Mercurial > hg > xemacs-beta
view src/debug.c @ 939:025200a2163c
[xemacs-hg @ 2002-07-31 07:23:39 by michaels]
2002-07-17 Marcus Crestani <crestani@informatik.uni-tuebingen.de>
Markus Kaltenbach <makalten@informatik.uni-tuebingen.de>
Mike Sperber <mike@xemacs.org>
configure flag to turn these changes on: --use-kkcc
First we added a dumpable flag to lrecord_implementation. It shows,
if the object is dumpable and should be processed by the dumper.
* lrecord.h (struct lrecord_implementation): added dumpable flag
(MAKE_LRECORD_IMPLEMENTATION): fitted the different makro definitions
to the new lrecord_implementation and their calls.
Then we changed mark_object, that it no longer needs a mark method for
those types that have pdump descritions.
* alloc.c:
(mark_object): If the object has a description, the new mark algorithm
is called, and the object is marked according to its description.
Otherwise it uses the mark method like before.
These procedures mark objects according to their descriptions. They
are modeled on the corresponding pdumper procedures.
(mark_with_description):
(get_indirect_count):
(structure_size):
(mark_struct_contents):
These procedures still call mark_object, this is needed while there are
Lisp_Objects without descriptions left.
We added pdump descriptions for many Lisp_Objects:
* extents.c: extent_auxiliary_description
* database.c: database_description
* gui.c: gui_item_description
* scrollbar.c: scrollbar_instance_description
* toolbar.c: toolbar_button_description
* event-stream.c: command_builder_description
* mule-charset.c: charset_description
* device-msw.c: devmode_description
* dialog-msw.c: mswindows_dialog_id_description
* eldap.c: ldap_description
* postgresql.c: pgconn_description
pgresult_description
* tooltalk.c: tooltalk_message_description
tooltalk_pattern_description
* ui-gtk.c: emacs_ffi_description
emacs_gtk_object_description
* events.c:
* events.h:
* event-stream.c:
* event-Xt.c:
* event-gtk.c:
* event-tty.c:
To write a pdump description for Lisp_Event, we converted every struct
in the union event to a Lisp_Object. So we created nine new
Lisp_Objects: Lisp_Key_Data, Lisp_Button_Data, Lisp_Motion_Data,
Lisp_Process_Data, Lisp_Timeout_Data, Lisp_Eval_Data,
Lisp_Misc_User_Data, Lisp_Magic_Data, Lisp_Magic_Eval_Data.
We also wrote makro selectors and mutators for the fields of the new
designed Lisp_Event and added everywhere these new abstractions.
We implemented XD_UNION support in (mark_with_description), so
we can describe exspecially console/device specific data with XD_UNION.
To describe with XD_UNION, we added a field to these objects, which
holds the variant type of the object. This field is initialized in
the appendant constructor. The variant is an integer, it has also to
be described in an description, if XD_UNION is used.
XD_UNION is used in following descriptions:
* console.c: console_description
(get_console_variant): returns the variant
(create_console): added variant initialization
* console.h (console_variant): the different console types
* console-impl.h (struct console): added enum console_variant contype
* device.c: device_description
(Fmake_device): added variant initialization
* device-impl.h (struct device): added enum console_variant devtype
* objects.c: image_instance_description
font_instance_description
(Fmake_color_instance): added variant initialization
(Fmake_font_instance): added variant initialization
* objects-impl.h (struct Lisp_Color_Instance): added color_instance_type
* objects-impl.h (struct Lisp_Font_Instance): added font_instance_type
* process.c: process_description
(make_process_internal): added variant initialization
* process.h (process_variant): the different process types
author | michaels |
---|---|
date | Wed, 31 Jul 2002 07:23:39 +0000 |
parents | 183866b06e0b |
children | e22b0213b713 |
line wrap: on
line source
