Mercurial > hg > xemacs-beta
view lisp/objects.el @ 613:023b83f4e54b
[xemacs-hg @ 2001-06-10 10:42:16 by ben]
------ signal-code changes ------
data.c, device-tty.c, emacs.c, floatfns.c, linuxplay.c, nas.c,
process-unix.c, signal.c, sunplay.c, sysdep.c, syssignal.h:
use EMACS_SIGNAL everywhere instead of playing preprocessing
games with signal().
s\windowsnt.h, s\mingw32.h, syssignal.h:
Remove mswindows signal code from s+m headers and move to
syssignal.h as one of the five ways of signal handling,
instead of playing preprocessing games.
fileio.c, sysdep.c:
Rename sys_do_signal to qxe_reliable_signal.
signal.c, process-unix.c, profile.c:
Create set_timeout_signal(); use instead of just EMACS_SIGNAL
to establish a signal handler on a timeout signal; this does
special things under Cygwin.
nt.c:
Eliminate term_ntproc(), which is blank; used as a SIGABRT
handler, which was wrong anyway.
nt.c, win32.c:
Move signal code from nt.c to win32.c, since Cygwin needs it
too when dealing with timeout signals.
s\cygwin32.h:
Define CYGWIN_BROKEN_SIGNALS.
------ other changes ------
s\mingw32.h:
Fix problems with NOT_C_CODE being in the wrong place and
excluding defines needed when building Makefile.in.in.
filelock.c, mule-canna.c, mule-ccl.c, mule-ccl.h, ralloc.c,
unexalpha.c, unexapollo.c, unexcw.c, unexelfsgi.c, unexnt.c,
unexsni.c, s\aix3-1.h, s\bsd4-1.h, s\bsd4-2.h, s\bsd4-3.h, s\cxux.h,
s\cygwin32.h, s\dgux.h, s\dgux5-4r2.h, s\dgux5-4r3.h, s\dgux5-4r4.h,
s\ewsux5r4.h, s\gnu.h, s\hpux.h, s\iris3-5.h, s\iris3-6.h,
s\irix3-3.h, s\linux.h, s\mingw32.h, s\newsos5.h, s\nextstep.h,
s\ptx.h, s\riscix1-1.h, s\riscix1-2.h, s\rtu.h, s\sco4.h, s\sco5.h,
s\template.h, s\ultrix.h, s\umax.h, s\umips.h, s\unipl5-0.h,
s\unipl5-2.h, s\usg5-0.h, s\usg5-2-2.h, s\usg5-2.h, s\usg5-3.h,
s\usg5-4.h, s\windowsnt.h, s\xenix.h:
Rename 'GNU Emacs' to XEmacs in the copyright and comments.
nas.c:
Stylistic cleanup. Avoid preprocessing games with names such
as play_sound_file.
------ signal-code changes ------
data.c, device-tty.c, emacs.c, floatfns.c, linuxplay.c, nas.c,
process-unix.c, signal.c, sunplay.c, sysdep.c, syssignal.h:
use EMACS_SIGNAL everywhere instead of playing preprocessing
games with signal().
s\windowsnt.h, s\mingw32.h, syssignal.h:
Remove mswindows signal code from s+m headers and move to
syssignal.h as one of the five ways of signal handling,
instead of playing preprocessing games.
fileio.c, sysdep.c:
Rename sys_do_signal to qxe_reliable_signal.
signal.c, process-unix.c, profile.c:
Create set_timeout_signal(); use instead of just EMACS_SIGNAL
to establish a signal handler on a timeout signal; this does
special things under Cygwin.
nt.c:
Eliminate term_ntproc(), which is blank; used as a SIGABRT
handler, which was wrong anyway.
nt.c, win32.c:
Move signal code from nt.c to win32.c, since Cygwin needs it
too when dealing with timeout signals.
s\cygwin32.h:
Define CYGWIN_BROKEN_SIGNALS.
------ other changes ------
s\mingw32.h:
Fix problems with NOT_C_CODE being in the wrong place and
excluding defines needed when building Makefile.in.in.
filelock.c, mule-canna.c, mule-ccl.c, mule-ccl.h, ralloc.c,
unexalpha.c, unexapollo.c, unexcw.c, unexelfsgi.c, unexnt.c,
unexsni.c, s\aix3-1.h, s\bsd4-1.h, s\bsd4-2.h, s\bsd4-3.h, s\cxux.h,
s\cygwin32.h, s\dgux.h, s\dgux5-4r2.h, s\dgux5-4r3.h, s\dgux5-4r4.h,
s\ewsux5r4.h, s\gnu.h, s\hpux.h, s\iris3-5.h, s\iris3-6.h,
s\irix3-3.h, s\linux.h, s\mingw32.h, s\newsos5.h, s\nextstep.h,
s\ptx.h, s\riscix1-1.h, s\riscix1-2.h, s\rtu.h, s\sco4.h, s\sco5.h,
s\template.h, s\ultrix.h, s\umax.h, s\umips.h, s\unipl5-0.h,
s\unipl5-2.h, s\usg5-0.h, s\usg5-2-2.h, s\usg5-2.h, s\usg5-3.h,
s\usg5-4.h, s\windowsnt.h, s\xenix.h:
Rename 'GNU Emacs' to XEmacs in the copyright and comments.
