Mercurial > hg > xemacs-beta
view src/glyphs-x.h @ 1346:01c57eb70ae9
[xemacs-hg @ 2003-03-09 02:27:27 by ben]
To: xemacs-patches@xemacs.org
i.c: Sleep between calls to check for I/O, since these calls are non-blocking.
behavior.el: Allow other keywords for forward compatibility.
cl-macs.el: Rewrite to eliminate byte-compiler warning when `return' is used
without `finally'.
cmdloop.el: Avoid truncated error messages for `end-of-file' and the like.
cmdloop.el: Avoid char-int error after syncing.
files.el: Eliminate byte-compile warnings.
printer.el: Fix line-width calculations.
#### This used to work. Someone's changes (perhaps by
Michael Sperber?) seem to have messed something up.
simple.el: Use new clear-left-side functions to avoid messages ending up on
the same line as other output.
xemacs.mak: Add override for info/ as well when separate source/build dirs.
xemacs.mak: Order sections in main build process and add comments. Add
additional dependencies to try and prevent later steps from
happening when failures in earlier steps have occurred.
Makefile.in.in: Order sections in main build process and add comments. Add
additional dependencies to try and prevent later steps from
happening when failures in earlier steps have occurred.
alloc.c: Don't arbitrarily clear Vconfigure_info_directory since it
messes up separate build/source dirs.
console.c, console.h, device-msw.c, device.c: Add accidentally omitted msprinter console and data descriptions.
print.c, console-msw.c: Add clear-left-side functionality to help keep stdio/stderr
output from separate sources on separate lines. Generalize
the different kinds of debugging output. Add dpa().
profile.c: Add better docs on Unix/Windows differences.
regex.c: Fix problems with rel-alloc compilation caused by previous patch.
emacs.c: Seg fault rather than abort on Cygwin, since gdb doesn't trap
aborts properly.
console-gtk-impl.h, console-gtk.h, console-msw.h, console-x-impl.h, console-x.h, dialog-gtk.c, dialog-x.c, event-msw.c, frame-gtk.c, frame-x.c, frameslots.h, glyphs-gtk.c, glyphs-x.c, gui-gtk.c, gui-x.c, inline.c, menubar-gtk.c, menubar-msw.c, menubar-x.c, scrollbar-gtk.c, scrollbar-x.c, ui-gtk.c: Delete popup-data object. Delete menubar_data field from frames,
since its usage is frame-specific. Delete menubar-msw.h,
gui-x.h, gui-gtk.h. Clean up handling of lwlib callback data
GCPRO'ing and add missing GCPRO recomputation in widget code.
author | ben |
---|---|
date | Sun, 09 Mar 2003 02:27:46 +0000 |
parents | abe6d1db359e |
children | 308d34e9f07d |
line wrap: on
line source
/* X-specific glyphs and related. Copyright (C) 1993, 1994 Free Software Foundation, Inc. Copyright (C) 1995 Board of Trustees, University of Illinois. Copyright (C) 1995, 1996 Ben Wing Copyright (C) 1995 Sun Microsystems, Inc. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ #ifndef INCLUDED_glyphs_x_h_ #define INCLUDED_glyphs_x_h_ #include "glyphs.h" #ifdef HAVE_X_WINDOWS #include "xintrinsic.h" #include "../lwlib/lwlib.h" #include "../lwlib/lwlib-utils.h" /**************************************************************************** * Image-Instance Object * ****************************************************************************/ struct x_image_instance_data { Pixmap* pixmaps; Cursor cursor; /* If depth>0, then that means that other colors were allocated when this pixmap was loaded. These are they; we need to free them when finalizing the image instance. */ Colormap colormap; unsigned long *pixels; int npixels; /* Should we hang on to the extra info from the XpmAttributes, like the textual color table and the comments? Is that useful? */ }; #define