Mercurial > hg > xemacs-beta
view src/bitmaps.h @ 613:023b83f4e54b
[xemacs-hg @ 2001-06-10 10:42:16 by ben]
------ signal-code changes ------
data.c, device-tty.c, emacs.c, floatfns.c, linuxplay.c, nas.c,
process-unix.c, signal.c, sunplay.c, sysdep.c, syssignal.h:
use EMACS_SIGNAL everywhere instead of playing preprocessing
games with signal().
s\windowsnt.h, s\mingw32.h, syssignal.h:
Remove mswindows signal code from s+m headers and move to
syssignal.h as one of the five ways of signal handling,
instead of playing preprocessing games.
fileio.c, sysdep.c:
Rename sys_do_signal to qxe_reliable_signal.
signal.c, process-unix.c, profile.c:
Create set_timeout_signal(); use instead of just EMACS_SIGNAL
to establish a signal handler on a timeout signal; this does
special things under Cygwin.
nt.c:
Eliminate term_ntproc(), which is blank; used as a SIGABRT
handler, which was wrong anyway.
nt.c, win32.c:
Move signal code from nt.c to win32.c, since Cygwin needs it
too when dealing with timeout signals.
s\cygwin32.h:
Define CYGWIN_BROKEN_SIGNALS.
------ other changes ------
s\mingw32.h:
Fix problems with NOT_C_CODE being in the wrong place and
excluding defines needed when building Makefile.in.in.
filelock.c, mule-canna.c, mule-ccl.c, mule-ccl.h, ralloc.c,
unexalpha.c, unexapollo.c, unexcw.c, unexelfsgi.c, unexnt.c,
unexsni.c, s\aix3-1.h, s\bsd4-1.h, s\bsd4-2.h, s\bsd4-3.h, s\cxux.h,
s\cygwin32.h, s\dgux.h, s\dgux5-4r2.h, s\dgux5-4r3.h, s\dgux5-4r4.h,
s\ewsux5r4.h, s\gnu.h, s\hpux.h, s\iris3-5.h, s\iris3-6.h,
s\irix3-3.h, s\linux.h, s\mingw32.h, s\newsos5.h, s\nextstep.h,
s\ptx.h, s\riscix1-1.h, s\riscix1-2.h, s\rtu.h, s\sco4.h, s\sco5.h,
s\template.h, s\ultrix.h, s\umax.h, s\umips.h, s\unipl5-0.h,
s\unipl5-2.h, s\usg5-0.h, s\usg5-2-2.h, s\usg5-2.h, s\usg5-3.h,
s\usg5-4.h, s\windowsnt.h, s\xenix.h:
Rename 'GNU Emacs' to XEmacs in the copyright and comments.
nas.c:
Stylistic cleanup. Avoid preprocessing games with names such
as play_sound_file.
------ signal-code changes ------
data.c, device-tty.c, emacs.c, floatfns.c, linuxplay.c, nas.c,
process-unix.c, signal.c, sunplay.c, sysdep.c, syssignal.h:
use EMACS_SIGNAL everywhere instead of playing preprocessing
games with signal().
s\windowsnt.h, s\mingw32.h, syssignal.h:
Remove mswindows signal code from s+m headers and move to
syssignal.h as one of the five ways of signal handling,
instead of playing preprocessing games.
fileio.c, sysdep.c:
Rename sys_do_signal to qxe_reliable_signal.
signal.c, process-unix.c, profile.c:
Create set_timeout_signal(); use instead of just EMACS_SIGNAL
to establish a signal handler on a timeout signal; this does
special things under Cygwin.
nt.c:
Eliminate term_ntproc(), which is blank; used as a SIGABRT
handler, which was wrong anyway.
nt.c, win32.c:
Move signal code from nt.c to win32.c, since Cygwin needs it
too when dealing with timeout signals.
s\cygwin32.h:
Define CYGWIN_BROKEN_SIGNALS.
