view src/bitmaps.h @ 613:023b83f4e54b

[xemacs-hg @ 2001-06-10 10:42:16 by ben] ------ signal-code changes ------ data.c, device-tty.c, emacs.c, floatfns.c, linuxplay.c, nas.c, process-unix.c, signal.c, sunplay.c, sysdep.c, syssignal.h: use EMACS_SIGNAL everywhere instead of playing preprocessing games with signal(). s\windowsnt.h, s\mingw32.h, syssignal.h: Remove mswindows signal code from s+m headers and move to syssignal.h as one of the five ways of signal handling, instead of playing preprocessing games. fileio.c, sysdep.c: Rename sys_do_signal to qxe_reliable_signal. signal.c, process-unix.c, profile.c: Create set_timeout_signal(); use instead of just EMACS_SIGNAL to establish a signal handler on a timeout signal; this does special things under Cygwin. nt.c: Eliminate term_ntproc(), which is blank; used as a SIGABRT handler, which was wrong anyway. nt.c, win32.c: Move signal code from nt.c to win32.c, since Cygwin needs it too when dealing with timeout signals. s\cygwin32.h: Define CYGWIN_BROKEN_SIGNALS. ------ other changes ------ s\mingw32.h: Fix problems with NOT_C_CODE being in the wrong place and excluding defines needed when building Makefile.in.in. filelock.c, mule-canna.c, mule-ccl.c, mule-ccl.h, ralloc.c, unexalpha.c, unexapollo.c, unexcw.c, unexelfsgi.c, unexnt.c, unexsni.c, s\aix3-1.h, s\bsd4-1.h, s\bsd4-2.h, s\bsd4-3.h, s\cxux.h, s\cygwin32.h, s\dgux.h, s\dgux5-4r2.h, s\dgux5-4r3.h, s\dgux5-4r4.h, s\ewsux5r4.h, s\gnu.h, s\hpux.h, s\iris3-5.h, s\iris3-6.h, s\irix3-3.h, s\linux.h, s\mingw32.h, s\newsos5.h, s\nextstep.h, s\ptx.h, s\riscix1-1.h, s\riscix1-2.h, s\rtu.h, s\sco4.h, s\sco5.h, s\template.h, s\ultrix.h, s\umax.h, s\umips.h, s\unipl5-0.h, s\unipl5-2.h, s\usg5-0.h, s\usg5-2-2.h, s\usg5-2.h, s\usg5-3.h, s\usg5-4.h, s\windowsnt.h, s\xenix.h: Rename 'GNU Emacs' to XEmacs in the copyright and comments. nas.c: Stylistic cleanup. Avoid preprocessing games with names such as play_sound_file. ------ signal-code changes ------ data.c, device-tty.c, emacs.c, floatfns.c, linuxplay.c, nas.c, process-unix.c, signal.c, sunplay.c, sysdep.c, syssignal.h: use EMACS_SIGNAL everywhere instead of playing preprocessing games with signal(). s\windowsnt.h, s\mingw32.h, syssignal.h: Remove mswindows signal code from s+m headers and move to syssignal.h as one of the five ways of signal handling, instead of playing preprocessing games. fileio.c, sysdep.c: Rename sys_do_signal to qxe_reliable_signal. signal.c, process-unix.c, profile.c: Create set_timeout_signal(); use instead of just EMACS_SIGNAL to establish a signal handler on a timeout signal; this does special things under Cygwin. nt.c: Eliminate term_ntproc(), which is blank; used as a SIGABRT handler, which was wrong anyway. nt.c, win32.c: Move signal code from nt.c to win32.c, since Cygwin needs it too when dealing with timeout signals. s\cygwin32.h: Define CYGWIN_BROKEN_SIGNALS. ------ other changes ------ s\mingw32.h: Fix problems with NOT_C_CODE being in the wrong place and excluding defines needed when building Makefile.in.in. filelock.c, mule-canna.c, mule-ccl.c, mule-ccl.h, ralloc.c, unexalpha.c, unexapollo.c, unexcw.c, unexelfsgi.c, unexnt.c, unexsni.c, s\aix3-1.h, s\bsd4-1.h, s\bsd4-2.h, s\bsd4-3.h, s\cxux.h, s\cygwin32.h, s\dgux.h, s\dgux5-4r2.h, s\dgux5-4r3.h, s\dgux5-4r4.h, s\ewsux5r4.h, s\gnu.h, s\hpux.h, s\iris3-5.h, s\iris3-6.h, s\irix3-3.h, s\linux.h, s\mingw32.h, s\newsos5.h, s\nextstep.h, s\ptx.h, s\riscix1-1.h, s\riscix1-2.h, s\rtu.h, s\sco4.h, s\sco5.h, s\template.h, s\ultrix.h, s\umax.h, s\umips.h, s\unipl5-0.h, s\unipl5-2.h, s\usg5-0.h, s\usg5-2-2.h, s\usg5-2.h, s\usg5-3.h, s\usg5-4.h, s\windowsnt.h, s\xenix.h: Rename 'GNU Emacs' to XEmacs in the copyright and comments. nas.c: Stylistic cleanup. Avoid preprocessing games with names such as play_sound_file. xemacs-faq.texi: Update sections on Windows and MacOS availability. alist.el, apropos.el, autoload.el, bytecomp.el, cl-compat.el, cl-extra.el, cl-macs.el, cl-seq.el, cl.el, cmdloop.el, cus-edit.el, derived.el, gpm.el, itimer.el, lisp-mode.el, shadow.el, version.el, wid-browse.el: Rename 'GNU Emacs' to XEmacs in the copyright. Fix other references to GNU Emacs that should be XEmacs or just Emacs. files.el: Fix warning. simple.el: transpose-line-up/down will now move the region up or down by a line if active. cvtmail.c, fakemail.c, gnuserv.c, gnuserv.h, gnuslib.c, make-msgfile.c, make-path.c, pop.c, pop.h, profile.c, tcp.c: Rename 'GNU Emacs' to XEmacs in the copyright. Fix comments in similar ways. digest-doc.c, sorted-doc.c: Fix program and author name to reflect XEmacs.
author ben
date Sun, 10 Jun 2001 10:42:39 +0000
parents 8de8e3f6228a
children 308d34e9f07d
line wrap: on
line source