X_IMAGE_INSTANCE_DATA(i) ((struct x_image_instance_data *) (i)->data) #define IMAGE_INSTANCE_X_PIXMAP(i) (X_IMAGE_INSTANCE_DATA (i)->pixmaps[0]) #define IMAGE_INSTANCE_X_PIXMAP_SLICE(i,slice) \ (X_IMAGE_INSTANCE_DATA (i)->pixmaps[slice]) #define IMAGE_INSTANCE_X_PIXMAP_SLICES(i) \ (X_IMAGE_INSTANCE_DATA (i)->pixmaps) #define IMAGE_INSTANCE_X_MASK(i) \ (Pixmap)(IMAGE_INSTANCE_PIXMAP_MASK (i)) #define IMAGE_INSTANCE_X_CURSOR(i) (X_IMAGE_INSTANCE_DATA (i)->cursor) #define IMAGE_INSTANCE_X_COLORMAP(i) (X_IMAGE_INSTANCE_DATA (i)->colormap) #define IMAGE_INSTANCE_X_PIXELS(i) (X_IMAGE_INSTANCE_DATA (i)->pixels) #define IMAGE_INSTANCE_X_NPIXELS(i) (X_IMAGE_INSTANCE_DATA (i)->npixels) #define XIMAGE_INSTANCE_X_PIXMAP(i) \ IMAGE_INSTANCE_X_PIXMAP (XIMAGE_INSTANCE (i)) #define XIMAGE_INSTANCE_X_PIXMAP_SLICES(i) \ IMAGE_INSTANCE_X_PIXMAP_SLICES (XIMAGE_INSTANCE (i)) #define XIMAGE_INSTANCE_X_PIXMAP_SLICE(i) \ IMAGE_INSTANCE_X_PIXMAP_SLICE (XIMAGE_INSTANCE (i)) #define XIMAGE_INSTANCE_X_MASK(i) \ IMAGE_INSTANCE_X_MASK (XIMAGE_INSTANCE (i)) #define XIMAGE_INSTANCE_X_CURSOR(i) \ IMAGE_INSTANCE_X_CURSOR (XIMAGE_INSTANCE (i)) #define XIMAGE_INSTANCE_X_PIXELS(i) \ IMAGE_INSTANCE_X_PIXELS (XIMAGE_INSTANCE (i)) #define XIMAGE_INSTANCE_X_NPIXELS(i) \ IMAGE_INSTANCE_X_NPIXELS (XIMAGE_INSTANCE (i)) /**************************************************************************** * Subwindow Object * ****************************************************************************/ struct x_subwindow_data { union { struct { Display *display; Window parent_window; Window clip_window; } sub; struct { Widget clip_window; Position x_offset; Position y_offset; LWLIB_ID id; } wid; } data; }; #define X_SUBWINDOW_INSTANCE_DATA(i) ((struct x_subwindow_data *) (i)->data) #define IMAGE_INSTANCE_X_SUBWINDOW_DISPLAY(i) \ (X_SUBWINDOW_INSTANCE_DATA (i)->data.sub.display) #define IMAGE_INSTANCE_X_SUBWINDOW_PARENT(i) \ (X_SUBWINDOW_INSTANCE_DATA (i)->data.sub.parent_window) #define IMAGE_INSTANCE_X_CLIPWINDOW(i) \ (X_SUBWINDOW_INSTANCE_DATA (i)->data.sub.clip_window) #define IMAGE_INSTANCE_X_WIDGET_XOFFSET(i) \ (X_SUBWINDOW_INSTANCE_DATA (i)->data.wid.x_offset) #define IMAGE_INSTANCE_X_WIDGET_YOFFSET(i) \ (X_SUBWINDOW_INSTANCE_DATA (i)->data.wid.y_offset) #define IMAGE_INSTANCE_X_WIDGET_LWID(i) \ (X_SUBWINDOW_INSTANCE_DATA (i)->data.wid.id) #define IMAGE_INSTANCE_X_CLIPWIDGET(i) \ (X_SUBWINDOW_INSTANCE_DATA (i)->data.wid.clip_window) #define IMAGE_INSTANCE_X_SUBWINDOW_ID(i) \ (* (Window *) & IMAGE_INSTANCE_SUBWINDOW_ID (i)) #define IMAGE_INSTANCE_X_WIDGET_ID(i) \ (* (Widget *) & IMAGE_INSTANCE_SUBWINDOW_ID (i)) #define XIMAGE_INSTANCE_X_SUBWINDOW_PARENT(i) \ IMAGE_INSTANCE_X_SUBWINDOW_PARENT (XIMAGE_INSTANCE (i)) #define XIMAGE_INSTANCE_X_SUBWINDOW_DISPLAY(i) \ IMAGE_INSTANCE_X_SUBWINDOW_DISPLAY (XIMAGE_INSTANCE (i)) #define XIMAGE_INSTANCE_X_WIDGET_XOFFSET(i) \ IMAGE_INSTANCE_X_WIDGET_XOFFSET (XIMAGE_INSTANCE (i)) #define XIMAGE_INSTANCE_X_WIDGET_YOFFSET(i) \ IMAGE_INSTANCE_X_WIDGET_YOFFSET (XIMAGE_INSTANCE (i)) #define XIMAGE_INSTANCE_X_WIDGET_LWID(i) \ IMAGE_INSTANCE_X_WIDGET_LWID (XIMAGE_INSTANCE (i)) #define XIMAGE_INSTANCE_X_CLIPWIDGET(i) \ IMAGE_INSTANCE_X_CLIPWIDGET (XIMAGE_INSTANCE (i)) #define XIMAGE_INSTANCE_X_CLIPWINDOW(i) \ IMAGE_INSTANCE_X_CLIPWINDOW (XIMAGE_INSTANCE (i)) #define XIMAGE_INSTANCE_X_WIDGET_ID(i) \ IMAGE_INSTANCE_X_WIDGET_ID (XIMAGE_INSTANCE (i)) #define DOMAIN_X_WIDGET(domain) \ ((IMAGE_INSTANCEP (domain) && \ X_SUBWINDOW_INSTANCE_DATA (XIMAGE_INSTANCE (domain))) ? \ XIMAGE_INSTANCE_X_WIDGET_ID (domain) : \ FRAME_X_CONTAINER_WIDGET (f) (DOMAIN_XFRAME (domain))) #endif /* HAVE_X_WINDOWS */ #endif /* INCLUDED_glyphs_x_h_ */