------ other changes ------
s\mingw32.h:
Fix problems with NOT_C_CODE being in the wrong place and
excluding defines needed when building Makefile.in.in.
filelock.c, mule-canna.c, mule-ccl.c, mule-ccl.h, ralloc.c,
unexalpha.c, unexapollo.c, unexcw.c, unexelfsgi.c, unexnt.c,
unexsni.c, s\aix3-1.h, s\bsd4-1.h, s\bsd4-2.h, s\bsd4-3.h, s\cxux.h,
s\cygwin32.h, s\dgux.h, s\dgux5-4r2.h, s\dgux5-4r3.h, s\dgux5-4r4.h,
s\ewsux5r4.h, s\gnu.h, s\hpux.h, s\iris3-5.h, s\iris3-6.h,
s\irix3-3.h, s\linux.h, s\mingw32.h, s\newsos5.h, s\nextstep.h,
s\ptx.h, s\riscix1-1.h, s\riscix1-2.h, s\rtu.h, s\sco4.h, s\sco5.h,
s\template.h, s\ultrix.h, s\umax.h, s\umips.h, s\unipl5-0.h,
s\unipl5-2.h, s\usg5-0.h, s\usg5-2-2.h, s\usg5-2.h, s\usg5-3.h,
s\usg5-4.h, s\windowsnt.h, s\xenix.h:
Rename 'GNU Emacs' to XEmacs in the copyright and comments.
nas.c:
Stylistic cleanup. Avoid preprocessing games with names such
as play_sound_file.
xemacs-faq.texi:
Update sections on Windows and MacOS availability.
alist.el, apropos.el, autoload.el, bytecomp.el, cl-compat.el, cl-extra.el, cl-macs.el, cl-seq.el, cl.el, cmdloop.el, cus-edit.el, derived.el, gpm.el, itimer.el, lisp-mode.el, shadow.el, version.el, wid-browse.el:
Rename 'GNU Emacs' to XEmacs in the copyright. Fix other
references to GNU Emacs that should be XEmacs or just Emacs.
files.el:
Fix warning.
simple.el:
transpose-line-up/down will now move the region up or down by
a line if active.
cvtmail.c, fakemail.c, gnuserv.c, gnuserv.h, gnuslib.c, make-msgfile.c, make-path.c, pop.c, pop.h, profile.c, tcp.c:
Rename 'GNU Emacs' to XEmacs in the copyright.
Fix comments in similar ways.
digest-doc.c, sorted-doc.c:
Fix program and author name to reflect XEmacs.
| author | ben |
|---|---|
| date | Sun, 10 Jun 2001 10:42:39 +0000 |
| parents | 8de8e3f6228a |
| children | 308d34e9f07d |
line wrap: on
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/* This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ /* Authorship: JWZ (?): 1992?. */ #ifndef INCLUDED_bitmaps_h_ #define INCLUDED_bitmaps_h_ #if 0 /* A gnu, like on the back of the emacs manual, for icons. */ #include "../etc/gnu.xbm" /* The kitchen-sink icon. */ #include "../etc/sink.xbm" #endif /* 0 */ #include "../etc/xemacs.xbm" #if 0 /* Vertical bars */ #define compress_width 16 #define compress_height 10 static unsigned char compress_bits[] = { 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66}; /* Bracketed dash */ #define compress_width 15 #define compress_height 10 static unsigned char compress_bits[] = { 0x1f, 0x7c, 0x1f, 0x7c, 0x03, 0x60, 0x03, 0x60, 0xe3, 0x63, 0xe3, 0x63, 0x03, 0x60, 0x03, 0x60, 0x1f, 0x7c, 0x1f, 0x7c}; #endif #if 0 /* Rectangled dash */ #define compress_width 15 #define compress_height 10 static unsigned char compress_bits[] = { 0xff, 0x7f, 0xff, 0x7f, 0x03, 0x60, 0x03, 0x60, 0xe3, 0x63, 0xe3, 0x63, 0x03, 0x60, 0x03, 0x60, 0xff, 0x7f, 0xff, 0x7f}; #endif #if 0 #define extent_begin_width 18 #define extent_begin_height 10 static unsigned char extent_begin_bits[] = { 0x0c, 0x00, 0x00, 0xcc, 0x00, 0x00, 0xcc, 0x0c, 0x00, 0xcc, 0xcc, 0x00, 0xcc, 0xcc, 0x00, 0xcc, 0xcc, 0x00, 0xcc, 0xcc, 0x00, 0xcc, 0x0c, 0x00, 0xcc, 0x00, 0x00, 