/* Debugging aids -- togglable assertions. Copyright (C) 1994 Free Software Foundation, Inc. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ /* This file has been Mule-ized. */ /* Written by Chuck Thompson */ #include <config.h> #include "lisp.h" #include "debug.h" #include "bytecode.h" /* * To add a new debug class: * 1. Add a symbol definition for it here, if one doesn't exist * elsewhere. If you add it here, make sure to add a defsymbol * line for it in syms_of_debug. * 2. Add an extern definition for the symbol to debug.h. * 3. Add entries for the class to struct debug_classes in debug.h. * 4. Add a FROB line for it in xemacs_debug_loop. */ static Lisp_Object Qredisplay, Qbuffers, Qfaces, Qwindows, Qframes, Qdevices; struct debug_classes active_debug_classes; enum debug_loop { X_ADD, X_DELETE, X_LIST, X_ACTIVE, X_INIT, X_VALIDATE, X_TYPE, X_SETTYPE }; static Lisp_Object xemacs_debug_loop (enum debug_loop op, Lisp_Object class, Lisp_Object type) { int flag = (op == X_ADD) ? 1 : 0; Lisp_Object retval = Qnil; #define FROB(item) \ if (op == X_LIST || op == X_ACTIVE || op == X_INIT || EQ (class, Q##item)) \ { \ if (op == X_ADD || op == X_DELETE || op == X_INIT) \ active_debug_classes.item = flag; \ else if (op == X_LIST \ || (op == X_ACTIVE && active_debug_classes.item)) \ retval = Fcons (Q##item, retval); \ else if (op == X_VALIDATE) \ return Qt; \ else if (op == X_SETTYPE) \ active_debug_classes.types_of_##item = XINT (type); \ else if (op == X_TYPE) \ retval = make_int (active_debug_classes.types_of_##item); \ if (op == X_INIT) active_debug_classes.types_of_##item = VALBITS; \ } FROB (redisplay); FROB (buffers); FROB (extents); FROB (faces); FROB (windows); FROB (frames); FROB (devices); FROB (byte_code); return retval; #undef FROB } DEFUN ("add-debug-class-to-check", Fadd_debug_class_to_check, 1, 1, 0, /* Add a debug class to the list of active classes. */ (class)) { if (NILP (xemacs_debug_loop (X_VALIDATE, class, Qnil))) invalid_argument ("No such debug class exists", Qunbound); else xemacs_debug_loop (X_ADD, class, Qnil); return (xemacs_debug_loop (X_ACTIVE, Qnil, Qnil)); } DEFUN ("delete-debug-class-to-check", Fdelete_debug_class_to_check, 1, 1, 0, /* Delete a debug class from the list of active classes. */ (class)) { if (NILP (xemacs_debug_loop (X_VALIDATE, class, Qnil))) invalid_argument ("No such debug class exists", Qunbound); else xemacs_debug_loop (X_DELETE, class, Qnil); return (xemacs_debug_loop (X_ACTIVE, Qnil, Qnil)); } DEFUN ("debug-classes-being-checked", Fdebug_classes_being_checked, 0, 0, 0, /* Return a list of active debug classes. */ ()) { return (xemacs_debug_loop (X_ACTIVE, Qnil, Qnil)); } DEFUN ("debug-classes-list", Fdebug_classes_list, 0, 0, 0, /* Return a list of all defined debug classes. */ ()) { return (xemacs_debug_loop (X_LIST, Qnil, Qnil)); } DEFUN ("set-debug-classes-to-check", Fset_debug_classes_to_check, 1, 1, 0, /* Set which classes of debug statements should be active. CLASSES should be a list of debug classes. */ (classes)) { Lisp_Object rest; CHECK_LIST (classes); /* Make sure all objects in the list are valid. If anyone is not valid, reject the entire list without doing anything. */ LIST_LOOP (rest, classes ) { if (NILP (xemacs_debug_loop (X_VALIDATE, XCAR (rest), Qnil))) sferror ("Invalid object in class list", Qunbound); } LIST_LOOP (rest, classes) Fadd_debug_class_to_check (XCAR (rest)); return (xemacs_debug_loop (X_ACTIVE, Qnil, Qnil)); } DEFUN ("set-debug-class-types-to-check", Fset_debug_class_types_to_check, 2, 2, 0, /* For the given debug CLASS, set which TYPES are actually interesting. TYPES should be an integer representing the or'd value of all desired types. Lists of defined types and their values are located in the source code. */ (class, type)) { CHECK_INT (type); if (NILP (xemacs_debug_loop (X_VALIDATE, class, Qnil))) invalid_argument ("Invalid debug class", Qunbound); xemacs_debug_loop (X_SETTYPE, class, type); return (xemacs_debug_loop (X_TYPE, class, Qnil)); } DEFUN ("debug-types-being-checked", Fdebug_types_being_checked, 1, 1, 0, /* For the given CLASS, return the associated type value. */ (class)) { if (NILP (xemacs_debug_loop (X_VALIDATE, class, Qnil))) invalid_argument ("Invalid debug class", Qunbound); return (xemacs_debug_loop (X_TYPE, class, Qnil)); } void syms_of_debug (void) { DEFSYMBOL (Qredisplay); DEFSYMBOL (Qbuffers); DEFSYMBOL (Qfaces); DEFSYMBOL (Qwindows); DEFSYMBOL (Qframes); DEFSYMBOL (Qdevices); DEFSUBR (Fadd_debug_class_to_check); DEFSUBR (Fdelete_debug_class_to_check); DEFSUBR (Fdebug_classes_being_checked); DEFSUBR (Fdebug_classes_list); DEFSUBR (Fset_debug_classes_to_check); DEFSUBR (Fset_debug_class_types_to_check); DEFSUBR (Fdebug_types_being_checked); } void reinit_vars_of_debug (void) { /* If you need to have any classes active early on in startup, then the flags should be set here. All functions called by this function are "allowed" according to emacs.c. */ xemacs_debug_loop (X_INIT, Qnil, Qnil); } void vars_of_debug (void) { reinit_vars_of_debug (); }