/* This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: Not in FSF. */

/* Authorship:

   JWZ (?): 1992?.
 */

#ifndef INCLUDED_bitmaps_h_
#define INCLUDED_bitmaps_h_

#if 0
/* A gnu, like on the back of the emacs manual, for icons. */
#include "../etc/gnu.xbm"

/* The kitchen-sink icon. */
#include "../etc/sink.xbm"
#endif /* 0 */

#include "../etc/xemacs.xbm"

#if 0
/* Vertical bars */
#define compress_width 16
#define compress_height 10
static unsigned char compress_bits[] = {
   0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66,
   0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66};

/* Bracketed dash */
#define compress_width 15
#define compress_height 10
static unsigned char compress_bits[] = {
   0x1f, 0x7c, 0x1f, 0x7c, 0x03, 0x60, 0x03, 0x60, 0xe3, 0x63, 0xe3, 0x63,
   0x03, 0x60, 0x03, 0x60, 0x1f, 0x7c, 0x1f, 0x7c};
#endif

#if 0
/* Rectangled dash */
#define compress_width 15
#define compress_height 10
static unsigned char compress_bits[] = {
   0xff, 0x7f, 0xff, 0x7f, 0x03, 0x60, 0x03, 0x60, 0xe3, 0x63, 0xe3, 0x63,
   0x03, 0x60, 0x03, 0x60, 0xff, 0x7f, 0xff, 0x7f};
#endif

#if 0
#define extent_begin_width 18
#define extent_begin_height 10
static unsigned char extent_begin_bits[] = {
   0x0c, 0x00, 0x00, 0xcc, 0x00, 0x00, 0xcc, 0x0c, 0x00, 0xcc, 0xcc, 0x00,
   0xcc, 0xcc, 0x00, 0xcc, 0xcc, 0x00, 0xcc, 0xcc, 0x00, 0xcc, 0x0c, 0x00,
   0xcc, 0x00, 0x00, 0x0c, 0x00, 0x00};

#define extent_end_width 18
#define extent_end_height 10
static unsigned char extent_end_bits[] = {
   0x00, 0xc0, 0x00, 0x00, 0xcc, 0x00, 0xc0, 0xcc, 0x00, 0xcc, 0xcc, 0x00,
   0xcc, 0xcc, 0x00, 0xcc, 0xcc, 0x00, 0xcc, 0xcc, 0x00, 0xc0, 0xcc, 0x00,
   0x00, 0xcc, 0x00, 0x00, 0xc0, 0x00};
#endif