0x0c, 0x00, 0x00}; #define extent_end_width 18 #define extent_end_height 10 static unsigned char extent_end_bits[] = { 0x00, 0xc0, 0x00, 0x00, 0xcc, 0x00, 0xc0, 0xcc, 0x00, 0xcc, 0xcc, 0x00, 0xcc, 0xcc, 0x00, 0xcc, 0xcc, 0x00, 0xcc, 0xcc, 0x00, 0xc0, 0xcc, 0x00, 0x00, 0xcc, 0x00, 0x00, 0xc0, 0x00}; #endif #if 0 /* A diamond. */ #define continuer_width 8 #define continuer_height 10 static unsigned char continuer_bits[] = { 0x18, 0x18, 0x34, 0x34, 0x62, 0x62, 0x34, 0x34, 0x18, 0x18}; /* A left-pointing triangle. */ #define truncator_width 8 #define truncator_height 10 static unsigned char truncator_bits[] = { 0x40, 0x60, 0x70, 0x78, 0x7c, 0x7c, 0x78, 0x70, 0x60, 0x40}; #endif /* An arrow pointing to the next line */ #define continuer_width 7 #define continuer_height 10 static unsigned char continuer_bits[] = { 0x00, 0xbc, 0xfc, 0xe0, 0xe0, 0x72, 0x3e, 0x1e, 0x1e, 0x3e}; #if 0 /* Three dots indicating truncation */ #define truncator_width 7 #define truncator_height 8 static unsigned char truncator_bits[] = { 0x06, 0x06, 0x00, 0x18, 0x18, 0x00, 0x60, 0x60}; #endif /* A Right pointing Arrow */ #define truncator_width 8 #define truncator_height 10 static unsigned char truncator_bits[] = { 0x00, 0x18, 0x30, 0x60, 0xff, 0xff, 0x60, 0x30, 0x18, 0x00}; /* A Left pointing Arrow */ #define hscroll_width 8 #define hscroll_height 10 static unsigned char hscroll_bits[] = { 0x00, 0x18, 0x0c, 0x06, 0xff, 0xff, 0x06, 0x0c, 0x18, 0x00}; #if 0 #define rarrow_width 12 #define rarrow_height 10 static unsigned char rarrow_bits[] = { 0x40, 0x00, 0xc0, 0x00, 0x80, 0x01, 0x80, 0x03, 0xfe, 0x07, 0xfe, 0x07, 0x80, 0x03, 0x80, 0x01, 0xc0, 0x00, 0x40, 0x00}; #endif /* Stipples */ #if 0 /* A stipple for hilighting. */ #define selection_width 16 #define selection_height 16 static unsigned char selection_bits[] = { 0x04, 0x84, 0x80, 0x00, 0x00, 0x20, 0x02, 0x04, 0x40, 0x00, 0x08, 0x82, 0x00, 0x10, 0x40, 0x00, 0x02, 0x40, 0x00, 0x02, 0x10, 0x00, 0x80, 0x80, 0x00, 0x08, 0x08, 0x00, 0x01, 0x02, 0x40, 0x20}; #define secondary_selection_width 16 #define secondary_selection_height 16 static unsigned char secondary_selection_bits[] = { 0x08, 0x08, 0x04, 0x04, 0x02, 0x02, 0x01, 0x01, 0x80, 0x80, 0x40, 0x40, 0x20, 0x20, 0x10, 0x10, 0x08, 0x08, 0x04, 0x04, 0x02, 0x02, 0x01, 0x01, 0x80, 0x80, 0x40, 0x40, 0x20, 0x20, 0x10, 0x10}; #define overlap_selection_width 16 #define overlap_selection_height 16 static unsigned char overlap_selection_bits[] = { 0x09, 0x88, 0x84, 0x04, 0x02, 0x22, 0x01, 0x05, 0x80, 0x80, 0x48, 0x42, 0x20, 0x20, 0x50, 0x10, 0x0a, 0x48, 0x04, 0x04, 0x12, 0x02, 0x01, 0x01, 0x80, 0x88, 0x48, 0x40, 0x21, 0xa2, 0x50, 0x10}; #define default0_stipple_width 16 #define default0_stipple_height 16 static unsigned char default0_stipple_bits[] = { 0x00, 0x00, 0x66, 0x66, 0x66, 0x66, 0x00, 0x00, 0x00, 0x00, 0x66, 0x66, 0x66, 0x66, 0x00, 0x00, 0x00, 0x00, 0x66, 0x66, 0x66, 0x66, 0x00, 0x00, 0x00, 0x00, 0x66, 0x66, 0x66, 0x66, 0x00, 0x00}; #define default1_stipple_width 16 #define default1_stipple_height 16 static unsigned char default1_stipple_bits[] = { 0x00, 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00}; #endif #endif /* INCLUDED_bitmaps_h_ */
