
    {
      offset = ((WaveInfo *) (s->formatInfo))->dataOffset;
    }
  else
    {
      sound_warn ("only understand snd and wave files at the moment");
      SoundCloseFile (s);
#ifdef ROBUST_PLAY
      EMACS_SIGNAL (SIGPIPE, old_sigpipe);
#endif
      return 0;
    }

#ifndef CACHE_SOUNDS
  sounds_in_play++;
  AuSoundPlayFromData (aud,
		       s,
		       data+offset,
		       AuNone,
		       AuFixedPointFromFraction (volume,100),
		       doneCB, (AuPointer) &sounds_in_play,
		       NULL,
		       NULL,
		       NULL,
		       NULL);
#else
  /* Cache the sounds in buckets on the server */

  do_caching_play (s, volume, data+offset);
#endif /* CACHE_SOUNDS */


#ifndef XTEVENTS
  nas_wait_for_sounds ();
#else
  if (!NILP (Vsynchronous_sounds))
    nas_wait_for_sounds ();
#endif

  SoundCloseFile (s); 

#ifdef ROBUST_PLAY
  EMACS_SIGNAL (SIGPIPE, old_sigpipe);
#endif

  return 1;
}

#if defined (ROBUST_PLAY)

 /********************************************************************\
 *                                                                    *
 * Code to protect the client from server shutdowns.                  *
 *                                                                    *
 * This is unbelievably horrible.                                     *
 *                                                                    *
 \********************************************************************/

static AuBool
CatchIoErrorAndJump (AuServer *old_aud)
{
  if (old_aud)
    sound_warn ("Audio Server connection broken"); 
  else
    sound_warn ("Audio Server connection broken because of signal");

#ifdef XTEVENTS
#ifdef XTOOLKIT
  AuXtAppRemoveAudioHandler (aud, input_id); 
#endif

  if (aud)
    AuCloseServer (aud);
  aud = NULL;
  sounds_in_play = 0;

  longjmp (AuXtErrorJump, 1);

#else /* not XTEVENTS */

  if (aud)
    AuCloseServer (aud);
  aud = NULL;
  sounds_in_play = 0;
  longjmp (AuXtErrorJump, 1);
 
#endif /* XTEVENTS */
  return 0;
}

SIGTYPE
sigpipe_handle (int signo)
{
  CatchIoErrorAndJump (NULL);
}

static AuBool
CatchErrorAndJump (AuServer *old_aud,
		   AuErrorEvent *event)
{
  return CatchIoErrorAndJump (old_aud);
}

#endif /* ROBUST_PLAY */

 /********************************************************************\
 *                                                                    *
 * This code is here because the nas Sound library doesn't            *
 * support playing from a file buffered in memory. It's a fairly      *
 * direct translation of the file-based equivalent.                   *
 *                                                                    *
 * Since we don't have a filename, samples with no comment field      *
 * are named by a section of their content.                           *
 *                                                                    *
 \********************************************************************/

/* Create a name from the sound. */

static Extbyte *
NameFromData (const Char_Binary *buf,
	      int len)

{
  Extbyte name[9];
  int i;
  Extbyte *s;

  buf+=len/2;
  len -= len/2;

  i=0;
  while (i<8 && len >0)
    {
      while (*buf < 32 && len>0)
	{
	  buf++;
	  len--;
	}
      name[i]= *buf;
      i++;
      buf++;
      len--;
    }

  name[i]='\0';

  if (i==8)
    {
      strcpy (s = (Extbyte *) malloc (10), name);
    }
  else 
    {
      strcpy (s = (Extbyte *) malloc (15), "short sound");
    }

  return s;
}

/* Code to do a pseudo-open on a data buffer. Only for snd files at the
   moment. 
 */

static SndInfo *
SndOpenDataForReading (const Char_Binary *data,
		       int length)

{
  SndInfo        *si;
  int             size;

  if (!(si = (SndInfo *) malloc (sizeof (SndInfo))))
    return NULL;

  si->comment = NULL;
  si->writing = 0;

  memcpy (&si->h, data, sizeof (SndHeader));

  if (NAS_LITTLE_ENDIAN)
    {
      Char_Binary            n;
    
      swapl (&si->h.magic, n);
      swapl (&si->h.dataOffset, n);
      swapl (&si->h.dataSize, n);
      swapl (&si->h.format, n);
      swapl (&si->h.sampleRate, n);
      swapl (&si->h.tracks, n);
    }

  if (si->h.magic != SND_MAGIC_NUM)
    {
      free (si);
      return NULL;
    }

  size = si->h.dataOffset - sizeof (SndHeader);

  if (size)
    {
      if (!(si->comment = (Extbyte *) malloc (size + 1)))
	{
	  free (si);
	  return NULL;
	}

      memcpy (si->comment,  data+sizeof (SndHeader), size);

