view src/conslots.h @ 844:047d37eb70d7

[xemacs-hg @ 2002-05-16 13:30:23 by ben] ui fixes for things that were bothering me bytecode.c, editfns.c, lisp.h, lread.c: Fix save-restriction to use markers rather than pseudo-markers (integers representing the amount of text on either side of the region). That way, all inserts are handled correctly, not just those inside old restriction. Add buffer argument to save_restriction_save(). process.c: Clean up very dirty and kludgy code that outputs into a buffer -- use proper unwind protects, etc. font-lock.c: Do save-restriction/widen around the function -- otherwise, incorrect results will ensue when a buffer has been narrowed before a call to e.g. `buffer-syntactic-context' -- something that happens quite often. fileio.c: Look for a handler for make-temp-name. window.c, winslots.h: Try to solve this annoying problem: have two frames displaying the buffer, in different places; in one, temporarily switch away to another buffer and then back -- and you've lost your position; it's reset to the other one in the other frame. My current solution involves window-level caches of buffers and points (also a cache for window-start); when set-window-buffer is called, it looks to see if the buffer was previously visited in the window, and if so, uses the most recent point at that time. (It's a marker, so it handles changes.) #### Note: It could be argued that doing it on the frame level would be better -- e.g. if you visit a buffer temporarily through a grep, and then go back to that buffer, you presumably want the grep's position rather than some previous position provided everything was in the same frame, even though the grep was in another window in the frame. However, doing it on the frame level fails when you have two windows on the same frame. Perhaps we keep both a window and a frame cache, and use the frame cache if there are no other windows on the frame showing the buffer, else the window's cache? This is probably something to be configurable using a specifier. Suggestions please please please? window.c: Clean up a bit code that deals with the annoyance of window-point vs. point. dialog.el: Function to ask a multiple-choice question, automatically choosing a dialog box or minibuffer representation as necessary. Generalized version of yes-or-no-p, y-or-n-p. files.el: Use get-user-response to ask "yes/no/diff" question when recovering. "diff" means that a diff is displayed between the current file and the autosave. (Converts/deconverts escape-quoted as necessary. No more complaints from you, Mr. Turnbull!) One known problem: when a dialog is used, it's modal, so you can't scroll the diff. Will fix soon. lisp-mode.el: If we're filling a string, don't treat semicolon as a comment, which would give very unfriendly results. Uses `buffer-syntactic-context'. simple.el: all changes back to the beginning. (Useful if you've saved the file in the middle of the changes.) simple.el: Add option kill-word-into-kill-ring, which controls whether words deleted with kill-word, backward-kill-word, etc. are "cut" into the kill ring, or "cleared" into nothingness. (My preference is the latter, by far. I'd almost go so far as suggesting we make it the default, as you can always select a word and then cut it if you want it cut.) menubar-items.el: Add option corresponding to kill-word-into-kill-ring.
author ben
date Thu, 16 May 2002 13:30:58 +0000
parents af57a77cbc92
children e22b0213b713
line wrap: on
line source

/* Definitions of marked slots in consoles
   Copyright (C) 1990, 1992, 1993 Free Software Foundation, Inc.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: Mule 2.0, FSF 19.30. (see FSF keyboard.h.) */

/* We define the Lisp_Objects in the console structure in a separate file
   because there are numerous places we want to iterate over them, such
   as when defining them in the structure, initializing them, or marking
   them.

   To use, define MARKED_SLOT before including this file.  No need to
   undefine; that happens automatically. */

#ifndef CONSOLE_SLOTS_FIRST_NAME
#define CONSOLE_SLOTS_FIRST_NAME name
#endif

    /* Name of this console, for resourcing and printing purposes.
       If not explicitly given, it's initialized in a console-specific
       manner. */
    MARKED_SLOT (name);

    /* What this console is connected to */
    MARKED_SLOT (connection);

    /* A canonical name for the connection that is used to determine
       whether create_console() is being called on an existing console. */
    MARKED_SLOT (canon_connection);

    /* List of devices on this console.  */
    MARKED_SLOT (device_list);

    /* Currently selected device.  */
    MARKED_SLOT (selected_device);

    /* Most-recently-selected non-minibuffer-only frame.  Always
       the same as the selected frame, unless that's a minibuffer-only
       frame. */
    MARKED_SLOT (last_nonminibuf_frame);

    /* If non-nil, a keymap that overrides all others but applies only to
       this console.  Lisp code that uses this instead of calling next-event
       can effectively wait for input in the any-console state, and hence
       avoid blocking out the other consoles.  See universal-argument in
       lisp/simple.el for an example.

       #### This comes from FSF Emacs; but there's probably a better
       solution that involves making next-event itself work over all
       consoles. */
    MARKED_SLOT (overriding_terminal_local_map);

    /* Last command executed by the editor command loop, not counting
       commands that set the prefix argument.  */
    MARKED_SLOT (last_command);

    /* The prefix argument for the next command, in raw form.  */
    MARKED_SLOT (prefix_arg);

    /* Where information about a partially completed key sequence
       is kept.  */
    MARKED_SLOT (command_builder);

    /* Non-nil while a kbd macro is being defined.  */
    MARKED_SLOT (defining_kbd_macro);

    /* This is a lisp vector, which contains the events of the keyboard macro
       currently being read.  It is reallocated when the macro gets too large.
       */
    MARKED_SLOT (kbd_macro_builder);

    /* Last anonymous kbd macro defined.  */
    MARKED_SLOT (last_kbd_macro);

#ifdef HAVE_TTY
    /* ERASE character from stty settings.  */
    MARKED_SLOT (tty_erase_char);
#endif

    /* Minibufferless frames on this console use this frame's minibuffer.  */
    MARKED_SLOT (default_minibuffer_frame);

    /* Keymap mapping ASCII function key sequences onto their preferred forms.
       Initialized by the terminal-specific lisp files.  */
    MARKED_SLOT (function_key_map);

#ifndef CONSOLE_SLOTS_LAST_NAME
#define CONSOLE_SLOTS_LAST_NAME function_key_map
#endif

#undef MARKED_SLOT