Mercurial > hg > xemacs-beta
view lisp/easymenu.el @ 788:026c5bf9c134
[xemacs-hg @ 2002-03-21 07:29:57 by ben]
chartab.c: Fix bugs in implementation and doc strings.
config.h.in: Add foo_checking_assert_at_line() macros. Not clear whether these
are actually useful, though; I'll take them out if not.
symsinit.h, emacs.c: Some improvements to the timeline. Rearrange a bit the init
calls. Add call for reinit_vars_of_object_mswindows() and
declare in symsinit.h.
event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, event-tty.c, events.c, events.h: Introduce new event methods for printing, comparing, and hashing
magic events, to avoid event-type-specific stuff that had crept
into events.c. (And was crashing, since the channel in MS Windows
magic events may be nil.) Implement the methods in
event-{tty,gtk,Xt,mswindows}.c. Make wrapping functions
event_stream_{compare,hash,format}_magic_event() to check if
everything's OK and call the actual callback. Fix events.c to use
the new methods. Add a new event-stream-operation
EVENT_STREAM_NOTHING -- event stream not actually required to be
able to do anything, just be open. (#### This
event-stream-operation stuff needs to be rethought.)
Fixed describe_event() in event-Xt.c to print its output to a
stream, not always to stderr, so it can be used
elsewhere. (e.g. in print-event when a magic event is
encountered?)
lisp.h, lrecord.h: Define new assert_at_line(), for use in asserts inside of inline
functions. The assert will report the line and file of the inline
function, which is almost certainly not what you want as it's
useless. what you want to see is where the pseudo-macro was
called from. So, when error-checking is on, we pass in the line
and file into the macros, for accurate printout using
assert_at_line(). Happens only when error-checking is defined so
doesn't slow down non-error-checking builds. Fix XCHAR, XINT,
XCHAR_OR_INT, XFOO, and wrap_foo() in this fashion.
lstream.c, lstream.h: Add resizing_buffer_to_lisp_string().
objects-gtk.c: Fix typo.
objects-msw.c: Implement a smarter way of determining whether a font matches a
charset. Formerly we just looked at the "script" element of the
font spec, converted it to a code page, and compared it with the
code page derived from the charset. Now, as well as doing this,
we ask the font for the list of unicode ranges it supports, see
what range the charset falls into (#### bogus! need to do this
char-by-char), and see if any of the font's supported ranges
include the charset's range. also do some caching in
Vfont_signature_data of previous inquiries.
charset.h, text.c, mule-charset.c: New fun; extracted out of
Fmake_char() and declare prototype in charset.h.
text.h: introduce assert_by_line() to make
REP_BYTES_BY_FIRST_BYTE report the file and line more accurately
in an assertion failure.
unicode.c: make non-static (used in objects-msw.c), declare in charset.h.
mule\mule-category.el: Start implementing a category API compatible with FSF. Not there yet.
We need improvements to char-tables.
mule\mule-charset.el: Copy translation table code from FSF 21.1 and fix up. Eventually
we'll have them in XEmacs. (used in ccl) Not here quite yet, and
we need some improvements to char-tables.
mule\cyril-util.el, mule\cyrillic.el, mule\devan-util.el, mule\ethio-util.el, mule\korea-util.el, mule\mule-tty-init.el, mule\tibet-util.el, mule\viet-util.el, mule\vietnamese.el: Fix numerous compilation warnings. Fix up code related to
translation tables and other types of char-tables.
menubar-items.el: Move the frame commands from
the View menu to the File menu, to be consistent with how most other
programs do things. Move less-used revert/recover items to a submenu.
Make "recover" not prompt for a file, but recover the current buffer.
TODO.ben-mule-21-5: Create bug list for latest problems.