nas.c:
Stylistic cleanup. Avoid preprocessing games with names such
as play_sound_file.
xemacs-faq.texi:
Update sections on Windows and MacOS availability.
alist.el, apropos.el, autoload.el, bytecomp.el, cl-compat.el, cl-extra.el, cl-macs.el, cl-seq.el, cl.el, cmdloop.el, cus-edit.el, derived.el, gpm.el, itimer.el, lisp-mode.el, shadow.el, version.el, wid-browse.el:
Rename 'GNU Emacs' to XEmacs in the copyright. Fix other
references to GNU Emacs that should be XEmacs or just Emacs.
files.el:
Fix warning.
simple.el:
transpose-line-up/down will now move the region up or down by
a line if active.
cvtmail.c, fakemail.c, gnuserv.c, gnuserv.h, gnuslib.c, make-msgfile.c, make-path.c, pop.c, pop.h, profile.c, tcp.c:
Rename 'GNU Emacs' to XEmacs in the copyright.
Fix comments in similar ways.
digest-doc.c, sorted-doc.c:
Fix program and author name to reflect XEmacs.
author | ben |
---|---|
date | Sun, 10 Jun 2001 10:42:39 +0000 |
parents | abe6d1db359e |
children | e1bc252950d9 |
line wrap: on
line source
;;; objects.el --- Lisp interface to C window-system objects ;; Copyright (C) 1994, 1997 Free Software Foundation, Inc. ;; Copyright (C) 1995 Ben Wing ;; Author: Chuck Thompson <cthomp@xemacs.org> ;; Author: Ben Wing <ben@xemacs.org> ;; Maintainer: XEmacs Development Team ;; Keywords: faces, internal, dumped ;; This file is part of XEmacs. ;; XEmacs is free software; you can redistribute it and/or modify it ;; under the terms of the GNU General Public License as published by ;; the Free Software Foundation; either version 2, or (at your option) ;; any later version. ;; XEmacs is distributed in the hope that it will be useful, but ;; WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ;; General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with XEmacs; see the file COPYING. If not, write to the ;; Free Software Foundation, 59 Temple Place - Suite 330, ;; Boston, MA 02111-1307, USA. ;;; Synched up with: Not in FSF. ;;; Commentary: ;; This file is dumped with XEmacs. ;;; Code: (defun ws-object-property-1 (function object domain &optional matchspec) (let ((instance (if matchspec (specifier-matching-instance object matchspec domain) (specifier-instance object domain)))) (and instance (funcall function instance)))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; font specifiers (defun make-font-specifier (spec-list) "Return a new `font' specifier object with the given specification list. SPEC-LIST can be a list of specifications (each of which is a cons of a locale and a list of instantiators), a single instantiator, or a list of instantiators. See `make-specifier' for more information about specifiers. Valid instantiators for font specifiers are: -- a string naming a font (e.g. under X this might be \"-*-courier-medium-r-*-*-*-140-*-*-*-*-iso8859-*\" for a 14-point upright medium-weight Courier font) -- a font instance (use that instance directly if the device matches, or use the string that generated it) -- a vector of no elements (only on TTY's; this means to set no font at all, thus using the \"natural\" font of the terminal's text) -- a vector of one element (a face to inherit from) " (make-specifier-and-init 'font spec-list)) (defun font-name (font &optional domain charset) "Return the name of the FONT in the specified DOMAIN, if any. FONT should be a font specifier object and DOMAIN is normally a window and defaults to the selected window if omitted. This is equivalent to using `specifier-instance' and applying `font-instance-name' to the result. See `make-specifier' for more information about specifiers." (ws-object-property-1 'font-instance-name font domain charset)) (defun font-ascent (font &optional domain charset) "Return the ascent of the FONT in the specified DOMAIN, if any. FONT should be a font specifier object and DOMAIN is normally a window and defaults to the selected window if omitted. This is equivalent to using `specifier-instance' and applying `font-instance-ascent' to the result. See `make-specifier' for more information about specifiers." (ws-object-property-1 'font-instance-ascent font domain charset)) (defun font-descent (font &optional domain charset) "Return the descent of the FONT in the specified DOMAIN, if any. FONT should be a font specifier object and DOMAIN is normally a window and defaults to the selected window if omitted. This is equivalent to using `specifier-instance' and applying `font-instance-descent' to the result. See `make-specifier' for more information about specifiers." (ws-object-property-1 'font-instance-descent font domain charset)) (defun font-width (font &optional domain charset) "Return the width of the FONT in the specified DOMAIN, if any. FONT should be a font specifier object and DOMAIN is normally a window and defaults to the selected window if omitted. This is equivalent to using `specifier-instance' and applying `font-instance-width' to the result. See `make-specifier' for more information about specifiers." (ws-object-property-1 'font-instance-width font domain charset)) (defun font-height (font &optional domain charset) "Return the height of the FONT in the specified DOMAIN, if any. FONT should