      *(si->comment + size) = 0;
      if (*si->comment == '\0')
	si->comment =
	  NameFromData (data+si->h.dataOffset, length-si->h.dataOffset);
    }
  else
    si->comment = NameFromData (data+si->h.dataOffset, length-si->h.dataOffset);

  si->h.dataSize = length-si->h.dataOffset;

  si->fp=NULL;

  return si;
}

/* Stuff taken from wave.c from NAS.  Just like snd files, NAS can't
   read wave data from memory, so these functions do that for us. */

#define Err()		{ return NULL; }
#define readFourcc(_f)	dread(_f, sizeof(RIFF_FOURCC), 1)
#define cmpID(_x, _y)							      \
    strncmp((Char_Binary *) (_x), (Char_Binary *) (_y), sizeof(RIFF_FOURCC))
#define PAD2(_x)	(((_x) + 1) & ~1)

/* These functions here are for faking file I/O from buffer. */

/* The "file" position */
static size_t file_posn;
/* The length of the "file" */
static size_t file_len;
/* The actual "file" data. */
static const void* file_data;

/* Like fopen, but for a buffer in memory */
static void
dopen (const void* data, size_t length)
{
   file_data = data;
   file_len = length;
   file_posn = 0;
}

/* Like fread, but for a buffer in memory */
static int
dread (void* buf, size_t size, size_t nitems)
{
  size_t nread = size * nitems;
  
  if (file_posn + nread <= file_len)
    {
      memcpy(buf, (Char_Binary *) file_data + file_posn, size * nitems);
      file_posn += nread;
      return nitems;
    }
  else
    {
      return EOF;
    }
}

/* Like fgetc, but for a buffer in memory */
static int
dgetc (void)
{
  if (file_posn < file_len)
    return ((Char_Binary *)file_data)[file_posn++];
  else
    return -1;
}

/* Like fseek, but for a buffer in memory */
static int
dseek (long offset, int from)
{
  if (from == 0)
    file_posn = offset;
  else if (from == 1)
    file_posn += offset;
  else if (from == 2)
    file_posn = file_len + offset;

  return 0;
}

/* Like ftell, but for a buffer in memory */
static long
dtell (void)
{
  return file_posn;
}

/* Data buffer analogs for FileReadS and FileReadL in NAS. */

static unsigned short
DataReadS (int swapit)
{
  unsigned short us;

  dread(&us, 2, 1);
  if (swapit)
    us = FileSwapS(us);
  return us;
}

static AuUint32
DataReadL (int swapit)
{
  AuUint32 ul;

  dread(&ul, 4, 1);
  if (swapit)
    ul = FileSwapL(ul);
  return ul;
}

static int
readChunk (RiffChunk *c)
{
  int             status;
  Char_Binary            n;

  if ((status = dread(c, sizeof(RiffChunk), 1)))
    if (NAS_BIG_ENDIAN)
      swapl(&c->ckSize, n);

  return status;
}

/* A very straight-forward translation of WaveOpenFileForReading to
   read the wave data from a buffer in memory. */

static WaveInfo *
WaveOpenDataForReading (const Char_Binary *data,
			int length)
{
  RiffChunk       ck;
  RIFF_FOURCC     fourcc;
  AuInt32            fileSize;
  WaveInfo       *wi;

    
  if (!(wi = (WaveInfo *) malloc(sizeof(WaveInfo))))
    return NULL;

  wi->comment = NULL;
  wi->dataOffset = wi->format = wi->writing = 0;

  dopen(data, length);
    
  if (!readChunk(&ck) ||
      cmpID(&ck.ckID, RIFF_RiffID) ||
      !readFourcc(&fourcc) ||
      cmpID(&fourcc, RIFF_WaveID))
    Err();

  fileSize = PAD2(ck.ckSize) - sizeof(RIFF_FOURCC);

  while (fileSize >= sizeof(RiffChunk))
    {
      if (!readChunk(&ck))
	Err();

      fileSize -= sizeof(RiffChunk) + PAD2(ck.ckSize);