author | ben |
---|---|
date | Thu, 21 Mar 2002 07:31:30 +0000 |
parents | 7039e6323819 |
children | 9caf26dd924f |
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;;; easymenu.el - Easy menu support for Emacs 19 and XEmacs. ;; Copyright (C) 1992, 1993, 1994, 1995 Free Software Foundation, Inc. ;; Author: Per Abrahamsen <abraham@dina.kvl.dk> ;; Maintainer: XEmacs Development Team ;; Keywords: internal, extensions, dumped ;; This file is part of XEmacs. ;; XEmacs is free software; you can redistribute it and/or modify ;; it under the terms of the GNU General Public License as published by ;; the Free Software Foundation; either version 2, or (at your option) ;; any later version. ;; XEmacs is distributed in the hope that it will be useful, ;; but WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;; GNU General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with XEmacs; if not, write to the Free Software ;; Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA ;; 02111-1307, USA. ;;; Synched up with: Not synched with FSF but coordinated with the FSF ;;; easymenu maintainer for compatibility with FSF 20.4. ;;; Please: Coordinate changes with Inge Frick <inge@nada.kth.se> ;; Commentary: ;; This file is dumped with XEmacs. ;; Easymenu allows you to define menus for both Emacs 19 and XEmacs. ;; This file ;; The advantages of using easymenu are: ;; - Easier to use than either the Emacs 19 and XEmacs menu syntax. ;; - Common interface for Emacs 18, Emacs 19, and XEmacs. ;; (The code does nothing when run under Emacs 18). ;; The public functions are: ;; - Function: easy-menu-define SYMBOL MAPS DOC MENU ;; SYMBOL is both the name of the variable that holds the menu and ;; the name of a function that will present the menu. ;; MAPS is a list of keymaps where the menu should appear in the menubar. ;; DOC is the documentation string for the variable. ;; MENU is an XEmacs style menu description. ;; See the documentation for easy-menu-define for details. ;; - Function: easy-menu-change PATH NAME ITEMS ;; Change an existing menu. ;; The menu must already exist and be visible on the menu bar. ;; PATH is a list of strings used for locating the menu on the menu bar. ;; NAME is the name of the menu. ;; ITEMS is a list of menu items, as defined in `easy-menu-define'. ;; - Function: easy-menu-add MENU [ MAP ] ;; Add MENU to the current menubar in MAP. ;; - Function: easy-menu-remove MENU ;; Remove MENU from the current menubar. ;; - Function: easy-menu-add-item ;; Add item or submenu to existing menu ;; - Function: easy-menu-item-present-p ;; Locate item ;; - Function: easy-menu-remove-item ;; Delete item from menu. ;; Emacs 19 never uses `easy-menu-add' or `easy-menu-remove', menus ;; automatically appear and disappear when the keymaps specified by ;; the MAPS argument to `easy-menu-define' are activated. ;; XEmacs will bind the map to button3 in each MAPS, but you must ;; explicitly call `easy-menu-add' and `easy-menu-remove' to add and ;; remove menus from the menu bar. ;;; Code: ;; ;;;###autoload (defmacro easy-menu-define (symbol maps doc menu) "Define a menu bar submenu in maps MAPS, according to MENU. The arguments SYMBOL and DOC are ignored; they are present for compatibility only. SYMBOL is not evaluated. In other Emacs versions these arguments may be used as a variable to hold the menu data, and a doc string for that variable. The first element of MENU must be a string. It is the menu bar item name. The rest of the elements are menu items. A menu item is usually a vector of three elements: [NAME CALLBACK ENABLE] NAME is a string--the menu item name. CALLBACK is a command to run when the item is chosen, or a list to evaluate when the item is chosen. ENABLE is an expression; the item is enabled for selection whenever this expression's value is non-nil. Alternatively, a menu item may have the form: [ NAME CALLBACK [ KEYWORD ARG ] ... ] Where KEYWORD is one of the symbol defined below. :keys KEYS KEYS is a string; a complex keyboard equivalent to this menu item. :active ENABLE ENABLE is an expression; the item is enabled for selection whenever this expression's value is non-nil. :suffix NAME NAME is a string; the name of an argument to CALLBACK. :style STYLE STYLE is a symbol describing the type of menu item. The following are defined: toggle: A checkbox. Currently just prepend the name with the string \"Toggle \". radio: A radio button. nil: An ordinary menu item. :selected SELECTED SELECTED is an expression; the checkbox or radio button is selected whenever this expression's value is non-nil. Currently just disable radio buttons, no effect on checkboxes. A menu item can be a string. Then that string appears in the menu as unselectable text. A string