view src/ntplay.c @ 1346:01c57eb70ae9

[xemacs-hg @ 2003-03-09 02:27:27 by ben] To: xemacs-patches@xemacs.org i.c: Sleep between calls to check for I/O, since these calls are non-blocking. behavior.el: Allow other keywords for forward compatibility. cl-macs.el: Rewrite to eliminate byte-compiler warning when `return' is used without `finally'. cmdloop.el: Avoid truncated error messages for `end-of-file' and the like. cmdloop.el: Avoid char-int error after syncing. files.el: Eliminate byte-compile warnings. printer.el: Fix line-width calculations. #### This used to work. Someone's changes (perhaps by Michael Sperber?) seem to have messed something up. simple.el: Use new clear-left-side functions to avoid messages ending up on the same line as other output. xemacs.mak: Add override for info/ as well when separate source/build dirs. xemacs.mak: Order sections in main build process and add comments. Add additional dependencies to try and prevent later steps from happening when failures in earlier steps have occurred. Makefile.in.in: Order sections in main build process and add comments. Add additional dependencies to try and prevent later steps from happening when failures in earlier steps have occurred. alloc.c: Don't arbitrarily clear Vconfigure_info_directory since it messes up separate build/source dirs. console.c, console.h, device-msw.c, device.c: Add accidentally omitted msprinter console and data descriptions. print.c, console-msw.c: Add clear-left-side functionality to help keep stdio/stderr output from separate sources on separate lines. Generalize the different kinds of debugging output. Add dpa(). profile.c: Add better docs on Unix/Windows differences. regex.c: Fix problems with rel-alloc compilation caused by previous patch. emacs.c: Seg fault rather than abort on Cygwin, since gdb doesn't trap aborts properly. console-gtk-impl.h, console-gtk.h, console-msw.h, console-x-impl.h, console-x.h, dialog-gtk.c, dialog-x.c, event-msw.c, frame-gtk.c, frame-x.c, frameslots.h, glyphs-gtk.c, glyphs-x.c, gui-gtk.c, gui-x.c, inline.c, menubar-gtk.c, menubar-msw.c, menubar-x.c, scrollbar-gtk.c, scrollbar-x.c, ui-gtk.c: Delete popup-data object. Delete menubar_data field from frames, since its usage is frame-specific. Delete menubar-msw.h, gui-x.h, gui-gtk.h. Clean up handling of lwlib callback data GCPRO'ing and add missing GCPRO recomputation in widget code.
author ben
date Sun, 09 Mar 2003 02:27:46 +0000
parents 943eaba38521
children a8d8f419b459
line wrap: on
line source

/* Sound in windows nt XEmacs.
   Copyright (C) 1998 Andy Piper.
   Copyright (C) 2001 Ben Wing.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to the Free
Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
02111-1307, USA.*/

/* Synched up with: Not in FSF. */

/* This file Mule-ized by Ben Wing, 5-15-01. */

#include <config.h>
#include "lisp.h"

#include "sound.h"
#include "syswindows.h"

#include "sysfile.h"

static int play_sound_data_1 (UChar_Binary *data, int length,
			      int volume, int convert);

void
play_sound_file (Extbyte *sound_file, int volume)
{
  DWORD flags = SND_ASYNC | SND_NODEFAULT | SND_FILENAME;
  Lisp_Object fname =
    Ffile_name_nondirectory (build_tstr_string (sound_file));
  Extbyte *fnameext;

  CHECK_STRING (fname);
  LISP_STRING_TO_TSTR (fname, fnameext);

  if (qxeSearchPath (NULL, fnameext, NULL, 0, NULL, NULL) == 0)
    {
      /* file isn't in the path so read it as data */
      int size;
      UChar_Binary *data;
      int ofd = qxe_open (XSTRING_DATA (fname), O_RDONLY | OPEN_BINARY, 0);
      
      if (ofd <0)
	return;

      size = lseek (ofd, 0, SEEK_END);
      data = (UChar_Binary *) xmalloc (size);
      lseek (ofd, 0, SEEK_SET);
      
      if (!data)
	{
	  retry_close (ofd);
	  return;
	}

      if (retry_read (ofd, data, size) != size)
	{
	  retry_close (ofd);
	  xfree (data);
	  return;
	}
      retry_close (ofd);
      
      play_sound_data_1 (data, size, 100, FALSE);
    }
  else 
    qxePlaySound (fnameext, NULL, flags);
}

/* mswindows can't cope with playing a sound from alloca space so we
   have to convert if necessary */
static int
play_sound_data_1 (UChar_Binary *data, int length, int volume,
		   int convert_to_malloc)
{
  DWORD flags = SND_ASYNC | SND_MEMORY | SND_NODEFAULT;
  static UChar_Binary *sound_data = 0;
  if (sound_data)
    {
      qxePlaySound (NULL, NULL, flags);
      xfree (sound_data);
      sound_data = 0;
    }

  if (convert_to_malloc)
    {
      sound_data = (UChar_Binary *) xmalloc (length);
      memcpy (sound_data, data, length);
    }
  else
    sound_data = data;

  qxePlaySound ((Extbyte *) sound_data, NULL, flags);

  /* #### Error handling? */ 
  return 1;
}

int
play_sound_data (UChar_Binary *data, int length, int volume)
{
  return play_sound_data_1 (data, length, volume, TRUE);
}