#if 0
/* A diamond. */
#define continuer_width 8
#define continuer_height 10
static unsigned char continuer_bits[] = {
   0x18, 0x18, 0x34, 0x34, 0x62, 0x62, 0x34, 0x34, 0x18, 0x18};

/* A left-pointing triangle. */
#define truncator_width 8
#define truncator_height 10
static unsigned char truncator_bits[] = {
   0x40, 0x60, 0x70, 0x78, 0x7c, 0x7c, 0x78, 0x70, 0x60, 0x40};
#endif

/* An arrow pointing to the next line */
#define continuer_width 7
#define continuer_height 10
static unsigned char continuer_bits[] = {
   0x00, 0xbc, 0xfc, 0xe0, 0xe0, 0x72, 0x3e, 0x1e, 0x1e, 0x3e};

#if 0
/* Three dots indicating truncation */
#define truncator_width 7
#define truncator_height 8
static unsigned char truncator_bits[] = {
   0x06, 0x06, 0x00, 0x18, 0x18, 0x00, 0x60, 0x60};
#endif

/* A Right pointing Arrow */
#define truncator_width 8
#define truncator_height 10
static unsigned char truncator_bits[] = {
  0x00, 0x18, 0x30, 0x60, 0xff, 0xff, 0x60, 0x30, 0x18, 0x00};

/* A Left pointing Arrow */
#define hscroll_width 8
#define hscroll_height 10
static unsigned char hscroll_bits[] = {
  0x00, 0x18, 0x0c, 0x06, 0xff, 0xff, 0x06, 0x0c, 0x18, 0x00};

#if 0
#define rarrow_width 12
#define rarrow_height 10
static unsigned char rarrow_bits[] = {
   0x40, 0x00, 0xc0, 0x00, 0x80, 0x01, 0x80, 0x03, 0xfe, 0x07, 0xfe, 0x07,
   0x80, 0x03, 0x80, 0x01, 0xc0, 0x00, 0x40, 0x00};
#endif

/* Stipples */

#if 0
/* A stipple for hilighting. */
#define selection_width 16
#define selection_height 16
static unsigned char selection_bits[] = {
   0x04, 0x84, 0x80, 0x00, 0x00, 0x20, 0x02, 0x04, 0x40, 0x00, 0x08, 0x82,
   0x00, 0x10, 0x40, 0x00, 0x02, 0x40, 0x00, 0x02, 0x10, 0x00, 0x80, 0x80,
   0x00, 0x08, 0x08, 0x00, 0x01, 0x02, 0x40, 0x20};

#define secondary_selection_width 16
#define secondary_selection_height 16
static unsigned char secondary_selection_bits[] = {
   0x08, 0x08, 0x04, 0x04, 0x02, 0x02, 0x01, 0x01, 0x80, 0x80, 0x40, 0x40,
   0x20, 0x20, 0x10, 0x10, 0x08, 0x08, 0x04, 0x04, 0x02, 0x02, 0x01, 0x01,
   0x80, 0x80, 0x40, 0x40, 0x20, 0x20, 0x10, 0x10};

#define overlap_selection_width 16
#define overlap_selection_height 16
static unsigned char overlap_selection_bits[] = {
   0x09, 0x88, 0x84, 0x04, 0x02, 0x22, 0x01, 0x05, 0x80, 0x80, 0x48, 0x42,
   0x20, 0x20, 0x50, 0x10, 0x0a, 0x48, 0x04, 0x04, 0x12, 0x02, 0x01, 0x01,
   0x80, 0x88, 0x48, 0x40, 0x21, 0xa2, 0x50, 0x10};

#define default0_stipple_width 16
#define default0_stipple_height 16
static unsigned char default0_stipple_bits[] = {
   0x00, 0x00, 0x66, 0x66, 0x66, 0x66, 0x00, 0x00, 0x00, 0x00, 0x66, 0x66,
   0x66, 0x66, 0x00, 0x00, 0x00, 0x00, 0x66, 0x66, 0x66, 0x66, 0x00, 0x00,
   0x00, 0x00, 0x66, 0x66, 0x66, 0x66, 0x00, 0x00};

#define default1_stipple_width 16
#define default1_stipple_height 16
static unsigned char default1_stipple_bits[] = {
   0x00, 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22,
   0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00,
   0x00, 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00};
#endif

#endif /* INCLUDED_bitmaps_h_ */