consisting solely of hyphens is displayed as a solid horizontal line. A menu item can be a list. It is treated as a submenu. The first element should be the submenu name. That's used as the menu item in the top-level menu. The cdr of the submenu list is a list of menu items, as above." `(progn (defvar ,symbol nil ,doc) (easy-menu-do-define (quote ,symbol) ,maps ,doc ,menu))) (defun easy-menu-do-define (symbol maps doc menu) (when (featurep 'menubar) (set symbol menu) (fset symbol `(lambda (e) ,doc (interactive "@e") (run-hooks 'activate-menubar-hook) (setq zmacs-region-stays t) (popup-menu ,symbol))))) (defun easy-menu-change (&rest args) (when (featurep 'menubar) (apply 'add-menu args))) ;; This variable hold the easy-menu mode menus of all major and ;; minor modes currently in effect in the current buffer. (defvar easy-menu-all-popups nil) (make-variable-buffer-local 'easy-menu-all-popups) (defun easy-menu-add (menu &optional map) "Add MENU to the current menu bar." (when (featurep 'menubar) (unless (member menu easy-menu-all-popups) (push menu easy-menu-all-popups)) (setq mode-popup-menu (if (> (length easy-menu-all-popups) 1) (cons (easy-menu-title) (reverse easy-menu-all-popups)) (let ((same-as-menu (car easy-menu-all-popups))) (cons (normalize-menu-item-name (car same-as-menu)) (cdr same-as-menu))))) (cond ((null current-menubar) ;; Don't add it to a non-existing menubar. nil) ((assoc (car menu) current-menubar) ;; Already present. nil) ((equal current-menubar '(nil)) ;; Set at left if only contains right marker. (set-buffer-menubar (list menu nil))) (t ;; Add at right. (set-buffer-menubar (copy-sequence current-menubar)) (add-menu nil (car menu) (cdr menu)))))) (defun easy-menu-remove (menu) "Remove MENU from the current menu bar." (when (featurep 'menubar) (setq easy-menu-all-popups (delq menu easy-menu-all-popups) mode-popup-menu (if (< (length easy-menu-all-popups) 1) (cons (easy-menu-title) (reverse easy-menu-all-popups)) (let ((same-as-menu (car easy-menu-all-popups))) (cons (normalize-menu-item-name (car same-as-menu)) (cdr same-as-menu))))) (and current-menubar (assoc (car menu) current-menubar) (delete-menu-item (list (car menu)))))) (defsubst easy-menu-normalize (menu) (if (symbolp menu) (symbol-value menu) menu)) (defun easy-menu-add-item (menu path item &optional before) "At the end of the submenu of MENU with path PATH, add ITEM. If ITEM is already present in this submenu, then this item will be changed. otherwise ITEM will be added at the end of the submenu, unless the optional argument BEFORE is present, in which case ITEM will instead be added before the item named BEFORE. MENU is either a symbol, which have earlier been used as the first argument in a call to `easy-menu-define', or the value of such a symbol i.e. a menu, or nil, which stands for the current menubar. PATH is a list of strings for locating the submenu where ITEM is to be added. If PATH is nil, MENU itself is used. Otherwise, the first element should be the name of a submenu directly under MENU. This submenu is then traversed recursively with the remaining elements of PATH. ITEM is either defined as in `easy-menu-define', a menu defined earlier by `easy-menu-define' or `easy-menu-create-menu' or an item returned from `easy-menu-item-present-p' or `easy-menu-remove-item'." (when (featurep 'menubar) (add-menu-button path item before (easy-menu-normalize menu)))) (defun easy-menu-item-present-p (menu path name) "In submenu of MENU with path PATH, return true iff item NAME is present. MENU and PATH are defined as in `easy-menu-add-item'. NAME should be a string, the name of the element to be looked for. The return value can be used as an argument to `easy-menu-add-item'." (if (featurep 'menubar) (car (find-menu-item (or (easy-menu-normalize menu) current-menubar) (append path (list name)))) nil)) (defun easy-menu-remove-item (menu path name) "From submenu of MENU with path PATH, remove item NAME. MENU and PATH are defined as in `easy-menu-add-item'. NAME should be a string, the name of the element to be removed. The return value can be used as an argument to `easy-menu-add-item'." (when (featurep 'menubar) (delete-menu-item (append path (list name)) (easy-menu-normalize menu)))) ;; Think up a good title for the menu. Take the major-mode of the ;; buffer, strip the -mode part, convert hyphens to spaces, and ;; capitalize it. ;; ;; If you can think of something smarter, feel free to replace it. ;; Don't forget to mail the change to xemacs@xemacs.org where everyone ;; can flame, er, praise your changes. (defun easy-menu-title () (capitalize (replace-in-string (replace-in-string (symbol-name major-mode) "-mode$" "") "-" " "))) (provide 'easymenu) ;;; easymenu.el ends here