      /* LIST chunk */
      if (!cmpID(&ck.ckID, RIFF_ListID))
	{
	  if (!readFourcc(&fourcc))
	    Err();

	  /* INFO chunk */
	  if (!cmpID(&fourcc, RIFF_ListInfoID))
	    {
	      ck.ckSize -= sizeof(RIFF_FOURCC);

	      while (ck.ckSize)
		{
		  RiffChunk       c;

		  if (!readChunk(&c))
		    Err();

		  /* ICMT chunk */
		  if (!cmpID(&c.ckID, RIFF_InfoIcmtID))
		    {
		      if (!(wi->comment = (Extbyte *) malloc(c.ckSize)) ||
			  !dread(wi->comment, c.ckSize, 1))
			Err();

		      if (c.ckSize & 1)
			dgetc(); /* eat the pad byte */
		    }
		  else
		    /* skip unknown chunk */
		    dseek(PAD2(c.ckSize), 1);

		  ck.ckSize -= sizeof(RiffChunk) + PAD2(c.ckSize);
		}
	    }
	  else
	    /* skip unknown chunk */
	    dseek(PAD2(ck.ckSize) - sizeof(RIFF_FOURCC), 1);
	}
      /* wave format chunk */
      else if (!cmpID(&ck.ckID, RIFF_WaveFmtID) && !wi->format)
	{
	  AuInt32            dummy;

	  wi->format = DataReadS(NAS_BIG_ENDIAN);
	  wi->channels = DataReadS(NAS_BIG_ENDIAN);
	  wi->sampleRate = DataReadL(NAS_BIG_ENDIAN);

	  /* we don't care about the next two fields */
	  dummy = DataReadL(NAS_BIG_ENDIAN);
	  dummy = DataReadS(NAS_BIG_ENDIAN);

	  if (wi->format != RIFF_WAVE_FORMAT_PCM)
	    Err();

	  wi->bitsPerSample = DataReadS(NAS_BIG_ENDIAN);

	  /* skip any other format specific fields */
	  dseek(PAD2(ck.ckSize - 16), 1);
	}
      /* wave data chunk */
      else if (!cmpID(&ck.ckID, RIFF_WaveDataID) && !wi->dataOffset)
	{
	  long endOfFile;

	  wi->dataOffset = dtell();
	  wi->dataSize = ck.ckSize;
	  dseek(0, 2);
	  endOfFile = dtell();

	  /* seek past the data */
	  if (dseek(wi->dataOffset + PAD2(ck.ckSize), 0) ||
	      dtell() > endOfFile)
	    {
	      /* the seek failed, assume the size is bogus */
	      dseek(0, 2);
	      wi->dataSize = dtell() - wi->dataOffset;
	    }

	  wi->dataOffset -= sizeof(long);
	}
      else
	/* skip unknown chunk */
	dseek(PAD2(ck.ckSize), 1);
    }

  if (!wi->dataOffset)
    Err();

  wi->numSamples = wi->dataSize / wi->channels / (wi->bitsPerSample >> 3);

  if (!wi->comment)
    wi->comment = NameFromData (data + wi->dataOffset,
				length - wi->dataOffset);

  wi->fp = NULL;
    
  return wi;
}


static Sound
SoundOpenDataForReading (UChar_Binary *data,
			 int length)

{
  Sound s;

  if (!(s = (Sound) malloc (sizeof (SoundRec))))
    return NULL;

  if ((s->formatInfo = SndOpenDataForReading ((Char_Binary *) data, length)) != NULL)
    {
      if (!((int(*)(Sound))(SoundFileInfo[SoundFileFormatSnd].toSound)) (s))
	{
	  SndCloseFile ((SndInfo *) (s->formatInfo));
	  free (s);
	  return NULL;
	}
    }
  else if ((s->formatInfo = WaveOpenDataForReading ((Char_Binary *) data, length)) != NULL)
    {
      if (!((int(*)(Sound))(SoundFileInfo[SoundFileFormatWave].toSound)) (s))
	{
	  WaveCloseFile ((WaveInfo *) (s->formatInfo));
	  free (s);
	  return NULL;
	}
    }

  return s;
}