be a font specifier object and DOMAIN is normally a window and defaults to the selected window if omitted. This is equivalent to using `specifier-instance' and applying `font-instance-height' to the result. See `make-specifier' for more information about specifiers." (ws-object-property-1 'font-instance-height font domain charset)) (defun font-proportional-p (font &optional domain charset) "Return whether FONT is proportional in the specified DOMAIN, if known. FONT should be a font specifier object and DOMAIN is normally a window and defaults to the selected window if omitted. This is equivalent to using `specifier-instance' and applying `font-instance-proportional-p' to the result. See `make-specifier' for more information about specifiers." (ws-object-property-1 'font-instance-proportional-p font domain charset)) (defun font-properties (font &optional domain charset) "Return the properties of the FONT in the specified DOMAIN, if any. FONT should be a font specifier object and DOMAIN is normally a window and defaults to the selected window if omitted. This is equivalent to using `specifier-instance' and applying `font-instance-properties' to the result. See `make-specifier' for more information about specifiers." (ws-object-property-1 'font-instance-properties font domain charset)) (defun font-truename (font &optional domain charset) "Return the truename of the FONT in the specified DOMAIN, if any. FONT should be a font specifier object and DOMAIN is normally a window and defaults to the selected window if omitted. This is equivalent to using `specifier-instance' and applying `font-instance-truename' to the result. See `make-specifier' for more information about specifiers." (ws-object-property-1 'font-instance-truename font domain charset)) (defun font-instance-height (font-instance) "Return the height in pixels of FONT-INSTANCE. The returned value is the maximum height for all characters in the font,\n\ and is equivalent to the sum of the font instance's ascent and descent." (+ (font-instance-ascent font-instance) (font-instance-descent font-instance))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; color specifiers (defun make-color-specifier (spec-list) "Return a new `color' specifier object with the given specification list. SPEC-LIST can be a list of specifications (each of which is a cons of a locale and a list of instantiators), a single instantiator, or a list of instantiators. See `make-specifier' for a detailed description of how specifiers work. Valid instantiators for color specifiers are: -- a string naming a color (e.g. under X this might be \"lightseagreen2\" or \"#F534B2\") -- a color instance (use that instance directly if the device matches, or use the string that generated it) -- a vector of no elements (only on TTY's; this means to set no color at all, thus using the \"natural\" color of the terminal's text) -- a vector of one or two elements: a face to inherit from, and optionally a symbol naming which property of that face to inherit, either `foreground' or `background' (if omitted, defaults to the same property that this color specifier is used for; if this specifier is not part of a face, the instantiator would not be valid)." (make-specifier-and-init 'color spec-list)) (defun color-name (color &optional domain) "Return the name of the COLOR in the specified DOMAIN, if any. COLOR should be a color specifier object and DOMAIN is normally a window and defaults to the selected window if omitted. This is equivalent to using `specifier-instance' and applying `color-instance-name' to the result. See `make-specifier' for more information about specifiers." (ws-object-property-1 'color-instance-name color domain)) (defun color-rgb-components (color &optional domain) "Return the RGB components of the COLOR in the specified DOMAIN, if any. COLOR should be a color specifier object and DOMAIN is normally a window and defaults to the selected window if omitted. This is equivalent to using `specifier-instance' and applying `color-instance-rgb-components' to the result. See `make-specifier' for more information about specifiers." (ws-object-property-1 'color-instance-rgb-components color domain)) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; face-boolean specifiers (defun make-face-boolean-specifier (spec-list) "Return a new `face-boolean' specifier object with the given spec list. SPEC-LIST can be a list of specifications (each of which is a cons of a locale and a list of instantiators), a single instantiator, or a list of instantiators. See `make-specifier' for a detailed description of how specifiers work. Valid instantiators for face-boolean specifiers are -- t or nil -- a vector of two or three elements: a face to inherit from, optionally a symbol naming the property of that face to inherit from (if omitted, defaults to the same property that this face-boolean specifier is used for; if this specifier is not part of a face, the instantiator would not be valid), and optionally a value which, if non-nil, means to invert the sense of the inherited property." (make-specifier-and-init 'color spec-list)) ;;; objects.el ends here.