Mercurial > hg > xemacs-beta
view src/strcmp.c @ 613:023b83f4e54b
[xemacs-hg @ 2001-06-10 10:42:16 by ben]
------ signal-code changes ------
data.c, device-tty.c, emacs.c, floatfns.c, linuxplay.c, nas.c,
process-unix.c, signal.c, sunplay.c, sysdep.c, syssignal.h:
use EMACS_SIGNAL everywhere instead of playing preprocessing
games with signal().
s\windowsnt.h, s\mingw32.h, syssignal.h:
Remove mswindows signal code from s+m headers and move to
syssignal.h as one of the five ways of signal handling,
instead of playing preprocessing games.
fileio.c, sysdep.c:
Rename sys_do_signal to qxe_reliable_signal.
signal.c, process-unix.c, profile.c:
Create set_timeout_signal(); use instead of just EMACS_SIGNAL
to establish a signal handler on a timeout signal; this does
special things under Cygwin.
nt.c:
Eliminate term_ntproc(), which is blank; used as a SIGABRT
handler, which was wrong anyway.
nt.c, win32.c:
Move signal code from nt.c to win32.c, since Cygwin needs it
too when dealing with timeout signals.
s\cygwin32.h:
Define CYGWIN_BROKEN_SIGNALS.
------ other changes ------
s\mingw32.h:
Fix problems with NOT_C_CODE being in the wrong place and
excluding defines needed when building Makefile.in.in.
filelock.c, mule-canna.c, mule-ccl.c, mule-ccl.h, ralloc.c,
unexalpha.c, unexapollo.c, unexcw.c, unexelfsgi.c, unexnt.c,
unexsni.c, s\aix3-1.h, s\bsd4-1.h, s\bsd4-2.h, s\bsd4-3.h, s\cxux.h,
s\cygwin32.h, s\dgux.h, s\dgux5-4r2.h, s\dgux5-4r3.h, s\dgux5-4r4.h,
s\ewsux5r4.h, s\gnu.h, s\hpux.h, s\iris3-5.h, s\iris3-6.h,
s\irix3-3.h, s\linux.h, s\mingw32.h, s\newsos5.h, s\nextstep.h,
s\ptx.h, s\riscix1-1.h, s\riscix1-2.h, s\rtu.h, s\sco4.h, s\sco5.h,
s\template.h, s\ultrix.h, s\umax.h, s\umips.h, s\unipl5-0.h,
s\unipl5-2.h, s\usg5-0.h, s\usg5-2-2.h, s\usg5-2.h, s\usg5-3.h,
s\usg5-4.h, s\windowsnt.h, s\xenix.h:
Rename 'GNU Emacs' to XEmacs in the copyright and comments.
nas.c:
Stylistic cleanup. Avoid preprocessing games with names such
as play_sound_file.
------ signal-code changes ------
data.c, device-tty.c, emacs.c, floatfns.c, linuxplay.c, nas.c,
process-unix.c, signal.c, sunplay.c, sysdep.c, syssignal.h:
use EMACS_SIGNAL everywhere instead of playing preprocessing
games with signal().
s\windowsnt.h, s\mingw32.h, syssignal.h:
Remove mswindows signal code from s+m headers and move to
syssignal.h as one of the five ways of signal handling,
instead of playing preprocessing games.
fileio.c, sysdep.c:
Rename sys_do_signal to qxe_reliable_signal.
signal.c, process-unix.c, profile.c:
Create set_timeout_signal(); use instead of just EMACS_SIGNAL
to establish a signal handler on a timeout signal; this does
special things under Cygwin.
nt.c:
Eliminate term_ntproc(), which is blank; used as a SIGABRT
handler, which was wrong anyway.
nt.c, win32.c:
Move signal code from nt.c to win32.c, since Cygwin needs it
too when dealing with timeout signals.
s\cygwin32.h:
Define CYGWIN_BROKEN_SIGNALS.
------ other changes ------
s\mingw32.h:
Fix problems with NOT_C_CODE being in the wrong place and
excluding defines needed when building Makefile.in.in.
filelock.c, mule-canna.c, mule-ccl.c, mule-ccl.h, ralloc.c,
unexalpha.c, unexapollo.c, unexcw.c, unexelfsgi.c, unexnt.c,
unexsni.c, s\aix3-1.h, s\bsd4-1.h, s\bsd4-2.h, s\bsd4-3.h, s\cxux.h,
s\cygwin32.h, s\dgux.h, s\dgux5-4r2.h, s\dgux5-4r3.h, s\dgux5-4r4.h,
s\ewsux5r4.h, s\gnu.h, s\hpux.h, s\iris3-5.h, s\iris3-6.h,
s\irix3-3.h, s\linux.h, s\mingw32.h, s\newsos5.h, s\nextstep.h,
s\ptx.h, s\riscix1-1.h, s\riscix1-2.h, s\rtu.h, s\sco4.h, s\sco5.h,
s\template.h, s\ultrix.h, s\umax.h, s\umips.h, s\unipl5-0.h,
s\unipl5-2.h, s\usg5-0.h, s\usg5-2-2.h, s\usg5-2.h, s\usg5-3.h,
s\usg5-4.h, s\windowsnt.h, s\xenix.h:
Rename 'GNU Emacs' to XEmacs in the copyright and comments.
nas.c:
Stylistic cleanup. Avoid preprocessing games with names such
as play_sound_file.
xemacs-faq.texi:
Update sections on Windows and MacOS availability.
alist.el, apropos.el, autoload.el, bytecomp.el, cl-compat.el, cl-extra.el, cl-macs.el, cl-seq.el, cl.el, cmdloop.el, cus-edit.el, derived.el, gpm.el, itimer.el, lisp-mode.el, shadow.el, version.el, wid-browse.el:
Rename 'GNU Emacs' to XEmacs in the copyright. Fix other
references to GNU Emacs that should be XEmacs or just Emacs.
files.el:
Fix warning.
simple.el:
transpose-line-up/down will now move the region up or down by
a line if active.
cvtmail.c, fakemail.c, gnuserv.c, gnuserv.h, gnuslib.c, make-msgfile.c, make-path.c, pop.c, pop.h, profile.c, tcp.c:
Rename 'GNU Emacs' to XEmacs in the copyright.
Fix comments in similar ways.
digest-doc.c, sorted-doc.c:
Fix program and author name to reflect XEmacs.
| author | ben |
|---|---|
| date | Sun, 10 Jun 2001 10:42:39 +0000 |
| parents | abe6d1db359e |
| children |
line wrap: on
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/* This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ /* In SunOS 4.1.1 the strcmp and strncmp functions reference memory past the last byte of the string! This will core dump if the memory following the last byte is not mapped. Here are correct versions by hbs@lucid.com. */ # include <config.h> # ifndef REGISTER /* Strictly enforced in 20.3 */ # define REGISTER # endif #include <string.h> #define ALIGNED(x) (!(((unsigned long) (x)) & (sizeof (unsigned long) - 1))) #define MAGIC 0x7efefeff #define HIGH_BIT_P(c) ((c) & hi_bit) #define HAS_ZERO(c) (((((c) + magic) ^ (c)) & not_magic) != not_magic) int strcmp (const char *x, const char *y) { if (x == y) return 0; else if (ALIGNED (x) && ALIGNED (y)) { const unsigned long *x1 = (const unsigned long *) x; const unsigned long *y1 = (const unsigned long *) y; unsigned long c; unsigned long magic = MAGIC; unsigned long not_magic = ~magic; unsigned long hi_bit = 0x80000000; while ((c = *x1) == *y1) { if (HAS_ZERO(c)) { if (!HIGH_BIT_P (c)) return 0; else { x = (const char *) x1; y = (const char *) y1; goto slow_loop; } } x1++; y1++; } x = (const char *) x1; y = (const char *) y1; goto slow_loop; } else { char c; slow_loop: while ((c = *x) == *y) { if (c == (char) 0) return 0; x++; y++; } return (*x - *y); } } int strncmp (const char *x, const char *y, size_t n) { if ((x == y) || (n <= 0)) return 0; else if (ALIGNED (x) && ALIGNED (y)) { const unsigned long *x1 = (const unsigned long *) x; const unsigned long *y1 = (const unsigned long *) y; unsigned long c; unsigned long magic = MAGIC; unsigned long not_magic = ~magic; unsigned long hi_bit = 0x80000000; while ((c = *x1) == *y1) { n -= sizeof (unsigned long); if (n <= 0) return 0; if (HAS_ZERO(c)) { if (!HIGH_BIT_P (c)) return 0; else { x = (const char *) x1; y = (const char *) y1; goto slow_loop; } } x1++; y1++; } x = (const char *) x1; y = (const char *) y1; goto slow_loop; } else { char c; slow_loop: while ((c = *x) == *y) { n--; if (n <= 0) return 0; if (c == (char) 0) return 0; x++; y++; } return (*x - *y); } }
